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GUILE Combo guide Flash Kick Cancel | Street Fighter 6

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  • เผยแพร่เมื่อ 29 มิ.ย. 2023
  • In this Guile combo guide is about flash kick cancel to level 3 super! Optimal damage guile combo guide for optimal damage! Get optimal with guile using this guile combo flash kick cnacel!
    #streetfighter6 #streetfighter #capcom

ความคิดเห็น • 300

  • @Matt_The_Anomaly
    @Matt_The_Anomaly ปีที่แล้ว +299

    Very helpful tip, might give Guile a try since he is a character I'm interested in learning

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +14

      Guile is super fun to play! Hope you have a great time learning the character :)

    • @BIGNOSEPOPPA
      @BIGNOSEPOPPA ปีที่แล้ว +10

      Please try him out. Guile is the man. My favorite character in SF6.

    • @cvampaul
      @cvampaul ปีที่แล้ว +4

      Same here, and I'm completely new to fighting games

    • @CrXpt1d
      @CrXpt1d ปีที่แล้ว

      I almost read that as I might give guile a try because he's a character

    • @GrandTheFirst
      @GrandTheFirst ปีที่แล้ว +1

      @@FGCCentraldoes guile turtling still work?

  • @058875915
    @058875915 ปีที่แล้ว +198

    nice to see ppl helping the noobs instead of just letting them get recked with this kinda stuff

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +8

      Just happy to share info!

  • @prototypejack69
    @prototypejack69 ปีที่แล้ว +52

    Good tutorial for Guile beginners! For those who are interested in learning him and/or charge characters in general ; know that Guile is the quintessential charge character. When you learn Guile, you learn charges. SF6 Guile is the most accessible Guile ever made.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +3

      Ikr! Guile was fairly easy to learn compared to the other characters!

    • @prototypejack69
      @prototypejack69 ปีที่แล้ว +2

      @@FGCCentral Yes really. Once you get a hold of charges, SF6 Guile is very approachable for anyone and very strong. He can absolutely be a secondary, easier than he was in V, just different.

    • @azizkash286
      @azizkash286 ปีที่แล้ว +3

      @@FGCCentral he is easy to pick up hard to master. Especially with his hard af combos

  • @EnDDarKDoMaiNGAMES
    @EnDDarKDoMaiNGAMES ปีที่แล้ว +5

    this is so old that Street Fighter EX sent you a hug from the 90's.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Feels the love and nostalgia from the 90s

    • @TheRealFreshOJ
      @TheRealFreshOJ ปีที่แล้ว

      This comment wins!!! I just said this in another reply.

  • @PhallicEnergy
    @PhallicEnergy ปีที่แล้ว +3

    This was a very clear and easy to understand video that explained a difficult to understand input mechanic... especially for the new players having SF6 as their first fighting game. And a Short as well! You did a great job here.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Thanks for the support man!

    • @todayilearnedsomething8105
      @todayilearnedsomething8105 10 หลายเดือนก่อน

      I can't do that Guille super at all. The back forward back forward motion is basically impossible. Same for EHonda. Level 2 I wasn't able to use whatsoever.

  • @hmd3008
    @hmd3008 ปีที่แล้ว +18

    Down back charge - up forward + kick - back - forward + kick.

    • @lt45gs
      @lt45gs ปีที่แล้ว

      the true Illuminati motion

    • @TheRealFreshOJ
      @TheRealFreshOJ ปีที่แล้ว

      Exactly! We don't have to overcomplicate this. You don't need the second down-back, up-forward input. True since the days of Guile in Street Fighter EX. #yesimanOG

  • @robdoggy32
    @robdoggy32 หลายเดือนก่อน +1

    I was looking all over for this. Thank you

  • @RickyThaRuler
    @RickyThaRuler ปีที่แล้ว +9

    This video just show the amount of new players and it’s nice to see

  • @Hungrywolf88
    @Hungrywolf88 ปีที่แล้ว +3

    This is where the double flash kick (double somersault) cancel from flash kick training from Street Fighter EX comes in handy...

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Legacy skill comes into play haha!

    • @Hungrywolf88
      @Hungrywolf88 ปีที่แล้ว +1

      It definitely does

  • @lbesavant
    @lbesavant ปีที่แล้ว +18

    I should also add: you will only get the animated super (extra damage) if the flash kick hit low enough to the ground against the opponent. Sometimes the super cutscene doesn’t happen, so be sure that the opponent is ON THE GROUND when you do this!

