To be fair a hunting bow is very low caliber compared to a war bow. If you hit almost any armor piece the damage will be 0. But you are right in that they should at least try.
@@raidarthegunwizard4520 I'm well aware of it being a game an it not following any logic. It's just that hunting bows are 30 to 40 pounds draw weight and war bows are 90 pounds and upwards. But that is real live and this game is just some random rules which create a fun game. No realism required. And even if my theory was right, a hunting bow is still better than a knife if you are attacked, as long as you have enough arrows. It just doesn't work against most armors.
You would think at the very least that mounted units and siege equipment would take up twice as much space on ships and in buildings as foot units. Seems like it would be a simple change for the benefit of realism. Maybe not considered relevant enough for gameplay? I would also like buildings that get to 20%-25% HP or less and catch on fire would start to decay until repaired above that threshold. Shows it "burning down." Of course, then people would complain when their castle or stone wall "burns down."
Don't forget the one spear guy who will run all the way across the map to attack your settlement only to get slaughtered by archers in towers, just like the 500 solitary spear guys before him.
You forgot how if two or more villages are attacked by a wolf, the other villagers will keep to their task whilst their friend gets mauled to death next to them hahaha
The transport ship logic was always hilarious in AoE II, Starcraft actually measures how many units you can fit into transports depending on their size (A bunch of small Marines/Zergling or a pair of Siege Tanks/Ultralisks)
Warcraft too, iirc in Warcraft 3 some larger units take up a second or even a third slot in Goblin Airship mercenary units or the transport ships found in campaign missions
I always watched my dad play these games as a kid, and one day he created a world for me to play on where I could ride on elephants and discover the world since I was only like six and he didn't want me to get into fights, but I really wanted to play lol
@@Charles-Pettibone It means that his dad probably went into a sandbox mode so his kid wouldn't have to fight lol(is there even sandbox mode in aoe lol?)
AOE Logic. "Build the wall!" "Sir, we also need to man the wall." "No, the wall is enough to protect us." "But Sir, the enemy's infantry is damaging the wall. Shouldn't we send men to the wall and rain fire on the enemy?" "No. We'll watch them destroying our resource-consuming wall, from afar. When they breach through, we'll fight them."
When your walls are built next to the woods and your lumberjacks end up creating an entrance for the enemy. Or when a trading cart opens the gate and let the whole enemy's army into your city. These might not be so illogical but they're indeed some hilarious AoE2 moments.
My dad played AOE like twenty years ago and I enjoyed watching him play. This strikes me as SO funny because even as a kid I thought their logic was questionable 😂 Nostalgia is for REAL
People can't cross tree line Ram attacking farms Paladin can destroy a whole ship with a sword Repairing takes longer time than constructing A monk standing on the shore can convert a ship in the middle of the sea Villagers always prefer melee when attacking enemies
@@ashervaldez9975 ever done some major reparation to your house? it takes AGES, literally. a new one stands within a day or two (ready made walling, ect) or a few weeks if you don't run out of funds. but fixing this shit, is a never ending hole in your piggy bank and as a bonus never stops ffs.
Acoustics near the shoreline can be excellent in calm winds, especially with some curved cliffs or hills up behind. So calling out to a ship and convincing them to join your side isn’t totally far fetched.
Villagers using spears/bows to hunt but switch to a knife when fighting people. One people like to mention is how monks can change an elephant's religion - though to me it kind of makes sense. In history, a big problem with elephants on the battlefield was they spooked easily and would end up trampling friendly forces, so the mechanics of them being easy to turn on you fits.
don't the elephants also have a rider? anyway elephants panicking in battle has little to do with conversion, that's a big stretch monks can also convert ships, which don't have a visible captain so you could argue the elephants have an "invisible" handler too that gets converted
@@brohvakiindova4452 Elephants always did have a rider. Their primary job was to keep the animal as calm as possible, which at first seems strange as you would want them crashing through the enemy’s lines. But the benefit of elephants was not rampaging, but being a mobile ram that would force gaps. The rider also had a secondary task, which was to kill the elephant if it did rampage. Thus, they carried a stake and hammer, which they would pound the stake through the top of the elephant’s skull where it was weakest. What ended elephants was the Romans. During the Battle of Zama, the carthaginians used elephants but the Romans were so disciplined that the battle lines would simply spread so the elephants would pass right through, and then reform. It might sound obvious and easy, but it wasn’t. The elephants ran through, doing little casualties, and then the lightly armored and fast Velites used javelins to kill the riders. The elephants were great for undisciplined armies, who would break upon seeing them, but as armies became more disciplined, this advantage was lost.
