I put Breath of the Wild Elemental Arrows and Champion Abilities in Minecraft!

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  • เผยแพร่เมื่อ 10 พ.ย. 2024
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ความคิดเห็น • 500

  • @ErickGameplaysN64
    @ErickGameplaysN64 3 ปีที่แล้ว +323

    This guy could just make a mod, *BUT HE DECIDED TO GO BEYOND*

    • @cabledwifi3708
      @cabledwifi3708 3 ปีที่แล้ว +13

      PLUS ULTRA

    • @AstalWuzHere
      @AstalWuzHere 3 ปีที่แล้ว +1

      Wah

    • @Raven-ol7nd
      @Raven-ol7nd 3 ปีที่แล้ว +8

      i prefered a mod, that would be easier to implement in a server

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว +61

      @@Raven-ol7nd I'm pretty sure there are already a ton of breath of the wild mods

    • @Raven-ol7nd
      @Raven-ol7nd 3 ปีที่แล้ว +8

      @@Howzieky i know about the paragliders and the towers of the wild, i heard of an arrow one but idk any other mod, if you could help me i'll be thanksful

  • @supermegaguy3572
    @supermegaguy3572 ปีที่แล้ว +3

    15:29 made me smile. That absolute legend will forever be missed

  • @sophx.9723
    @sophx.9723 3 ปีที่แล้ว +60

    ONLY 300 VIEWS??? THIS DESERVE A LOT MORE OMG
    edit: this still deserves more views, even at 9k.

    • @ondoy1702
      @ondoy1702 3 ปีที่แล้ว +3

      this should still get more even at 9k

    • @shadyrainbow2452
      @shadyrainbow2452 3 ปีที่แล้ว +1

      It should atleast get 25,000

    • @lemon-ip8hw
      @lemon-ip8hw 3 ปีที่แล้ว +2

      The number of views this vid should have is equal to the amount of digits pi has. aka infinite views.

  • @vamperjr1376
    @vamperjr1376 2 ปีที่แล้ว +152

    15:25 That hits different now... Great video nonetheless! The fact that you're not using mods is astonishing!

  • @the_doodle_dragon
    @the_doodle_dragon 3 ปีที่แล้ว +178

    Are you going to make it so the abilities recharge? It would be a little too easy if Miphas grace was activated all the time

    • @thomazplays9305
      @thomazplays9305 2 ปีที่แล้ว +4

      Yeah he probably got too tired to do that

    • @gaminggeckos4388
      @gaminggeckos4388 2 ปีที่แล้ว +4

      That sounds really easy to do by using a scoreboard system

    • @Howzieky
      @Howzieky  2 ปีที่แล้ว +43

      Oh it is, my main issue is figuring out how to display the timers to the player

    • @willoeters9681
      @willoeters9681 2 ปีที่แล้ว +31

      @@Howzieky you could do a potion affect that lasts 20 minutes for Mipha 6 minutes for revali and so on as that shows in the corner of the screen

    • @Howzieky
      @Howzieky  2 ปีที่แล้ว +52

      Oh my gosh, that's freaking genius. I wonder if I can rename potion effects with a resource pack. You actual legend, I've been pulling my hair out over this for months. Wait actually almost years

  • @nicocchi
    @nicocchi 3 ปีที่แล้ว +44

    I am going to echo what everyone is saying: this needs to blow up.
    Like, legitimately this is amazing and it blows my mind what can be achieved with just pure command block magic and datapacks

  • @lucamateussen5939
    @lucamateussen5939 3 ปีที่แล้ว +64

    Mabye you can make custom crafting recipes for the arrows so they’re easier to get

  • @HLlckoam
    @HLlckoam 4 ปีที่แล้ว +36

    such a cool video no clue how it has so little views

  • @wasaaaap6317
    @wasaaaap6317 3 ปีที่แล้ว +16

    Dude I d8nt understand how you don’t get more support for this series. This is insane

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว +5

      I've put out 4 videos (5 now) and I'm at 2k subs. I'm super grateful for that already :)

  • @JohnTK
    @JohnTK 2 ปีที่แล้ว +2

    got a good chuckle out of "The main function of Revali's gale is now ready".