    • @PrivateJoker0119
      @PrivateJoker0119 ปีที่แล้ว +1

      I think its almost the same if not the same damage, it only has no cutscene

    • @bigboyfinesse8310
      @bigboyfinesse8310 ปีที่แล้ว

      @@PrivateJoker0119absolutely not. It’s a big difference, at least for ken. i dont know in guiles case though. it’s like not hitting the full thing, wouldnt make much sense to make it make the same damage for guile but not for the others.

    • @PrivateJoker0119
      @PrivateJoker0119 ปีที่แล้ว

      I remember testing it, and its the same damage with Guile, maybe very small difference, I'll test it again later@@bigboyfinesse8310

    • @MiguelMorales-ny3xd
      @MiguelMorales-ny3xd 7 หลายเดือนก่อน

      Avoid this by not using the CMP-CMP target combo

  • @doomguyftw1408
    @doomguyftw1408 ปีที่แล้ว +9

    as a guile main this vid was useful , thanks.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Appreciate the support man!

  • @I_Am_Tron
    @I_Am_Tron ปีที่แล้ว +2

    As a Skullgirls player……. It makes me smile to see people learning more about charge inputs in the comments.
    Thank you brother

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Just happy to share some tech :)

  • @neko281
    @neko281 ปีที่แล้ว +1

    I’ll probably never play street fighter in my life but this tip has enlightened me

  • @DivinusAurum
    @DivinusAurum ปีที่แล้ว +3

    Thank you so much, with this I can actually do it consistently finally.
    I'm on pad, and before, I tried to do Somersault into lv 3 with
    ⇙ ← ↖ + 🦶 ▶ ← → ← → + 🦶 .
    I figured that my lv 3 charge wouldn't go away if i stayed in the left quarter of the directional inputs. I would then input the lv 3 horizontally. But that's so much more precise and complicated than just moving the inputs in one diagonal line.

  • @UrogbhoCop
    @UrogbhoCop ปีที่แล้ว +4

    Thanks for taking me back 25 years 😂

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      I gatchu old-timer 😂

    • @marcusprime357
      @marcusprime357 ปีที่แล้ว

      😅😅😅
      The ways we learned.
      Wonder if he knows the more efficient way 🤔

  • @shyninja3369
    @shyninja3369 ปีที่แล้ว +9

    This is why I love charge character.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Better than regular motion character 😂

    • @30ajgo
      @30ajgo ปีที่แล้ว

      You are joking right?

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      @@30ajgo clearly an exaggeration

    • @30ajgo
      @30ajgo ปีที่แล้ว

      @@FGCCentral Yeah, clearly. 😏

  • @ML-pp8zw
    @ML-pp8zw 26 วันที่ผ่านมา

    Well said! This was very helpful

  • @onyxfjord5073
    @onyxfjord5073 ปีที่แล้ว +2

    Im not even a charge character player, but this is actually some cool info to learn. Might give them a try at some point.

  • @michaeldaude6374
    @michaeldaude6374 ปีที่แล้ว +1

    Thats been the way to do it with guile since the 90s, but not everyone knows that, nice to share info with others, guile is a difficult character to grasp for most that arent used to charge characters

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Yes! Just sharing some tech for new players :)

    • @michaeldaude6374
      @michaeldaude6374 ปีที่แล้ว

      @@FGCCentral now share some zangief stuff, even i always had difficulty with that guy 😅😅😅

  • @joshhanna9617
    @joshhanna9617 ปีที่แล้ว +1

    I was wondering about this for a while, I felt like this was impossible with the different charges but the solution is big brain and also simple

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Yup! Once you know how the mechanics work, things just makes sense haha!

  • @B1ggRandall
    @B1ggRandall ปีที่แล้ว +4

    I remember finding this out to do Balrog headbutt in to ultra 1 in sf4! Best day ever 😅😅😅

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Legacy skill is so helpful in fighting games haha!

  • @therealblackcerberus2371
    @therealblackcerberus2371 9 หลายเดือนก่อน

    Thank you so much, now I know why I'm getting AA when I'm trying to do motion special.

  • @Princ3R0se
    @Princ3R0se 6 หลายเดือนก่อน

    Thank you for this, haven’t played SF 6 for about 8 months so I forgot how to do Guile’s lv 3 consistently.

  • @ThePigKnight
    @ThePigKnight ปีที่แล้ว

    This is the kind of stuff people need to teach new players. A lot of new fighting game players just have a super hard time with learning motions

  • @slimballs9650
    @slimballs9650 ปีที่แล้ว +1

    That’s why the down back charge delta motion was a thing in earlier games.