@@brohvakiindova4452 Honestly converting an elephant to your side might as well be the equivalent of it panicking and wrecking it's own side. C'mon it's a game. Let's hear what you would have done better
@@Trildin I was not arguing that this should have been done better/different I was criticizing the mental gymnastics that conversion would simulate the elephant panicking, which is frankly said just wishful thinking to create the illusion of logic a panicking elephant = chaos converting enemy elephant = control the panicking could happen while in enemy formation or in your own which means it could be really bad for either side if conversion of elephants would result in it going over to "gaia" I would accept the reasoning but not like this it's a gameplay element in a game that was obviously never intended to be exactly realistic but a good rts
well we did have some sticks and a small door of metal like shield, and my friends vs other group of childs we throw each other stones sticks and bottles, when we reached their base(?) i remeber "attacking" it like age of empires lol
Builders automatically drop off whatever resource cargo they were carrying upon completing a building. Remember farms are buildings too, so you can task a lumberjack to build a farm. Once the farm is built/ seeded, that wood is now added to your stockpile and the villager is now farming that plot. I’m not sure about repairers. I think when they’re done repairing they still have their cargo in hand 🤔
Rise of Empires logic: yes, let us impersonate Age of Empires in our advertisements to mislead consumers to download and play our crappy microtransaction filled base building game on mobile number 6397... Wait... why the heck hasn't anyone reported them to the FTC or whatever yet? Edit: improved grammar
People have, but since people aren't technically losing money because of the false advertising they don't care enough to pursue it. (Microtransactions are pretty straight forward and its really hard to prove you didn't know exactly what you were buying)
@@onpoint2292 It's not just that I don't like them, but they are impersonating a more popular game series in their advertisements. They literally use footage of the other game. That's false advertisement. I've never even played Age of Empires, but I still know this is a scummy and dubiously legal move. They can make their crappy game and I won't care, but the second they try to impersonate something else to rope in more players, they've crossed an arguably *legal* line. This should not be tolerated because of that, not just because I don't like them. I don't like them in the first place, because they do things that shouldn't be tolerated. Edit: typo
I remember figuring out that you could use a monk to convert the transport ship full of enemies and then send that ship to the shore of another enemy "hi, I believe this shipment was meant for you"
Sorry to burst your bubble (wow I've never said that unironically without sounding cringe) but this would never work/happen if it could work. If you want to lure a wolf within distance of enemy sheep, you basically have to make the unit doing the baiting (a scout presumably, as by feudal age sheep are gone) walk directly underneath enemy TC. If you're already running over there (and have enough confidence in your micro to pull that off), you might as well just shift-command the scout to kill the sheep. With more HP and armor, the scout will do a better job every time.
The Catapult had heard Absolute Truth: "Wololo." Some red archers shouted, "Let who is without sin cast the first stones!" Catapult replied with a barrage of boulders.
AoE 2 logics: The king is more faster than the horse Why can a bald monk carry a whole relic by himself? Why can you get pass trees? Where does the units you create come from? (Question) Btw nice animation, i haven't seen something like this in years
@@robbin0000 Even if they are donkeys, a monk without a donkey can carry, as you said it, a 1 ton relic just fine, yet when he is on a donkey he can't anymore.
Loved it. I always liked how the villagers like to bring tons of Wood to a burning lumber camp. Also how foragers are tuning berries into steak... Would love to See that one. GG wp
Dude the nostalgia is real with this. I laughed so hard at the monk haha miss this game. There was a cheat on the second game where you could have an army of shelby cobras that shot machine guns. Made perfect sense 😂
Priests are the reason I never won a single game of AoE. The AI would spam priests and capture my entire army as I slogged through their forest of ballista towers
I expected the first one to be about the fact that you can't walk over building foundations, and the second one about the fact buildings can spend the entire game on fire and be fully functional. Those would both be good additions.
