CALL TO ARMS: Unveiling the Best USA Units- Conquest Unit Review 2024
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- เผยแพร่เมื่อ 26 ส.ค. 2024
- Hello Ladies and Gentlemen and welcome to the 2024 USA unit review for the dynamic conquest in the video ill break down the units cost uses and weather I like said unit , I hope you find it useful .
#gatesofhellostfront #calltoarms
I think the idea they had going was that the US infantry basically outgunning every other factions by a significant margin in most respects including the first squad; made the developers feel it balanced having the tanks be a crawl to get through. It’s cool they have all the variants but it just makes so much empty space.
Stuff balance unleash the Pershing Haha
IMO the problem with US tree is the armor line, instead of going from weak to strong, it goes from good to murder machine, which means they cost a lot of tech to unlock
Yeah very heavy in research cost
@@SirJellyBean I hate it tbh, cause unlike USSR or Germany in basically forced to go all in on tanks early to not get fucked by scout cars (why did the AI even use them early), where as those 2 I can go for a mixed unit, it didn't help that US don't have lmgs untill late Inf, BAR slaps but I prefer belt fed lmgs
The M9 bazooka carries the second version of the rocket which actually does something like 100 mm of penetration, but you have to select it in the "ammo type" tab in the weapon menu to see it. In-game you can just bring a M1 bazooka team and an M9 bazooka team and aim at one of your tanks to see the difference in pen. The M7 AT rifle grenadiers with the Garand also have much higher pen than the Springfield version.
Thankyou for the info dude
the M21 mortar also has more rounds than the M4A1 carrier, I think
@@renyaoqin good tip dude
The problem with the Sherman is that it doesn't compare with the tanks it was designed against or the ones of its design year.
The Panzer IV and the T-34 were at the end of their development possibilities from 1945 onwards. Only the Sherman could not keep up a little longer as the Israeli M-50/ M-51 show.
true but the heavy Sherman variants with there thick and angled armour had better frontal protection than a tiger 1
US armored doctrine had Shermans as infantry support first, with dedicated anti-tank battalions running M10s and M18s. The 75 shermans were excellent multi-purpose vehicles with adequate armor for a frontline vehicle (they could and reportedly did bounce panther shells on occasion), effective HE shells, could pen most German vehicles depending on range and angle of attack. Shermans armed with 76mm guns could pen tigers from the front at range, and as Jelly said the jumbos had comparible amor to something like a tiger. Very versitile tanks, with a mediocre reputation in media because 1 book claimed they were deathtraps (even though they had the highest crew survivability of the war by FAR).
@@spicey4522 good points good Sir
Thank you sir!
Thanks darth
Thanks for this. I really havent enjoyed the US v Ger maps and units at all. This is good food for thought.
O why havnt you enjoyed them I'd be interested to hear your perspective.
@@SirJellyBean I dont mean to be a downer or too negative, but I genuinely havent enjoyed my Liberation conquests very much at all as opposed to the more vanilla ostfront engagements.
America seems pretty trooper heavy and while they do deal a lot of damage, no one on this earth can take a howitzer shell. The units are generally very expensive, squishy, and because of that, I havent been having much fun with them, if Im being completely honest. I havent gone too deep down the tank trees because they generally cost an arm and a leg to research and Im already fighting for my life as it is on normal difficulty.
I think I take the most umbrage with the maps in general. I mean theyre very detailed and high quality, definitely historic, but I dont like the layout to play in. There are many walls and obstructions everywhere in all these urban/bocage maps. Because of the environment, it feels more difficult to detect enemy emplacements/positions.
There are two mortars protected by a flak gun and an mg42? GG you. Whoops! But theres also a 75mm howitzer in a bush you didnt see! There goes half of your 400 manpower squad. Whoops! Didnt realize there was a firing angle from deep within the woods! That 4.7cm just claimed your 770-manpower 105mm howitzer because I guess the barrel is just peeking over the bocage! But you cant retaliate with your second cannon because a house is in the way. Your arty cant take the shot. Whoops, your manual arty shot collided with the side of a cafe and there goes the other half of your beleaguered squad!
I feel better for having vented that. Thats been my general experience in liberation conquest.
I get that Im not very good at this game apparently, but I generally enjoy the units and maps much much more in vanilla Ru vs Gr.
@@bertbargo7162 there all very fair points maybe we'll if you ever want to play a little coop try to get you more uses to the USA units I'd be happy to show you dude.
@@SirJellyBean Thatd be incredible! Id certainly be down to play some when you have free time!
thought bro did a cold war campaign by not seeing the title or watching it
Haha woops
In terms of game modes which have doctrines ( like skirmish) what is the best us doctrine?
I would say offensive doctrine
Don't know if conquest by itself is worth buying this DLC for 25$ for.
Well you get a new faction new campaign missions and 4 skirmish challenges
Only good tonk in US roster is M1Abrams
Lol haha I prefere the 105 sherman hhehe
@@SirJellyBean forgot that M4A3E2 (76) is the Jumbo. So yeah, that one is kinda good
@@AD_HDd it's a beast