Which Half-Life 2 Facts work in Garry's Mod?

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  • เผยแพร่เมื่อ 7 มิ.ย. 2024
  • 0:00 Explanation for why you would watch this video (skip if you watch videos for no reason)
    0:33 Protection from a train
    1:13 How the game prevents you from blocking the crane
    1:55 Looking at friendly NPCs makes you reload faster
    2:23 SMG-wielding NPCs leave a variable amount of ammo in the gun on death
    2:38 Receiving health after dying makes you a flying zombie
    3:16 Props get stuck in their "about to explode" state
    3:43 Crazy Harpoon
    3:58 Free floating energy balls have weird collisions
    4:22 Alyx typing on an invisible computer in the car
    4:59 Cheat codes
    5:22 Crossbow shots go through Alyx on only a single level
    5:30 Crossbow shots get frozen by pickups
    5:37 Fire rpg then enter vehicle
    5:52 Blinky menu logos
    6:00 Floating turrets
    6:14 110 FOV is bad
    6:34 Background maps
    6:47 Secret tram ride
    7:09 Getting pulled out of a vehicle by a barnacle
    7:22 If you enter a vehicle when leaving a ladder, you teleport back to the ladder when you leave the vehicle
    8:04 Jumping on a hunter flechette
  • เกม

ความคิดเห็น • 420

  • @muratsmg62
    @muratsmg62 ปีที่แล้ว +2303

    The reason why Alyx can't get in the Muscle Car it's because she's missing EP2 animations, There are mods that can fix the missing Episodic animations but will also break HL2 Animations so there are weird stuff that can happen

    • @victory7207
      @victory7207 ปีที่แล้ว +104

      this can be also fixed if you extract the ep2 vpk files and put them directly into addons folder

    • @stormdesertstrike
      @stormdesertstrike ปีที่แล้ว +25

      @@victory7207 So the default npcs will not be affected?

    • @jakedill1304
      @jakedill1304 ปีที่แล้ว +59

      Yhea you just cant have both mounted, if you wanna play ep1 dismount everything but ep1 if you wanna play ep2, dismount everything and then mount ep2 first, and then ep1... and apply the model fix addon for each respectively. for HL2 just mount HL2...

    • @Splarkszter
      @Splarkszter ปีที่แล้ว +39

      @@jakedill1304 and this is what we all callllll.........*insert ghasp.wav *............... SOURCE SPAGUETTI!!! *insert public_cheering_and_clapping.mp3(someone lost the .wav) plus that generic prize win music *

    • @lorenzzzoo
      @lorenzzzoo ปีที่แล้ว +9

      “I guess you should go with Alyx…”

  • @Luckychew
    @Luckychew ปีที่แล้ว +403

    the crane has had enough

    • @Providence..
      @Providence.. ปีที่แล้ว +31

      The crane said "it's morbin' time!"

    • @catubz
      @catubz ปีที่แล้ว +18

      please stop

    • @kamikazer6484
      @kamikazer6484 ปีที่แล้ว +24

      *ssoorrrryy ddoocc*

    • @owenkegg5608
      @owenkegg5608 ปีที่แล้ว +20

      I loved the part where the crane said "its cranin time" and craned all over the floor.

    • @Luckychew
      @Luckychew ปีที่แล้ว +4

      @@owenkegg5608 truly the all time

  • @Pacca64
    @Pacca64 ปีที่แล้ว +527

    GMOD actually has extensive support for Half Life Source, so it's no surprise the train functionality for the object on the elevator is restored. Really cool though!

    • @Margen67
      @Margen67 ปีที่แล้ว +8

      Buizel and Floatzel need HUGS

    • @Pacca64
      @Pacca64 ปีที่แล้ว +4

      @@Margen67

    • @Xetarine
      @Xetarine ปีที่แล้ว +2

      Makes sense considering it was based off that game originally, iirc

    • @spimbles
      @spimbles ปีที่แล้ว

      ya dont say?

    • @JoBot__
      @JoBot__ ปีที่แล้ว +15

      @@Xetarine No, GMod was in fact based on Half-Life 2, not Half-Life Source.

  • @KiwifruitDev
    @KiwifruitDev ปีที่แล้ว +899

    I always use that instant explosive bug to troll players in gmod, I hope it never gets patched.