A lot of the units in AoE2 are representations of groups rather then individual soldiers they are “units” after all. Like a chessboard, I don’t think many armies had such small amounts of cavalry like two horses only. I had the impression that it was a lot more symbolic, not literal amount of units in AoE and AoE 2
@@alone2break nope i too young to understand computer in that year, probably still playing gundu in the backyard. Also computer is so rare on that year, warnet is only in big city.
I thought this is how medieval age looks like, you hit a building and it'll be on fire To fix it, you don't need water. Just a hammer from thr nearest villager is enough xD
This upload is a wonderful new year's gift! The animation turned out great! (The wololo priests lol) Happy New Year! Looking forward to more of your videos in 2021! 😁
The fact that you not only went through just about every scenario in Age of Empires but use the original sound bites is just amazing I mean well done no shit❤🎉
@@wrollw carbot does exclusively blizzard stuff. If you did a series of random shenanigans from multi-player matches as a series that would be cool. TC-rush Wall hop corner tower on arena All kinds of stuff. Best of luck to you i hope you keep developing and focusing on your skills
@@wrollw Noble goal, btw if I can suggest maybe try simplify some designs, sometimes less details is better, or at least I think that is what is part of Carbots success, simple, recognizable (and cute) designs. Your wolf is really good, especially on last part when he sleeps.
Nice
Hello T90!
Alright ladies and gentlemen today we have viper in the blue and....
I guess TH-cam is recommending this to every AoE2 fan.
Ok where is spirit and twest
@@ahmetsaidgurdal4223 SotL is working on spreadsheets right now to prove that it's all logical reasoning.
Villagers: I hunt this deer with bow.... Oh no, enemy archer is attacking me! Nothing to do, out of the range of my pocket knife.
😂🤣💯
@Prakhar Nainwal with bullets made of paper it seems lmao
To be fair a hunting bow is very low caliber compared to a war bow. If you hit almost any armor piece the damage will be 0. But you are right in that they should at least try.
@@benrex7775 I mean they use bow when they are in town center and that arrow is very effective
@@raidarthegunwizard4520 I'm well aware of it being a game an it not following any logic. It's just that hunting bows are 30 to 40 pounds draw weight and war bows are 90 pounds and upwards. But that is real live and this game is just some random rules which create a fun game. No realism required. And even if my theory was right, a hunting bow is still better than a knife if you are attacked, as long as you have enough arrows. It just doesn't work against most armors.
Five elephants on a ship? No problem. Six archers? What do you think this is, a magic vessel? We have size restrictions!
You would think at the very least that mounted units and siege equipment would take up twice as much space on ships and in buildings as foot units. Seems like it would be a simple change for the benefit of realism. Maybe not considered relevant enough for gameplay?
I would also like buildings that get to 20%-25% HP or less and catch on fire would start to decay until repaired above that threshold. Shows it "burning down." Of course, then people would complain when their castle or stone wall "burns down."
@@jliller Oof, now I just want to install Cossacks again...
@@jliller
That was in Empire Earth.
And the prophets counted as five units.
Covid 19! Respect the distance...
This worked in age of mythology but could you stick battering rams in a vessal with 5 infantry in each ram????????
>whole empire destroyed
>one villager survives very far away
>rebuilds empire alone
That tactic I always apply when one or more empire outgrown me
He was must be very fertile
exactly 😂😂😂😂😂
AI do this work well 😂
This is how politicians present capitalism
Don't forget the one spear guy who will run all the way across the map to attack your settlement only to get slaughtered by archers in towers, just like the 500 solitary spear guys before him.
Fucking hate those guys that just run off and think they can literally take down an entire village alone lmfao
"Is anyone able to repair a broken catapult?"
"Call the priest."
Jesus was a carpenter, nothing wrong here
You forgot how if two or more villages are attacked by a wolf, the other villagers will keep to their task whilst their friend gets mauled to death next to them hahaha
Mayor rings the town assembly bell.
Town center: **Becomes citadel of infinite destruction.**
Deadass 😭😂
lol :C kek :D
Meanwhile wolves also ignore the nearby sheep
Unlike Age of Mythology
Makes total sense. Magic hammers, incendiary clubs, weird wolves, super light elephants.
LMAOOOOOOOOOOOOO
Theist siege machines
The fact that switching jobs makes you drop your food and never be able to pick it up again...
Ahem, animal right activist wolves
They are Trojan Elephants, hollow on the inside.
