Ghost Noriko, Passive Soldiers (Half-Life 2 Facts

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  • เผยแพร่เมื่อ 25 ส.ค. 2024

ความคิดเห็น • 188

  • @nuclearneon7534
    @nuclearneon7534 ปีที่แล้ว +652

    Those poor combine soldiers and stalkers in the citadel, having to work with that noise, it's a wonder that none of them just threw themselves over the edge

    • @DiggerDeeper01
      @DiggerDeeper01 ปีที่แล้ว

      Their trans human cyborg implants filter it out. It's an anti-rebel defense.

    • @arthurconanthebarbarian1288
      @arthurconanthebarbarian1288 ปีที่แล้ว +28

      Aw cmon i'd kill to work in there it's a bop

    • @SourceSpaghetti
      @SourceSpaghetti ปีที่แล้ว +38

      Don't worry, stalkers don't have ears.

    • @bennnoboyo5238
      @bennnoboyo5238 ปีที่แล้ว +16

      Soldiers do not think of such noises.

    • @CaveyMoth
      @CaveyMoth ปีที่แล้ว +6

      WHAT?! I CAN'T HEAR YOU!

  • @lucialambda
    @lucialambda ปีที่แล้ว +472

    i thought that entanglement was just ambience honestly, it's cool to see that it's like directional based music instead. but thanks for the clip context lol
    i LOVE learning new things about this game after all these years. thank you so much.

    • @bshap495
      @bshap495 ปีที่แล้ว +42

      It might be an example of diegetic music, meaning that the Citadel is actually creating that ambience.

    • @lucialambda
      @lucialambda ปีที่แล้ว +4

      @@bshap495 that's the word yeah lol

    • @unoriginalperson72
      @unoriginalperson72 ปีที่แล้ว +3

      The citadel has a lot of sound and power coming from it, so it isn't too far fetched for it to be making a really loud sound that can be heard from far away

  • @nx2528
    @nx2528 ปีที่แล้ว +204

    the Entanglement music has an interesting history. originally, only the 39 second version (HL2_song0.mp3) was in the game, in map d2_prison_05 (the moving walls in Nova Prospekt). but back during the 2013 Steampipe updates, the eight second Entanglement loop (HL2_ambient_1.wav) was added in an update to the Citadel, as you pointed out, restoring a previously cut music cue. this was implemented by a member of the community helping Valve out, and Valve liked the restoration so they kept it. prior to this, this .wav was only in the 2003 HL2 leak.

  • @staleshortcake9442
    @staleshortcake9442 ปีที่แล้ว +34

    5:18 kinda seems like Gordon's being held at gunpoint and forced to listen to breen

    • @Combine_Soldier.
      @Combine_Soldier. 6 หลายเดือนก่อน +2

      hey, if they're friendly, why not?

    • @davisdf3064
      @davisdf3064 4 หลายเดือนก่อน +1

      I actually love that, kinda like Breen gave him the chance to surrender

  • @Deagle195
    @Deagle195 ปีที่แล้ว +109

    The worst thing about these fact videos is that they end at some point, keep up the good work!

  • @WoodlandTrotter
    @WoodlandTrotter ปีที่แล้ว +31

    That part with entanglement being blasted was pretty funny

  • @MrElpizo
    @MrElpizo ปีที่แล้ว +52

    1:16 I love how silly idle body language looks in situations like this. "That's nice pod they got there, reeeeeeally interesting."

  • @128wk
    @128wk ปีที่แล้ว +25

    0:58 Scanner: I don't get paid enough for this shit

    • @monahikosliekos
      @monahikosliekos ปีที่แล้ว +3

      Yea it’s microphones must be blown out :(

  • @engiman7086
    @engiman7086 ปีที่แล้ว +23

    Funny thing is, the entanglement music is just a very low pitch + slowed down version of the wall moving sound where the combine walls move

  • @sstteev
    @sstteev ปีที่แล้ว +31

    That's some crazy crowbar echo at that Water Hazard floaty stuff

  • @The1NamelessMonster
    @The1NamelessMonster ปีที่แล้ว +97

    5:40 decompiled maps are not reliable, I recommend using the leaked map files from hl2 to investigate, and it was probably a visleafs issue, where the npcs thinf you are in a different room

    • @bpnbeckeroo
      @bpnbeckeroo 8 หลายเดือนก่อน

      i think that's what he meant, decompiled doesn't mean he decompiled the bsp, it just means it wasn't compiled.