    • @KiwifruitDev
      @KiwifruitDev ปีที่แล้ว +33

      Also applies to gas canisters

    • @thebirdyfromnowhere
      @thebirdyfromnowhere ปีที่แล้ว +94

      @@KiwifruitDev really just about anything that explodes if you throw it, have you tried welding them to something to create landmines?

    • @JustPlayerDE
      @JustPlayerDE ปีที่แล้ว +8

      it also works on other players

    • @cappo1178
      @cappo1178 ปีที่แล้ว +5

      So based

    • @TinyDeskEngineer
      @TinyDeskEngineer ปีที่แล้ว +1

      @@thebirdyfromnowhere Does freezing the prop with the physgun not suffice for that?

  • @adlertolentino8256
    @adlertolentino8256 ปีที่แล้ว +584

    Since Gmod is only designed for sandbox purposes, most features from HL2 are kind of edited for Gmod, Not only those, but when trying to play all of the Half-Life 2 campaigns in Gmod, you might notice missing animations, some of the other ones are scripts, sounds, function and so on. I bet people tried opening VPK files on Half-Life 2 file directory and copy all of the important files here, so it should work. Apparently, there are add-ons that can fix these, but not all.

    • @Eira_
      @Eira_ ปีที่แล้ว +20

      you also can't ABH in gmod for some reason even though it's a sandbox game and there's not really any reason to patch out something like that

    • @chiefhydropolis
      @chiefhydropolis ปีที่แล้ว +27

      @@Eira_ trouble in terrorist town but everyone is bhopping

    • @ItsYee64
      @ItsYee64 ปีที่แล้ว +9

      @@Eira_ I found an add-on that unfixes that

    • @user-sv6hv6ym1d
      @user-sv6hv6ym1d ปีที่แล้ว +5

      I heard about balancing changes - in GMod, some weapons may have different damage than in HL2.

    • @TML233
      @TML233 ปีที่แล้ว +7

      @@Eira_ Old versions (around 2019 I suppose) can still ABH. Maybe a recent update changed sandbox movement.

  • @Nico_Nilla
    @Nico_Nilla ปีที่แล้ว +295

    If someone can use the "out of body" thing to float through a level undetected it could be a cool speedrun idea.
    Half life Spirit %

    • @Gmodfan750
      @Gmodfan750 ปีที่แล้ว +40

      You wouldn't be able to beat the game, No triggers work (I think.)

    • @aiden_obj
      @aiden_obj ปีที่แล้ว +26

      Brings a whole new meaning to “half life”. More like half alive

    • @Greencop_4932
      @Greencop_4932 4 หลายเดือนก่อน +1

      Half-Life Soul

    • @jacktheonion5052
      @jacktheonion5052 4 หลายเดือนก่อน

      @@Gmodfan750 I think I've seen it used in a speedrun, but they had to touch a barnacle to be removed from that state before they could activate triggers.

    • @JustAHat
      @JustAHat 10 วันที่ผ่านมา

      @@jacktheonion5052 you're thinking of yesclip, which is completely different

  • @bluewave1685
    @bluewave1685 ปีที่แล้ว +519

    2:33 You can change the difficulty by typing ‘skill 1’, ‘skill 2’, or ‘skill 3’ in the console. Works just the same as Half Life 2

    • @Pinsplash
      @Pinsplash  ปีที่แล้ว +122

      didn't work for me :p

    • @scantyer
      @scantyer ปีที่แล้ว +496

      Skill 3 issue

    • @Klonoa1488
      @Klonoa1488 ปีที่แล้ว +73

      @@scantyer *SKILL 4 UNLOCKED*

    • @ketaminepoptarts
      @ketaminepoptarts ปีที่แล้ว +42

      @@Klonoa1488 everybodys gangsta until someone puts in skill 5

    • @tristenarctician6910
      @tristenarctician6910 ปีที่แล้ว

      Skill 6 will delete the game when you die

  • @ihatehandlestheyareannoying
    @ihatehandlestheyareannoying ปีที่แล้ว +177

    You still can get a crossbow bolt in a "stuck" state, its just not with pickups anymore. In gm_boreas (an excellent map on the workshop go check it out) there are two garage doors that, when closed, can hold crossbow bolts. I'm not sure whether it is the model, or specific to those doors, but it can still happen. Its just in rare, specific areas now, instead of being possible anywhere.

