This is a perfect example of why FM won’t go out of business. Show this video to a new rider and they’ll bounce so quickly, FM’s shaping so much more user friendly and out of the box simpler than this chaos I just watched.
That's true 😂 but for me it's much more fun! Btw you don't have to understand all this you can just ride the shape that's preloaded and your good. But you jave the possibility to dig deep if you like
A year later and it still looks the same, amazingly enough. I'm new to VESC and I'm surprised it's still this complicated. This looks like editing in an "Advanced Mode", I think they really need to make some simplifications for the casual user that adjust various groups of settings at once, which is what I'm betting FM does. For example rising the nose on a FM board probably changes quite a few settings, but it's all handled with a GUI graphic. Hopefully VESC gets that at some point.
Very cool, well done! At the end you never changed your half switch delay (aka low speed delay) so once the board slows to below 1mph it gets turned off within 0.5s. If it crosses that 1mph window in under 0.5s then it’ll keep going till the full switch timeout kicks in
I'm glad there are also some good points for experienced vesc riders but I definitely wanted to give everybody who's new to the community some insights to the vesc tool
You mentioned you never really have to worry about the Duty Cycle cutoff, would you not potentially reach .99 in a high speed nosedive? Or does this just not happen in practice? I ask as in a nosedive you would still want the motor to be giving it all its got so that you can potentially recover if you pull your weight back over the balance point. If it cut off, you would not be able to recover and itd be MUCH more sudden of a nose drop. To be clear, I'm not the most educated on duty cycle / motor load, just an XR rider getting into VESC, and want to make sure I don't die since I regularly recover and ride out nose dips from hitting full motor load on XR when training for races and what not.
RESPECT PUSHBACK! when ever you push through and reach the limit you can potentially end up in a nosedive no matter if the limit is set to 98, 99 or 100% Your concerns are absolutely justified. But there's a tab in the motor cfg "maximum duty cycle allowed" and I've set it to 95% so there will be no more extra power to keep you balanced and the nose will dip but the motor wont cut off.
@@VESCmann Gotcha, that answers my question, thanks! And no worries haha, I'm an experienced rider and only push those speeds when I'm training for races, and I'm very interested in the potential VESC has when it comes to the racing scene as it develops, which is why I asked. Thanks for making this video!
This subject probably warrants an entire video of its own... you should never even get near 95% in the first place, but if you do hit 95% due to high speed riding your nose will go down, how quickly this happens depends on how you balance. The duty fault should really be turned off (set it to 1.0 instead of 0.99) so the board won't just shut off and apply brake current. But this is why you should set your duty tiltback to 75% or 80% at the most and then when pushback occurs do NOT push past it (FM has technology to allow going faster than 100% duty cycle, the VESC doesn't)
@@VESCmann setting the duty max to 98% is a little risky, you could be frying your LittleFOCer. It's not really about top speed here but you typically hit that limit when your wheel is free spinning, which means you could potentially stay at 98% duty for a long time during a rail slide or the 360 toe spin (and I'm sure you got other tricks where this happens...). The hardware designer recommends 95% here
@@surfdado Thanks for including that last bit, I had no idea! Didn't expect it to behave identically at the top end, I just wanted to make sure if I ever get a VESC board setup that it doesn't cutoff and apply brake current during a high speed nosedive. Obviously you shouldn't be pushing these limits in normal circumstances and it's not safe, I'm just coming from a background of racing XR's, where according to my BadgerSense unit, I regularly hit 95% load, after which the nose starts dipping and can be recovered depending on your balance like you described.
@@VESCmann Thanks mate. you are awesome. Just wondering you had set your PID to D=1300 and im wondering how to do that as i dont see it in motor cfg or float cfg?
This is a perfect example of why FM won’t go out of business. Show this video to a new rider and they’ll bounce so quickly, FM’s shaping so much more user friendly and out of the box simpler than this chaos I just watched.
That's true 😂 but for me it's much more fun! Btw you don't have to understand all this you can just ride the shape that's preloaded and your good. But you jave the possibility to dig deep if you like
A year later and it still looks the same, amazingly enough. I'm new to VESC and I'm surprised it's still this complicated. This looks like editing in an "Advanced Mode", I think they really need to make some simplifications for the casual user that adjust various groups of settings at once, which is what I'm betting FM does. For example rising the nose on a FM board probably changes quite a few settings, but it's all handled with a GUI graphic. Hopefully VESC gets that at some point.
