It's awesome work Dude. I've recently made a decision to completely change my profession and start developing my first video game. Keep up the good work and stay positive!
Nice video, bro! I loved listening about your jorney in making your own game, and it also gives me inspiration to continue with mine. Big hug from Brazil BR
Awesome stuff dude! I'm fairly new to game dev, and have done a little bit of Godot, but recently I started getting back into it. I'm always looking for more Godot creators, so I'm glad I found your channel!
It's really good for the scale of your channel, but a few things you could use: -Try to get some game design notions. Either get a game designer onboard to help you or learn everything you'll need. I know I'm a bit biased because it's my field, but it's very important. -For your videos themselves, maybe don't show the camera when you're reading your script or record your lines without looking at it. A solution if it's too difficult with the length of the script could be to do mainly voiceover and do on-camera stuff only for a few lines. -It can be felt the pacing the video wasn't envisioned when writing the script. You'll get a feel for it fast enough, but in the meantime that's something left to improve. -Nearly forgot, but the editing is good in isolation, but lacks a bit on the consistency side. You should pick a direction to follow (speed & style) Good luck on your youtube game making journey!
To clarify on game design, it's not about getting ideas, it's about how you evaluate, apply, and tweak them. If you really need it, I'd be happy to take a look at your concept, any document you have, or your game for you, if I have a few hours.
ich würd dir empfehlen ein teleprompter oder sowas zu besorgen oder zumindest die kamera anders zu platzieren, damit du nicht so wegschaust beim reden. aber inhaltlich super video und ich hab abonniert :)
Hey 👋🏼 Danke und Willkommen! Ja ich bin auch noch mit vielen Dingen die mir so imNachhinein auffallen nicht zufrieden. Schaue mir das mal genauer an 🫶🏼
7:04 this is a very nice looking upgrade screen. I wonder if the game wouldn't look better if you threw more grime on everything and sort of forsaked some of the flat shading style... Also I will subscribe and wishlist your game if you fix your AIO placement so that the point where the hose connects to the radiator is above the CPU.
Thank you for your feedback! Well you don‘t have to subscribe or wishlist if you don’t want to :D Anyway, it is very common to criticize this point but actually this is not really the case here because the radiator loop has still the highest point in the system, so the loop will be primarily capturing the air and the temperature exchange in the cpu remains. Rotating the hose connections is no problem though but this approach is even more efficient. Gamers Nexus has made a good test video about this ;)
Thank you! Game development is my day to day job since I quit my job. But I've made a note of it for future videos talking more about how I actually work :)
Jeezas, I can't watch the video with all those jump animations :/ Text in header - right before the short description on steam have very unreadable text. This needs to be changed.
Thank you for your feedback! Maybe you mean the game title & logo? Yes it is very blurry, right? ^^ Don’t worry I have planned to change it in the next few weeks. I rushed into it to publish the steam page using the steam requirements.
Please change this logo asap, this is important from the day one when steam Page is visible. You need 3000/5000 wishlists to get good amount of sales at launch, other way the game will sink in the water with 50 other Daily releases.
I disagree, the jumping is quick but it bounces back and forth from the game to the creator. With much Game Dev that I watch I want to learn about the game but the person behind it. Keep it up! This production is quite high quality!
Excited to see you already have a steam page. Best of luck with the rest of development!
That's a lot of hours of work, and it shows in how good the game is! Good editing and pacing on the video. Good luck with your channel!
ive been watching your videos alot recently i wishlisted your game keep it up!
I really do like this art style of tower defense (I said it before but espailly the night part) having it shoot up and not being purely top down art
Great vid
Nice music, good editing
Also, u r really handsome :3
Best of luck!
Hello Foxid. I enjoy your videos. I'm from Germany as well and also developing a game in Godot. Your game is on my wishlist now. Keep going!
Danke 🤍
It's awesome work Dude. I've recently made a decision to completely change my profession and start developing my first video game. Keep up the good work and stay positive!
Best of luck mate!
Nice video, bro! I loved listening about your jorney in making your own game, and it also gives me inspiration to continue with mine. Big hug from Brazil BR
Awesome stuff dude! I'm fairly new to game dev, and have done a little bit of Godot, but recently I started getting back into it. I'm always looking for more Godot creators, so I'm glad I found your channel!
Welcome aboard! :)
It's really good for the scale of your channel, but a few things you could use:
-Try to get some game design notions. Either get a game designer onboard to help you or learn everything you'll need. I know I'm a bit biased because it's my field, but it's very important.
-For your videos themselves, maybe don't show the camera when you're reading your script or record your lines without looking at it. A solution if it's too difficult with the length of the script could be to do mainly voiceover and do on-camera stuff only for a few lines.
-It can be felt the pacing the video wasn't envisioned when writing the script. You'll get a feel for it fast enough, but in the meantime that's something left to improve.
-Nearly forgot, but the editing is good in isolation, but lacks a bit on the consistency side. You should pick a direction to follow (speed & style)
Good luck on your youtube game making journey!
To clarify on game design, it's not about getting ideas, it's about how you evaluate, apply, and tweak them. If you really need it, I'd be happy to take a look at your concept, any document you have, or your game for you, if I have a few hours.
Great video! Keep on posting :)
@1:07 lol I thought you were just walking with a teddy bear for a minute
ich würd dir empfehlen ein teleprompter oder sowas zu besorgen oder zumindest die kamera anders zu platzieren, damit du nicht so wegschaust beim reden. aber inhaltlich super video und ich hab abonniert :)
Hey 👋🏼 Danke und Willkommen! Ja ich bin auch noch mit vielen Dingen die mir so imNachhinein auffallen nicht zufrieden. Schaue mir das mal genauer an 🫶🏼
its look good
7:04 this is a very nice looking upgrade screen. I wonder if the game wouldn't look better if you threw more grime on everything and sort of forsaked some of the flat shading style...
Also I will subscribe and wishlist your game if you fix your AIO placement so that the point where the hose connects to the radiator is above the CPU.
Thank you for your feedback! Well you don‘t have to subscribe or wishlist if you don’t want to :D
Anyway, it is very common to criticize this point but actually this is not really the case here because the radiator loop has still the highest point in the system, so the loop will be primarily capturing the air and the temperature exchange in the cpu remains. Rotating the hose connections is no problem though but this approach is even more efficient. Gamers Nexus has made a good test video about this ;)
Also can you tell us more about your day to day job? And how do you squeeze in time for game development?
Thank you! Game development is my day to day job since I quit my job. But I've made a note of it for future videos talking more about how I actually work :)
Jeezas, I can't watch the video with all those jump animations :/
Text in header - right before the short description on steam have very unreadable text. This needs to be changed.
Thank you for your feedback! Maybe you mean the game title & logo? Yes it is very blurry, right? ^^
Don’t worry I have planned to change it in the next few weeks. I rushed into it to publish the steam page using the steam requirements.
Please change this logo asap, this is important from the day one when steam Page is visible. You need 3000/5000 wishlists to get good amount of sales at launch, other way the game will sink in the water with 50 other Daily releases.
I disagree, the jumping is quick but it bounces back and forth from the game to the creator. With much Game Dev that I watch I want to learn about the game but the person behind it. Keep it up! This production is quite high quality!