Running a list pretty similar to the first one. One of the differences is replacing Silencer with Unlicensed Headhunter, which helps against shield/sentinel heavy decks. (Bit risky due to its Bounty though) Solid analysis, keep it up!
If playing jango red with 5th brother, fallen lightsaber is great as he gets the force keyword and if jango is deployed, you can exhaust every single ground unit every time 5th brother attacks!
In a similar vein you can put vambrace flamethrower on anything to get the similar affect. If you put the flamethrower on boba fett unit it’s crazy. Can tap down what ever you attack then trigger boba on attack damage.
I've played around with Jango as well. Have you checked out Heavy Persuader Tank/Seventh Sister/Fallen Lightsaber/Vambrace Flamethrower for the red decks?
The tank is definitely something I want to play with, especially with the Space/vehicle version. I think grabbing that with TDR could be a lot of fun. Seventh sister and fallen lightsaber are cards I toyed around with, but I found the bounty hunter package a bit better. The vambrace should go in the deck I just haven't gotten it to work yet. It doesn't do anything on impact, and it doesn't stat up well like a lightsaber. More testing needs to be done on the vambrace but early on it just hasn't been that great.
@@Mandodecktech I think fallen lightsaber can work if you fill your deck with a bunch of force users like fifth brother, seventh sister, count dooku, darth sidious. Otherwise it's better to not bother I think.
What do you think of Hevy in the red variants? He comes down T4 and is untapped for Jango turn. He then can be suicided in something to tap everything in ground, or could be exploited for the new Dooku which will tap the whole ground and be able to deal damage in space. Do you also reckon bounties might have a chance with this leader?
What are your thoughts on using bounty guild initiate vs isb agent just wondering thoughts on how often pinging. Also wondering any thoughts on v.Flamethrower. Love the work and the decks! Overall love working with Jango think he’s definitely going to be competitive
I’m debating heavily which I like better between ISB and BGI. It’s a toss up and depends on the make up of the deck. ISB is obviously better in the space heavy deck. I’m not a fan of the vambrace but I could be wrong.
Running a list pretty similar to the first one. One of the differences is replacing Silencer with Unlicensed Headhunter, which helps against shield/sentinel heavy decks. (Bit risky due to its Bounty though)
Solid analysis, keep it up!
@@Oneidos_Gaming thanks!
You were the OG Jango stan bro. I’m glad he will get some credit now
Thanks for the recognition!
If playing jango red with 5th brother, fallen lightsaber is great as he gets the force keyword and if jango is deployed, you can exhaust every single ground unit every time 5th brother attacks!
I’ve thought a lot about that. I also just like it as way to add a lot of pressure even if you don’t have 5th brother out.
@@Mandodecktech yeah true
In a similar vein you can put vambrace flamethrower on anything to get the similar affect. If you put the flamethrower on boba fett unit it’s crazy. Can tap down what ever you attack then trigger boba on attack damage.
@drewfoote269 oh nice I'll definitely look into that! 👌
Love the lists! Really interested in trying your second one.
That is my favorite so far. Just has a solid balance. Let me know how you like the hot shot blaster.
How does the hold out blaster work? If I play it and do the 1 point of damage, does it count as my unit already attacked and becomes exhausted?
No your unit hasn’t attacked yet. It just pings a target.
I've played around with Jango as well. Have you checked out Heavy Persuader Tank/Seventh Sister/Fallen Lightsaber/Vambrace Flamethrower for the red decks?
The tank is definitely something I want to play with, especially with the Space/vehicle version. I think grabbing that with TDR could be a lot of fun.
Seventh sister and fallen lightsaber are cards I toyed around with, but I found the bounty hunter package a bit better. The vambrace should go in the deck I just haven't gotten it to work yet. It doesn't do anything on impact, and it doesn't stat up well like a lightsaber.
More testing needs to be done on the vambrace but early on it just hasn't been that great.
@@Mandodecktech I think fallen lightsaber can work if you fill your deck with a bunch of force users like fifth brother, seventh sister, count dooku, darth sidious. Otherwise it's better to not bother I think.
Jango is awesome!!
Truth!
What do you think of Hevy in the red variants? He comes down T4 and is untapped for Jango turn. He then can be suicided in something to tap everything in ground, or could be exploited for the new Dooku which will tap the whole ground and be able to deal damage in space.
Do you also reckon bounties might have a chance with this leader?
I haven’t tried bounties yet.
Hevy definitely could work. I’ll play around with it.
What are your thoughts on using bounty guild initiate vs isb agent just wondering thoughts on how often pinging. Also wondering any thoughts on v.Flamethrower.
Love the work and the decks! Overall love working with Jango think he’s definitely going to be competitive
I’m debating heavily which I like better between ISB and BGI. It’s a toss up and depends on the make up of the deck. ISB is obviously better in the space heavy deck.
I’m not a fan of the vambrace but I could be wrong.
You are missing the only color that is actually good with Jango 😛
Oh I plan on diving into vigilance next.
😎
Thanks for watching!
deck links no worky
I’ll fix
Should be fixed now.