Why Shadowdark RPG is Worth Your Time

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  • เผยแพร่เมื่อ 2 ส.ค. 2024
  • Shadowdark RPG is a not quite yet released tabletop role playing game created by the Arcane Library. It's currently still in its final stages of development and there are some pretty awesome mechanics I think you should know about.
    This game feels like a modern take on the new era of OSR style ttrpg's. It's got so much of that OSR feel to it but brings the familiarity of system mechanics like that of 5e and ICRPG.
    Shadowdark does some amazing things. I love its simplification of ability score tests/checks instead of all the skills that 5e D&D uses. It has an exciting and dangerous roll to cast magic system. It utilizes morale checks. It randomizes the the talents(abilities) your character gains when leveling up. And it has a solid compromise for tracking encumbrance. You can check it out for FREE here.
    The Arcane Library: www.thearcanelibrary.com/
    Shadowdark Quickstart PDF's: www.thearcanelibrary.com/page...
    Into the Shadowlands (A Shadowdark Supplement): www.drivethrurpg.com/product/...
    The Horror of VituGatu module: • The Horror of Vitugatu...
    _______________________________
    Questing on Instagram: / jakehousedm
    Support me on Patreon: / housedm
    ______________________________
    Chapters
    00:00 Intro
    01:19 Ability Checks, Not Skill Checks
    02:26 Roll to Cast
    04:02 Morale Checks
    04:57 Turn Undead?
    05:56 Talent Tables
    06:54 Death Save Mechanics
    08:17 Encumbrance
    09:11 No Darkvision
    10:04 No Bonus Actions/AoO
    10:42 The Next Era
    _______________________________
    DM GEAR I USE (These links are Amazon affiliate links that allow me
    to earn a small kickback from qualifying purchases)
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    _______________________________
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ความคิดเห็น • 146

  • @HouseDM
    @HouseDM  2 ปีที่แล้ว +26

    Do you also hear the Shadowdark call to you? Let me know! And thank you everyone who has subscribed to my channel. I really appreciate you taking the time out of your day to do so.

    • @igku8339
      @igku8339 ปีที่แล้ว +1

      Yes I totally did. I've been searching for OSR and their differences lately. I want to do a homebrew system as a mix of modern and OSR ttrpgs by taking the best from both. And I think that such mix philosophy could also be applied to non-fantasymedieval ttrpgs. My fonts rn are Dungeon World and Dungeon Hack as main but also tweaks of Fate, 5e, Dungeon World fanmade homebrew and some small ones.
      EDIT: I just download Shadowdark and read the player's handbook plus a did a quick reading of DM's book and... for me the only remarcable things from the game are the thing mentioned on the video (the advancement roll, the equipment system etc). But even if there's not very much to see it deserves a look since it gave me ideas, and it could to who is reading this too.

    • @David-su4is
      @David-su4is ปีที่แล้ว

      Hey, went and grabbed a copy and gave it a read through. I like it and would consider trying it out on an alternative game night.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +2

      @@David-su4is I’ve played it and thoroughly enjoyed it. Glad it seems fun to you!

    • @jaytomioka3137
      @jaytomioka3137 ปีที่แล้ว +1

      Shadow dark seems very cool, very inspired by Index Card RPG and 5 Torches Deep.

    • @gstaff1234
      @gstaff1234 ปีที่แล้ว

      Clicked on the notify me tab on Kickstarter. Will certainly my be on board for this RPG

  • @f.a.santiago1053
    @f.a.santiago1053 ปีที่แล้ว +8

    I JUST read the PDFs and OH MY GOODNESS!!! IT IS SO GOOD!!!

    • @HouseDM
      @HouseDM  ปีที่แล้ว +4

      I’m glad you like it! It’s a pretty rad system and I can’t wait for it to be finished 🙃

    • @f.a.santiago1053
      @f.a.santiago1053 ปีที่แล้ว +2

      @@HouseDM Oh crap, you're right!! I totally forgot this is just the Demo!

  • @danielmarlett1421
    @danielmarlett1421 ปีที่แล้ว +16

    To clarify the cleric penance is a mechanic in DCC as well. But it is a cool one and I like to see it in more games.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Haven’t played too much DCC. It’s certainly a monster sized tome.