  • @bfditacotism
    @bfditacotism ปีที่แล้ว +108

    7:21 imagine if that happened to someone back in 2004 then they got really confused why it just teleported them back and didnt load the next level

    • @klukva3296
      @klukva3296 ปีที่แล้ว +5

      lol i thought about that too

    • @audiovisualcringe
      @audiovisualcringe ปีที่แล้ว +9

      and now they have to beat the whole level without the boat 😐

    • @isabellegrimes9366
      @isabellegrimes9366 ปีที่แล้ว +4

      I had that happen once a few years ago. Felt vindicated seeing it here lol

    • @lukkkasz323
      @lukkkasz323 ปีที่แล้ว +2

      It did happen to me. I'm not sure if I remember the ladder teleport, but I definitely remember not triggering the changelevel.

  • @pangaming124
    @pangaming124 ปีที่แล้ว +16

    1:46 crane is angry

  • @anantasilna1480
    @anantasilna1480 ปีที่แล้ว +36

    3:03 if you download the original hl2 player model(untextured gordon)it has no ragdolls and you can do the thing witout getting healed so every time you die yo can still move

    • @funotoppuu
      @funotoppuu ปีที่แล้ว

      It will be like.. The Undead Freeman! with "I will kill you even if I dead!"

  • @MilesHadley
    @MilesHadley ปีที่แล้ว +74

    Absolutely fascinating knowledge regarding the disembodied player entity, I'll be keeping an eye out if anything interesting regarding this is discovered, such as being able to activate triggers for unique results, etc.

  • @legoer3738
    @legoer3738 ปีที่แล้ว +76

    You can actually make a mine with the explosive barrel bug by welding it to another object while its buged.

  • @Dragonlovermaniak
    @Dragonlovermaniak ปีที่แล้ว +3

    I like your dry humor. (Making jokes without laughing and being serious but still being funny.)

  • @orionbarnes1733
    @orionbarnes1733 ปีที่แล้ว +7

    3:12 Barney is now hiding in the corner knowing the Cat is out of the bag and apparently can move around as a ghost.

  • @dithercat
    @dithercat ปีที่แล้ว +51

    the player entity continuing to move after death has been a thing for many years, i remember playing with it a little
    iirc if the clientside ragdoll gets removed (eg by cleaning up the server) then the camera will follow the player entity instead, though that might have been patched these days

    • @tuxedo1557
      @tuxedo1557 ปีที่แล้ว +7

      it was unfortunately

  • @jumbojoshfrombanban
    @jumbojoshfrombanban ปีที่แล้ว +14

    7:01 This happens to the Portal 2 elevator type panels too, for some reason

  • @ThankYouForComing
    @ThankYouForComing ปีที่แล้ว +10

    The fact that you can run most HL2 stuff in Gmod was awesome. In the old days I would load into HL2 maps inside Gmod then use the Funbox to spawn in crazy entities or weapons like the nuke pistol (I forget the name but it would shoot down a huge rainbow and explode the entire screen). The HL2 game at the time was working almost the same as if you played it vanilla and you can go through loading triggers etc and continue on through the game from map to map. This was over 10 years ago so I'm not sure if it still works the same way. I got near the end of the game and spawned in a bunch of Alyx's which broke everything. Good times.

  • @Qsie
    @Qsie ปีที่แล้ว +5

    5:52 Ah yes. Logo dot PNG.

  • @TrustyGun2
    @TrustyGun2 ปีที่แล้ว +26

    6:48 the hud is probably because of hl:source, isn't it?

  • @PitLord777
    @PitLord777 ปีที่แล้ว +85

    In GMod, Rebels with RPGs don't have lasers to guide their rockets. I think some addon maps enable the lasers but I'm not really sure.
    GMod Combine Soldiers are also spawned without a squad so battling them in a custom GMod map will have them all firing at you. They also seem to prioritize higher-value targets (usually the player) which will lead to them completely ignoring the shotgun-wielding Rebel right next to them.