  • @jacobsmith4980
    @jacobsmith4980 2 ปีที่แล้ว +6

    This series is incredible, you're solving several issues I have with my own datapacks

  • @aurau1394
    @aurau1394 2 ปีที่แล้ว +10

    you could give mobs a temporary spectral effect when hit by a shock arrow

  • @ReddStrider
    @ReddStrider 9 หลายเดือนก่อน +2

    realizing this video is 3 years old now is makea me feel old

  • @Baseball4Live20
    @Baseball4Live20 2 ปีที่แล้ว +2

    You and Grazzy are working on the coolest Minecraft project I have ever seen! I’m a big fan of both botw and Minecraft and I’m so excited to see the final product and can’t wait. Yep wish you the best of luck.

  • @TotemKommo-o
    @TotemKommo-o 2 ปีที่แล้ว +1

    Believe it or not, my apartment building had a blackout in perfect sync when you demonstrated Urbosa's fury.

  • @axolofa
    @axolofa 2 ปีที่แล้ว +1

    Fire arrows melting and doing extra damage to frozen enemies would be a nice touch if possible :)
    This project is insanely cool and I can't wait to see what you do next

  • @genesisstarr_
    @genesisstarr_ 3 ปีที่แล้ว +2

    this is incredible! i was interested in breath of the wild in 8th grade but never got to play until recently when my family FINALLY got a switch and the game for me, and my infatuation with the game was back; your work does MORE than do the game justice, especially considering the fact that you’re trying to keep it as close to vanilla minecraft as possible. i’m beyond impressed with what you’ve done so far and your resilience to obstacles and ability to overcome them. no pressure at all to have this completed within a certain timeframe; take all the time you need because this is honestly an insane journey. i can’t wait to see what else you’ll have, no matter how long it takes! good luck! i hope life has been well 😸

  • @Ernad1
    @Ernad1 3 ปีที่แล้ว +5

    For miphas grace, set immediate respawn off if the cooldown is not up so there is still a death screen.

  • @SeeNo3vil98
    @SeeNo3vil98 4 ปีที่แล้ว +8

    Mad I’ve been waiting for this

  • @orangedragoon2773
    @orangedragoon2773 3 ปีที่แล้ว +9

    This is great! it would be amazing to see this project grow into something similar to the old zelda sword skills mod! keep up the good work.

  • @joebeezy9471
    @joebeezy9471 2 ปีที่แล้ว +1

    I’m hooked on this series!

  • @user-sl1wt1dv4y
    @user-sl1wt1dv4y ปีที่แล้ว +2

    Can't believe its been over a year, incredible how far you've come
    edit: pls add the shock pool effect, completely forgot why I saved this video on my tabs list

  • @Chubby_Bub
    @Chubby_Bub 3 ปีที่แล้ว +3

    This is really impressive, I can’t wait to see what else you do with it.

  • @eyad_account
    @eyad_account 3 ปีที่แล้ว +10

    so good keep up the great work, WHENS THE NEXT ONE!!!!!!

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว +10

      Glad you enjoyed! The next one is a little while out especially since the next semester is about to start, but I'm working on it!

    • @marcoschwarz4092
      @marcoschwarz4092 3 ปีที่แล้ว +4

      @@Howzieky I am literally more hyped for this than for Hytale and I didn't know that was possible

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว +3

      @@marcoschwarz4092 just wait till you see magnesis ;)

    • @S.F.K.196
      @S.F.K.196 3 ปีที่แล้ว

      @@Howzieky I haven't watched the whole video but can you unlock the abilities like Ravioli's, I mean Revali's Gale? So can you deactivate it? Is there a way because I'm trying to recreate the whole BotW game in Minecraft and that would be amazing!
      Edit: Can you do a limit and a recharge time too? So if it's possible? Because you can use the Champion's Abilities only for 3 times (1 time for Mipha's Grace) and then it needs to recharge.. also you can make the recharge times way shorter if you do the champion's ballad and if I do this, I need this too.. maybe it's possible but if not, that's fine....

