Inkpot with Unreal Engine | Line-Tags and Swapping Character Images

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  • เผยแพร่เมื่อ 17 ธ.ค. 2024

ความคิดเห็น • 8

  • @wpwscience4027
    @wpwscience4027 10 วันที่ผ่านมา +2

    You'll never guess what I spent all night doing then got up this morning and saw that you made a tutorial to do...

  • @EmperorRage
    @EmperorRage 8 วันที่ผ่านมา +1

    This is great. I figured everything out and you've been super helpful. If I have any other questions, I'll shoot a comment.

  • @ramyfili1434
    @ramyfili1434 10 วันที่ผ่านมา +2

    Oh sick, what I got stuck on last weekend.

  • @EmperorRage
    @EmperorRage 5 วันที่ผ่านมา +1

    Hey bud, I had a question. Do you know a tutorial or a good way to transition from the end of a conversation to a new Instances/New Level or Return to the previous level? Ex. I go to have a conversation, I make my choices, and now I transition to the next stage.

    • @Michaels-CGI
      @Michaels-CGI  5 วันที่ผ่านมา +1

      @EmperorRage Does this depend on the choices? - Like only if specific choices were made; Inkpot tells unreal to do something?

    • @EmperorRage
      @EmperorRage 5 วันที่ผ่านมา +1

      @Michaels-CGI Yes, that would be good. For example, at the end of a dialogue you could be asked "Enter Forest or Go to the Lake?" And your decision will dictate which stage loads.

    • @Michaels-CGI
      @Michaels-CGI  5 วันที่ผ่านมา +1

      @EmperorRage Ok I'll make a tutorial for Inkpot external functions in unreal within a week or so.

    • @Michaels-CGI
      @Michaels-CGI  3 วันที่ผ่านมา +1

      th-cam.com/video/f15Sqv2ySPU/w-d-xo.html