The earliest instance of the Mind / Heart / Body distinction comes from Plato's Republic, written in the 4th century BC. Plato identifies three parts of the human soul, the rational part, the spirited part and the appetitive part. Humans will behave in accordance with whichever element is dominant in their soul. Also, Plato was a champion wrestler. He would have played Zangief.
that's a very different thing: Plato was talking about a "three part soul": 1. basic needs, urges, intincts, etc: hunger, thirst, sexual desire, that sort of stuff. 2. emotions 3. rationality/thought. heart players still use their brains, it's just a different kind of intelligence, but it's still part of the third part
I feel like Plato would be 3s Alex diehard. A sick ass wrestler who is very thoughtful and has a move for everything? Now that's a thinking man's character.
I'm better at thinking slowly, so you'd think I'd be good at Smash online, but instead I just get traumatic flashbacks of middle school science class PowerPoints.
i know this is a joke about netcode but the neutral game in Smash can be really fast paced and intense. though time does tend to slow down between stocks, and often during stage recovery depending on the characters
I love how Sakuri is generally pissed that the only way to test dlc characters is by using the shitty online service smash has (no wonder Steve has so many bugs)
im 50% body 40% brains and 10% hazard since i rely on back breaking power but im clever and condition as well as annoy my opponent. Luck is in there too since my opponent is always one super combo or one #9 from mr game & watch away from obliteration.
+UltraTien He's definitely the embodiment of heart. Outside of what he's known for in USF4, his UMVC3 exhibition in CEO 2013 in the Cage Match really shows you what he's all about.
@@lordgannor4814 Compared to Juggernaut's physically unstoppable body, and Ryu's indistinguishable fighting spirit, Batman is definitely a brains specialist.
@@lordgannor4814 I tend to go with whatever characters feel fluid and natural to me, whatever I feel I can direct as if with my mind and with the flick of the analog stick. Up, down, left, right. I fight mainly in the moment with reads and mixups, liking to keep everyone on their toes. I prefer rushdown characters naturally.
+Suzuka Lova It was a joke. I was talking about Cross Counter. I'm sure they made an announcement already, it's just my first time hearing about it. Immediately went to buy it.
+Eethan O'Connell i'd put that in "heart", since you're mashing in hopes of it working. Much like heart players doing seemingly 'dumb' actions in hopes it might actually work.
im an intelligent button masher. i wait for my moment than unleash hell on that controller and hope i dont end up making my character just kinda low kick for 10 seconds
"People who aren't into fighting games think that Body/Execution is the only thing you need to be good at Fighting Games" Boy that's a true statement if I ever heard it. and i'm like 3/4/5
+PepperBeef2Spicy The problem is many fighting games have execution that exists as such a brick wall barrier that a heart or mind based player can't compete at all. This was the big problem with pretty much all versions of SF4. 1-2 frame links pretty much rules out anyone who isn't heavily in the "body" category. Compare this to something like Skullgirls or Guilty Gear Xrd, where there are characters made for every archetype of player. I'd say the whole thought that you only really need execution is actually not a problem with the players, but a problem with what the dominant fighting games have been recently.
The fact that you don't button mash isn't pride, it's showing that to some degree, you DO know what you're doing. Have a little faith in yourselves, you're already done with the hardest part.
@@IzraelGraves Nah he thinks there's pride in not button mashing because he thinks button mashing works at all, which demonstrates he doesn't know what he's doing.
I play fighting games because of the interactions of the characters and visualization of the game that connects to the players or viewers in there own way. I pick characters that relates to my personality and not because of how many combos or chances of winning. In short I play fighting games because I love to play them whether I win or lose.
That's a load of fluff, if I've ever seen one. It's also entirely irrelevant to the video. Regardless, if you play casually, this is definitely the way to go.
5% Brains 15% Skill 80% Concentrated power of will My favorite characters/classes tend to be ones that can punish heavily, turning a read into a victory. Otherwise I will play the characters I prefer like that instead. Everyone has a pattern since good fighting game players practice, but how they practice can be used against them. The best can turn a weakness to a win. I'm not saying I'm the best, though. Unless it was like Smash 4 Pre-Nerf Bayonetta, that was pretty much just a win button.
Marth Main here. Stuck with him since Brawl. Use him a bit in Melee too (Pikachu there) I am probably more of a mix between brains and heart, though I can do the technical stuff too. I mainly focus on reads and mind games while sticking with attacks that cover all options. Marth does that well. However I have faster characters as well such as Pichu and Fox in Smash 4.
shayan khalil Hbox is definitely more of a body/brain combination player while pp seems to be more like small pieces of all three instead of a focus on one in particular.
Boarky Leffen/Armada are definitely body player but they aren't nearly as much of a brain player as Mew2king so that's why I didn't put them in that category. Plus Armada learned fox simply because he's the best character and still knows Peach because of her combo stuff. Leffen definitely studies the game but he mainly practices more than trying to find new tech. Mew2king tore apart the game down to the last frame to figure out tech. That's the difference. Mango's definitely a heart player over a body player since he's played with a lot of characters and done good with each and still made risky moves.
Wooow man you put up so much great content, thanks a lot, your storytelling ability and your information are really good! Watching your videos its like taking a peak of pure creativity !
I remember when this video first came out, i was relatively new to the fgc. It feels like the more i learn about fighting games, the deeper I understand this video, making it a great video to come back to every so often.
Changed my mind, here's my personal take on the 5 players mentioned at the end of the video on the scale of 1 to 5 (the order of the numbers are body, brains, then heart): Snake Eyes: 435 Momochi: 454 Infiltration: 445 Xian: 454 Luffy: 444
+Core-A Gaming Mhhh, very interesting theory. And that's why I love Laugh, I think he'd be a great coach if coaching was a real thing in FGs (like it is in LoL or CSGO). So here's my take: Snake Eyez: 3.5 (or 4) - 4 - 5 (I know Zangief has tons of 1-frame links, but having tons of years of experience, it's pretty much a second nature to do them now). Momochi: 4 - 5 - 4.5 (Well rounded). Infiltration: 4 - 5 - 5 (I'd want to give him a 555 as he can switch to whatever playstyle he wants mid matches, but he must lack somewhere). Xian: 4.5 - 5 - 3 (I don't feel Xian is someone who would go with the heart, his brain must always be ON when playing in a tournament. On his stream he goes a lot more with the heart but that's because he wants to put on a show, like Mike "Have you seen the read ?" Ross). Luffy: 3.5 (or 4, I can't say) - 5 - 5 (As Infiltration, he can keep his gameplan at all times, even when he's losing at the life advantage and then go NUTS because his heart says so, also giving 3.5 to 4 on body thanks to his abilities on KoF13) Myself: 4 (I love execution ceiling) - 2.5 - 5 As always, great work !
+Core-A Gaming I couldn't help but notice Street Fighter IV was showcased with the current theory presented. The application of these traits isn't so much done in this video, but they are identified. Application of theory is pretty important, what traits do you believe are actually relevant in SFIV as opposed to SFV which is under the works as of now?
I think Daigo is the only 555. Yes, I'm a fan, but I'm not fanboying here. Daigo is known for Heart (Ume-Shoryu, need I say more?), but he also is a very tactical player which we can see from his history against Infiltration. Some pros say once Daigo starts focusing to beat you, you can't win. He also has all kinds of incredible setups with every character he uses. Remember his Ryu-Dhalsim games against Arturo and F.Champ in Super days? That's another five for Brain for me. When it comes to Body, I think he is a five not because he has godlike reactions, but because with enough training, he can do any combo/setup consistently. He started a little jumpy with Evil Ryu, but today he does Sako combos like they are nothing. That's what makes him world's best I think.