  • @sunsin1592
    @sunsin1592 ปีที่แล้ว +5

    Interesting that while we previously got mostly house-ruled versions of old games, now we're getting mash-ups of different OSR systems, with some newer mechanics mixed in.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +2

      It’s the golden age for tabletop rpg’s 😉

  • @HeathBadhwar
    @HeathBadhwar 2 ปีที่แล้ว +6

    This game looks very cool! I love the ICRPG influence.
    I think reducing the death timer by the amount of damage done would up the tension considerably.
    Definitely gonna have to give this game a go!

  • @VanDavis
    @VanDavis ปีที่แล้ว +6

    I like the Encumbrance rule about carrying 20 items max, and a list of "freebee items." But, if I were gonna go that route, I think I'd like to just say your max number of items is equal to your strength score...MAYBE add their Constitution modifier? That way weaker players couldn't pack as much as the bruisers.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +4

      I like that idea too. The funny thing is with Shadowdark, I think the casters are the ones who actually need more inventory space. So you’re idea sounds like a cool dynamic where wizards actually need the assistance of “bruisers” just to help carry their shit lol. I like it.

    • @TheArcaneLibrary
      @TheArcaneLibrary ปีที่แล้ว +10

      This is actually how it works! STR score or 10, whichever is higher. And fighters add their CON modifier (if positive), too! :)

  • @skreelthebarbarian
    @skreelthebarbarian ปีที่แล้ว

    This actually sounds so sick, wish I had the time right now to dive into it. Will have to wait until tomorrow. Thanks for the vids, found your channel today. Excellent content! Keep up the great work, subbed.

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      Thanks a bunch Skreel! More on this topic soon. SD is epic!

  • @user-sp5cl9we4w
    @user-sp5cl9we4w 9 วันที่ผ่านมา

    INTO THE SHADOWLANDS is FANTASTIC! Purchase & well done! Now we need a grimdark setting for Shadowdark and are COUNTING ON YOU!

    • @HouseDM
      @HouseDM  9 วันที่ผ่านมา

      Hey thank you. I worked very hard on it and balancing things to be compatible with the Shadowdark core rule set. Glad you like it!
      As for a grim dark setting, that’s an idea 🤔

  • @jessedotson5998
    @jessedotson5998 ปีที่แล้ว +4

    This guy needs more views

  • @patrickmulder2450
    @patrickmulder2450 ปีที่แล้ว +1

    I tend to run a lot of OSR dungeon crawls. I just had a look at the PDFs, and this looks pretty good. I'll be sure to give it a go. Thanks for featuring it!

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      The darkness claims another 😉

  • @lilcwa
    @lilcwa ปีที่แล้ว +5

    Cool video. I play mostly Runehammer Index Card RPG, and as a house rule for cleric (“Priest” type) characters, when a player rolls a natural 1 on a WIS (Wisom) spell casting, similar to the Shadowdark penance table, I rule that “the Divine Light” has left the caster for 1D4 rounds-which can really change up the game for clerics who like to spam certain spirit magic! In any form, I think some flavorful and narratively approximate consequence for failed divine spellcasting is a fun, thematic bit to add to this branch of magic and can be a welcome addition to most OSR-style (or OSR-inspired) fantasy RPG systems. Keep up the fine work!

    • @HouseDM
      @HouseDM  ปีที่แล้ว +2

      Hey BGD thanks for sharing that. I like the whole lose Spellcasting for 1d4 rounds. Pretty cool idea to add. Do you also have them lose the spell until the penance is paid, or do you have the 1d4 rounds penalty be the only consequence?

    • @lilcwa
      @lilcwa ปีที่แล้ว +2

      @@HouseDM I treat it like a hockey “penalty box,” with just the prohibition on a round timer and no additional RP demands; in a really clutch moment, a critical spellcasting failure leading to four rounds of having to come up with an alternative to divine magic can feel like an eternity! It does provide some good drama and excitement as the player has to pivot and get creative with revised tactics on the fly.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      @@lilcwa Love it! I use a roll to cast system in my 5e games so I might steal that from you. Cheers!

  • @VMSelvaggio
    @VMSelvaggio ปีที่แล้ว +2

    Got my Fantasy Flight tokens that you listed in your portable kit, they arrived today, Also picked up 2 minute sand timers at Dollar Tree and Mechanical Pencils for my players.
    This Shadow Dark looks cool... Love the black and white art!