    • @TheQuadraticAttenuator
      @TheQuadraticAttenuator 8 หลายเดือนก่อน

      @@bpnbeckerooWell, I'm not sure where you'd get valves uncompiled vmf's unless they were leaked like namelessmonster suggested, or they released them at some point.

    • @bpnbeckeroo
      @bpnbeckeroo 8 หลายเดือนก่อน

      @@TheQuadraticAttenuator half life 2's vmfs were leaked at one point. i know portal's was as well, not sure about any others. either way, decompiled maps are mostly fine except for a few optimisation brushes/entities missing.

  • @bishalgurung4356
    @bishalgurung4356 ปีที่แล้ว +7

    Meanwhile at the citadel core:
    Combine:This is fine.

  • @Ghosty6464
    @Ghosty6464 ปีที่แล้ว +43

    3:26 Assuming the black-fog on doors/windows is LOD: What if the Nova Prospekt wall was originally intended to be there, but map-designers later wanted the area to be more open? So rather than place LOD fog, they just had the existing object (the wall) appear under LOD means?

    • @impulse_76
      @impulse_76 ปีที่แล้ว +6

      Not likely, a much simpler explanation is the metal wall is much more discreet looking than a black one in that specific place.

    • @TheQuadraticAttenuator
      @TheQuadraticAttenuator 8 หลายเดือนก่อน

      I'm pretty sure it's a specific type of area portal for windows. It's used a lot when you return to c17 but they're mostly unnoticeable cause we all run the game at max settings with 500fps now lol

  • @teetree6661
    @teetree6661 ปีที่แล้ว +81

    The last one is really cool; almost feels like they intended for that to be an option, what with the rebel still shooting the soldier and then continuing on instead of their ragdoll bein scripted. I appreciate that detail as someone who like saving rando NPCs whenever possible.

    • @xBINARYGODx
      @xBINARYGODx ปีที่แล้ว +20

      more of an accident than planned - that ai is following its scripts/behavior, it just doesn't/can't if its dead.

  • @supersonicbros23
    @supersonicbros23 ปีที่แล้ว +41

    I'm gonna take a wild guess and say those specific combine are part of a special temp faction so you can walk in and watch the breencast without agroing them. Similar to how snipers aren't enemies to the crows on the roof until you reach the top floor, an ai_relationship probably flips.

    • @CombineWatermelon
      @CombineWatermelon ปีที่แล้ว +5

      "stop attacking so i can monologue!!!"

    • @The-Plaguefellow
      @The-Plaguefellow ปีที่แล้ว +5

      That honestly seems like something Breed would order the Overwatch to do.
      "Quit firing your weapons, the Rebels can't hear me over your racket!"
      "Uh, 10-4. All units cease fire."
      *City-17 falls silent*

    • @Combine_Soldier.
      @Combine_Soldier. 6 หลายเดือนก่อน +1

      or maybe we just don't get paid enough for doing this shit

  • @goofy--cracker-sucker
    @goofy--cracker-sucker ปีที่แล้ว +5

    5:33
    Freeman surrenders

  • @UnknownCleric2420
    @UnknownCleric2420 ปีที่แล้ว +13

    5:28 Weezer album cover

  • @EmptyMag
    @EmptyMag ปีที่แล้ว +32

    Glad to see more facts as time goes on, there's really no shortage of them is there?

  • @arthurconanthebarbarian1288
    @arthurconanthebarbarian1288 ปีที่แล้ว +14

    I've just noticed that vortigaunt ray at 5:13 has the same texture/effect as the ones in anti-mass spectrometer in HL1, but the color is different

    • @unoriginalperson72
      @unoriginalperson72 ปีที่แล้ว +3

      A lot of particles, sounds, and textures are reused in Half-life 2

  • @DaRealBruner
    @DaRealBruner ปีที่แล้ว +1

    7:11 the texture here if I recall is supposed to be an outlet, and the texture is present in the 2003 leak files.