  • @swege9315
    @swege9315 หลายเดือนก่อน

    Thought it was gonna be some charge partition stuff like in 3rd strike lol glad they make it simpler

  • @jhsrt985
    @jhsrt985 ปีที่แล้ว

    I know down back but the up forward is wild wtf i hate not having a arcade scene so i never knew this type of shit untill people like you on yt explain it, thx for being dope

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Glad you found it helpful man!

    • @jhsrt985
      @jhsrt985 ปีที่แล้ว

      @@FGCCentral 💪🏾💪🏾💪🏾💪🏾

  • @EckoLife510
    @EckoLife510 ปีที่แล้ว +1

    This doesn't need tutorial. Standing light kick into sonic boom or flash kick is a must.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Yup i have a video on it in my channel :)

    • @EckoLife510
      @EckoLife510 ปีที่แล้ว +1

      @@FGCCentral that's like the hardest thing to do in street fighter. Period.

  • @jay00721
    @jay00721 ปีที่แล้ว

    I learned this in the 90s doing streetfighter ex training mode combos. Some of the combos in the sf ex series still give me nightmares.

  • @NOTCRAW
    @NOTCRAW ปีที่แล้ว +1

    lol i was like "haha i know this u just have to do a down back charge and then up, then forward, then back and forward again 🤓😎"
    and now im just flabbergasted

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      It sounds easier on paper 😂

  • @zerotattsreviews9767
    @zerotattsreviews9767 ปีที่แล้ว +1

    This is why street fighter is 👑 king

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      So much thought went into design haha!

  • @scrubby_god3304
    @scrubby_god3304 ปีที่แล้ว

    Thanks for showing the stick and inputs! I've been trying to get this down for a while 😅

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Sure man! Glad i could help :)

  • @Rupix15
    @Rupix15 ปีที่แล้ว

    the last 2 directional input doesn't actually need the down/up (because the super command is B,f~b~f+K)
    so the sequence can be done with: DB,uf+K~b~f+K
    if it makes it easier for anyone.

  • @philbuttler3427
    @philbuttler3427 ปีที่แล้ว

    Charge is so much more intuitive to me than some motion inputs and I can do them consistently so much easier and idk why

  • @berakdiairderas4269
    @berakdiairderas4269 11 หลายเดือนก่อน

    This is quiet straight forward. I remember playin Remy in 3rd strike.....so much fun....

  • @Cengojoe
    @Cengojoe 5 หลายเดือนก่อน

    I was wondering this answer since Street Fighter EX 1... Almost 25 years

  • @Bleachpie8
    @Bleachpie8 ปีที่แล้ว +1

    I will definitely be doing this now. Thank u.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Hope you have fun man!

  • @theepidemicpro2
    @theepidemicpro2 หลายเดือนก่อน

    Respect to you still using the old school I'm on to hitbox

  • @darkfu11
    @darkfu11 ปีที่แล้ว

    the second motion doesn't have to be down+back>up+forward. can just be back>forward.
    so something like (charge)down+back>up+forward+kick>back>forward+kick

  • @realchezboi
    @realchezboi ปีที่แล้ว +1

    i believe you can just do back forward for the two last inputs instead of specifically down-back and up-forward

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Yep! As long as you input a back and forward input

  • @ferretbassit11
    @ferretbassit11 ปีที่แล้ว +1

    You can just do left right instead of second set of diagonal inputs so it’s less awkward. Notation would be [1]746K

    • @slimballs9650
      @slimballs9650 ปีที่แล้ว

      But you need 2 right inputs.

  • @SeveredEverlastingWorldLore
    @SeveredEverlastingWorldLore ปีที่แล้ว

    I guess it's nice that supers are all the same motion. Though a part of me miss the old ways just because of the challenge. I could never get the hang of upside down [e] motion. I practiced the SF4 Dee Jay's Machinegun Upper into dash Climax Beat quite frequently but could never really get it. I probably only landed it once or twice.

  • @CGoody564
    @CGoody564 ปีที่แล้ว +1

    Could you do back and forward on the second part (instead of down-back and up-forward) and still have it come out? I'm assuming you're using the diagonals at that point just because it's easier to keep momentum with the stick rather than changing directions accurately, but I'm just curious

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Yes you can do back forward for the 2nd part. I just input ↙️↗️ cos its easier to hit the edges of the stick haha!