  • @jphino1
    @jphino1 3 ปีที่แล้ว +1

    I just need to tell you you are super underrated and I hope you can continue this series

  • @zevfeitelson
    @zevfeitelson 3 ปีที่แล้ว +1

    Okay that graph joke amused me and your work combined with people creating breath of the wild maps means that at some point me and my friends might be able to play breath the wild in Minecraft which is something I really want to do so yeah I'll subscribe

  • @manacor3057
    @manacor3057 4 ปีที่แล้ว +3

    I LOVE THIS DATAPACK!!!!!!!!!!!!!!!!!
    PLEASE KEEP ON UPDATING IT! :D

    • @Howzieky
      @Howzieky  4 ปีที่แล้ว +2

      You got it chief ;)

    • @manacor3057
      @manacor3057 4 ปีที่แล้ว

      @@Howzieky I wonder if you could make a Breath of the wild map after you have completed this pack
      that would be soooooo coooooooool!

  • @adamking5215
    @adamking5215 3 ปีที่แล้ว +3

    this is awesome, aweinspiring, amazing!! good work bro! keep it up!

  • @probablythelastmanonclubpe2188
    @probablythelastmanonclubpe2188 3 ปีที่แล้ว +7

    tf this has so little views, I wish this gets more recognized.

  • @Newfox2053
    @Newfox2053 3 ปีที่แล้ว +3

    Subbed :D came from reddit and then realized that you like botw too !

  • @Ivy64_
    @Ivy64_ 3 ปีที่แล้ว +2

    This so cool.
    Super hyped for part 3.

  • @adventuresvdo9434
    @adventuresvdo9434 2 ปีที่แล้ว +1

    This is lookin' pretty cool, man! I noticed some other guy is trying to recreate BotW's map as accurately as possible, so if you can get this data pack to feature all the main mechanics of the game, that'd make it an even better time to explore. Talk about good timing, eh?

  • @CompetitiveMinecraftLegacy
    @CompetitiveMinecraftLegacy 3 ปีที่แล้ว +1

    These Minecraft Botw videos are so under appreciated, I hope you get more views/subscribers

  • @therutmeryt3525
    @therutmeryt3525 3 ปีที่แล้ว +3

    This is some high quality content

  • @sethcushman5454
    @sethcushman5454 2 ปีที่แล้ว +1

    I'm really into this series, and was just looking back at this video. I'm not sure if you've already added this, but I'm pretty sure that when mobs frozen by ice arrows are hit, they take triple damage and are unfrozen. Anyway this is amazing, I'm excited for episode 5!

  • @lunahoffmann315
    @lunahoffmann315 3 ปีที่แล้ว +2

    Epic but underrated... this deserves more views

  • @benzinc582
    @benzinc582 3 ปีที่แล้ว +2

    This is awesome you deserve more subs

  • @Vxncifrs
    @Vxncifrs 2 ปีที่แล้ว +1

    😂 I’m sorry I think my humour is broken but why do I find revali as diamond armour so funny??

  • @Irrationaaaaal
    @Irrationaaaaal 4 ปีที่แล้ว +7

    12:30 another one for my collection

  • @azazelc.9306
    @azazelc.9306 3 ปีที่แล้ว +1

    Can't wait for part 3!! all of your solutions are so cool and creative

  • @ch-animatestudios
    @ch-animatestudios 2 ปีที่แล้ว

    Dude, this is great. I love BOTW, so that is an added plus.
    PS. The technoblade joke was great too

  • @sofastealeroffensive
    @sofastealeroffensive 3 ปีที่แล้ว +1

    This is so amazing plssssssss do another episode and love your vids it's amazing😃😃😃

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว +1

      Thank you! I got a new type of video coming out next, and then part 3 :D

  • @SansioKongCountry
    @SansioKongCountry 3 ปีที่แล้ว

    I love when people go nuts with commands in Minecraft and I think this is my favorite example. I'm heavily excited to see more of you man!

