Banjo-Kazooie Nuts & Bolts - What Happened?

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  • เผยแพร่เมื่อ 18 ก.ย. 2020
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    Edited By: / gamingxperience
    Intro By: / 2snacks and / littlevmills
    #whathappened #rare #banjokazooie

ความคิดเห็น • 1.2K

  • @mikebarr2436
    @mikebarr2436 ปีที่แล้ว +464

    Dude. A remake that changes more and more the further into it you get with the characters becoming aware of that sounds SO cool and like a perfect fit for B&K.

  • @killsmaster7
    @killsmaster7 3 ปีที่แล้ว +1

    It’s honestly crazy that they didn’t realize the game was perfect for the Blast Corp ip.

  • @shadeknight6537
    @shadeknight6537 3 ปีที่แล้ว +977

    Rare struggling with Nuts & Bolts' artstyle is rather funny in hindsight given how amazing Crash and Spyro look in their remakes. Not to mention, Banjo and Kazooie's models in Smash.

  • @DPadGamer
    @DPadGamer 3 ปีที่แล้ว +851

    I still think that Tiptup the Turtle should have been the leading man for the nuts and bolts IP. Dude premiered in Donkey Kong Racing alongside banjo and is a literal turtle. He's not going to do anything else but you know he can do? Drive.

  • @GenerationWest
    @GenerationWest 3 ปีที่แล้ว +466

    When this was coming out, people were awaiting for another Rare title, since most people I knew loved Viva Pinyata (game and show). Once it did, the love started to dissipate when you had to build vehicles all the time.

  • @Wexter0083
    @Wexter0083 3 ปีที่แล้ว +609

    I think Rare's problem post-Nintendo (based on interviews of former Rare staffers) was that they saw Nintendo as a rival, but also a mentor. Nintendo would put them back on track if they felt Rare was getting too far off course, but also allowed them plenty of creative freedom to make the best games on the N64. That and Rare would get to see what Nintendo was cooking and would try to match or surpass the Big-N! Banjo-Kazooie being a case of them wanting to make a game better than Mario 64! But, Microsoft was not Nintendo. They did not give Rare a lot of creative leash to just make a new Killer Instinct, or Kameo while also when a Rare game was in development was not able to provide them with any guidance or creative directions for their vision or pull them back and get them on track when they were lost or just heading in the wrong direction. And the guidance they did give was to hit target demographics.

  • @songohan3321
    @songohan3321 3 ปีที่แล้ว +278

    The moment you mentioned Banjo-Tooie and the frame-rate drops, I swear I could hear my Nintendo (Don't ask how it still works) cry out in pain.

  • @STHUltra
    @STHUltra 3 ปีที่แล้ว +312

    Will you consider doing a Wha Happun on “Spider-Man: Turn off the Dark” the Broadway Show. I heard a lot happened on it and there was even injuries in the show.

  • @ErikAndrenZachrisson
    @ErikAndrenZachrisson 3 ปีที่แล้ว +391

    My six year old absolutely loves Nuts and Bolts. He has built over 300+ vehicles in it and has easily put 200+ hours into it. He still doesn't understand how to complete it but just uses it as a sandbox to build and drive different kinds of vehicles.

  • @Foxcheese
    @Foxcheese 3 ปีที่แล้ว +379

    I think the greatest crime committed by nuts and bolts is the opening in which it takes the piss out of collect-a-thon platforming games when in fact, thats what most of us wish it actually was...

  • @t-in-japan
    @t-in-japan 3 ปีที่แล้ว +378

    The one person in my group of friends who enjoyed Nuts 'n' Bolts, was the only one of us who never played any of the previous games....I don't know for sure what that means, but I feel it's important.

  • @lanciferian
    @lanciferian 3 ปีที่แล้ว +85

    One of the few What Happuns where they actually had the time and resources to make the game they wanted and people just didn't like it.

  • @theholydragoon5475
    @theholydragoon5475 3 ปีที่แล้ว +147

    This is potentially the least painful Wha Happun. I love Banjo-Kazooie and the way things turned out with Nuts & Bolts is tragic, but as for a Wha Happun video? Things were pretty tame as of things going wrong.

  • @S41tyPr3tz31
    @S41tyPr3tz31 3 ปีที่แล้ว +215

    Nuts & Bolts is actually a pretty fun game. Probably would've been accepted more if the series wasn't absent for 8 years, and was received like a Mario Sports title.

  • @CaptainEggcellent
    @CaptainEggcellent 3 ปีที่แล้ว +710

    This game was fun, but it really didn’t need to be a Banjo game.

  • @piperkolafa8985
    @piperkolafa8985 3 ปีที่แล้ว +221

    Been waiting for this one. Post-buyout Rare is an endlessly fascinating subject to me. Viva Pinata is also a legitimately good game, if a bit heavy on the micromanagement (at least you get that sword after getting the Dragonache).

  • @crossbones116
    @crossbones116 3 ปีที่แล้ว +463

    "Let's revive this dormant beloved franchise, and spend the entire opening shitting on how lame the previous entries were."

  • @nickkelley9139
    @nickkelley9139 3 ปีที่แล้ว +222

    "It's an inescapable fact of game development that sometimes gameplay features have to be dropped."

  • @Reynsoon
    @Reynsoon 3 ปีที่แล้ว +199

    So Banjo Cross Grunty would basically have been Banjo Kiwami?

  • @mirlegends
    @mirlegends 2 ปีที่แล้ว +65

    If they made this as a separate IP it really could have taken off as its own franchise. For the most part it was a really fun game and with a sequel or 2, it could have been moulded into something incredible. It should be a case study for having the right idea but the wrong setting.