Brandon Murga Nope. Daigo is more successful for a reason. Not only in SF4. Anyone can pick lots of characters to counter. Infiltration can't even get a sponsor. lol
***** lol 15er. Daigo was first known for his execution. That's what his famous parry video against Justin Wong is all about. He's the best Evil Ryu which is all about execution.
Interesting question: what's the best path to improvement once you've figured out your "stats"? For example, I'm mostly heart. Should I spend my time labbing or working on difficult combos to improve my mind & body, or should I be watching lots of replays to improve my reads to further improve as a heart player?
Depends on your current level. If you still a beginner, focus on the fundamentals so it makes you have a higher range of tools. Don't turn into a OTP with zero room for growing. Remember that the better your get at something, the harder it will be to further improve Ex: Improving from 2/10 to 4/10 is requires less time than getting from 7/10 to 8/10
the real question is, how do you best learn? do you learn best by doing combos 1k times in training mode? or by trying to do the combo while you fight? if you enjoy doing combos over and over again in training room then that's what you need to do. You might find out what kind of player you really are when you figure out how you best learn you combos You got to take fighting games seriously before you know what type you are. playing casually will only make you feel like a heart player. A true heart player will drive people into fits of rage with their dirty game play and seemingly randomness. If you never made someone alt f4 in a game then your probably a casual brain or body that just needs more time in the training room.....not like i know anything about that *whistles innocently*
Armada is probably the best example of someone who could be 555. Everything he does is calculated, his execution is incredible, and hes sick at mind games. God bless him...
@@2bussy Nah, he mained Fox and Peach. He was known for his incredible execution with Fox, and was the best Peach in the world (and player for that matter) which is a read and game knowledge based character. He wasn't called a God for nothing.
I got Skullgirls recently and I can't wrap my head around the chains in the freaking tutorials. I'm having such a hard time with them. Is there anything other than repeadetive practice that can help me improve my move execution?
Get a friend and play the game together. Playing side by side with someone else with a similar skill level helps a lot. And there is no way around it, in between games with your friend(s) you will have to practice combos in training mode.
hmmm... Try doing them in Actual Combat. like PvE or something. First Start in the easiest Difficulty (if you think its too easy or not learning much Crank it up). and force yourself to do the Combo. once you can Kill the AI Without Getting interrupted you Successfully learnt the combo. thats one Brutal way of Learning :P The Tutorials Aren't Great for Teaching Players the Combos they are great for a Quick Reminder after you Learn the combo.... if you are having Trouble Learning the Very Long Strings of Combos, try Finding a Easier Combo that has a Similar Pattern to that one. in Short - Yes, Repetition is the only way you can Learn the Combo, but people Learn diffrently some people learn better When Stress(PvP), some People learn in a Control Environment (Training), and some other weirdos like to do both (PvE) (me!). Try Finding what Ticks for you as a Player. you learn how to beat the Adventure Mode using Basic Attacks. Maybe Try beating the Adventure mode using only Combos. its a Different Challenge but a fun one!. if you can't do the Combo against a Bot then there is no way you can do it against a Human!
Not even close , the Magic player profiles are about how the players approach the game, in fighting games the spikes are tier god based, Jhonny are like the character specialist ( the dude that plays with fang or the dude with weird mvc teams) , and Timmy is the casual gamer that is a button masher.
@@yogsothoth-tz2bu While I agree that the "Timmy Johnny Spike" differentiation is different (although the concepts are similar in that both of them are some player psychographic profile systems), I don't think Timmy has to be a casual/button masher. I'd say stylers are another typical players that would fall under Timmy (and they quite often are pretty good). Think most Ganondorf/Falcon specialists. They aren't there for the character gimmicks (which would classify them as Johnnies), nor are they there for the tier placement as Spikes do. They are there because of the styles and because hitting a well-read Falcon Punch or stomping an opponent who wouldn't recover anyway is just so damn cool.
That brains section was like the perfect explanation as to why M2k could beat Azen and not Korean DJ from the smash documantary. Azen played optimal so M2k knew what he was going to do while Korean DJ did things M2k had never seen and didn't know how to play around.
I love how Karin's back in Street Fighter. I just love how they're bringing in all the characters we asked for several years. This was off topic, but I just felt it had to be mentioned.
100% heart i love to play like this when i start a new fighting game: -go to train mode (free training) -choose the character i like the most in appearance -master that character -story mode/online i think that you need to like your character to use it, there was a character in mk9 that i liked (on the playstyle) but i hated him (i think it was sub zero) but i loved scorpion, ermac and kabal to death i everyway possible :D
Extremely late to this convo, but I feel you on picking solely off character and nothing else. Getting used to a playstyle is easy if I love the character enough, regardless of power. Also, Scorpion is the best fighting game character of all time, so good choice. He's also a great father
@@Thatowlzguy nah dude I watch this video all the time, also my English is better now, thank God, but yeah nothing has changed, I choose a character solely based on looks, he looks cool? She's pretty? Yup, imma choose them Don't know if I mentioned this on my first comment but, I don't like bgg bulky characters, so the ones I choose are usually on the slimmer side of a game (like law in tekken or Vega in street fighter) but yeah, same old same old, choosing purely based on looks
I think another way to name these categories (1.Mind, 2.Heart and 3.Body) are player who focus on 1.The Game 2.The opponents 3.Their Characters/themselves. Depending on which part of the game you enjoy, the match itself can vary. I think this rule doesn’t just apply to how you approach your own game, but also how you approach a match based on your opponent. If you fight a character you think is strong, you’d act like an anti-body player. Being actively aware of your opponent’s character’s options, you might opt to play like a mind player force bad situations because your know the matchup and can restrict the options. If you think your opponent is labbing out optimal setups, you play like a heart player and read your opponent mapped out process then make unpredictable situations. If you think your opponent is actively reading and forcing you into things. You can choose to ignore the mind games simply try to react like a body player. It’s not perfect and there are several sub categories to this but it’s almost like a type triangle. Can’t beat game knowledge if you’re only mechanical skill because you’re very predictable. Can’t beat mechanical skill if you only read your opponent but don’t have the reaction to make good on it. Can’t beat unpredictability and reads if your opponents react to your setup.
I think Magic: The Gathering would fit more for competitive players. Timmy: Picks what looks the most extreme, powerful, radical, interesting etc. Tend to be very aggressive players, but obviously lack in defensive Johnny: Creative, complex setups, spends a long time planning their perfect setup, and are practically unbeatable if their setups are successful, but killing a setup will kill the entire match. Spike: Hardcore, follow "the meta" which means they pick the very best techniques, even if it requires copying others, and maybe tweaking slightly to their suitability. I know Magic is a card game, but it draws so many parallels with other competitive games, that it just works to explain.
kevin mckeown on some level yes you will do better if you buy good cards, but just like a fighting game magic has a meta, and people will build decks to oppose the most powerful archetypes in that meta. I’ve gone undefeated at local magic tournaments by reading the meta and picking decks and sideboards accordingly.
@@kevinmckeown5724 if you think magic is pay to win you are sadly mistaken. You can put 1000s of dollars into the game and be worthless trash if you're not skilled.
it can be pay 2 win because content itself is locked behind paywall.But then most games are p2w that definition these days. you really need to define that word before saying it.
I grew up loving all fighting games with 2 older brothers. One was totally a mind, the other was definitely body and I'm absolutely the heart. This video was perfect confirmation to what I already knew about us
I heard Firas Zahabi(one of the greatest MMA coaches ever) say the exact same thing about the 3 fighter types. He also added in "competitor" as a 4th one. But it's kinda cool to see the overlap.
Oh my goodness the MAB clip of him playing guitar. I see you are a man of culture. I got to meet that man when I was really young. He was an incredibly nice guy actually listens to people and really cares lol.