That one man left alone by the transport ship was so realistic...
Yeah xD, I'll never play this game in the same way again
Lmfao
Need to shove all of your men onto one boat so that you don't have to count them lol. Just see which ones don't go onto the boat.
True
He was a conscientious objector xD
Lol! I laughed at the part where the wolf immediately killed the guy but sat in perfect harmony with the sheep
I think AoE 2 changed wolf behavior to where they did attack animals, but it's been decades since I last played so I could be wrong.
@@SpawnofChaos they dont, but in aoe1 lions kill deer
The transport ship logic was always hilarious in AoE II, Starcraft actually measures how many units you can fit into transports depending on their size (A bunch of small Marines/Zergling or a pair of Siege Tanks/Ultralisks)
I love this detail in Starcraft! Very cool and to me makes tons of difference in gameplay
Warcraft too, iirc in Warcraft 3 some larger units take up a second or even a third slot in Goblin Airship mercenary units or the transport ships found in campaign missions
And 5 Winsett's Z's (the car spawning with the bigdaddy cheat) fit perfectly in a tiny transport ship
I mean physics was only invented in the 17th-18th century so this is actually all historically accurate for the time
that explanaition works for me. appreciated!
that's kind of hilarious
Facts
Are you dumb? Physics is studied since Ancient Greece, even before. Stop watching TH-cam and go study NOW
@@Jean-tv9ej r/woooosh
More realistically the house just stays on fire forever and never burns down.
😂😂😂
Or when unit is damaged- still fights as healthy one.
Free energy
A transport ship can carry 20 war elephants but not 21 men-at-arms.
THROW WATER
That is actually accurate with how medieval world worked
Yea, good thing physics weren´t invented yet back then :D
Age of Empires is not in the medieval period, it's in the Bronze and Classical ages :)
Age of Empires 2 is in the medieval period.
@@talknight2 especially the ships, catapults and balistas from the classical ages, right?
@@the_Haexler yep
@@the_Haexler Yes, are you tryna be sarcastic? Lol
I always watched my dad play these games as a kid, and one day he created a world for me to play on where I could ride on elephants and discover the world since I was only like six and he didn't want me to get into fights, but I really wanted to play lol
lol
And I watched my dad fighting and swearing at the same time
How old are you? O.O 😩😩😩
what does this sentence mean
@@Charles-Pettibone It means that his dad probably went into a sandbox mode so his kid wouldn't have to fight lol(is there even sandbox mode in aoe lol?)
AOE Logic.
"Build the wall!"
"Sir, we also need to man the wall."
"No, the wall is enough to protect us."
"But Sir, the enemy's infantry is damaging the wall. Shouldn't we send men to the wall and rain fire on the enemy?"
"No. We'll watch them destroying our resource-consuming wall, from afar. When they breach through, we'll fight them."
That's why a tower is needed
No, we atleast had towers to watch.... The logic wasn't that bad bro.
@@pinospin9588 Wood walls I get. But most of the stone walls can be sat upon and fire from the high ground
Uh, obviously you just have one guy repair it and bring out the siege weapons.
@@pinospin9588and a series of smoke signals from where the invasion happened to the capital.
quickwall, 30 knights stop because of a line on the ground!
They understand the rules of war; thou shalt kill all enemies, but under no circumstances shalt you tread on someone’s carpentry efforts
"My bad, it appears someone is working here"
This is private property.
@@Marcus_Halberstram they fear the court and lawyers
@@jaishkhan7442 Verax!
The elephants boarding that transport ship was spot on!
That’s the one that got me
Nah transport ships can hold another 15 elephants.
Yea it gets me too
40 space Saracen transport go brrrrrrr
That ONE joke specifically was hillarious.
When your walls are built next to the woods and your lumberjacks end up creating an entrance for the enemy.
Or when a trading cart opens the gate and let the whole enemy's army into your city.
These might not be so illogical but they're indeed some hilarious AoE2 moments.
Lol true
Lmfao
That's why I wall some forrest in if possible and build a marketplace outside my walls, lol
Estás en todas partes vos, loco!! xd
@@LRM12o8 The best is when you put a marketplace right next to the friendly marketplace and the carts just flip back and forth lol
My dad played AOE like twenty years ago and I enjoyed watching him play. This strikes me as SO funny because even as a kid I thought their logic was questionable 😂 Nostalgia is for REAL
My dad taught me to play this game and today him and me still play together!