  • @NovaDelta
    @NovaDelta ปีที่แล้ว +3

    1:00 lowered audio by 136 dB so it doesnt blast your viewers eardrums because the citadel is so damn loud

  • @kabanfriends5764
    @kabanfriends5764 ปีที่แล้ว +3

    1:01 yo this music is a banger

  • @Wadethewallaby2001
    @Wadethewallaby2001 ปีที่แล้ว +2

    7:08 i’ve seen that before I tried running on Garrys mod, but it still was a missing texture. Must’ve been a decal that was used previously, but was removed. They are actually two of them. I don’t remember the other missing texture.

  • @privatepessleneck
    @privatepessleneck ปีที่แล้ว +3

    4:20 that reminds me of something similar in halo 3, when you rescue sergeant Johnson in the first mission, if you have allies still with you, its only johnson and dead bodies, but no allies during the rescue will have alive prisoners who join you.

  • @neonwavee
    @neonwavee ปีที่แล้ว +2

    you can cancel any sound the gravity gun makes if you turn on/off your flashlight during anytime one of its sounds plays

  • @01RIE01
    @01RIE01 ปีที่แล้ว +4

    I had no idea about entanglement! So cool!

  • @cheesebusiness
    @cheesebusiness ปีที่แล้ว +2

    8:29 “…for some dumb sh- _stuff_” 😅

  • @StupidIdiotTheSecond
    @StupidIdiotTheSecond ปีที่แล้ว +1

    0:16 is really eerie 'cuz it gives off vibes of like some creature that's luring you in

  • @Qtoyghs
    @Qtoyghs ปีที่แล้ว +12

    1:00 is the simultaneously the dumbest and most clever joke I've laughed at in the past hour.

  • @Vlad.Tikhonov
    @Vlad.Tikhonov ปีที่แล้ว +1

    As with relistening to a favourite piece of classical music, this never gets old. Thank you!

  • @SneedFeedAndSeed
    @SneedFeedAndSeed ปีที่แล้ว +13

    I remember entanglement being one of the only songs saved as wav files in the hl2 leak.
    Also how much hours do you have in hl2?

    • @TheExperienceYT
      @TheExperienceYT ปีที่แล้ว +2

      Same with the citadel tram music, it just sounds different in terms of style

  • @armoredscout3773
    @armoredscout3773 ปีที่แล้ว +3

    Not that I have the means to go and check, but there are a few places in Xbox Half Life 2 that aren't textured properly as well, I remember finding some see-through walls in the Water Hazard chapter when I was goofing around and not rushing through the airboat segments where you're being chased by the chopper!

  • @GloriG_C17
    @GloriG_C17 7 หลายเดือนก่อน

    5:25 "Hold your fire! Dr.Breen is speaking."

  • @golarac6433
    @golarac6433 ปีที่แล้ว +7

    The first fact reminds me of when I played half life 2 for the first time as a kid, barely knowing English, I did not figure out that I'm supposed to flip the car with gravity gun. I thought I have to go somewhere and "turn on the power" or something to make the crane work. Makes sense, right ? I managed to get through this whole chapter on foot until the gunship battle. Then the guy would not open the gate for me. Sad

  • @racer927
    @racer927 ปีที่แล้ว +4

    Interesting how they just make them disappear in the first clip. I really don't think it would take that much (2004) resources to keep them in the map until you hit the level load. This is especially egregious considering Manhack Matt and Arlene get killed to reduce resource load in their respective levels among others.

  • @TABBYMUSIC
    @TABBYMUSIC ปีที่แล้ว +2

    I hope these hl2 facts videos never end. i like to watch these videos while i eat noodles

  • @Henry00
    @Henry00 ปีที่แล้ว +1

    My favorite series, I hope you continue to find more things! I can't wait!

  • @empty5013
    @empty5013 ปีที่แล้ว +1

    i always thought the entanglement loop was a distant alarm

  • @GingerNingerGames
    @GingerNingerGames 22 วันที่ผ่านมา

    I think I always moved the car myself, I never got the NPC to do it because I didn't even know there was any there to do it or that they could, going to have to try this now

  • @birkobird
    @birkobird ปีที่แล้ว +5

    wake up babe new half life facts video

  • @NovaDelta
    @NovaDelta ปีที่แล้ว +2

    Also, i dont remember if you covered that shadow casting cube where the van falls into the citadel in episode one. When you get out of the van and it falls, shine a flashlight onto where it was and youll see a shadow cube.