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      Nice! Yeah those work really well for me. Enjoy Shadowdark! It’s so sick.

  • @stevecronin
    @stevecronin ปีที่แล้ว

    Thanks for sharing this! Haven't heard of this ruleset before. BTW a lot of groups I play with use a Diablo style slot based inventory system based on character size & con mod.

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      No problem! You should def check it out! How does that inventory system work out for you? I feel like anything short of a simple numbered inventory and it begins to take too much time.

  • @dougdoug2006
    @dougdoug2006 ปีที่แล้ว +1

    This game is so good. Been using the quickstart to teach my middle school RPG club about RPGs.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Hell yea! It’s such a solid system and has a great chemistry between complexity and simplicity.

  • @DiceandDungeons
    @DiceandDungeons 2 ปีที่แล้ว

    Nice job! Has a fellow DnD streamer I appreciate what you are doing. I liked and subscribed :)

    • @HouseDM
      @HouseDM  2 ปีที่แล้ว

      Thanks so much! Glad to have you.

  • @davewilson13
    @davewilson13 ปีที่แล้ว +5

    My core issue is the d20. A d20 is just so random, and adding +7 helps fix that. However an “expert” with a +3 really isn’t that much better than someone without it. However overall I like the feel of this game.

    • @terencehoughton5734
      @terencehoughton5734 ปีที่แล้ว

      I prefer systems like Low Fantasy Gaming and similar systems where you roll under your stat with a D20. Its a lot less random.

  • @Arnsteel634
    @Arnsteel634 ปีที่แล้ว +5

    Zero hit points equals death will completely change your players playstyle.

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      Truth.

  • @Emanemoston
    @Emanemoston ปีที่แล้ว

    Thanks for the video.

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      Of course! Thanks for watching!

  • @tuliossauro
    @tuliossauro ปีที่แล้ว +1

    Nice! Im gonna take a look. Im developing my own O5R rules as well.

  • @dorgoron
    @dorgoron ปีที่แล้ว

    On "death saves": I'd rule if a monster hits a dying character on the floor, the character looses 1dX (x being the damage monster induced) rounds of their "death save" time. If the damage is greater then character's "death save", the character dies. Also: thank you for this lovely video.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Thank you for watching it and leaving a comment! That’s a cool idea and it could work really well for SD.

    • @dbf1dware
      @dbf1dware ปีที่แล้ว +1

      That is a pretty cool idea. Personally, as a GM, I would say if a foe attacks you again after dropping you, you are dead. Dead with a capital D. If your foe takes that extra round to make sure you are dead, you are DEAD. But that's just me. AND, let me add here, in the heat of combat, most foes will NOT do this. They will be too interested in making sure they survive. So I think it fairly unlikely that a monster would waste a full round in combat to ensure the death of a single foe. But this is getting into "out of combat" thinking.

  • @David-su4is
    @David-su4is ปีที่แล้ว +2

    Sounds cool.

  • @VosperCDN
    @VosperCDN 2 ปีที่แล้ว +3

    This system sounds promising, simplification of unnecessarily "busy" elements is a good thing, imo.

    • @HouseDM
      @HouseDM  2 ปีที่แล้ว

      Totally agree. Whenever i’m hacking other rules systems into my own rules set, I always ask, “does this add something fun to the game without overcomplicating it?” Too many complex mechanics slows the game down.

  • @danielboggs2013
    @danielboggs2013 ปีที่แล้ว +15

    Interesting, as usual with these johnny-come-lately "OSR" RPGs my first thought was "Meh, nothing much more to see than what you already have in OD&D or a good clone like Delving Deeper or my own ZED". But as you went on it seems Shadowdark brings together al lot of cool house rules used by trad gamers and a few new twists too. Loved the Penance table idea and the idea that PC's don't have infravision/darkvision is a favorite feature of 3lbb only D&D few people know about. Sounds like they did their homework. And of course, any game that gets away from the immersion-busting action economy of 5e is on the right track. I'm going to have to check this out.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Yeah when I first read it I thought the same thing. And then I kept going deeper and was finding some rather brilliant stuff in there. Plus the Arcane Library Discord is a “bumpin” place to hang out.
      Glad we are in agreement on the penance table, darkvision removal, and simplification of action economy. It still blows my mind in game when we have to differentiate between actions and bonus actions…

  • @ryanredfern1272
    @ryanredfern1272 ปีที่แล้ว +2

    Another system you may like is my published work "God King" that condenses a custom OSR ruleset down to 14 pages

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Sounds sick! Love simplified systems.