@@wrollw That's cool! 😃
@@wrollw That's parent goal there.
You forgot fully upgraded Elite-Longbowmen destroying a castle, while they are out of range for the castle 👍
The best is rams setting farms on fire by attacking the air above them.
Edit: Thanks for so many likes 17
That's a good one
The ramming is to intimate the farmers, it's the wheels that do the damage... obviously
And even better, you can send a monk to heal the farm!
@@HaBBiSiFy It's holy water, obviously!
@@HaBBiSiFy what, I didnt know this since like 15 years
People can't cross tree line
Ram attacking farms
Paladin can destroy a whole ship with a sword
Repairing takes longer time than constructing
A monk standing on the shore can convert a ship in the middle of the sea
Villagers always prefer melee when attacking enemies
sometime reparing takes longer than constucting
@@ashervaldez9975 ever done some major reparation to your house? it takes AGES, literally. a new one stands within a day or two (ready made walling, ect) or a few weeks if you don't run out of funds. but fixing this shit, is a never ending hole in your piggy bank and as a bonus never stops ffs.
Well, monks can be really loud.
I'd never underestimate a medieval monk
Acoustics near the shoreline can be excellent in calm winds, especially with some curved cliffs or hills up behind. So calling out to a ship and convincing them to join your side isn’t totally far fetched.
11
I got the reference. LMAO
1
11
10
1
00:03 sweet house built audio
These sound effects are nostalgic
The Medival Age is way ahead of its time.
They somehow made automatic siege weapons.
automatic self controlled siege weapons 😂🤣
And color detection keypass
@@Oakiyox Nice one, this is actually insane 11
Wow, people still make AOE jokes after so many years.
It's because it's so absurd.
@@PANZERFAUST90 And it is a great game. I was so addicted back then:)
Best game of my childhood
@@gregoronkh4066 same
It's still a very active community.
Villagers using spears/bows to hunt but switch to a knife when fighting people.
One people like to mention is how monks can change an elephant's religion - though to me it kind of makes sense. In history, a big problem with elephants on the battlefield was they spooked easily and would end up trampling friendly forces, so the mechanics of them being easy to turn on you fits.
don't the elephants also have a rider? anyway elephants panicking in battle has little to do with conversion, that's a big stretch
monks can also convert ships, which don't have a visible captain so you could argue the elephants have an "invisible" handler too that gets converted
@@brohvakiindova4452 Elephants always did have a rider. Their primary job was to keep the animal as calm as possible, which at first seems strange as you would want them crashing through the enemy’s lines. But the benefit of elephants was not rampaging, but being a mobile ram that would force gaps. The rider also had a secondary task, which was to kill the elephant if it did rampage. Thus, they carried a stake and hammer, which they would pound the stake through the top of the elephant’s skull where it was weakest.
What ended elephants was the Romans. During the Battle of Zama, the carthaginians used elephants but the Romans were so disciplined that the battle lines would simply spread so the elephants would pass right through, and then reform. It might sound obvious and easy, but it wasn’t. The elephants ran through, doing little casualties, and then the lightly armored and fast Velites used javelins to kill the riders. The elephants were great for undisciplined armies, who would break upon seeing them, but as armies became more disciplined, this advantage was lost.
@@TheSpicyLeg the rider bit was about the game not real life, thanks for the little insight though
always neat to learn a bit
@@brohvakiindova4452 Honestly converting an elephant to your side might as well be the equivalent of it panicking and wrecking it's own side. C'mon it's a game. Let's hear what you would have done better
@@Trildin I was not arguing that this should have been done better/different
I was criticizing the mental gymnastics that conversion would simulate the elephant panicking, which is frankly said just wishful thinking to create the illusion of logic
a panicking elephant = chaos
converting enemy elephant = control
the panicking could happen while in enemy formation or in your own which means it could be really bad for either side
if conversion of elephants would result in it going over to "gaia" I would accept the reasoning but not like this
it's a gameplay element in a game that was obviously never intended to be exactly realistic but a good rts
You forgot selecting a whole group and sending them to attack only to find them wandering around getting picked off one at a time
You speak my mind.