    • @christiancinnabars1402
      @christiancinnabars1402 ปีที่แล้ว +18

      They fixed the combine soldiers not having squads recently(at least the ones spawned from the spawnmenu). Now, most combine units that are spawned will be put into the squad "overwatch."
      Additionally, resistance members are put into the squad "resistance," antlions are put into the squad "antlions," and headcrabs + zombies are put into the squad "zombies."
      Interestingly, poison zombies and headcrabs have their own squad, "poison," and Father Grigori, Dr Breen, Dr Kleiner, Eli, Mossman, and Dog aren't given any squads despite it being pretty clear which faction most of then lean towards.

    • @Templarfreak
      @Templarfreak ปีที่แล้ว +21

      @@christiancinnabars1402 for the last ones, there is likely not much of a reason to put any of them but Grigori in a squad, and even Grigori is a bit iffy. those squads internally are not really meant for determining faction but for NPCs to coordinated and communicate with each other, and things along those lines. they are mainly for Combine, as Soldiers use squads to determine what kinds of tactics to use based on how many soldiers are in their squad, where everybody is, and what the terrain is like.
      for example, squad behavior is what determines if a shotgunner should try to flank you or not, or whether they should throw grenades to flush you out. they will also tell the rest of their squad where you are if everybody has lost LOS and then one soldier manages to find you. they will also coordinate their fire, making sure at least one soldier is always firing at you, giving the others time to reload.

    • @funotoppuu
      @funotoppuu ปีที่แล้ว

      Meanwhile, me: *waiting for the combines from the spawn menu to hold weapons* Really, I'm not even asking you to shoot me or use tactics instead of standing in one place, just please take a real weapon!

  • @da_person
    @da_person ปีที่แล้ว +16

    6:00 fun fact:If you bring turrets from the previous rooms all the way to this one some will be hostile to mossmen and Eli and are completely capable of killing them so save a lot when doing this so if it happens you can go back

    • @ASlickNamedPimpback
      @ASlickNamedPimpback ปีที่แล้ว +1

      why would you do that though

    • @da_person
      @da_person ปีที่แล้ว +4

      @@ASlickNamedPimpback why wouldn't you

    • @richardmatthews2598
      @richardmatthews2598 ปีที่แล้ว

      ent_fire npc_turret_floor addoutput "SpawnFlags 512" That should fix it.

  • @KylerFlame
    @KylerFlame ปีที่แล้ว +2

    A lot of this is due to the Gmod devs fixing things that Valve won't.

  • @owenkegg5608
    @owenkegg5608 ปีที่แล้ว +2

    3:13
    I still get nightmares about that cat

  • @meloncat1997
    @meloncat1997 ปีที่แล้ว +12

    Never in my life I heard anyone say, "H U D" like that. Great video as always, jokes aside.

  • @greedygentleman
    @greedygentleman ปีที่แล้ว +1

    I'm so glad you made this video I have been wondering if all the stuff from half life work in Gmod ever since you made your first facts video and i don't currently have a way to test it so thank you and love you vids😁

  • @voxel5806
    @voxel5806 ปีที่แล้ว +2

    This is honestly one of my favorite channels and i barely know why

  • @irfman87
    @irfman87 ปีที่แล้ว +2

    Crane: Am I A Joke To You?

  • @jahcob11
    @jahcob11 ปีที่แล้ว +8

    i love the captions @1:52

  • @danielbedrossian5986
    @danielbedrossian5986 ปีที่แล้ว +5

    Oh cool, Gmod Alyx goes Flintstons-style.
    Interesting, in HL2 DM there was a deathrun map withe a HL1 rideable vehicle 'lift' slab.
    And if I remeber correctly Airboats weren't enterable if you shot a rocket.

  • @SU76M
    @SU76M ปีที่แล้ว +12

    4:57
    "Gordon! Help me Gordon, I'm stuck!
    ...w-what are you doing, step-Gordon?"

  • @rufusthehunalprophet6648
    @rufusthehunalprophet6648 ปีที่แล้ว +10

    When I was playing hl2 and using the powerful harpoon to kill antlion, it made 20 ragdolls in an explosion instead of one when I killed it. This happened in the area where you get the harpoon

  • @PaleaPablo
    @PaleaPablo ปีที่แล้ว +11

    2:40 I used to accidentally abuse this during round resets on deathrun. Would let you essentially noclip to the end of the map, or activate all the death traps if you wish

  • @TinyDeskEngineer
    @TinyDeskEngineer ปีที่แล้ว +8

    I think the reason the barnacle'd airboat glitch doesn't involve graphical bugs with the flashlight is because the projected texture limit (which includes the flashlight since ep1) was increased to 9 in Garry's Mod, from the original limit of 1.