  • @communist_toast9988
    @communist_toast9988 3 ปีที่แล้ว +1

    Even though I don’t have Java really exited for this

  • @aktoura
    @aktoura 3 ปีที่แล้ว +1

    ur channel is so underrated but ur so good

  • @flamehair5145
    @flamehair5145 3 ปีที่แล้ว +1

    I think your going to start blowing up man

  • @felixevers478
    @felixevers478 2 ปีที่แล้ว +1

    This is so amazing! I'm only at the Revali's Gale part of this, and just seeing the whole thing work makes me want to download this already. I'm super excited to see the rest of this video!
    Edit: holy fucking shit. oh my god. how the fuck are you so talented dude. I have no words.

  • @walkinggaydisaster8123
    @walkinggaydisaster8123 2 ปีที่แล้ว +2

    Could you try keying Daruk’s protection to a different thing? While using Revali’s gale the red particles are really distracting, and when I was using it to escape a swarm of mobs then the protection triggered instead. Don’t see this as criticism (please), you are my absolute favorite TH-camr and your channel does not get enough credit. I love your project, and don’t give up when things get hard! I’m pretty sure you can make anything with command blocks when you try, you’ve done so many things most people could never. Keep up the good work, and remember to never give up.

    • @ehrinarin6787
      @ehrinarin6787 2 ปีที่แล้ว

      Absolutely agree! Keep soaring high, and never stop flying!

    • @Howzieky
      @Howzieky  2 ปีที่แล้ว

      Thanks for the kind words! And no worries, I'm always happy to hear feedback. I'm not the biggest fan of the overlapping controls either, but I can't detect a lot of other key presses unless they already do something in game. Do you have any suggestions for what I could try to detect instead?

    • @walkinggaydisaster8123
      @walkinggaydisaster8123 2 ปีที่แล้ว

      @@Howzieky Maybe you could key it to sneaking and trading with the invisible villager you use for bullet time- while still sneaking?

    • @walkinggaydisaster8123
      @walkinggaydisaster8123 2 ปีที่แล้ว

      As in sneaking and then right-clicking would trigger it? Actually- you would also need to detect if the player is on the ground so that it doesn’t happen when you end bullet time. I think sneaking you can detect, I know you can detect the villager trade, and since you can detect if a player is airborne I assume you can detect if a player is on the ground? Either by it’s own key, or detecting if the airborne key is false? I don’t know a lot about commands, I hope that made sense. :)

    • @walkinggaydisaster8123
      @walkinggaydisaster8123 2 ปีที่แล้ว

      I found a video on right click detection methods, actually. Check it out! th-cam.com/video/1B0b7yk7Ups/w-d-xo.html

  • @lukebulman767
    @lukebulman767 2 ปีที่แล้ว

    Truly original and fresh content. You’re killing it man!

  • @awaishashar6109
    @awaishashar6109 3 ปีที่แล้ว +2

    This is crazy!!! Definitely need to check it out....

  • @Oisin2
    @Oisin2 2 ปีที่แล้ว

    Very nice work. The Toy Story burn hurt though, can't lie :(

  • @Matt-kn8jf
    @Matt-kn8jf 2 ปีที่แล้ว

    Absolutely insane work dude, im so excited to see how this all keeps developing and how it comes out!

  • @papercut-channel
    @papercut-channel ปีที่แล้ว

    oh my god please make water electricity XD I would love to see the small details jus' saying.
    Your work on this project has been absolutely amazing so far oh my goodness lol. I know I'm a bit late, although I really want to see this datapack get bigger than it is! Seriously good job!

  • @JayMoTheBro
    @JayMoTheBro 20 วันที่ผ่านมา

    This guy probably could’ve gone to Harvard but he chose to make botw features in Minecraft, respect

  • @ethanadams8109
    @ethanadams8109 3 ปีที่แล้ว +1

    Just found this channel! You're awesome and I'll be sure to support your future videos!