  • @evwaldron
    @evwaldron ปีที่แล้ว +1

    Seems like Mork Borg but with the volume turned down in both system and aesthetic. Like they took Mork Borg and ran it through a rock tumbler for a while to smooth out the "edge"s.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +3

      Idk if I agree with that comparison. I think Shadowdark is closer to maybe OSE or 5 Torches Deep.

  • @Grayald
    @Grayald ปีที่แล้ว +1

    Seems pretty solid. I'd give it some consideration if I hadn't already started building my next campaign around Deathbringer. They feel similar enough in my opinion though.

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      I don’t blame you. Deathbringer as a system is awesome!

  • @DAEDRICDUKE1
    @DAEDRICDUKE1 ปีที่แล้ว

    I like the lamp

  • @pacceli2009
    @pacceli2009 ปีที่แล้ว

    That sounds like the way I play d20 system already.

  • @chiiiiaaa
    @chiiiiaaa ปีที่แล้ว +1

    Adding your CON modifier to the death roll does seem generous.... unless you have a negative CON mod 👀 seeing as you roll stats down the line without allocating them manually that basically gives you a 50/50 on whether adding your CON mod is actually good for your character.
    I don't know though, I'll have to see how fast combat plays out. My initial feeling was that any positive modifier is going to give you a lot of time to chill. But also, your hit points through the levels remain very low, so maybe it balances out 🤷‍♂

  • @f.b.3263
    @f.b.3263 ปีที่แล้ว

    Just watched your video: thanks for sharing, this rpg seems indeed a very “modern osr”! Just flipped through the rules and recovery all HPs upon successful rest seems to me to 5eish, if you know what I mean: I would houserule it differently (HP recovery is just one hit die).

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      Heheh I can’t believe I’m saying this but from my experience playing SD, you actually really need that HP recovery. The darkness is ridiculously lethal.

  • @petegiant
    @petegiant ปีที่แล้ว +1

    I prefer the B/X way of doing 2d6 for reactions, morale and cleric turning as it produces a bell curve result which is very different to a linear d20 roll.

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      Seems like a fairly easy thing to house rule in SD.

    • @dougdoug2006
      @dougdoug2006 ปีที่แล้ว

      Shadowdark still uses 2d6 for reaction. I like Turn Undead as a spell, it seems to be more useful the way Shadowdark uses it.

    • @TheBrutumFulmen
      @TheBrutumFulmen ปีที่แล้ว

      It seems weird that every monster (outside undead, etc) has a DC15 WIS check for morale -- so there's no cowardly or foolhardy monsters. And a high WIS means a creature is more willing to fight to the death?!

  • @babissarris5003
    @babissarris5003 2 ปีที่แล้ว

    This game seems amazing! I have read the pdf. Does anyone understand if you add the strength modifier to damage rolls? The sample characters does not add it.

    • @HouseDM
      @HouseDM  2 ปีที่แล้ว +1

      It actually says in the rules that you only roll damage + any talents that increase your damage. Good catch!

    • @babissarris5003
      @babissarris5003 2 ปีที่แล้ว +1

      @@HouseDM There is no way my players/friends agree to have 18 strength and not add to damage 😄
      This can be homebrewed I guess, but I really like the game overall. I think my favourites are how saves, spells and spellcasting are handled!
      Thanks for the video and the reply!

    • @HouseDM
      @HouseDM  2 ปีที่แล้ว +2

      @@babissarris5003 Of course! Most rulesets can be homebrewed though if you add your modifier to the damage it might make the monsters a bit too easy to defeat. If you try it out, let me know how it goes and I'm glad you enjoyed the vid!

  • @Meeeeeeeestery
    @Meeeeeeeestery ปีที่แล้ว

    Shadowdark is going to be definitive

  • @VengerSatanis
    @VengerSatanis ปีที่แล้ว +1

    Use with the Cha'alt campaign setting...