  • @MarkusNemesis
    @MarkusNemesis ปีที่แล้ว +9

    In gmod, you can pin yourself to a doorway with the crossbow by standing in a doorway, aiming up, jumping, shooting, and using the 'kill' command bound to a hotkey.

  • @thg1nrediar
    @thg1nrediar ปีที่แล้ว

    Good facts and vid bro keep up

  • @cumboi69
    @cumboi69 ปีที่แล้ว +5

    0:23
    *MOST*

  • @wirgocraft3956
    @wirgocraft3956 ปีที่แล้ว +6

    So in gmod crossbow bolts can be stoped with the collapsible elevator doors when they open te bolt will resume its path, you can also slow them down by shooting them at a slam from the top.

  • @Bumbassery
    @Bumbassery ปีที่แล้ว +1

    Neat video, I just can’t get over that this guy sounds like sciencephile the ai but with a proper voice

  • @Walternity
    @Walternity ปีที่แล้ว +5

    Alyx can actually enter the car in EP2 if you put the appropriate model/animation files and scene files into gmod's directory from EP2. It seems like all of the episode 1-2 AI changes can be added into gmod with the correct files including the Vortigaunt's AOE attack for antlions. The only exception is Alyx's zombie hand-to-hand combat, even if you have all the scene files installed and the correct animations for both alyx and zombies there is no way to have Alyx do her cool takedown animations in gmod, she DOES however gain the ability to duck underneath zombie swipes.

  • @crypticrunner1200
    @crypticrunner1200 ปีที่แล้ว +17

    i've noticed that in GMOD, jumping while sprinting feels faster than other Source games, could anyone fact-check that?

    • @bolthesnaphakker
      @bolthesnaphakker ปีที่แล้ว +17

      Gmod player is faster and has different physics

  • @tech34756
    @tech34756 ปีที่แล้ว +14

    IIRC allot of Ep1/2 stuff is broken in GMod (missing code/assets?), at least the last time I tried to play through EP1 in Gmod it was impossible to get through without cheating and I know EP2 has issues (e.g. launching the rocket).

  • @suser7
    @suser7 ปีที่แล้ว +7

    4:01 You can get the same "energy ball" in Garry's mod, its basically the R2 thing (i forgot everything about how it was called) and when you right click to a wall and fire the second ammo of the R2 you can pick up the orb and it will transform into one of those "energy balls", i hope you know what i mean, just shot a R2 second ammo between two walls so they keep bouncing off eachother and grab the orb with gravity gun. there you have it
    the orb is also faster and debounces faster

    • @suser7
      @suser7 ปีที่แล้ว

      @@akurvaanyadat that's what i meant

    • @gman_4815
      @gman_4815 11 หลายเดือนก่อน +1

      Ar2, man

  • @MuteObserver
    @MuteObserver ปีที่แล้ว +2

    Cheers for the new video :)

  • @scantyer
    @scantyer ปีที่แล้ว +16

    I honestly would love more gmod stuff if you could do it

  • @simon-ricardokuhn1713
    @simon-ricardokuhn1713 ปีที่แล้ว +6

    Speaking of afterlife, I remember, years ago, when I die in GMod, the camera becomes a sort-of plane that can accelerate through air slowly, maybe it's because of some add-ons IDK but this doesn't happen anymore. I'm bringing this up since 2:57 reminded me of that.

  • @jalugamer3515
    @jalugamer3515 ปีที่แล้ว +2

    1:42 Crane: "I'M SICK OF YOUR S##T"

  • @NightBread
    @NightBread ปีที่แล้ว +7

    2:38 This is best shown when you have a pill pack addon in Gmod. Basically you can killbind but you’ll still be able to move around and do anything that pill can do until you hit V to exit it.

  • @BierBart12
    @BierBart12 ปีที่แล้ว +2

    I went into this vid blind, thinking I knew everything about Gmod.. then the Hl1 elevator hit.