  • @mickkelley3776
    @mickkelley3776 3 ปีที่แล้ว

    I had an idea for how to implement runes! A custom written book can be in the player's inventory as well as a carrot/warped fungus on a stick that's retextured to look like whatever rune is selected. In the book there will be several clickable "links," each of which sets the player's rune score to a specific value, with each value corresponding to a different rune. When the value is changed you can set the data for the carrot/warped fungus on a stick, and that will change not only the rune used but also what the item looks like. As for how to work the individual runes, that much is totally your call. I'm just wanting to help this be perfect, because both you and this datapack deserve it.

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว

      Thanks for your input, this was pretty well thought out! I don't know if I'll use a book, just because the fewer items the player needs to use, the better. I'll try it out though to get a feel for how well it jives with everything else

    • @mickkelley3776
      @mickkelley3776 3 ปีที่แล้ว

      @@Howzieky Also, I have a pretty bad computer - which is getting slightly worse by the day - and the poor performance may be affecting the way the pack works. For one, even in a solo world I experience heavy server lag, and I know this is the cause since it was nowhere near as bad before I installed it and became "Link." Second, climbing is incredibly buggy, resulting in one of three outcomes: I can't climb even though it seems like I should be able to, I climb even though I'm walking through a non solid block like tall grass, or I can't _stop_ climbing. Even had this weird thing with lily pads that makes you repeatedly float into the air and drop back down when I was just standing there, just standing on a random lily pad in a swamp. Last but not least, when I use Urbosa's Fury, at a random spot I'll end up finding a ton of Evoker loot. I know it's Evokers because I have a mob head datapack installed. I initially thought it was just a glitched Pillager patrol, but when more totems and whatnot spawned again the second time I used Urbosa I knew something was wrong. All in all, just from Urbosa's Fury I had gotten over 35 totems of undying.
      Edit: As for the written book, I suggest that because it's less inventory-intensive than making a separate item for each rune, and just typing into the chat "/trigger setrune cryonis" isn't really in the spirit of it.

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว

      Hahaha, you've found a ton of the stuff I've been trying to fix with part 3! I've been trying to optimize this pack as best as possible, but without true event functionality, I may soon hit the limit for how fast it can run.
      Climbing has lots of issues because it checks whether blocks a certain distance in front of you are air. I'll need to create a block tag for non full blocks. The rest of the climbing issues are likely issues with the server lag. I really wish I could just enable ladder behavior at will.
      The evoker problem is because when I made part 2, I'd never tested this without mobLoot turned off. I believe I fixed this a month or two ago, but I'll have to double check. I really want to change how that whole system works, too, but the first thing I tried technically worked, so I just moved on. I'm loving the feedback, btw. I am curious too, what world are you testing this on? It's mostly just a large proof of concept, still.

    • @mickkelley3776
      @mickkelley3776 3 ปีที่แล้ว

      @@Howzieky I'm running it on a survival world, I just wanted something new and interesting to try. Plus since I've never played Breath of the Wild - in fact, it's on Wii U as _well_ as NX (the old Switch codename, I find it a lot better than the official name so that's what I call it) and I have neither of those consoles, let alone any games for either one - I figured it was perfect for me. Unfortunately, not exactly the case. Besides, even though I've never played Breath of the Wild, I know exactly how each Champion ability works, and I know you can only use them a certain amount of times before a cooldown kicks in. Mipha's Grace is a single use every... I believe 15 minutes? The others are three uses before a cooldown that's a few minutes long kicks in. Daruk, Revali and Urbosa are all pretty easy to do, but Mipha is probably the toughest. My solution is to set a tag that checks if Mipha's Grace is ready to activate. If true, continually set the player's spawnpoint. Otherwise don't. This keeps beds useful for respawning, while still allowing the player to respawn where they die if Mipha's Grace is ready to use. Speaking of respawning, how would you handle Mipha's Grace in hardcore?
      Edit: Also, the lightning from Urbosa's Fury causes fire to appear, making some of the dropped items get burned after shocking the enemies. Also, shocking enemies results in a completely different type of bow spam if skeletons are shocked. This isn't quite as big of an issue with Shock Arrows since, while you do still get the bows, the arrow hit a skeleton and that's on you. Urbosa just zaps everything around you, and while it's no big deal in Breath of the Wild since you usually have a pretty big inventory for specific types of equipment, in Minecraft those bow slots could also be diamond slots or potion slots or anything that *isn't* the bows dropped by a billion skeletons.