All because they Saw a building that you didn't even know was there
Ah yes the glorious ADHD-AI
This attack alarm is a trigger to my anxiety, lol
When I was a kid I literally spent an afternoon hammering nails into the ground trying to build a barracks in my back yard 😂
I'm not alone?!
And what unit would you have terrorized the neighborhood with had it worked?
Oh man. I wonder how many of us did that as a kid. Little did we know we weren't alone xD
@@jarrod752 can't be many m@a line, kids working as miners in kind of frowned upon in most countries.
well we did have some sticks and a small door of metal like shield, and my friends vs other group of childs we throw each other stones sticks and bottles, when we reached their base(?)
i remeber "attacking" it like age of empires lol
And now I am going to dust off my AOE 2 and play a few games when I wake up. Lol
@Thiago Steiner Don't be a weirdo man
@Thiago Steiner Don't be a weirdo man
You should check out the Definitive Edition on Steam. Got some modern hardware support, new civs, new techs, new campaigns, and shiny new graphics.
@@thundercricket4634 you tolk about AoE 1 or 2?
@@andjeocuvar4518 AOE 2 Was what I was talking about.
That attack bell made me look up at the TV just now to see if I was being attacked
I also got a little spooked
One of my favorites is how villagers use a bow for hunting, but can only fight with a dagger
In AoE2, all villagers will use bows for attacking. Understandable AoE1 starts at the stone age while AoE2 is the dark age.
That bell.
A truck of panic and nostalgia instantly hit me lol
The part where he drops his food to repair XD
Repair drops cargo? I did not notice that. Builders keep them
Builders automatically drop off whatever resource cargo they were carrying upon completing a building. Remember farms are buildings too, so you can task a lumberjack to build a farm. Once the farm is built/ seeded, that wood is now added to your stockpile and the villager is now farming that plot.
I’m not sure about repairers. I think when they’re done repairing they still have their cargo in hand 🤔
Rise of Empires logic: yes, let us impersonate Age of Empires in our advertisements to mislead consumers to download and play our crappy microtransaction filled base building game on mobile number 6397...
Wait... why the heck hasn't anyone reported them to the FTC or whatever yet?
Edit: improved grammar
People have, but since people aren't technically losing money because of the false advertising they don't care enough to pursue it. (Microtransactions are pretty straight forward and its really hard to prove you didn't know exactly what you were buying)
@@markm4952 aww man.
@@adamofblastworks1517 you shouldn't be so giddy for the government to shut down businesses you don't like...
@@onpoint2292 It's not just that I don't like them, but they are impersonating a more popular game series in their advertisements. They literally use footage of the other game. That's false advertisement. I've never even played Age of Empires, but I still know this is a scummy and dubiously legal move.
They can make their crappy game and I won't care, but the second they try to impersonate something else to rope in more players, they've crossed an arguably *legal* line. This should not be tolerated because of that, not just because I don't like them. I don't like them in the first place, because they do things that shouldn't be tolerated.
Edit: typo
@@adamofblastworks1517
Hear, hear. Just shut them down.
I remember figuring out that you could use a monk to convert the transport ship full of enemies and then send that ship to the shore of another enemy "hi, I believe this shipment was meant for you"
Could you illustrate a villager constructing 3 archery ranges before realizing he's on a small, uninhabitated island? Asking for a friend.
I actually saw one player to do that and when he realised what he did he immediatelly resigned.
Is it the same guy with the funny farm placements?
@@gandalf8216 His name is T90 official.
@@peterziga7820 I knew it!
@@gandalf8216 One of the tournament maps still has the rubble from when he did it (whoever made that map had a great sense of humor)
The music is more nostalgic and addictive than cocaine.
Oh
Never heard “cocaine” and “nostalgic” in the same sentence before 😂
More nostalgic than cocaine
Imagine if you could lure a wolf to your enemy's base to kill all their sheep.
What part of they only target villagers you just dont get?
@@OneDirection2V Hence when I used "imagine" as in imagine that that was not the case and using wolves was a viable strategy.
@@spartankongcountry6799 yeah could be a nice feature
@@OneDirection2V In age of empires 1 I think there were Lions that would hunt deers
Sorry to burst your bubble (wow I've never said that unironically without sounding cringe) but this would never work/happen if it could work. If you want to lure a wolf within distance of enemy sheep, you basically have to make the unit doing the baiting (a scout presumably, as by feudal age sheep are gone) walk directly underneath enemy TC. If you're already running over there (and have enough confidence in your micro to pull that off), you might as well just shift-command the scout to kill the sheep. With more HP and armor, the scout will do a better job every time.