  • @shawermus
    @shawermus ปีที่แล้ว +7

    3:12 idk why but my camera always follows the player entity even on servers.
    So after dying I can fly around the map like this

  • @ipaqmaster
    @ipaqmaster ปีที่แล้ว +4

    I played the 3:40 prank so many times way back

  • @func_george
    @func_george ปีที่แล้ว +4

    4:38 The script is act to do is play an animation for alyx to sit in the car, but for some reason hl2 ep2 animations, textures dont really import into gmod even if checked on the "Games" tab. The problem is that alyx is supposte to play the animation to sit in the car and the animation doesn't exist - that's the problem.
    2. The hl2 ep2 doesn't fully loads in textures, scripts, models, other so bassicaly the script doesn't work or the animation itself. Ok i hope this is true and have a nice day!

  • @PlayerPaul
    @PlayerPaul ปีที่แล้ว +5

    4:43 actually making her sit into the car in gmod is quite easy

    • @lukabrasi001
      @lukabrasi001 ปีที่แล้ว +1

      you just have to kill her first

    • @PlayerPaul
      @PlayerPaul ปีที่แล้ว

      @@lukabrasi001 Nah, you can make it with the one that's alive, just like in hl2 ep2

  • @Blucario90
    @Blucario90 ปีที่แล้ว +4

    The crossbow bolts going through Alex one made me laugh, im not gonna lie

  • @jaegerrc2669
    @jaegerrc2669 ปีที่แล้ว

    Commenting to say your channel picture unlocked memories deep in my ape brain

  • @TaiwanBC
    @TaiwanBC ปีที่แล้ว +1

    I remember trying to give the rollermine to alyx to make them friendly and she just t-poses lol

  • @shelleytaylor1896
    @shelleytaylor1896 ปีที่แล้ว +1

    i can see a really funny trolling video in which you mess with other players using a vehicle and when they fight back you can simply teleport away.

  • @soda415.5
    @soda415.5 ปีที่แล้ว +2

    5:10 incase you can't figure out where it is, it is in \Half-Life 2\hl2\scripts

  • @beau2522
    @beau2522 ปีที่แล้ว +1

    Similar to 7:22 there used to be a bug in PUBG where if you mantled over a wall, then while mantling got into a vehicle you would be attached to the vehicle in a random seated position, when you exited the vehicle you would be teleported back to where you initially entered it. I wonder if the code both games had was similar?

  • @WhatIsLove170
    @WhatIsLove170 ปีที่แล้ว +1

    You can use the explosive barrel in its about to explode state to teamkill in half life 2 as well, if you use to kill odessa, you get a game over screen.

  • @JohnSmith-gd2ws
    @JohnSmith-gd2ws ปีที่แล้ว +3

    3:09 this one can actually be exploited in gmod if the server you are playing on has PAC3 installed.
    You can attach a camera to your player entity to give yourself a spectator mode of sorts when you are not supposed to. Though you can only move backwards for some odd reason.

  • @vuk_ustipak
    @vuk_ustipak ปีที่แล้ว +7

    4:48 bro legit tried to shake her out of the car 💀

  • @l7apy6ok_3_Ukraine
    @l7apy6ok_3_Ukraine ปีที่แล้ว +1

    Отличное прохождение👍

  • @catst9927
    @catst9927 ปีที่แล้ว +3

    1:40 It raged quit XD

  • @doctortwilight
    @doctortwilight ปีที่แล้ว +3

    I believe the HL1 train slider was introduced around the same time as the weapons, since I don't remember it showing up on HLS maps before.

    • @lukabrasi001
      @lukabrasi001 ปีที่แล้ว

      the train slider actually shows up in HL2 if i remember correctly

  • @benmarchant4253
    @benmarchant4253 8 หลายเดือนก่อน +2

    2:07 Fun fact friendly fire exist in half-life 2 file audio npc line friendly fire
    Half-life 2 beta

  • @DogeisCut
    @DogeisCut ปีที่แล้ว +2

    3:12 I've seen someone use this glitch in combination with a server's third person command, which always follows the player entity even after death.
    They used it to break into people's anti-noclip builds.
    Also, in combination with pac3, if you wear any pac with an entity in it, it will re-render the player entity until you respawn.