  • @stupidmariobros9256
    @stupidmariobros9256 3 ปีที่แล้ว +6

    I’ve always wanted to do this, but I simply just couldn’t, so I’m glad somebody’s doing it
    Edit: only 2,000 views? How? Nobody has done this before, and it’s amazing, yet, it only has 2,000 views. It’s sad only about 2,000 people know this exists

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว +4

      I just checked out your channel on a whim, and dude you're hilarious. I especially liked the uno video. Keep posting videos and improving please. And btw, I can tell based on your humor you're clever enough to do everything I've done here if you put in enough time. Not telling you to go recreate this datapack, just saying I bet you could eventually

    • @person3759
      @person3759 3 ปีที่แล้ว

      @@Howzieky hey this doesnt really relate to botw and im like two months late but do you think you could add like wolf link in a seperate command i think that would be neat but i cant code so its just really a request

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว

      @@person3759 I hadn't considered wolf link! Are you thinking the breath of the wild version that follows you around or the twilight princess version where you turn into him?

    • @person3759
      @person3759 3 ปีที่แล้ว

      @@Howzieky either or would be cool im just so happy you replied just do whichever you want either would be really cool thanks for replying :) you actually made my day

  • @GeneralLiam0529
    @GeneralLiam0529 ปีที่แล้ว

    what's really cool is that your solution of teleporting mobs into the void to kill them is very similar to how ancient arrows are theorized to work. By teleporting an enemy with no destination.

  • @melvinwestgren4113
    @melvinwestgren4113 2 ปีที่แล้ว

    This guy has dedication. You're so underrated but very good quality videos

  • @peterz8238
    @peterz8238 2 ปีที่แล้ว

    GOOD JOB MAN, this is incredible

  • @storm1697
    @storm1697 3 ปีที่แล้ว

    Watched this video and immediatle subed afterwards(btw you deserve way mor views for this video)

  • @zacharychastain9730
    @zacharychastain9730 2 ปีที่แล้ว

    You are a very cool individual. I hope your channel grows

  • @fundeztroyer
    @fundeztroyer 3 ปีที่แล้ว

    Dang, I hope part three’s coming up soon. Keep it up!

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว

      Gotchu bb

    • @fundeztroyer
      @fundeztroyer 3 ปีที่แล้ว

      @@Howzieky wait, is it seriously coming?

  • @FabledBloom
    @FabledBloom 2 ปีที่แล้ว

    Hey! These are awesome! Found you off of grazzy's channel and heard you two were working together! Good luck gonna binge watch all your videos haha

  • @beautifulagonization
    @beautifulagonization 3 ปีที่แล้ว +2

    I subbed
    How are you sooo underrated?!
    You are now at 499 subs :)

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว +1

      Thanks for your support, glad to have you here!

    • @beautifulagonization
      @beautifulagonization 3 ปีที่แล้ว

      @@Howzieky np 🙃

  • @bennyk384
    @bennyk384 2 ปีที่แล้ว

    I can’t wait to see the small details :D

  • @alicemation
    @alicemation 2 ปีที่แล้ว

    thats so cool, it must’ve taken a ton of time on the particles and armour stand animation alone, this is so cool! good job!

  • @kywii6678
    @kywii6678 3 ปีที่แล้ว

    This is good stuff.
    I remember making things like a custom inventory system (like OOT) and a functionnal hookshot, I did stop playing Minecraft though, but I might get back to it...