  • @elliot9634
    @elliot9634 ปีที่แล้ว +2

    i love every single one of these. thanks man.

  • @Blurns
    @Blurns ปีที่แล้ว +9

    7:16 Did you mean to say you can prematurely destroy the bridge, not the rockets?

    • @Pinsplash
      @Pinsplash  ปีที่แล้ว +19

      no, you actually blow up the combine rockets before they hit their target

    • @Blurns
      @Blurns ปีที่แล้ว +1

      @@Pinsplash Oh, I get what you mean now. The rockets are detonating at the same time/place because they're hitting where the bridge should be, and you're saying they're premature because they're not visibly hitting anything.

    • @skullzans
      @skullzans ปีที่แล้ว

      @@Blurns At first that was the case. Then the third-to and second-to last ones were obviously pre-detonated.

  • @Gulliblepikmin
    @Gulliblepikmin ปีที่แล้ว

    Interestingly, while playing through the SourceRuns Old Engine version of HL2, I noticed that the missing texture at 7:07 was missing completely absent, meaning that, the missing texture was probably caused by source engine updates, assuming it wasn't removed from the Sourceruns Old Engine version for whatever reason.

  • @Jenoxen
    @Jenoxen ปีที่แล้ว +5

    Is the missing texture one an actual missing texture? I've seen it a lot on gmod maps, A random 1x1HU square with missing texture in a random spot of a map

    • @gordon_freeman2542
      @gordon_freeman2542 ปีที่แล้ว

      It usually is rendered separate from the game which causes them to look crusty, The game texture is separate from an actual missing texture, You can delete the missing texture texture, But it renders one from a backup repository instead.

    • @avtomaticeskijrazdatcikgus2713
      @avtomaticeskijrazdatcikgus2713 ปีที่แล้ว +3

      Maybe it's a missing decal?

  • @mort_brain
    @mort_brain ปีที่แล้ว

    Thanks for your attention to detail.

  • @DavidEcclestonSmith
    @DavidEcclestonSmith ปีที่แล้ว +5

    *Guy whispering into George Bush's ear meme*
    "More floating things have been found"

    • @aarontheperson6867
      @aarontheperson6867 ปีที่แล้ว

      where were you when the second group of floating objects were found

  • @Satchel_Charge__
    @Satchel_Charge__ ปีที่แล้ว +2

    1:52 good pronunciation

  • @MindAtItsFinest
    @MindAtItsFinest ปีที่แล้ว

    When I was playing the game for the first time and I didn't understand I had to hit the car with the gravity gun i walked *on foot* to New Little Odessa and then i had to go back *on foot* to the docks to then realize what I had to do

  • @scantyer
    @scantyer ปีที่แล้ว +5

    2:28 i assume the chase and boss fight in the next maps isn't affected right?

    • @Sporeality
      @Sporeality ปีที่แล้ว +1

      If it does, i'm doing this on my next playthrough

    • @The-Plaguefellow
      @The-Plaguefellow ปีที่แล้ว +1

      It doesn't. Each of the Hunter-Choppers are separate entities, but they're treated as a single unit for narrative purposes.

  • @Wadethewallaby2001
    @Wadethewallaby2001 3 หลายเดือนก่อน +1

    4:35 I realized that if Alex doesn’t get to that room, you’re in and Alex is not there when the loads when you go to Kleiner at about two seconds when he finishes his speech, the game crashes this is possibly because the game is trying to get Alex‘s voice lines, but it seems like the game realizes it’s a Null. So the game crashes.

  • @thememester1190
    @thememester1190 ปีที่แล้ว +1

    It's funny that despite being nearly 20 years old. Half Life 2 is less buggy than a lot of modern AAA titles.

  • @tarabelle7716
    @tarabelle7716 ปีที่แล้ว

    Wow now I know why the first time I played it took forever for the airboat to get fixed. in each of my subsequent playthroughs I've thought "okay that was fast?"