  • @zonegamma8197
    @zonegamma8197 ปีที่แล้ว +1

    Wow i wanr this game

  • @talscorner3696
    @talscorner3696 ปีที่แล้ว +3

    Fear of the (shadow)duck..
    Fear of the (shadow)duuuuuuuck!

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      The Shadowduck is coming for you…quack.

    • @talscorner3696
      @talscorner3696 ปีที่แล้ว

      I have a constant fear that something's always neeeeear.
      *kickass guitar solo*

  • @modrell86
    @modrell86 ปีที่แล้ว +1

    I want this...But I can't decide of I like it better than ICRPG or Basic Fantasy.
    It feels like a mix, some of what I like about both.
    I will probably get it, just a little on the fence.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      ICRPG is also amazing! But that book to me is a bit more like a GM guide. SD is very different because of it tying into the OSR.

    • @johnathanrhoades7751
      @johnathanrhoades7751 ปีที่แล้ว

      You can always try the QuickStart rules for free from drivethru

  • @ruprecht8520
    @ruprecht8520 ปีที่แล้ว

    If you roll 3d6 down the line you probably don't have a high CON modifier. Imagine 1d4 -2 for your death time. That's pretty lethal.

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      True. Which is why 3d6 down the line might not be for everyone. Personally I like starting my SD games off with max hp die. So thieves start with 4+CON and fighters start with 8+CON.

  • @RaiderWarpath
    @RaiderWarpath 11 หลายเดือนก่อน

    What video do you link for an easily converted module? The invideo link doesn't pop up for me. Thank you

    • @HouseDM
      @HouseDM  11 หลายเดือนก่อน +1

      Hey Raider! I went ahead and added the link to the video I was referring to. Check the link titled: The Horror of Vitu Gatu.
      And I also added my Shadowdark supplement to the video description.
      Hope that helps!

  • @michaelwallace6851
    @michaelwallace6851 ปีที่แล้ว

    This game looks interesting. It amuses me that you think a +3 is a low modifier, though. I think it is high, and since there is something like a 0.5% chance to roll an 18 on 3d6, it is also very rare.

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      Hahah yeah I know, its cause I started with 5e. Playing OSE and having the max be a +3 from stats was certainly a culture shock for me. Love it!

  • @Tysto
    @Tysto 11 หลายเดือนก่อน

    This is a great system, altho I’d prefer a full d20 roll-high system & a bit more choice in class features when leveling up. I don’t understand how OSRs can be happy with spellcasters getting a choice of numerous spells but fighters get nothing but bonuses.

    • @HouseDM
      @HouseDM  11 หลายเดือนก่อน

      As someone who plays a fighter regularly, I love my bonuses. The point is, my fighter can take a ton of hits while casters cannot.
      But if you’re looking for more choice in class features, then maybe osr systems aren’t for you. From my experience playing in systems with tons of options each level up, my casual players get confused and we get too bogged down in all the complexities of those new rules.
      I did make a supplement for SD giving a larger variety of classes to pick from. It’s not the same as variety per level per say, but there is variety of classes!

  • @gstaff1234
    @gstaff1234 ปีที่แล้ว

    How about @8:14 getting hit while down decreases timer dice by that damage
    Love No Cantrips and no bonus actions

    • @HouseDM
      @HouseDM  ปีที่แล้ว

      That’s a great idea! Still will prove super lethal since many monsters can easily do an average greater than 4 damage with 1 attack.
      And hell yeah, trading cantrips for better spells with roll to cast has been amazing at my table.

  • @carlosschaafygarcia884
    @carlosschaafygarcia884 2 ปีที่แล้ว +2

    Shouldn´t they be fleeing if they pass the Wisdom-check?

    • @OverBlackSands
      @OverBlackSands ปีที่แล้ว

      Well no. Why would you run if your morale isn't broken.

    • @carlosschaafygarcia884
      @carlosschaafygarcia884 ปีที่แล้ว +1

      @@OverBlackSands Because you passed your wisdom check and it is wise to run from combat (in general and particulary when you are loosing). And it was a joke, Einstein!

  • @lpanebr
    @lpanebr ปีที่แล้ว +1

    Let's all switch to shadowdark and drop 5e with their new OGL

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Workin on it 😉

    • @lpanebr
      @lpanebr ปีที่แล้ว +1

      @@HouseDM let's call the other the One that must not be named!