  • @yellowflash214
    @yellowflash214 ปีที่แล้ว

    Lmaooo.. I was legit tryna figure this out today.. thanks

  • @11zoomzoom11
    @11zoomzoom11 ปีที่แล้ว +3

    you can also do the motion as 19K46K which I find more comfortable on pad

    • @jemangedupain.
      @jemangedupain. ปีที่แล้ว

      what do you mean by 19k46k on pad.
      im on guile now after ken.
      And really don't know how to cancel my flash kick to any guiles super.
      Thanx

    • @11zoomzoom11
      @11zoomzoom11 ปีที่แล้ว +2

      @@jemangedupain. 19 is down-back to up-forward, and 46 is back to forward. So you do the flash kick from down-back to up-forward and then immediately do a sonic boom motion, and Super 3 will come out.

    • @davidian7036
      @davidian7036 ปีที่แล้ว

      ​@rysaga1 for reference fighting games use numbers for direction in notation for motions.
      Its in the same formation as a number pad.
      7 8 9 7 up back - 8 up - 9 up forward
      4 5 6 4 back 5 neutral (no input) 6 forward
      1 2 3 1 down back 2 down 3 down forward.
      So a hadoken when written would be 236 P. Hope this helps going forward!

  • @VegazParrelli1981
    @VegazParrelli1981 ปีที่แล้ว

    Kinda reminds me of his old Super Flash Kick inputs or Charlie’s from Alpha. ↙️↘️↙️↗️🦶

  • @safk4910
    @safk4910 ปีที่แล้ว

    Guile sniffing that muff

  • @marcoliviertoure1676
    @marcoliviertoure1676 ปีที่แล้ว +1

    Thanks!

  • @josephbrown6572
    @josephbrown6572 ปีที่แล้ว +2

    I just charge down back and press upkick back forward back forward. Much easier (not) but it works for me

  • @pwndizzy3873
    @pwndizzy3873 ปีที่แล้ว +1

    Great explanation

  • @FalopioGaming
    @FalopioGaming 10 หลายเดือนก่อน

    I am a Guile player, is my main since SF4 , right now I am a Diamond (4 stars) and sometimes I have problems pulling that flashKick to CA😅 and combo loops.😢 any more videos like this?

  • @WoWisdeadtome
    @WoWisdeadtome ปีที่แล้ว +1

    Down+back to up+forward to back to forward also works.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Yep! Its just that on stick i find it easier to hit the corners of the square gate haha!

  • @satsuiryu864
    @satsuiryu864 ปีที่แล้ว

    Thank you for the tip

  • @sohaibali9030
    @sohaibali9030 7 หลายเดือนก่อน

    Never played charge character before, i picked up sf6 guile and had to learn from scratch. For the fk into super cancel i do ↙️↗️k into ⬆️↖️⬅️➡️k in the same motion, its like making a half circle motion after the first k.

  • @melodiousmacabre
    @melodiousmacabre ปีที่แล้ว +1

    I learned this when I started playing may in guilty gear

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      totsugeki goes hard haha!

  • @machineheadslump
    @machineheadslump หลายเดือนก่อน

    Good info thanks

  • @dirceusantos7308
    @dirceusantos7308 ปีที่แล้ว +1

    My poor crontoller...

  • @darkkinggaming7988
    @darkkinggaming7988 ปีที่แล้ว

    Now that was helpful 👍

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Glad you found it helpful dude!

  • @GorillaNipplz
    @GorillaNipplz ปีที่แล้ว +1

    Respect

  • @marting1
    @marting1 ปีที่แล้ว +1

    I remember a tlme when i thought i was inputing things too fast. And thats why things didnt come out. Silly me though. It was barely quick enough.

  • @PokiBroki
    @PokiBroki ปีที่แล้ว +1

    Thanks

  • @JaeSambo
    @JaeSambo ปีที่แล้ว +1

    Might try guile with modern controls. I always struggled with charge commands.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      You still have to charge in modern controls haha

  • @foxkyuubi
    @foxkyuubi ปีที่แล้ว +1

    nice tip ... but i have a better form to execute this move.... charge db > uf + k > ub > df + k

  • @Leandro80446
    @Leandro80446 ปีที่แล้ว +1

    Thank you!

  • @Armudusk
    @Armudusk ปีที่แล้ว +1

    Really good shortcut

  • @MaddixCuhming
    @MaddixCuhming ปีที่แล้ว +2

    Any one else just kinda wished for charge characters form them to show they got a charge

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      I did at first but you get used to it haha

    • @MaddixCuhming
      @MaddixCuhming ปีที่แล้ว

      @@FGCCentral Yeag but is it me or does some characters feel like they need longer to charge, maybe it’s me but blanka charge feels casters than DJ

    • @metalslugfest
      @metalslugfest ปีที่แล้ว

      Capcom did it with Bulleta / Baby Bonnie Hood shows her charge in Vampire Savior / Dark stalkers whenever the yellow birds land on her

    • @MaddixCuhming
      @MaddixCuhming ปีที่แล้ว

      @@metalslugfest that’s cool

    • @Greyman-Gaming
      @Greyman-Gaming 5 หลายเดือนก่อน

      Well if you wanna lab it, it’s around 40 frames of charge for both moves (could be 35).