  • @alexrva433
    @alexrva433 6 หลายเดือนก่อน

    5:26 goes hard

  • @icerod6672
    @icerod6672 ปีที่แล้ว +6

    holy i just finished a video

  • @pemo2676
    @pemo2676 ปีที่แล้ว

    the citadel sound is as if it's breathing. the electricity running through it, so insanely powerful, and pulsating like a circulatory system - the "body" metaphor for the combine and earth grows with this! gordon and the resistance really are an infection to it

  • @rainetolentino4336
    @rainetolentino4336 ปีที่แล้ว +1

    At first part, i thought that the LOD thing is a bug, but i realized it is an optimization for gameplay. So far you can still see these on Gmod and can be disabled by addons to enhance visual gameplay

    • @staryoshi06
      @staryoshi06 ปีที่แล้ว +1

      Nothing that you could see at that distance is worth the performance decrease.

  • @corvetaumbr2410
    @corvetaumbr2410 ปีที่แล้ว

    The year will be 2104 and this man will still be finding new odd half life 2 facts

    • @olegmoki
      @olegmoki ปีที่แล้ว +4

      It will be like "I've found out the bug that allows to get a grenade at the very end of the game via spawning a chicken, in 2056. So if you throw a grenade at a specific corner on a last map when you blowing up the breen's shields, one of the pixels of a shield will be incorrect. Do whatever you want with this information"

  • @vtresa
    @vtresa ปีที่แล้ว

    5:25 combines can listen lol

  • @Helperbot-2000
    @Helperbot-2000 ปีที่แล้ว

    I suspect the grenades are counted like the other weapons as both a weapon and as ammo, when you pick up a grenade the grenade acts like any other weapon and gives you the grenade weapon and a grenade ammo, like picking up a pistol gives you a pistol and some ammo, and it allows you to refil ammo by picking up another pistol, so the grenades refill your grenade ammo, and when you run out you still keep your grenade weapon, it just lacks its grenade ammo.

  • @craftmaster343
    @craftmaster343 ปีที่แล้ว

    In the hallway to kleiners lab at the red letter day load zone the secrete wall door entrance gets bricked up after the load

  • @letsgame9740
    @letsgame9740 ปีที่แล้ว

    5:29 no no that’s what they call a firing line

  • @migueeeelet
    @migueeeelet ปีที่แล้ว +1

    7:13 that's a decal to be specific

  • @AlexSaysHi2013
    @AlexSaysHi2013 ปีที่แล้ว

    Subbed, actually giving a reason helped!

  • @surpriseeggsandtoyreviews
    @surpriseeggsandtoyreviews ปีที่แล้ว +4

    I thought entanglement also played in d2 prison 05

  • @extrovertdude4271
    @extrovertdude4271 ปีที่แล้ว

    Speaking of missing textures in 7:13 , theres also one in Route Kanal where you have to dodge a steam coming from the pipe, just near the next area

  • @manformerlypigbukkit
    @manformerlypigbukkit ปีที่แล้ว +3

    3:30 I’m new to Hammer, how could I go about doing this to optimize my maps lol

    • @unoriginalperson72
      @unoriginalperson72 ปีที่แล้ว

      Just put a black texture that fades away when you get closer and unload the objects in the room until you get close is what I'd say

    • @monahikosliekos
      @monahikosliekos ปีที่แล้ว

      @@unoriginalperson72 What entity are you referring to? I’m pretty sure if it doesn’t involve area portals it won’t generate visleafs.

    • @apchistuz
      @apchistuz หลายเดือนก่อน

      Areaportal window

  • @gman_4815
    @gman_4815 ปีที่แล้ว +2

    6:16 tazik29 have a good video about it.

  • @impulse_76
    @impulse_76 ปีที่แล้ว

    There's another tiny missing texture (decal) in c17_13, right above the exit to the street at the start.

  • @MrIncogwastaken
    @MrIncogwastaken ปีที่แล้ว +2

    0:47 I've never thought about it until now but is that a civil protection siren?

  • @MegaZeta
    @MegaZeta ปีที่แล้ว

    tfw more floating things have been found

  • @goddhoward7453
    @goddhoward7453 ปีที่แล้ว +1

    Honestly? A horror map based on entanglement, and how loud it is would be awesome.