Very cool, well done! At the end you never changed your half switch delay (aka low speed delay) so once the board slows to below 1mph it gets turned off within 0.5s. If it crosses that 1mph window in under 0.5s then it’ll keep going till the full switch timeout kicks in
Ah thank you. I've had ot to 100 erpm when I did the "return to the owner" ghosting trick
This makes me want to build a VESC board.
Me too !!! Nice!!
Yeah Hannes! Well done bro. 👌
These are the best explanations of setting on the internet!
Thanks so much for putting this together! My Little FOCer should be here tomorrow
I love your points at 12:10 where we should set the startup angle to 10 instead of 1 degrees! That makes total sense now
I'm glad there are also some good points for experienced vesc riders but I definitely wanted to give everybody who's new to the community some insights to the vesc tool
Hell yeah brother, float on 🤙
Cool to hear someone else's perspective ☺️
😆 Definitely a different approach. Thx
I love it!!!
Watched over your 2 part videos many times this weekend dialling in the settings. Very happy with it now :) Legend!
Thanks a lot for this superb info! 🙏🏻
Sick
This will come in handy if (when?) I will have a vesc on mine, you and @surfdado will be the references for everyone else 🙏👏
Thank you ! awsome
You mentioned you never really have to worry about the Duty Cycle cutoff, would you not potentially reach .99 in a high speed nosedive? Or does this just not happen in practice? I ask as in a nosedive you would still want the motor to be giving it all its got so that you can potentially recover if you pull your weight back over the balance point. If it cut off, you would not be able to recover and itd be MUCH more sudden of a nose drop.
To be clear, I'm not the most educated on duty cycle / motor load, just an XR rider getting into VESC, and want to make sure I don't die since I regularly recover and ride out nose dips from hitting full motor load on XR when training for races and what not.
RESPECT PUSHBACK! when ever you push through and reach the limit you can potentially end up in a nosedive no matter if the limit is set to 98, 99 or 100%
Your concerns are absolutely justified. But there's a tab in the motor cfg "maximum duty cycle allowed" and I've set it to 95% so there will be no more extra power to keep you balanced and the nose will dip but the motor wont cut off.
@@VESCmann Gotcha, that answers my question, thanks! And no worries haha, I'm an experienced rider and only push those speeds when I'm training for races, and I'm very interested in the potential VESC has when it comes to the racing scene as it develops, which is why I asked. Thanks for making this video!
This subject probably warrants an entire video of its own... you should never even get near 95% in the first place, but if you do hit 95% due to high speed riding your nose will go down, how quickly this happens depends on how you balance. The duty fault should really be turned off (set it to 1.0 instead of 0.99) so the board won't just shut off and apply brake current. But this is why you should set your duty tiltback to 75% or 80% at the most and then when pushback occurs do NOT push past it (FM has technology to allow going faster than 100% duty cycle, the VESC doesn't)
@@VESCmann setting the duty max to 98% is a little risky, you could be frying your LittleFOCer. It's not really about top speed here but you typically hit that limit when your wheel is free spinning, which means you could potentially stay at 98% duty for a long time during a rail slide or the 360 toe spin (and I'm sure you got other tricks where this happens...). The hardware designer recommends 95% here
@@surfdado Thanks for including that last bit, I had no idea! Didn't expect it to behave identically at the top end, I just wanted to make sure if I ever get a VESC board setup that it doesn't cutoff and apply brake current during a high speed nosedive.
Obviously you shouldn't be pushing these limits in normal circumstances and it's not safe, I'm just coming from a background of racing XR's, where according to my BadgerSense unit, I regularly hit 95% load, after which the nose starts dipping and can be recovered depending on your balance like you described.
👌👌👌👌👌👌👌🤙🤙🤙🤙🤙🤙
i have setup my vesc using float package in vesc tool version 6. If i want to use your setting should i switch to balance app ?
no. you can just load my allround tune from the App Ui screen. refresh the tunes archive and try the different tunes
@@VESCmann Thanks mate. you are awesome. Just wondering you had set your PID to D=1300 and im wondering how to do that as i dont see it in motor cfg or float cfg?
@leonmok6283 it got redundant. some parameters have changed, also everything is described now on the float pkg help screens.
We could probably get GT's power and wipe the GT's out with the mod xr vesc builds
Very helpful tutorial. Thanks for the insights 🫡