  • @EdwinSteiner
    @EdwinSteiner ปีที่แล้ว

    Shadowdark looks really promising. I wouldn't call it "old-school" overall because it is a blend of very modern mechanics + OSR principles. The preview PDF looks like what I (very naively) hoped for in OSE Basic Fantasy, including the much better art. I say "naively" because OSE B/X was the first DnD product I ever bought and I was somewhat disappointed about what a mess the rules are compared to modern rules-light systems. I realize that B/X is a time-proven "mess" that works great for lots of people, it just wasn't what I (very uninformedly) expected.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +2

      Honestly that’s how I felt when I picked up OSE. It’s a hefty tome for sure and holds some really great ideas. I think Shadowdark encapsulates what I expected a modern osr system to look like and the layout is just phenomenal. I’ll probably be making more videos on SD on the future.

    • @EdwinSteiner
      @EdwinSteiner ปีที่แล้ว

      @@HouseDM +1 to more videos on Shadowdark!

  • @jakebooo1
    @jakebooo1 2 ปีที่แล้ว +3

    This game doesn't seem too beginner friendly but SOOOO fun

    • @OverBlackSands
      @OverBlackSands ปีที่แล้ว +5

      Imo it's written in a very intuitive way. It's systems are pretty simple and easy to understand

    • @lpanebr
      @lpanebr ปีที่แล้ว +1

      I thought the opposite. It felt much simpler than that One that must not be named.

  • @kurgon1976
    @kurgon1976 ปีที่แล้ว +1

    it's cool but I'll stick with DCC. I think my favorite thing is that there is no darkvision.

  • @sawdustjunkies5779
    @sawdustjunkies5779 ปีที่แล้ว +3

    I'm checking this out. I absolutely hate darkvision. Been looking at Castles & Crusades, too.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Take a look! It’s incredible.

  • @dreamleaf6784
    @dreamleaf6784 ปีที่แล้ว +3

    Wow. Theae rules solve almost all the things I don't like about rpg.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +2

      Sounds like the Shadowdark is calling to you.

    • @dreamleaf6784
      @dreamleaf6784 ปีที่แล้ว

      @@HouseDM yeah. I'm going to check it out. Thanks!

  • @JRChiossi
    @JRChiossi ปีที่แล้ว +1

    Looks nice, even if all it does is cannibalize other systems for stuff. The random talents come from Dragon & Lion, for instance, while the cleric penitence is directly taken from DCC (I'm surprised you name dropped the game but then didn't recognize the idea as being already done). Will probably get the book.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Lol that’s because I haven’t read DCC. I just know it’s a system they use. DCC is a bit too dense for my taste 🤷🏻‍♂️

    • @Tysto
      @Tysto 11 หลายเดือนก่อน

      “All it does”

    • @JRChiossi
      @JRChiossi 11 หลายเดือนก่อน

      @@Tysto yeah maybe that was a bit harsh

  • @voggi9450
    @voggi9450 ปีที่แล้ว +1

    What does osr stand for...any acronym should be named at least once in any video

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Good point! OSR stands for Old School Renaissance or Old School Revival. Both terms essentially mean the same thing.

    • @EdwinSteiner
      @EdwinSteiner ปีที่แล้ว +1

      Indeed, TLAs are the bane of the internet. (TLA = Three Letter Acronym)

  • @john-lenin
    @john-lenin ปีที่แล้ว

    Today, every game designer wants to fuck up magic users.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +3

      I’m not sure I understand. In 5e, Magic is extremely powerful and has almost no ramifications for its use. I think Shadowdark does a great job of keeping that power, but also making it dangerous and risky.

    • @ronniejdio9411
      @ronniejdio9411 ปีที่แล้ว +1

      5e everyone is a magic user and op

  • @tabletop.will.phillips
    @tabletop.will.phillips ปีที่แล้ว +1

    Randomized character advancement? Naaaaaaah, man.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +2

      Yup, not for everybody.

