Devs really need to work on the map in general. Remove all of the long and unrealistic railway bridges criss-crossing everywhere etc. Also, work on deeper and more varied sea-beds
Agreed. There also used to be some sea plants n corals, now there's nothing... Sure, it shouldn't be literally everywhere like it used to be back then. Seeing those whales, seals and penguins not only be in the arctic would also be nice. Also, it's kinda weird how explosed batteries are waterproof. Ships that sink in Stormworks basically never lose power, it remains lit forever. Also, some kinda crush depth mechanic for vehicles that'd require you to build them strong (weight blocks like with armor again?) or avoid dangerous depth.
I think this is a good enough excuse for you to start making a really big submarine finally. Could envision it could be either OMUA or ALTA, or you could build a base version and adapt it so both can have a version.
I love this mod. It would work great with the crush depth mod. I dont remember who made it though. Also 454, you should make a bathyscaphe for exploring the deeper oceans
Bro it takes FOREVER to get down there, but it's SOO ERIE when you finally get down there. Just imagine taking a sub or ROV a cave or trench 3km below the ocean? 😮
@454ss_gaming Oh yeah. One thing I want to do is sink a ship, travel down to the sea floor with it, then take a research ship (maybe one of yours lol) and explore it
Devs really need to work on the map in general. Remove all of the long and unrealistic railway bridges criss-crossing everywhere etc. Also, work on deeper and more varied sea-beds
Agreed. There also used to be some sea plants n corals, now there's nothing...
Sure, it shouldn't be literally everywhere like it used to be back then.
Seeing those whales, seals and penguins not only be in the arctic would also be nice.
Also, it's kinda weird how explosed batteries are waterproof. Ships that sink in Stormworks basically never lose power, it remains lit forever.
Also, some kinda crush depth mechanic for vehicles that'd require you to build them strong (weight blocks like with armor again?) or avoid dangerous depth.
and caves are pretty empty and uninteresting, they should really consides rework of underwater
Swimming around and you look down and it’s dark.. gives off subnautica vibes and i love that 😁
I think this is a good enough excuse for you to start making a really big submarine finally. Could envision it could be either OMUA or ALTA, or you could build a base version and adapt it so both can have a version.
as a person whos afraid of the ocean, i can confirm that this mod is scary as hell
Yup... It is spooky, I froze up once I saw the ship hull haha thought it was a monster!
This is going to be great to explore by slapping some OMUA stuff on my boats
I love this mod. It would work great with the crush depth mod. I dont remember who made it though.
Also 454, you should make a bathyscaphe for exploring the deeper oceans
Bro it takes FOREVER to get down there, but it's SOO ERIE when you finally get down there. Just imagine taking a sub or ROV a cave or trench 3km below the ocean? 😮
Totally, you definitely feel like you've earned it once you are down there!
@454ss_gaming Oh yeah. One thing I want to do is sink a ship, travel down to the sea floor with it, then take a research ship (maybe one of yours lol) and explore it
That is a nice little sub, is this at your Workshop?
Yup, my OMUA Cont III Minisub! steamcommunity.com/sharedfiles/filedetails/?id=2822046206
Hey i was just looking for something like this
You always have great timing
Such a great mod :)
@@454ss_gaming it really is a great mod
Now its time for me to make a submarine (;
what do you use for shipwrecks
Id love to see someone make the ATLAS sub from subnautica
Yesss
We need a how to make map mods video
Fredrick the duck made it to the front page😂
I do love ducks!
Its just an idea, but could you build a submarine mothership with a smaller sub in it?
Hey I made a storm chasing vehicle using your nickel steed is it cool if I upload it to the workshop if I give credit to the og steed?
Buckel steed*