I'm totally a heart player. Playing Ganondorf is all about the reads, and getting the upper hand outside of the game, since in-game, I'm almost always at a disadvantage.
How can I measure my own stats accurately? Or anyone's, for that matter? Should I compare my "body, brains and heart" to some top tier players? if so, which ones?
Just analyze the way you play and realize that if daigo is considered a 555 on the little graph, then you probably aren't 555. For instance, I'd label myself like this: 3 heart, 1 brain, 3 body. In tekken, I spend most of the match conditioning my opponent and going for reads, which is backed up by my technical skill and I know fuck all about frame data and setups. I'm probably being nice to myself with these ratings too.
@@funkopapa8223 Sorry for the late reply, but thanks for the input. Just came back to this vid thanks to GGST, and according to that game I'm more of a "Heart" player, with "body" being my weakest trait.
Great video! I would think that in the Wizard of Oz that the lion and the tinman would be the other way around though? Lion represents the physical body, he just doesn’t have the “nerve” to act with it, tinman represents the brain as he is the most intellectual of the bunch but desperately wants to feel, therefore searching for a heart (or soul), and the scarecrow we agree on, which is obvious. Peace!
It's neat, I've noticed that the stats I lacked in before have improved since watching this the first time like 5 years ago. Still great info for a refresher anytime your feeling down on yourself or feel bad!
Honestly, Claude fits the heart better. He's all about manipulation and trickery, but also knows when to lend a helping hand to those in need and is a rather charismatic guy when you get to know him. Love the analogy, just wanted to bring that up
A similar theory is used a lot in Magic: the Gathering to describe their players. There it's Timmy, Spike and Johnny. The Timmy is obsessed with playing the cards that excites him/her the most due to some emotional appeal, the Johnny is obsessed with tapping into the full potential of each card and their interactions with other cards and the Spike is about playing as efficiently to win as often as possible.
that guitar solo you were showing during the three types of fighters is absolutely sick ive never seen something like that before and it looks fake because it that insane
I will defeat daigo. Its why i train as hard as i do. I will beat him or he will have to pull another moment 37 to stop me once im at where i wanna be.
Is it bad that I don't think I'm any of these? I mostly use the tactic I call "tactical button mashing" which is where I try and overwhelm my opponent and don't really think about what I'm about to do. I feel like it's effective because my opponent can't judge what I'm about to do.
DJ Serpent I know that. I started to learn what attacks were stronger then I'd learn specials and add those to my onslaught of random attacks. Still getting the hang of when to block and combos though.
I don't feel like I fit any category really.. But I do think I lean more towards Body. I hate thinking frame this, frame that, and I don't really like baiting. I just know that, when he jumps, and I can tell that he's gonna jump, I could do my anti-air and intercept him. Yet, 9/10 times my anti-air won't work because of reasons. Like controller failing, my keypress failing, or simply his move has a higher priority than mine. Friend casts Shoryuken? I could slide unde- No no , I still got hit in the head apparently. Hmm.. Yes, Body seems to be more my style.
Zeithri You sound more like a brains player that needs to strengthen your body actually. Just gotta get those reaction times up. Watch for subtle visual and audio queues in the game that make reacting to certain techniques easier. But it also doesn't hurt to use your heart and make a decent read every now and again ;-). Makes your opponent timid, like you're in their head!
justfitz08 Why? Because I prefer to learn on my own than to listen to other people telling me _HOW_ I am suppose to play so they can counter it? You should probably step off your high horse, m'am.
Okay so, The brain is how well you can lab and learn all the technical aspects of the game like practicing advance combos, tech, and frame data. The heart is how good of a player you are when it comes to doing reads and being unpredictable so that you can confuse your opponent. The body is how well you can take all the above and actually execute it properly when push comes to shove and you are in a real match. At least that is what I got from the video, amazing job btw love the content.
Came back to these videos after a long hiatus from fighting games, but they've reignited my love for the genre. I'll never be great, but I want to at least experience the joy of combat again with all of you. And I consider myself heart with a touch of body, but honestly I'm just trash.
I remember the smash melee documentary having a similar theory being presented by wife. He called the three categories: fire, ice, and computerized. Which correlates to heart, body, and mind respectively. He called mew2king the computer, who is countered by kjd the fire, who is countered by azen the ice, who is the countered by mew2king (again) the computer. It forms a triangle of styles that each counter and get countered by an opposing style.
In my case, my stats are: Brain: 3/5 Body: 2/5 Heart: 4/5 But for a more detailed chart I can do a scale from 1-10: Brain: 6/10 Body: 4/10 Heart: 8/10 I love to read and predict, most of my wins comes from chains of alot of basic or lightly intermediate combos that deal medium or high damage with a lot of mixups and/or predictions/reads. I rarely go for crazy long chains and settle mostly on winning Neutral over and over and hopefully tilting my opponent making them easier to read. Learning the hitboxes and hurtboxes is what interest me the most when it comes to technical stuff, and nailing a handful of creative combos!~ If theres any questions Id love to hear them! So my characterpool differs alot from game to game, but Id like to believe there is always a perfect character just waiting for me to find them, but heres a list of what I currently play in a handful of fighting games: Super smash brother Ultimate: Diddy kong Lucina Roy Smash 4: Palutena Skullgirls: Beowulf Eliza Rivals of aether: Kragg Shovel knight For honor: Lawbringer Raider Tekken: Ogre Mokujin
you forgot about the guy who knows all the fundamental mechanics and matchups of the game, but is incapable of doing anything. aka, me when i play tf2 or pokemon.
I personally don't like games that are built around "brains" way of fighting, for example, option selects in street fighter. It has made street fighter a textbook game as the difference in player's skills and strength relies on their knowledge of option select. A player can be extremely good with their reaction and mind games but stand no chance without using any option selects.
+Ken Yap Even if Street Fighter didn't have option selects, it would still be a "textbook" game. Technical knowledge of the game's mechanics is a big part of what makes a good player a good player. If you lose to a mechanic, then you've got no one else to blame but yourself.
WorthlessGeek My point is the balance of the "type" as explained by the video in the game. All games have all 3 types regardless of the balance, however, sf4 is heavily based on brain because a certain mechanic like option select dominates the other 2 types of play. You may have excellent reaction, execution, reading or anticipation skills but without knowledge of option select you can never match up with pro players who does. That is just how bad the balance is because of one mechanic, its exactly the reason why option select is removed from sf5. What option select does that spoils the balance is its automatic elimination of bad options. You no longer need mind games because your option select will always choose the right option to counter opponent's move. For example, against certain characters you can never choose to backdash or srk on your wakeup because they have option selects to beat those moves. you always end up at a massive disadvantage when you get knockdown. This is opposite from conventional play of guessing or reacting to your opponent's move. sf5 currently seems to be much more balanced, you may be knowledgeable on the frame data but it can no longer abuse the other two type, being good at reaction and mind reading actually improves your game and win rates as much as knowing the game data.
+Ken Yap Learn Smash Melee. You can specialize in only 1 of the 3 traits and do perfectly fine, as well as having not much knowledge on other characters.
speedguy20 Well, i haven't played that game before so i don't really know much. But just by looking at it it seems to be a more "heart" focused game where there is alot of baiting and guessing involved. Reaction seems to be important too. Not sure if data knowledge is a big part of the game thou.
+bigblackracoon I said it is *also* true for Melee. Besides it doesn't really matter what the mechanics of the game are for those theories, this is about the players, mindgames etc. It's just that those theories can be very well applied to Melee gods.