  • @toprocket8556
    @toprocket8556 ปีที่แล้ว

    On the Xbox 360 orange box that’s how I got rid of the hunter chopper I also thought that’s what you had to do

  • @mwitt8128
    @mwitt8128 ปีที่แล้ว

    19 year old game and there's still something to be found

  • @CaveyMoth
    @CaveyMoth ปีที่แล้ว

    How long does your channel usually last?

  • @Zedorfska
    @Zedorfska ปีที่แล้ว

    Love these

  • @rigelstarz6032
    @rigelstarz6032 ปีที่แล้ว

    in my half life 2 episode 2
    more than 15 things are missing texture
    Including the runner zombies
    or is it called a gonome

  • @tatapnhob
    @tatapnhob ปีที่แล้ว

    5:28 weezer

  • @mi1t4nk
    @mi1t4nk ปีที่แล้ว

    you make me think of dedicated fans (just finished watching ceiling catapult by msushi its insane how long a game can be played for) side note I wish half life 2 worked in gmod :'(

  • @Klonoa1488
    @Klonoa1488 ปีที่แล้ว +1

    If you crouch, uncrouch and then quickly crouch again, you can get your camera higher when crouching.

  • @stenerquesten7249
    @stenerquesten7249 ปีที่แล้ว

    out of your friends which are you?
    Truck freak
    Crazy ass
    1:00
    The fighter

  • @eddiewalpole
    @eddiewalpole ปีที่แล้ว

    What a shoddy work, hope Valve will patch all that out!

  • @LordZordid
    @LordZordid ปีที่แล้ว +2

    Some call them facts. Developers calls them features.

  • @seaI.
    @seaI. 10 หลายเดือนก่อน

    2:48 - 2:53 Why is it so rhythmic...

  • @miku
    @miku ปีที่แล้ว

    2:53 wait... that wasn't the intended way to play???!?!?

  • @BOOHBAH
    @BOOHBAH ปีที่แล้ว

    not sure if you've covered this before but there is a visible missing texture on one of the background maps

  • @CoolSs
    @CoolSs ปีที่แล้ว +1

    5:26 ok , this is cool . it look like you are surrendering .

  • @DomkriLambda
    @DomkriLambda ปีที่แล้ว +1

    Can someone explain what's goin on with this all stuff about terminating channel?

  • @wadmodderschalton5763
    @wadmodderschalton5763 ปีที่แล้ว +1

    What's the name of the missing texture in the developer console?

  • @zeniththetoaster9712
    @zeniththetoaster9712 ปีที่แล้ว

    I thought that 2:28 was what you were supposed to do

  • @combineadvisor572
    @combineadvisor572 ปีที่แล้ว

    does the entanglement song play in Follow Freeman?

  • @MyScorpion42
    @MyScorpion42 ปีที่แล้ว +2

    but what is the filename of the missing texture???

  • @WinterGamesYT
    @WinterGamesYT 13 วันที่ผ่านมา

    7:13 are you sure you have counter strike: source installed bro?

  • @Pacca64
    @Pacca64 ปีที่แล้ว

    Do we have a filepath for that missing texture? Looks like it might be an old decal

    • @impulse_76
      @impulse_76 ปีที่แล้ว +2

      Yes we have, it's "decalmetalfirehydrant001a"

  • @trentlitteral6802
    @trentlitteral6802 ปีที่แล้ว

    Will you make a facts video on the half life 2 leak that just came out?

  • @Deutscher.Kameramann
    @Deutscher.Kameramann ปีที่แล้ว

    if u hit the woman with an rpg and noclip(impulse 101 command) in highway 17 she will make random animations

  • @MoyaHoney
    @MoyaHoney ปีที่แล้ว

    Does the Tickrate effect the timing of Portal 2's dynamic music?

  • @elecman748
    @elecman748 ปีที่แล้ว

    7:16 literally unplayable

  • @keegansayshi2479
    @keegansayshi2479 ปีที่แล้ว

    How do you command allies to go places!?

  • @shrub8644
    @shrub8644 ปีที่แล้ว

    What happens if you destroy the helicopter early? Does it respawn when you go to the next map?