    • @lukabrasi001
      @lukabrasi001 ปีที่แล้ว

      how does anti-noclip stuff work?

    • @ceu160193
      @ceu160193 ปีที่แล้ว

      @@lukabrasi001 You simply can't noclip through stuff with anti-noclip property.

  • @saberleaf3659
    @saberleaf3659 ปีที่แล้ว +1

    2:38
    i've learned this 5 years ago when using Pac3 pac stuff will be attached to entity and i can make the pac float around the map, also tried attaching a camera entity and was able to see from the entity view just like how HF:2 was.

  • @grievetan
    @grievetan ปีที่แล้ว +1

    I like how crane just yeets Gordon

  • @Chaxlotl
    @Chaxlotl ปีที่แล้ว +1

    if you stand over a slam and shoot it from directly above looking down the crossbow bolt becomes slow mo dont know if you already knew this i learned this along time ago

  • @NNinja1255
    @NNinja1255 ปีที่แล้ว +1

    2:54 you can probably see this happen if you killbind and then clean up the map, as the camera goes to where the player is located instead of the ragdoll if the ragdoll itself no longer exists. The only difference is that the camera is put into a thirdperson perspective instead like how it does with the ragdoll.

  • @yr-ns3gu
    @yr-ns3gu ปีที่แล้ว +1

    1:45 "Aight, I'm done with your bs 😡"

  • @racer927
    @racer927 5 หลายเดือนก่อน +1

    1:06 The only reason I know that the player entity and ragdoll are disconnected is because certain addons and/or maps can set the player on fire so hard that they stay on fire when they respawn but if you were moving before you died (i.e. strafing), the fire creates an animated silhouette where the player entity is.

  • @purplefredy4441
    @purplefredy4441 ปีที่แล้ว

    Yay it'd be great if we had more

  • @ygorschuma3059
    @ygorschuma3059 ปีที่แล้ว +6

    One thing that I've noticed about Gmod is that vehicle physics seems different than those in HL2, is this true? The Muscle Car and the Airboat feels different to drive in both games, since Gmod edits a bunch of HL2 physics related stuff and code, I wouldn't be surprised, but still am curious about.

    • @stormdesertstrike
      @stormdesertstrike ปีที่แล้ว +1

      For some reason when driving a vehicle the dirt/dust particle effects coming out of the wheels dont seem to appear in Gmod while in HL2 it does. Anyone knows how to restore them?

  • @Incognito4
    @Incognito4 ปีที่แล้ว +3

    Of a game that breaks the rules of physics, I'm surprised *MOST* physics facts work in the game.

  • @KM_CM
    @KM_CM 5 หลายเดือนก่อน +2

    6:30 "fov_desired [Your fov here]"

  • @supermaster2012
    @supermaster2012 ปีที่แล้ว +1

    7:00 that's because gmod supports playing hl:s maps and it's the same entity type, if you load that map in hl:s by copying over the required assets the same thing happens.

  • @bowmin1
    @bowmin1 ปีที่แล้ว +1

    Should have had text that said 'Half Life' and 'Garry's Mod' in one of the corners. Would have made it a bit easier to see which was which.

  • @Waverly_ppl
    @Waverly_ppl ปีที่แล้ว +1

    Is it possible to use console to shrink the player collision box?
    I tried look for workshop mods for GMOD to make the Player Collision box be the same as the PM so you wouldn’t have a tiny character with a normal sized collision box but I couldn’t find anything.

  • @OuterWildsEnjoyer
    @OuterWildsEnjoyer ปีที่แล้ว +1

    3:12 i still have nightmares about that cat.

  • @FiddySteam
    @FiddySteam ปีที่แล้ว +1

    The crane got mad man

  • @purpleplayz8910
    @purpleplayz8910 11 หลายเดือนก่อน +1

    1:50 the crane was the literal definition of "work smarter not harder"

  • @nanopone
    @nanopone 6 หลายเดือนก่อน

    5:55 worth saying that this is because garry's mods ui is made up of webpages using chromium as the web engine, instead of vgui, which is source's built-in user interface toolkit. vgui is used for all current source engine games (except for half-life 2, episodic, and portal on steam deck, which use hl2-gamepadui, and cs:go and pre-source 2 dota 2, which use panorama, which is web-based). vgui was also used for the entirety of steam's ui until relatively recently when it was remade using web technologies and chromium

  • @neurodegenerator
    @neurodegenerator 8 หลายเดือนก่อน +1

    Crane like: oh you son of the B!