No clue where I fit in >practice moves and techniques >looks for ways to better myself by mimicking and taking advice >try to predict what could happen in a match and look for patterns >and try to improvise whenever necessary in hopes that it works
The funniest thing is as a heart player I don't even care about winning half the time. I just thrive off of the other guy's panic when I suddenly do some wild shit
i combine both Brain and Heart - Higher Heart than Brain, But if im Playing to win its Both. if im Trolling or just having fun i do Heart. my friends don't like fighting me cause i read them too well ;-; or i play like a Tutrle XD. Denying every move LUL. and saying Nope.... Nope.... Nope... XD
I've got negative heart 😭. I can't bear PvP, but I do believe I've been a lab monster since at least PS1 days. It's legit all I do. I used to break out the pen and paper to write down ideas in GGXX. I clam up against a real opponent, but right after I full combo flawless an entire arcade run.
He doesn't fit into any of them, nor does he deserve to. He just copies whatever the top players do (without understanding the thought processes behind the things he copies). And whenever he loses, he just blames the opponent (incomprehensibly, even playing well is a fallacy in LTG's mind), instead of taking note of how he fucked up and making adjustments.
I'd say I'm pretty well rounded with a 0 in every category.
Jake Zepeda same. Except I carry all of the negatives of each category
Nice
I'm with you on that one
I’m in this post and I don’t like it.
Case in point!
how much do I have to pay to get a reroll on my stats
Fusion Sorry, it’s been patched like several thousand years ago. We all have timers now.
Ask EA perhaps?..no, they will overcharge..
It's whatever price you can buy a bottle of Adderall. Or just reincarnate, which Adderall can also help you do.
I'm happy being a goofy doofer, it's all about *unpredictability*
You pay with your LIFE
The earliest instance of the Mind / Heart / Body distinction comes from Plato's Republic, written in the 4th century BC. Plato identifies three parts of the human soul, the rational part, the spirited part and the appetitive part. Humans will behave in accordance with whichever element is dominant in their soul. Also, Plato was a champion wrestler. He would have played Zangief.
But would he play potemkin
that's a very different thing: Plato was talking about a "three part soul":
1. basic needs, urges, intincts, etc: hunger, thirst, sexual desire, that sort of stuff.
2. emotions
3. rationality/thought.
heart players still use their brains, it's just a different kind of intelligence, but it's still part of the third part
Plato would eat this fireball spam if he tried his Gief in modern day
I feel like Plato would be 3s Alex diehard. A sick ass wrestler who is very thoughtful and has a move for everything? Now that's a thinking man's character.
We now need Plato in a fighting game and he has to be a grappler but kinda more like King from Tekken or Alex from SFIII instead than Zangief
“But because you’re playing a fighting game and not chess, you don’t have time to analyze everything”
Smash Online: “Allow me to introduce myself”
I just love playing PowerPoint Slides...
I'm better at thinking slowly, so you'd think I'd be good at Smash online, but instead I just get traumatic flashbacks of middle school science class PowerPoints.
Nah
i know this is a joke about netcode but the neutral game in Smash can be really fast paced and intense. though time does tend to slow down between stocks, and often during stage recovery depending on the characters
I love how Sakuri is generally pissed that the only way to test dlc characters is by using the shitty online service smash has (no wonder Steve has so many bugs)
Low Tier God:
0 brain, 2 heart, 0 Body
im 50% body 40% brains and 10% hazard since i rely on back breaking power but im clever and condition as well as annoy my opponent. Luck is in there too since my opponent is always one super combo or one #9 from mr game & watch away from obliteration.
@@grumpyguy112 I'm 1% body, 4% brains, 5% heart, and 90% joke.
@@dumb214 and 100% cool and funny
GET THAT ASS BANNED
0.5 Body
That moment when your videos are so good that I don't even play any fighting games and I'm watching...
me lmao
I play a little bit of Street Fighter and I love Smash, so that's why I'm here.
Don’t play any fighting games YET
He's the reason I started playing
Brendan Brendan do you like fighting games now?
>no one will completely embody one archetype
Mike Ross is 5 Heart and 0 everything else
+Rafael Lopez-Cardeño I refer to him as "The Gatekeeper" haha
+UltraTien He has tech too but doesn't practice as much anymore
+UltraTien He's definitely the embodiment of heart. Outside of what he's known for in USF4, his UMVC3 exhibition in CEO 2013 in the Cage Match really shows you what he's all about.
+UltraTien Hey, when you main Grapplers, you gotta be all Heart! I know that from experience.
+UltraTien Wrong Mike ross is 15 heart and nothing else.
lol I'm none of the 3 I'm just shit
got no executions
got no reads
got no setups or tech
+derukun Well you got a like a for making me lol.
same here
derukun 4th type, winning by pure luck
A like out of sympathy brother
"fake it till you make it" is a heart-style :)
Love how the thumbnail correlates to the topic:
Juggernaut: Body
Batman: Brains
Ryu: Heart
Batman has all 3
@@lordgannor4814 Compared to Juggernaut's physically unstoppable body, and Ryu's indistinguishable fighting spirit, Batman is definitely a brains specialist.
@@BoopaKing true
@@lordgannor4814 I tend to go with whatever characters feel fluid and natural to me, whatever I feel I can direct as if with my mind and with the flick of the analog stick. Up, down, left, right. I fight mainly in the moment with reads and mixups, liking to keep everyone on their toes. I prefer rushdown characters naturally.
@@israeldelarosa5461 And then there’s my casual dumbass. The one who picks *any* character he thinks looks cool.
I just realized that I don't think I've ever played a fighting game with an arcade stick.
Hey, me neither! I guess we're just
*pad* poles
Same
Milenials problems
You should try it it's really good
In sf but tekken on the other hand
Great video, thanks for the shoutout!
-g
+Cross Counter TV ♥♥♥
I love you Gootecks
+Cross Counter TV Speaking of shoutouts, when were you guys gonna mention Gootecks wrote the freaking book on Street Fighter?!
+Rain Forest Whitaker they did in the video already
+Suzuka Lova It was a joke. I was talking about Cross Counter. I'm sure they made an announcement already, it's just my first time hearing about it. Immediately went to buy it.
“The 3 fighting game fan archetypes”
Best
Suck
Angry
Best, shit and sweaty
This
Seems more like a tilt meter to me. Lol
You forgot "The Button Masher" ;)
+Eethan O'Connell i'd put that in "heart", since you're mashing in hopes of it working. Much like heart players doing seemingly 'dumb' actions in hopes it might actually work.
Very good analysis
im an intelligent button masher. i wait for my moment than unleash hell on that controller and hope i dont end up making my character just kinda low kick for 10 seconds
+The Abortion
1 Brain
1 Heart
±3 Body
The Abortion Me too but i just hope i don't break my controller
The day Daigo created EVO moment 37 was the only time a player truly reached 5/5/5 and became one and In tune with all three archetypes
Body:The skill to pull it off.
Brain:The knowledge that it was even possible to begin with.
Heart:The balls to actually go for it.
Nah bro he surpassed all limits of what's possible and went straight to 6 on all the stats.
But for that player, it was Tuesday.
@@Tr0lliPop 666 is the number of the Beast
Hayao
He: "No one embodies an archetype"
Mew2king:...
Mang0 is 5 heart, 5 body, 0 brain
"People who aren't into fighting games think that Body/Execution is the only thing you need to be good at Fighting Games"
Boy that's a true statement if I ever heard it.
and i'm like
3/4/5
+PepperBeef2Spicy you are propably like 1/2/3 at best consindering how the pros are rated
+JinTheAce I think the scale is more about personality and playstyle than actual skills. Like what is your primary tool to overcome your opponent.
I think I'm 2 4 2 but I do well
+PepperBeef2Spicy
The problem is many fighting games have execution that exists as such a brick wall barrier that a heart or mind based player can't compete at all.