That was an incredibly welcome trip down Nostalgia Lane. Haven't heard those sounds in years.
I used to love watching how fast houses would pop up when I’d build them. Hard to describe why, it just felt good 😂
And that's why we love this game
The wolves are actually sheepdogs, but no one knows who the farmer is.
it's Gaia
Tom Bombadil
The Catapult finally saw the true way
The way of blue God
It moved his very soul
The Catapult finally saw the true way
The way of blue God.
But the stone already had been thrown...
The Catapult had heard Absolute Truth: "Wololo."
Some red archers shouted,
"Let who is without sin cast the first stones!"
Catapult replied with a barrage of boulders.
This is so brilliant. Especially the one guy left behind from the transport ship. That always seems to happen. 🤣
When the ship rolled away and the dude was just standing there I almost lost it 😅. Oh the nostalgia
AoE 2 logics:
The king is more faster than the horse
Why can a bald monk carry a whole relic by himself?
Why can you get pass trees?
Where does the units you create come from? (Question)
Btw nice animation, i haven't seen something like this in years
How did I forget the king runner gag???? 🤣 have a great new year, Java!
@@wrollw You too :-)
Another weird AOE2 logic, monks can carry relics yet missionary which are monks on horses cannot carry relics.
@@MrLelamhieu THOSE are not horses, they are donkeys, and what kind of donkeys that can carry like a 1 ton relic?
@@robbin0000 Even if they are donkeys, a monk without a donkey can carry, as you said it, a 1 ton relic just fine, yet when he is on a donkey he can't anymore.
0:25
This sound and the air-raid siren are 2 sounds you never want to hear in your life!
Loved it. I always liked how the villagers like to bring tons of Wood to a burning lumber camp. Also how foragers are tuning berries into steak... Would love to See that one. GG wp
LOL, maybe they like how shine the lumber camp is burning! 🤣 That was a good one!
It's just an icon
Easy. They use the berries to feed their livestock, which is their source of meat.
@@wrollw YES! if you sustain the fire long enough you get +1 line of sight. Or if you collect sheep nearby, you get non-spoilable roast.
What a game. This game is the reason I woke up 3 days straight
Dude the nostalgia is real with this. I laughed so hard at the monk haha miss this game. There was a cheat on the second game where you could have an army of shelby cobras that shot machine guns. Made perfect sense 😂
Howdoyouturnthison
Hahaha yes! Going to use that again.
transport ship be like "I only have space for 5 units, I don't care about the size, just 5 units."
5 tickets only
Nothing can beat this classic, converting houses to the greek religion can only happend in this game.
You don't question aoe. You just play it
Priests are the reason I never won a single game of AoE. The AI would spam priests and capture my entire army as I slogged through their forest of ballista towers
Even though I'm still playing aoe 1 and 2 until now, I never realize how ridiculously funny the logic is until I see this video.. 🤣🤣
Man those sound effects were nostalgic as fuck.
I expected the first one to be about the fact that you can't walk over building foundations, and the second one about the fact buildings can spend the entire game on fire and be fully functional. Those would both be good additions.
Or 1 hitpoint left out of 300, and he can still attack like he's fresh out of basic training.
As an AoE vetaran, I can agree that this is 100% accurate. Thanks for this; I actually laughed tears at the ships part
oh those memories....
I play empire earth like a real gamer
That alarm bell is the most annoying thing in game. It goes off so often for basicly the same attack :(
same here
A lot of the units in AoE2 are representations of groups rather then individual soldiers they are “units” after all.
Like a chessboard, I don’t think many armies had such small amounts of cavalry like two horses only.
I had the impression that it was a lot more symbolic, not literal amount of units in AoE and AoE 2
When you put capped rams with siege towers with 200 soldiers in them inside of a transport ship:
"We only have 5 sits left"
"we are just 6, we could squeeze somewhere on the boat, and 5 elephants just got in on the last one"
"RULES ARE RULES!!!"
1:03 it's a sheep in wolf's clothes avenging 1:00 it's brethren.