  • @matiasruiz8695
    @matiasruiz8695 2 ปีที่แล้ว

    man, ur chanel is so underrated, u deserve a lot more subs

  • @moritz5911
    @moritz5911 3 ปีที่แล้ว

    Bro that is so fricking cool !! why so less views? i love that

  • @harpatar
    @harpatar 2 ปีที่แล้ว +1

    Man this is amazing, I hope your channel reaches far and you don’t fall victim to quantity over quality

  • @dailydoseoftastymemes7221
    @dailydoseoftastymemes7221 3 ปีที่แล้ว +1

    “If I show you this graph u should subscribe” yes

  • @minguezibai3509
    @minguezibai3509 4 ปีที่แล้ว +3

    Great job!! :D

  • @JinjaBen1
    @JinjaBen1 2 ปีที่แล้ว +1

    Keep up the great work 👍😁

  • @someguy_adam
    @someguy_adam 2 ปีที่แล้ว

    the aww man when the creeper got you at the end killed me lmao

  • @microwaveology2578
    @microwaveology2578 3 ปีที่แล้ว

    This is a great series! I would be glad if you continued this.

  • @ruvkyu
    @ruvkyu 3 ปีที่แล้ว +6

    This is actually INSANE!!!! PointCrow needs to see this!!! SO AMAZING!!!

  • @tinej.o.y.gam1n652
    @tinej.o.y.gam1n652 3 ปีที่แล้ว +1

    This is so cool

  • @itsarcaneplayz3959
    @itsarcaneplayz3959 2 ปีที่แล้ว +2

    You should do a collab with Grazzy he is making the entire botw map in minecraft. I think these commands would be very usefull for the map.

  • @nicbkat
    @nicbkat 3 ปีที่แล้ว

    This is actually so cool you deserve more subs

  • @nameunlisted1359
    @nameunlisted1359 3 ปีที่แล้ว

    This is so cool and needs to be seen by more people!

  • @fadran11
    @fadran11 3 ปีที่แล้ว +1

    This video has 0 dislikes.
    Respect.

  • @greasy_c00kies33
    @greasy_c00kies33 2 ปีที่แล้ว

    This mad lad is way too underrated

  • @newell1984
    @newell1984 2 ปีที่แล้ว

    this man is a pretty small channel but he still works very hard on his videos

  • @MythOfIcarus
    @MythOfIcarus 2 ปีที่แล้ว

    how tf has this not blown up yet, bro the youtube algorithm is doing you dirty

  • @WingCodex
    @WingCodex 3 ปีที่แล้ว

    you deserve why more subs then you have this is so amazing and cool

  • @soy1713
    @soy1713 3 ปีที่แล้ว +1

    Damn, this guy is so underrated

  • @Tr4ns1st0r
    @Tr4ns1st0r 3 ปีที่แล้ว

    This is gonna be amazing!

  • @GumballMachinery
    @GumballMachinery ปีที่แล้ว +1

    This is awesome! Just out of curiosity, I noticed multiple of the abilities use crouching as a detection method to activate, so how does the game know which ability to activate when a player crouches? Do they just all activate every time?

  • @earnyourmoney5586
    @earnyourmoney5586 3 ปีที่แล้ว +2

    Subscribed after looking this vid👍😀

  • @andresromuloalvarezsanchez2550
    @andresromuloalvarezsanchez2550 2 ปีที่แล้ว +1

    You're the best command creator ever 😃

  • @vebrown1982
    @vebrown1982 ปีที่แล้ว

    This is even better than amazing it's beyond words seriously!! I am subscribed now!! I can't wait to watch the rest and see what else you come up with!!
    Edit: this literally brought tears to my eyes. I feel like for myself BoTW was what got me through quarantine.... I have severe PTSD and struggle daily with depression so this game means a lot to me as it made an extremely hard time just a hard time. Thank you for taking so much time to take BoTW and put it into some where else.