This was the big problem with pretty much all versions of SF4. 1-2 frame links pretty much rules out anyone who isn't heavily in the "body" category.
Compare this to something like Skullgirls or Guilty Gear Xrd, where there are characters made for every archetype of player. I'd say the whole thought that you only really need execution is actually not a problem with the players, but a problem with what the dominant fighting games have been recently.
+PepperBeef2Spicy for my skill level im like 2/3/4
Huh I guess I'm option 4, the one who always loses because I have no idea what I'm doing, but i'm too proud to button mash.
I relate to this so much lol.
Same
Me too
The fact that you don't button mash isn't pride, it's showing that to some degree, you DO know what you're doing. Have a little faith in yourselves, you're already done with the hardest part.
@@IzraelGraves Nah he thinks there's pride in not button mashing because he thinks button mashing works at all, which demonstrates he doesn't know what he's doing.
I play fighting games because of the interactions of the characters and visualization of the game that connects to the players or viewers in there own way. I pick characters that relates to my personality and not because of how many combos or chances of winning. In short I play fighting games because I love to play them whether I win or lose.
No! You must study frame data for 100 years at the bottom of a pit and only if you can climb back out then will you be allowed to play!
That's a load of fluff, if I've ever seen one. It's also entirely irrelevant to the video. Regardless, if you play casually, this is definitely the way to go.
5% Brains
15% Skill
80% Concentrated power of will
My favorite characters/classes tend to be ones that can punish heavily, turning a read into a victory. Otherwise I will play the characters I prefer like that instead. Everyone has a pattern since good fighting game players practice, but how they practice can be used against them. The best can turn a weakness to a win. I'm not saying I'm the best, though.
Unless it was like Smash 4 Pre-Nerf Bayonetta, that was pretty much just a win button.
welp Zero Suit Samus is for you my m8
RadioWw Nah mang. Bowser all the way.
I prefer a more technical character like greninja 😏
Marth Main here. Stuck with him since Brawl. Use him a bit in Melee too (Pikachu there) I am probably more of a mix between brains and heart, though I can do the technical stuff too. I mainly focus on reads and mind games while sticking with attacks that cover all options. Marth does that well. However I have faster characters as well such as Pichu and Fox in Smash 4.
I'm not gonna lie, I was a bit disappointed that the rest of the comment wasn't a rap.
The Brain: Mew2king
The Heart: Mang0
The Body: Lffn/Armada
how bout hbox and pp?
shayan khalil Hbox is definitely more of a body/brain combination player while pp seems to be more like small pieces of all three instead of a focus on one in particular.
+Pajama Sam (Pajama Man) yeah, i can see that
+Pajama Sam (Pajama Man) Actually Leffen/Armada would be both Brain/Body and Mango would be both Heart/Body.
Boarky Leffen/Armada are definitely body player but they aren't nearly as much of a brain player as Mew2king so that's why I didn't put them in that category. Plus Armada learned fox simply because he's the best character and still knows Peach because of her combo stuff. Leffen definitely studies the game but he mainly practices more than trying to find new tech. Mew2king tore apart the game down to the last frame to figure out tech. That's the difference. Mango's definitely a heart player over a body player since he's played with a lot of characters and done good with each and still made risky moves.
Wooow man you put up so much great content, thanks a lot, your storytelling ability and your information are really good! Watching your videos its like taking a peak of pure creativity !
Thanks for the kind words :)
+Core-A Gaming You really do, I don't even like or am very good at fighting games and I enjoy your material very much.
+slinkyatrest same here, I'm wondering if you +Core-A Gaming can you make similar videos, but from other genres "MMO-RPG-FPS, etc". :)
thumbs up!
I remember when this video first came out, i was relatively new to the fgc. It feels like the more i learn about fighting games, the deeper I understand this video, making it a great video to come back to every so often.
I love that this dynamic applies so well to music too. Execution, mechanical understanding, conceptual understanding. The holy trinity
Elegant's Stats:
Brains- 2
Body- 5
Heart- 4
Actually yes
Changed my mind, here's my personal take on the 5 players mentioned at the end of the video on the scale of 1 to 5 (the order of the numbers are body, brains, then heart):
Snake Eyes: 435
Momochi: 454
Infiltration: 445
Xian: 454
Luffy: 444
+Core-A Gaming I'd probably rank Luffy 454 on your scale, then Xian probably a 554?
+Core-A Gaming oh sure the black guy has the least brains?
nah just kidding snake eyez is all heart, have to be with gief at high level
+Core-A Gaming Mhhh, very interesting theory.
And that's why I love Laugh, I think he'd be a great coach if coaching was a real thing in FGs (like it is in LoL or CSGO).
So here's my take:
Snake Eyez: 3.5 (or 4) - 4 - 5 (I know Zangief has tons of 1-frame links, but having tons of years of experience, it's pretty much a second nature to do them now).
Momochi: 4 - 5 - 4.5 (Well rounded).
Infiltration: 4 - 5 - 5 (I'd want to give him a 555 as he can switch to whatever playstyle he wants mid matches, but he must lack somewhere).
Xian: 4.5 - 5 - 3 (I don't feel Xian is someone who would go with the heart, his brain must always be ON when playing in a tournament. On his stream he goes a lot more with the heart but that's because he wants to put on a show, like Mike "Have you seen the read ?" Ross).
Luffy: 3.5 (or 4, I can't say) - 5 - 5 (As Infiltration, he can keep his gameplan at all times, even when he's losing at the life advantage and then go NUTS because his heart says so, also giving 3.5 to 4 on body thanks to his abilities on KoF13)
Myself: 4 (I love execution ceiling) - 2.5 - 5
As always, great work !
+Core-A Gaming Infiltration 999.
+Core-A Gaming I couldn't help but notice Street Fighter IV was showcased with the current theory presented. The application of these traits isn't so much done in this video, but they are identified. Application of theory is pretty important, what traits do you believe are actually relevant in SFIV as opposed to SFV which is under the works as of now?
Infiltration
Brains: 4
Heart: 5
Body: 9001 Kreygasm
I think Daigo is the only 555. Yes, I'm a fan, but I'm not fanboying here.
Daigo is known for Heart (Ume-Shoryu, need I say more?), but he also is a very tactical player which we can see from his history against Infiltration. Some pros say once Daigo starts focusing to beat you, you can't win. He also has all kinds of incredible setups with every character he uses. Remember his Ryu-Dhalsim games against Arturo and F.Champ in Super days? That's another five for Brain for me.
When it comes to Body, I think he is a five not because he has godlike reactions, but because with enough training, he can do any combo/setup consistently. He started a little jumpy with Evil Ryu, but today he does Sako combos like they are nothing.
That's what makes him world's best I think.
+Jokeritu This is why they say Daigo is God at long sets. He's able to switch to different styles and strengths.
+puddin' No, Daigo mainly pick shotos, Infiltration pick all styles chars, he's the real Beast of USF IV.
Brandon Murga Nope. Daigo is more successful for a reason. Not only in SF4. Anyone can pick lots of characters to counter. Infiltration can't even get a sponsor. lol
+Engelberg Munoz Daigo never dropped Ryu or Yun combos. Everyone drops Evil Ryu combos including Sako. His execution is amazing.
***** lol 15er. Daigo was first known for his execution. That's what his famous parry video against Justin Wong is all about. He's the best Evil Ryu which is all about execution.
Interesting question: what's the best path to improvement once you've figured out your "stats"?
For example, I'm mostly heart. Should I spend my time labbing or working on difficult combos to improve my mind & body, or should I be watching lots of replays to improve my reads to further improve as a heart player?