    • @dougdoug2006
      @dougdoug2006 ปีที่แล้ว +1

      @@HouseDM but definitely for me. It’s a big selling point. All of the potential improvements are useful. Nothing makes you say, “I wish I got something else.” It helps with niche protection for the classes and it keeps character builds out of the game.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      @@dougdoug2006 nice! Yeah I have a house rule that changes all of the random talent tables into a choice. Works well for those who don’t like the chaos but I can go both ways 👍🏼

    • @hughdelury63
      @hughdelury63 ปีที่แล้ว

      THe great thing about your table is it doesn't have to be that. Win win. Its there if you don't know what to do with your character, it can be ignored if you choose.

  • @andynonimuss6298
    @andynonimuss6298 ปีที่แล้ว +1

    Shadowdark is too simple and too rule-basic. I don't see very many people being attracted to a game with such low-level, board game-like mechanics. The cool artwork is the only thing carrying this game right now.

    • @HouseDM
      @HouseDM  ปีที่แล้ว +1

      Sounds like its not the right game for you, and thats okay.

    • @DanielForrester
      @DanielForrester ปีที่แล้ว +1

      Yeah the artwork is so cool the game is gonna break a mil on KS.

    • @andynonimuss6298
      @andynonimuss6298 ปีที่แล้ว +1

      @@DanielForrester Don't think the artwork is selling the Shadowdark game? Think again. Here's a direct sampling of some of the comments from Kickstarter itself: "Amazing art. Rad artwork. I particularly love the artwork. Love the artwork! Any chance of t-shirts in the future?. The artists in this book rock! Artwork is great. I am so in love with the DM screen art. I like this art. I absolutely love the cover art. The art definitely builds your world of Shadowdark, the more art you can have the better. Love the artists you chose. Love the art. Art is dope. I absolutely love the art, your artists are killing it. Neat art INCREDIBLE art. The ART! You’ve captured what I love about the old stuff, yet in new ways. It’s be outstanding to be able to purchase some prints. My wife and I love the artwork. Some of the best screen art I've seen. The art for your project is amazing! Art for this game is so distinct the art is just *Killer*. Art is some of the best I've seen in the industry. Awesome art."

  • @john-lenin
    @john-lenin ปีที่แล้ว +1

    The dumbing down of RPGs

    • @hughdelury63
      @hughdelury63 ปีที่แล้ว +1

      dumbing down? They're getting complex to be... unique? They don't have to be. Shadowdark reigns that overcomplicated 350 page rulebook of actual mechanics down to a simple, "lets grab 1 book, teach the game in 10 minutes, and play the damn game" feel that is missing from RPG's. Complex'ifying RPGs is dumb. Shadowdark is a relief.

    • @brandonkelbe
      @brandonkelbe ปีที่แล้ว

      @@hughdelury63 Ukrainian flag insert weird pronouns likes this complicated with tons of rules? you don’t say

    • @defleshedbuttocks
      @defleshedbuttocks 11 หลายเดือนก่อน

      @@brandonkelbe O5R

  • @williamfranklin860
    @williamfranklin860 ปีที่แล้ว +3

    5e is trash and it isn't D&D. 2e is compatible with 1e with minor changes. 3e onward are completely different games which have been appropriated by the left, and thoroughly corrupted. WotC "D&D" is banned from my house. I acquire my 1e and 2e material (I don't already have) in any way other than POD, because WotC is not getting any of my money, PERIOD. I hope that WotC and Hasbro go out of business and that every leftwinger involved with them, SUFFERS. With that said, Shadowdark sounds interesting.

    • @ronniejdio9411
      @ronniejdio9411 ปีที่แล้ว +1

      So say we all

    • @DanielForrester
      @DanielForrester ปีที่แล้ว +1

      Appropriated by the Left? Hahahahahahahahahahahahaaaaaaaaaaaaa oh my.

    • @williamfranklin860
      @williamfranklin860 ปีที่แล้ว

      @@DanielForrester Cope, gaslighter.

    • @defleshedbuttocks
      @defleshedbuttocks 11 หลายเดือนก่อน

      @@DanielForrester 😑 p͓̽r͓̽o͓̽m͓̽o͓̽s͓̽m͓̽

    • @peteypete3597
      @peteypete3597 8 หลายเดือนก่อน

      God bless you, and may you open your heart ❤

  • @liviamillin9333
    @liviamillin9333 ปีที่แล้ว

    😑 p͓̽r͓̽o͓̽m͓̽o͓̽s͓̽m͓̽