I love this game for decades because of those little things. they add so much personality and uniqueness
Try empire earth its so much better.
@@JS-rv3et Nah
I never thought i would ever found such a wholesome AOE fanclub on youtube ❤️🥺🥺🥺
"Men and Women of Culture! We meet again 😌. "
0:51 good Lord it is so accurate, that one troop hiding inside the ship is always so annoying
I learn more history with Age of Empires than I did in history class, 10/10 would recommend.
The origin story of most Wikipedia raiders.
Civ is even better for that, from what I’m told.
Knights running toward villager, villager builds foundation for gate and knights now have to go all the way around.
This is so accurate to the game. I'm dying of laughter. 😂
Sheep LOS, arrows destroy castles, and other weird shit that we laugh off
it's flaming arrows, that'll be why 😂😂
(watch 'lindybeige' and his thoughts on flaming arrows, it's hilarious)
@@the_rover1 even without flames they cause flames
Well, Obsidian Arrow is dead, long live the castle ! 11
lmao this bring me to 2009... ahh i miss those day
Yes! Me too! I only started making cartoons about age of empires because I'm such a nostalgic person and miss so much the older days.
But the Game is still alive. More than ever... go play! 😀
2001* there, fixed it..
@@benediktandxenia true, i play it in voobly occasionally, but the thing i miss is the feeling playing with friend in lan battle.
@@alone2break nope i too young to understand computer in that year, probably still playing gundu in the backyard. Also computer is so rare on that year, warnet is only in big city.
I thought this is how medieval age looks like, you hit a building and it'll be on fire
To fix it, you don't need water. Just a hammer from thr nearest villager is enough xD
"any last words?"
"Yaoooou!"
Man, i had completely suppressed playing aoe, now i have to spend another 5 hours to satisfy myself...🔥🔥
the sound effects bring back so many memories
God damn this takes me back, all the original sounds are great
They attack human not the sheep.😂
Never thought about how that doesn't make sense😂😂
My favourite part is at 00:49 when there's one guy left on the shore because there's no space for him on the ship, so accurate 🤣
This building mechanic still exists in today, “manor lords”
This upload is a wonderful new year's gift! The animation turned out great! (The wololo priests lol)
Happy New Year! Looking forward to more of your videos in 2021! 😁
Hey, I'm so glad you enjoyed! Have a happy new year and for sure you can expect more of Age of Empires videos!
It frustrates me how accurate this is.
Ugh. That "WOLOLO" brought back memories I did not need *flashbacks of your entire army changing colour intensifies*
Wolves attack armed knights, ignore sheep.
Yeah that tracks.
And that's why we loved it.
That was awesome xD Especially the one with the elephants and then the soldier who stayed behind because there was no more room xD I LOVE AOE2
Another "illogical" logic of the game is the way all animals kindly clear the area for you to work on it
And let’s not forget that villagers can shoot arrows in town centers, castle, watch towers and at animals but can’t shoot arrows at the enemy 🤷🏼♂️
The war bows they use are stored inside those buildings, a hunting bow is not strong enough :p
ur bringing AOE back to life, thank you.
The fact that you not only went through just about every scenario in Age of Empires but use the original sound bites is just amazing I mean well done no shit❤🎉
Keep making these. You could develop into an animator like carbot with different games.
Carbot is my god 🙌 And yeah, that’s the objective! Different games, same public 😂
@@wrollw carbot does exclusively blizzard stuff. If you did a series of random shenanigans from multi-player matches as a series that would be cool.
TC-rush
Wall hop corner tower on arena
All kinds of stuff.
Best of luck to you i hope you keep developing and focusing on your skills
@@wrollw Noble goal, btw if I can suggest maybe try simplify some designs, sometimes less details is better, or at least I think that is what is part of Carbots success, simple, recognizable (and cute) designs. Your wolf is really good, especially on last part when he sleeps.
Oh gosh the background music is so nostalgic
Even the sound effects still are irreplaceable. 😀 #those_were_the_days
I spent hours, weeks, months, years in this game ... made my day :D
THANK YOU!!! - Wololoh :D
Yeah five war Wagons with two horses and the rider on a boat? No problem! But six Villagers? No, they take too much space!
0:26 this one 😂 i always wonder how did the paint suddenly converted
10/10 Perfect
Nah 25/10 The Best Greatest Perfect