Depends on your current level. If you still a beginner, focus on the fundamentals so it makes you have a higher range of tools.
Don't turn into a OTP with zero room for growing. Remember that the better your get at something, the harder it will be to further improve
Ex: Improving from 2/10 to 4/10 is requires less time than getting from 7/10 to 8/10
Both. Both are good. It will take you time, but everything is needed to become better at it.
the real question is, how do you best learn? do you learn best by doing combos 1k times in training mode? or by trying to do the combo while you fight?
if you enjoy doing combos over and over again in training room then that's what you need to do. You might find out what kind of player you really are when you figure out how you best learn you combos
You got to take fighting games seriously before you know what type you are. playing casually will only make you feel like a heart player.
A true heart player will drive people into fits of rage with their dirty game play and seemingly randomness. If you never made someone alt f4 in a game then your probably a casual brain or body that just needs more time in the training room.....not like i know anything about that *whistles innocently*
Innovate, instead of Block, try counterattack, getting rid of your weakness.
if your a heart player labbing will just put you to sleep. prefect your inputs and the rest will come to you
Armada is probably the best example of someone who could be 555. Everything he does is calculated, his execution is incredible, and hes sick at mind games. God bless him...
And he's consistent as well
(X) Doubt
@@2bussy Nah, he mained Fox and Peach. He was known for his incredible execution with Fox, and was the best Peach in the world (and player for that matter) which is a read and game knowledge based character. He wasn't called a God for nothing.
Yeah, if he played a fighting game
@@creamchunk Smash is a fighting game, stop dividing the communities, it serves no one
"fighting game and not chess"
chess, arguably the original fighting game.
I would say the original fighting game was brawl?
@@kuidelu
As in Smash Bros Brawl? Wow...
@@Londoniusthe3rd No, as brawling. The thing you do when you're drunk and pissed off
@@kuidelu
That ain’t a game. And when i’m drunk, I just go to sleep.
@@Londoniusthe3rd You're a wise guy :)
I got Skullgirls recently and I can't wrap my head around the chains in the freaking tutorials. I'm having such a hard time with them. Is there anything other than repeadetive practice that can help me improve my move execution?
Get a friend and play the game together.
Playing side by side with someone else with a similar skill level helps a lot.
And there is no way around it, in between games with your friend(s) you will have to practice combos in training mode.
hmmm... Try doing them in Actual Combat. like PvE or something.
First Start in the easiest Difficulty (if you think its too easy or not learning much Crank it up).
and force yourself to do the Combo. once you can Kill the AI Without Getting interrupted you Successfully learnt the combo.
thats one Brutal way of Learning :P
The Tutorials Aren't Great for Teaching Players the Combos they are great for a Quick Reminder after you Learn the combo....
if you are having Trouble Learning the Very Long Strings of Combos, try Finding a Easier Combo that has a Similar Pattern to that one.
in Short - Yes, Repetition is the only way you can Learn the Combo, but people Learn diffrently
some people learn better When Stress(PvP), some People learn in a Control Environment (Training), and some other weirdos like to do both (PvE) (me!).
Try Finding what Ticks for you as a Player.
you learn how to beat the Adventure Mode using Basic Attacks. Maybe Try beating the Adventure mode using only Combos. its a Different Challenge but a fun one!.
if you can't do the Combo against a Bot then there is no way you can do it against a Human!
for all wondering about the music used, is the OST from Street Fighter V (karin theme, before the wizard of oz part, and the last song as well)
In magic we call them "Johnny, Spike, and Timmy."
Not appropriate, doesn't convert over or apply cleanly, if at all. And I know Magic better than you.
@@TheFleeingPhoenix ok
Not even close , the Magic player profiles are about how the players approach the game, in fighting games the spikes are tier god based, Jhonny are like the character specialist ( the dude that plays with fang or the dude with weird mvc teams) , and Timmy is the casual gamer that is a button masher.
@@yogsothoth-tz2bu While I agree that the "Timmy Johnny Spike" differentiation is different (although the concepts are similar in that both of them are some player psychographic profile systems), I don't think Timmy has to be a casual/button masher. I'd say stylers are another typical players that would fall under Timmy (and they quite often are pretty good).
Think most Ganondorf/Falcon specialists. They aren't there for the character gimmicks (which would classify them as Johnnies), nor are they there for the tier placement as Spikes do. They are there because of the styles and because hitting a well-read Falcon Punch or stomping an opponent who wouldn't recover anyway is just so damn cool.
That Gootecks mention really hurts now.
in smash, we call it the computer, the cucumber, and the white hot fire
No we don't.
eh we do
we call mew2king the robot
Computer beats winter -- Chillindude
What is "the cucumber"? I'm legitimately curious now because it sounds hilarious.
That brains section was like the perfect explanation as to why M2k could beat Azen and not Korean DJ from the smash documantary. Azen played optimal so M2k knew what he was going to do while Korean DJ did things M2k had never seen and didn't know how to play around.
I love how Karin's back in Street Fighter. I just love how they're bringing in all the characters we asked for several years. This was off topic, but I just felt it had to be mentioned.
Too bad the game they brought them to is kinda garbage
@@stolensentience
Not at all.
Besides the ads, promotions, and nerfs. The game checks out.
Can i just say how much i love this channel. I can watch all these videos for days.
I'm the 4th archetype. The "spam a couple of cheap moves and hope that my opponent is stupid enough to eat them" player
this is also one of the reasons why gootecks and mike ross make such a perfect duo. their playstyles are so different from one another.
100% heart
i love to play like this when i start a new fighting game:
-go to train mode (free training)
-choose the character i like the most in appearance
-master that character
-story mode/online
i think that you need to like your character to use it, there was a character in mk9 that i liked (on the playstyle) but i hated him (i think it was sub zero) but i loved scorpion, ermac and kabal to death i everyway possible :D
Extremely late to this convo, but I feel you on picking solely off character and nothing else. Getting used to a playstyle is easy if I love the character enough, regardless of power.
Also, Scorpion is the best fighting game character of all time, so good choice. He's also a great father
@@Thatowlzguy nah dude I watch this video all the time, also my English is better now, thank God, but yeah nothing has changed, I choose a character solely based on looks, he looks cool? She's pretty? Yup, imma choose them
Don't know if I mentioned this on my first comment but, I don't like bgg bulky characters, so the ones I choose are usually on the slimmer side of a game (like law in tekken or Vega in street fighter) but yeah, same old same old, choosing purely based on looks
This video literally got me into fighting games.
This is my 3rd time binging all your vids @Core-A Gaming
I think another way to name these categories (1.Mind, 2.Heart and 3.Body) are player who focus on 1.The Game 2.The opponents 3.Their Characters/themselves.
Depending on which part of the game you enjoy, the match itself can vary. I think this rule doesn’t just apply to how you approach your own game, but also how you approach a match based on your opponent.
If you fight a character you think is strong, you’d act like an anti-body player. Being actively aware of your opponent’s character’s options, you might opt to play like a mind player force bad situations because your know the matchup and can restrict the options.
If you think your opponent is labbing out optimal setups, you play like a heart player and read your opponent mapped out process then make unpredictable situations.
If you think your opponent is actively reading and forcing you into things. You can choose to ignore the mind games simply try to react like a body player.
It’s not perfect and there are several sub categories to this but it’s almost like a type triangle.
Can’t beat game knowledge if you’re only mechanical skill because you’re very predictable.
Can’t beat mechanical skill if you only read your opponent but don’t have the reaction to make good on it.
Can’t beat unpredictability and reads if your opponents react to your setup.
I think Magic: The Gathering would fit more for competitive players.