  • @coolin74
    @coolin74 ปีที่แล้ว

    My dog licked my phone and made me subscribe, so I guess I'm here now

  • @jtnoble321
    @jtnoble321 ปีที่แล้ว +1

    I was so upset when I went back and saw ABHing was patched. It worked for quite a while, and I stopped playing for like year to come back and see it was gone D:

  • @anoobis117
    @anoobis117 ปีที่แล้ว

    Clicking the logo got me

  • @linguini1517
    @linguini1517 ปีที่แล้ว +4

    Here's something. Bill's Big Thrill still works in gmod. this glitch basically lets you use a vehicle wheel to modify the vphysics sleep state of any dynamic prop, and by extension can give the player the same vphysics sleep state as the modified prop (on collision). once this glitch is activated, you can do things such as fly (without noclip), clip through walls (while flying), teleport to wherever you want, and can technically give you quickclip or possibly yesclip. all you have to do is brush a prop against a vehicle wheel in a certain way (this will make the prop float), and then jump into the prop. you should start flying. to cancel flying, simply duck. also, unducking will lock your vphysics hitbox to that location, so touching any prop should teleport you to that location. to cancel the glitch, simply remove the prop you started with. it can also just go away randomly (use developer 1 and look for something about a crazy origin on prop).

  • @Khalukiwastaken
    @Khalukiwastaken ปีที่แล้ว +9

    4:27 It would seem that Alyx not being able to get in the jalopy has been an issue since Gmod 13 released. Apparently, the only way to "fix" it is to mount Episode 2 VPK into the Garry's Mod folder. However, doing that breaks the HL2 and HL2: Episode 1 animations. Looks like this will be broken until Garry decides to fix it, which is highly unlikely because I'm not even sure he knows how to properly fix it.

    • @bruh-ux1ns
      @bruh-ux1ns ปีที่แล้ว

      Garry does not work on GMod anymore to my knowledge.

  • @erykdoors
    @erykdoors ปีที่แล้ว +1

    Idk if this is patched but if you die in gmod and clean up the map or load a save it will load the half dead function like it’s half life 2
    edit: it motly happens on saves and you walk like normal (footsteps and everything) but when you press something else you become alive again

  • @ModderOfGames
    @ModderOfGames ปีที่แล้ว +1

    I'd assume the HL1 HUD Element showing up at 6:47 would be bc you have HL:S mounted to GMod? idk just a guess

  • @lemonchik640
    @lemonchik640 ปีที่แล้ว +2

    These bugs are very interesting. I hope they won't be fixed! Because I love garry's mod for it craziness :)

  • @NNinja1255
    @NNinja1255 ปีที่แล้ว +1

    6:56 I'm kind of sure the HL1 HUD didn't exist in gmod before they made HL1:Source mountable to gmod.

  • @genghisdingus
    @genghisdingus ปีที่แล้ว +7

    I miss when gmod had the glitch where if you slashed a glass 1x1 twice it would light on fire. You could then transfer this fire to wood props.

  • @C-F
    @C-F ปีที่แล้ว +1

    If I may offer some constructive criticism - it would be much easier to follow what's the new recording and what it is you're referencing if there was some visual distinction, even as little as zooming out slightly. Optionally you could lower the saturation, compress the audio and/or maybe add some visual element that's exclusive to the previous recordings.

  • @NotAKid
    @NotAKid ปีที่แล้ว +1

    The physics gun sets the currently held props mass to 100000 or something so it’s not really that gentle of a touch.

  • @iamnoob2890s
    @iamnoob2890s 8 หลายเดือนก่อน +1

    Fun fact: The ABH doesn't work in gmod now.
    But in an old version of gmod 13 (in 2014 versions) It actually works.

  • @1unk
    @1unk ปีที่แล้ว

    you sound like a younger version of Jerry Rig Everything
    (compliment btw)

  • @harrynoodlemeyer4450
    @harrynoodlemeyer4450 9 หลายเดือนก่อน +1

    you can get to the "half life" state in half life day one as well