Crymic's Trigger Happy Guide, Macros, Tokens and Traps! for FoundryVTT

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  • เผยแพร่เมื่อ 9 พ.ย. 2024
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ความคิดเห็น • 22

  • @chrisvelo2595
    @chrisvelo2595 3 ปีที่แล้ว

    Honestly this is an amazing video. Feels like a programming introduction mixed with a tutorial

  • @subatoistormborn5499
    @subatoistormborn5499 3 ปีที่แล้ว +1

    got them all thank you

  • @ssbmBlue42069
    @ssbmBlue42069 3 ปีที่แล้ว

    Is there a way to unlock doors that are not on the currently active scene? For example, clicking a switch that unlocks a door on the next floor of a building.

    • @Crymic
      @Crymic  3 ปีที่แล้ว

      Yes, you would have to reference that scene and then search or call directly to those door ids. Then update the scene with the new values.

  • @subatoistormborn5499
    @subatoistormborn5499 3 ปีที่แล้ว

    Thanks for your videos i'm attempting to make Gift of Alacrity and Mind Sliver but its harder than i thought. Its gotta be possible since i saw some of your advanced ones

    • @Crymic
      @Crymic  3 ปีที่แล้ว +1

      Gift of Alacrity and Mind Sliver are both possible. Perhaps if I got time this week, I can write it.

  • @subatoistormborn5499
    @subatoistormborn5499 3 ปีที่แล้ว

    Wow what a great video! I'm def gonna use this in my games. Do you have any video of games where these functions are used in play?

    • @Crymic
      @Crymic  3 ปีที่แล้ว +1

      Not at the moment. I just started streaming on my twitch channel yesterday. They had already encountered a bunch of traps the previous session, but wasn't recorded. I am they will stumble upon more in the future.

    • @subatoistormborn5499
      @subatoistormborn5499 3 ปีที่แล้ว

      @@Crymic hey also I use conditional visibility, do I need to change things so it uses that? The revealing images?

    • @Crymic
      @Crymic  3 ปีที่แล้ว

      @@subatoistormborn5499 I just use normal hidden which comes in default core. Players can't see it no matter what.

    • @subatoistormborn5499
      @subatoistormborn5499 3 ปีที่แล้ว

      @@Crymic awesome thank you! I watched your green flame blade macro demo, is that something I could get my hands on for one of my players?

    • @Crymic
      @Crymic  3 ปีที่แล้ว

      @@subatoistormborn5499 my patreon page www.patreon.com/crymic

  • @subatoistormborn5499
    @subatoistormborn5499 3 ปีที่แล้ว

    For some reason it isnt importing the DoTrapAttack when i grab the js from your Patreon. I have Macro editor module enabled, idk its wierd

    • @Crymic
      @Crymic  3 ปีที่แล้ว +1

      There was a recent bug fix in Midi-qol to prevent looping. This may fix your issue.

  • @TeapotSpouts
    @TeapotSpouts ปีที่แล้ว

    So far this type of trap seems to only work with 5e.

  • @subatoistormborn5499
    @subatoistormborn5499 3 ปีที่แล้ว

    I cant seem to import any of them. All i do is make a new macro and right click and import data right?

    • @Crymic
      @Crymic  3 ปีที่แล้ว

      You just copy and paste in the macros

  • @vampiregoat69
    @vampiregoat69 3 ปีที่แล้ว

    why is it no matter what video I follow I can NEVER get trigger happy to work this pisses me off it just comes up all red text in the journal and never ever works

    • @Crymic
      @Crymic  3 ปีที่แล้ว

      I noticed formatting in the document plays a huge role. Make sure to clean out any text that shouldn't be there if it was copy and pasted in.