Timmy: Picks what looks the most extreme, powerful, radical, interesting etc. Tend to be very aggressive players, but obviously lack in defensive
Johnny: Creative, complex setups, spends a long time planning their perfect setup, and are practically unbeatable if their setups are successful, but killing a setup will kill the entire match.
Spike: Hardcore, follow "the meta" which means they pick the very best techniques, even if it requires copying others, and maybe tweaking slightly to their suitability.
I know Magic is a card game, but it draws so many parallels with other competitive games, that it just works to explain.
Aeternitas Ankondrivah Sure. But at the end of the day like any TCG MTG is pay to win and also luck based
kevin mckeown on some level yes you will do better if you buy good cards, but just like a fighting game magic has a meta, and people will build decks to oppose the most powerful archetypes in that meta. I’ve gone undefeated at local magic tournaments by reading the meta and picking decks and sideboards accordingly.
@@kevinmckeown5724 if you think magic is pay to win you are sadly mistaken. You can put 1000s of dollars into the game and be worthless trash if you're not skilled.
it can be pay 2 win because content itself is locked behind paywall.But then most games are p2w that definition these days. you really need to define that word before saying it.
If you say its pay to win, then its also pay to lose.
m2k = Brains
Armada = Body
MaNg0 = Heart
+Lewis oh shit you right lol but Mango and M2K are still Heart brain respectively?
id say m2k 5 swag
MaNg0 is definitely heart.
+JustAPerson Leffen could defiantly be body.
+Lewis ....Hax.....?
Mind, Body, and Heart? We call that M2K, Azen, and KDJ
I grew up loving all fighting games with 2 older brothers. One was totally a mind, the other was definitely body and I'm absolutely the heart. This video was perfect confirmation to what I already knew about us
I heard Firas Zahabi(one of the greatest MMA coaches ever) say the exact same thing about the 3 fighter types. He also added in "competitor" as a 4th one. But it's kinda cool to see the overlap.
Im Heart no doubt, I spend O time practice, I prefer reading my opponent Even if it means losing 50 times in a row
LTG: 111
puddin' 000 more like
Lmao
Isaiah Bryant More like 003, he is an idiot with no skill but atleast his ego can confuse people.
eclipse tbh I’d say Brains:1 Heart: 4 Body:0 (since he doesn’t block for platinums)
What about Group 4: The Casual player who just does whatever.
A Person With a Name OR: TCPWJDW
for short.
Well, at least we're still better than TNWT-TTGB.
A Person With a Name What?
Y'know, The Noob Whoo Trash-Talks Then Gets Bodied?
A Person With a Name Well, even they're better than TPWCGTSPHDO,STCECC,ETTLATT
i love how for the body player and while talking about technical execution, Karin's theme is playing
Oh my goodness the MAB clip of him playing guitar. I see you are a man of culture. I got to meet that man when I was really young. He was an incredibly nice guy actually listens to people and really cares lol.
This is why i play fighting games...
p.s The music in SFV is amazing.
I'm totally a heart player. Playing Ganondorf is all about the reads, and getting the upper hand outside of the game, since in-game, I'm almost always at a disadvantage.
This reminds me of the mind/body/laughs mechanic of Shonen Jump All-stars for the DS
the last three vids this one included have been liked because of content and music. thank you
Your videos have made me appreciate fighting games more
I'm 10% brains 10% body 80% heart #lowtiergods
Lol
hillinlikea ow the edge
nah lowtiergod is 99.9% salt m8
I would say I'm brains and body, but mostly body
10% brains..15% body..75% heart....which really six cux I play killer instinct with tj combo..my play style doesn't suit game or character lol
what was the music used in this video? its really good.
+Sora busia
SFV Kanzuki Estate Stage
SFV China Stage
SFV Karin Theme (Preview Version)
+Sora busia bra i love inazuma eleven
How can I measure my own stats accurately?
Or anyone's, for that matter?
Should I compare my "body, brains and heart" to some top tier players? if so, which ones?
Just analyze the way you play and realize that if daigo is considered a 555 on the little graph, then you probably aren't 555. For instance, I'd label myself like this: 3 heart, 1 brain, 3 body. In tekken, I spend most of the match conditioning my opponent and going for reads, which is backed up by my technical skill and I know fuck all about frame data and setups. I'm probably being nice to myself with these ratings too.
@@funkopapa8223 Sorry for the late reply, but thanks for the input.
Just came back to this vid thanks to GGST, and according to that game I'm more of a "Heart" player, with "body" being my weakest trait.
Great video! I would think that in the Wizard of Oz that the lion and the tinman would be the other way around though? Lion represents the physical body, he just doesn’t have the “nerve” to act with it, tinman represents the brain as he is the most intellectual of the bunch but desperately wants to feel, therefore searching for a heart (or soul), and the scarecrow we agree on, which is obvious. Peace!
It's neat, I've noticed that the stats I lacked in before have improved since watching this the first time like 5 years ago. Still great info for a refresher anytime your feeling down on yourself or feel bad!
The Brain: Claude
The Heart: Dimitri
The Body: Edelgard
Honestly, Claude fits the heart better. He's all about manipulation and trickery, but also knows when to lend a helping hand to those in need and is a rather charismatic guy when you get to know him. Love the analogy, just wanted to bring that up
Eh I say
Brain: Edel
Heart: Claude
Body: Dimitri
^Totally
I'm 414 on the scale. Body, Brains, Heart
I don't have a lot of time to spend in the lab. Good video.
5 heart: Anime protagonist
5 brain: Level 50 ROB amiibo
5 Body: “My hands hurt :)”
A similar theory is used a lot in Magic: the Gathering to describe their players. There it's Timmy, Spike and Johnny. The Timmy is obsessed with playing the cards that excites him/her the most due to some emotional appeal, the Johnny is obsessed with tapping into the full potential of each card and their interactions with other cards and the Spike is about playing as efficiently to win as often as possible.
that guitar solo you were showing during the three types of fighters is absolutely sick ive never seen something like that before and it looks fake because it that insane
And then... there's Daigo.
a daigo is the brains .
I will defeat daigo. Its why i train as hard as i do. I will beat him or he will have to pull another moment 37 to stop me once im at where i wanna be.
@@grumpyguy112 ok dude
@@grumpyguy112 I believe in you
Out of 5 he’s 5 body 5 brain 3 heart
Is it bad that I don't think I'm any of these? I mostly use the tactic I call "tactical button mashing" which is where I try and overwhelm my opponent and don't really think about what I'm about to do. I feel like it's effective because my opponent can't judge what I'm about to do.
Bearidan Ampawrawr thats a little bit of brain and body lul
DJ Serpent is it? I started it because button mashing is what everyone does when they're 12 and don't know the moves.
Bearidan Ampawrawr Yes, it changes when you grow as a player.
DJ Serpent I know that. I started to learn what attacks were stronger then I'd learn specials and add those to my onslaught of random attacks. Still getting the hang of when to block and combos though.
Bearidan Ampawrawr well it's just a theory anyway, the only thing that matters is winning, so yeah lol
I am definitely Brain, I spend hours in training mode just trying out different combos over and over again....
It’s starting to become a problem...
Very high quality and analysis; you earned a new sub.
I know it's from 2015, but I just have to say the way you narrate and say all these things is amazing C:
I don't feel like I fit any category really.. But I do think I lean more towards Body.
I hate thinking frame this, frame that, and I don't really like baiting. I just know that, when he jumps, and I can tell that he's gonna jump, I could do my anti-air and intercept him.
Yet, 9/10 times my anti-air won't work because of reasons. Like controller failing, my keypress failing, or simply his move has a higher priority than mine.
Friend casts Shoryuken? I could slide unde- No no , I still got hit in the head apparently.
Hmm.. Yes, Body seems to be more my style.