  • @spencernaugle
    @spencernaugle 3 ปีที่แล้ว +2

    All right I didn't find you from Reddit or any other place that the comments are saying. I've been obsessed with the idea of implementing Breath of the Wild combat in Minecraft since the announcement of the Nether update. The update got me thinking about everything I love and hate about Minecraft, and top of the list was combat. I have no programming experience, so I wanted to pay somebody to create a mod for me but then the pandemic hit and I lost my job. Do you think you could implement tapping crouch to Z Target the nearest enemy and a Perry system? Which is what I consider the best part of breath of the wild combat.

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว +1

      The Z Target system is interesting, I'd be putting an arrow above the nearest monster in view. That part is easy. Detecting a quick crouch is easy. Actually forcing the play to look at the selected monster is doable, but likely to be choppy. I don't imagine it would feel good, not with the 20 ticks per second that I'm limited to. There's no way to tell for sure without seeing it in action though, so I might give it a shot some time.
      As for the parry system, that's a little different. In Breath of the Wild, you hold your shield and press A as you're about to be hit. What would be the trigger in this datapack? You can't detect the player holding their shield, so it can't be related to that. Maybe if they have a shield in their offhand and they crouch? Then maybe if they let go of crouch, they're invincible for a split second, so if they get hit during that time it's like they parried it. But what stops the player from spamming crouch for infinite invincibility? In Breath of the Wild, attacks and parries are based on animations. There are animations that immobilize the player and the monsters when they attack. And if you parry, you're stuck in that animation until it finishes. This way, you're punished for making bad decisions or using bad timing. In Minecraft, there are no animations. As soon as I click, I deal damage. I can't parry a zombie hitting me unless I just wait for them to walk close enough.
      So basically, I don't know how I'd trigger it and I don't know how I'd balance it.

  • @namiker2
    @namiker2 2 ปีที่แล้ว +1

    To make the pack more optimized you can use a tipped arrow that gives the luck effect becuse you can change the color of the arrow when changing nbt. You can also use a predicate to detect shield use. Lastly when detecting left click summon enemies around the player so you can be detected even when flicking the mouse.
    I know this commet is a bit late sorry.

  • @Iron0xiDE
    @Iron0xiDE 2 ปีที่แล้ว

    This man is a absolute legend

  • @linka711
    @linka711 3 ปีที่แล้ว +2

    Isn't daruuk's ability only triggered que blocking with a shield? Also I think daruuk's is breaking when urbosa's is activated, it would be great to have control on when they activate as the crouch button seems to be doing a ton and might lead to activating unwanted abilities when triggering others. You are doing a fantastic job! Keep it up & subbed!

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว +1

      Thanks for the feedback! In the video, Daruk was getting triggered by Urbosa. I had two lines of commands out of order, so it was like
      1. Summon lightning on Urbosa and every monster
      2. Move Urbosa away from the player
      Once I switched those two, the problem you mention went away. But it was after I'd already filmed that clip. Good eye, btw. As for the shield, you're correct, but I don't know of any better options. As I mention in the video, there's no way to detect holding up your shield. Plus, in Breath of the Wild, you can activate Daruk's Protection without even having a shield. So I need to have a button that allows the player to activate Daruk's Protection at any time, and the only solution I found is crouch. If you have any specific suggestions, I'm definitely all ears!

  • @robinwestrick2270
    @robinwestrick2270 2 ปีที่แล้ว

    hi, Corpse.
    i didn't realize you started doing minecraft!!
    best, friend!

  • @hezman2047
    @hezman2047 3 ปีที่แล้ว

    the raviolis gale u made is sick

  • @TheDow
    @TheDow 3 ปีที่แล้ว +4

    Fun fact luck arrows get you better loot while fishing

  • @atntfanpage4071
    @atntfanpage4071 3 ปีที่แล้ว

    I’m guessing next is Cryonis, Magnesis, Bombs, and Stasis? Nice vid btw

    • @Howzieky
      @Howzieky  3 ปีที่แล้ว

      Dang dude I'm editing pt 3 right now and you actually nailed the order that I wrote the script in