Zeithri You sound more like a brains player that needs to strengthen your body actually.
Just gotta get those reaction times up. Watch for subtle visual and audio queues in the game that make reacting to certain techniques easier. But it also doesn't hurt to use your heart and make a decent read every now and again ;-). Makes your opponent timid, like you're in their head!
justfitz08
I wasn't looking for tips - in fact I never want any and it especially pisses me off when people insist on throwing tips into my face.
Zeithri Then you'll continue to suck, forever. Good day sir!
justfitz08
Why? Because I prefer to learn on my own than to listen to other people telling me _HOW_ I am suppose to play so they can counter it?
You should probably step off your high horse, m'am.
Zeithri God, you are a fool.. Cracks me up! >.
I eat 20XX fox players for breakfast
you wish but hax$ eats you for breakfast ;)
Daigo is 5 5 5
666*
The beast :p
AsterDXZ ppplpli
This definitely applies to many, many more games outside of the fighting genre.
Okay so,
The brain is how well you can lab and learn all the technical aspects of the game like practicing advance combos, tech, and frame data.
The heart is how good of a player you are when it comes to doing reads and being unpredictable so that you can confuse your opponent.
The body is how well you can take all the above and actually execute it properly when push comes to shove and you are in a real match.
At least that is what I got from the video, amazing job btw love the content.
game at 0:14 ?
Chrono Trigger
you forgot number 4 the boten masher I'm one of those
A bit of body and heart, no brains at all
I'm more of a "heart" guy.
Came back to these videos after a long hiatus from fighting games, but they've reignited my love for the genre. I'll never be great, but I want to at least experience the joy of combat again with all of you.
And I consider myself heart with a touch of body, but honestly I'm just trash.
I remember the smash melee documentary having a similar theory being presented by wife. He called the three categories: fire, ice, and computerized. Which correlates to heart, body, and mind respectively. He called mew2king the computer, who is countered by kjd the fire, who is countered by azen the ice, who is the countered by mew2king (again) the computer. It forms a triangle of styles that each counter and get countered by an opposing style.
In my case, my stats are:
Brain: 3/5
Body: 2/5
Heart: 4/5
But for a more detailed chart I can do a scale from 1-10:
Brain: 6/10
Body: 4/10
Heart: 8/10
I love to read and predict, most of my wins comes from chains of alot of basic or lightly intermediate combos that deal medium or high damage with a lot of mixups and/or predictions/reads. I rarely go for crazy long chains and settle mostly on winning Neutral over and over and hopefully tilting my opponent making them easier to read.
Learning the hitboxes and hurtboxes is what interest me the most when it comes to technical stuff, and nailing a handful of creative combos!~
If theres any questions Id love to hear them!
So my characterpool differs alot from game to game, but Id like to believe there is always a perfect character just waiting for me to find them, but heres a list of what I currently play in a handful of fighting games:
Super smash brother Ultimate:
Diddy kong
Lucina
Roy
Smash 4:
Palutena
Skullgirls:
Beowulf
Eliza
Rivals of aether:
Kragg
Shovel knight
For honor:
Lawbringer
Raider
Tekken:
Ogre
Mokujin
...ok
I'm terrible at all that stuff :P
+Kratos Aurion Plays probably you are more a body player
you forgot about the guy who knows all the fundamental mechanics and matchups of the game, but is incapable of doing anything. aka, me when i play tf2 or pokemon.
My favorite matchup to play as is spy vs pyro
Thank you for this video! Thanks for your time and your work :D
I think im a combination of Brains and Body. There was one time my opponent whiffed jab so i punished with the super move
I personally don't like games that are built around "brains" way of fighting, for example, option selects in street fighter. It has made street fighter a textbook game as the difference in player's skills and strength relies on their knowledge of option select. A player can be extremely good with their reaction and mind games but stand no chance without using any option selects.
+Ken Yap
Even if Street Fighter didn't have option selects, it would still be a "textbook" game. Technical knowledge of the game's mechanics is a big part of what makes a good player a good player. If you lose to a mechanic, then you've got no one else to blame but yourself.
WorthlessGeek My point is the balance of the "type" as explained by the video in the game. All games have all 3 types regardless of the balance, however, sf4 is heavily based on brain because a certain mechanic like option select dominates the other 2 types of play. You may have excellent reaction, execution, reading or anticipation skills but without knowledge of option select you can never match up with pro players who does. That is just how bad the balance is because of one mechanic, its exactly the reason why option select is removed from sf5.
What option select does that spoils the balance is its automatic elimination of bad options. You no longer need mind games because your option select will always choose the right option to counter opponent's move. For example, against certain characters you can never choose to backdash or srk on your wakeup because they have option selects to beat those moves. you always end up at a massive disadvantage when you get knockdown. This is opposite from conventional play of guessing or reacting to your opponent's move.
sf5 currently seems to be much more balanced, you may be knowledgeable on the frame data but it can no longer abuse the other two type, being good at reaction and mind reading actually improves your game and win rates as much as knowing the game data.
+Ken Yap Learn Smash Melee. You can specialize in only 1 of the 3 traits and do perfectly fine, as well as having not much knowledge on other characters.
speedguy20 Well, i haven't played that game before so i don't really know much. But just by looking at it it seems to be a more "heart" focused game where there is alot of baiting and guessing involved. Reaction seems to be important too. Not sure if data knowledge is a big part of the game thou.
Ken Yap You would HATE KOF '98.
Also definitely true for Melee!
+bigblackracoon who cares
+starfox300 And sports in general, Melee ain't special. This is directed specifically for fighting games anyways.
+bigblackracoon I said it is *also* true for Melee. Besides it doesn't really matter what the mechanics of the game are for those theories, this is about the players, mindgames etc.
It's just that those theories can be very well applied to Melee gods.
+bigblackracoon if I was an MVC fan and I said it was true for that game, would you be whining?
Genos: 50% brain, 50% body
Mumen Rider: 100% heart
Saitama: 100% body
No clue where I fit in
>practice moves and techniques
>looks for ways to better myself by mimicking and taking advice
>try to predict what could happen in a match and look for patterns
>and try to improvise whenever necessary in hopes that it works
The funniest thing is as a heart player I don't even care about winning half the time. I just thrive off of the other guy's panic when I suddenly do some wild shit
I think we're all too casual to fall into literally any of these lmao
Speak for yourself mate
@@Seven_DB Here’s a SF2 documentary that I think you might enjoy th-cam.com/video/nR-hAApFcyc/w-d-xo.html
i combine both Brain and Heart - Higher Heart than Brain, But if im Playing to win its Both.
if im Trolling or just having fun i do Heart. my friends don't like fighting me cause i read them too well ;-;
or i play like a Tutrle XD. Denying every move LUL. and saying Nope.... Nope.... Nope... XD
I've got negative heart 😭. I can't bear PvP, but I do believe I've been a lab monster since at least PS1 days. It's legit all I do. I used to break out the pen and paper to write down ideas in GGXX. I clam up against a real opponent, but right after I full combo flawless an entire arcade run.
I think I'm a casual heart player
i wonder which category is low tier god?
meme category
Sean O Cobhaigh can u explain what does 'meme' mean? I googled it but it doesn't help.
+brogo ram Internet joke, basically
He doesn't fit into any of them, nor does he deserve to. He just copies whatever the top players do (without understanding the thought processes behind the things he copies). And whenever he loses, he just blames the opponent (incomprehensibly, even playing well is a fallacy in LTG's mind), instead of taking note of how he fucked up and making adjustments.
brogo ram LTG is the secret 4th type: The Salt
I heard the 3, thought about where Mang0 would be on the chart, and laughed.
Where'd you find the cup at 2:18 between Alex Valle and Hoodaman at War zone 4?