  • @king50316
    @king50316 ปีที่แล้ว +1

    I subscribed cuz of the arcade stick. Mayflash are amazing for a mid level stick

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Thanks for the support man! Mayflash elite series coming with sanwa parts for the price is a game changer haha!

  • @user-js2je9gx7x
    @user-js2je9gx7x ปีที่แล้ว

    I want to get into sf6 but can't play on pad because of wrist issues... What brand and model is your arcade stick? 🙏🏽

  • @Steven-qm6vm
    @Steven-qm6vm ปีที่แล้ว +1

    To do it, you should only use 1 crouch M punch. Using 2 makes it whiff for only half the damage.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Yep. The usual route i use is lk lp

  • @duofri3nd
    @duofri3nd ปีที่แล้ว +1

    Oh, I was doing it with forward and back on the second imput but this might be easier, even on pad

  • @rinyuseishin
    @rinyuseishin ปีที่แล้ว +1

    All i can say is im glad i play rashid and cammy

  • @zechariahcaraballo8765
    @zechariahcaraballo8765 ปีที่แล้ว +2

    Cool

  • @pabloxmaster1892
    @pabloxmaster1892 11 หลายเดือนก่อน

    😮
    Niiiiiceee

  • @RobsterCWell
    @RobsterCWell ปีที่แล้ว +1

    Not really a Guile main, but I'll give him a try. Who knows, we might become friends.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Guile is so much fun! Once you get a hang of the charge timing, he just insane haha!

  • @allencruze218
    @allencruze218 ปีที่แล้ว

    This is day one Guile

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Essential skill for guile

  • @PrivateJoker0119
    @PrivateJoker0119 ปีที่แล้ว

    This is why guile is better on stick than a hitbox

  • @iamseph
    @iamseph ปีที่แล้ว +1

    Huh, I've been doing up forward back forward

  • @TlbHibiki
    @TlbHibiki ปีที่แล้ว +1

    I've been playing around with just doing double 360 motion. Been working out somewhat.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      wow i think that's even harder man haha

    • @TlbHibiki
      @TlbHibiki ปีที่แล้ว

      @@FGCCentral funny enough I've been using the ps4 analogue stick to play this game because the dpad feels so bad. 360's are super easy like that.

  • @JuanFranco-mq7js
    @JuanFranco-mq7js ปีที่แล้ว

    thankyou sir.

  • @saxitopau1528
    @saxitopau1528 ปีที่แล้ว +1

    This is an advanced input to Blanka hop forward ultra from sf4

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Old inputs still applicable haha!

  • @BlueLightningSky
    @BlueLightningSky ปีที่แล้ว +1

    I'm almost certain you can't input the last up forward for super. Sonic boom alone requires you to do a forward motion, not down forward or up forward..

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      You see me do it. Up-forward counts for the super cos the game reads your the forward input still

  • @8BitNezu
    @8BitNezu ปีที่แล้ว +1

    I was expecting to hear playing modern

  • @ExSoldier101
    @ExSoldier101 ปีที่แล้ว +1

    On pad trying to learn guile has injured my left thumb holding charge for so long

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Same issues with pad tbh. My thumbs cramp up haha

  • @Tsukino1011
    @Tsukino1011 ปีที่แล้ว +1

    Please do one for Chun li, I see a lot of Chun new players who don’t even know about the charge moves for her and they never do them lol

  • @MrMultiNaruto
    @MrMultiNaruto ปีที่แล้ว +1

    Can you show how a standing lk into sonic boom works?

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      I have a video on canceling standing lk to flash kick. same tech should apply to sonic boom :)

  • @soulessghost0039
    @soulessghost0039 ปีที่แล้ว +1

    Im jus trying to learn how to charge motion in general😢
    My brother is away right now an i wanted to learn Honda

  • @mannyxu
    @mannyxu 11 หลายเดือนก่อน

    Can you do a tutorial about flash kick into sonic hurricane?

  • @matthewdecker9282
    @matthewdecker9282 ปีที่แล้ว +1

    I thought this video was going to be about charge partitioning, but this is different

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      i dont think that tech exists anymore haha

  • @lordronn472
    @lordronn472 ปีที่แล้ว +1

    Why is his super doesn’t have a regular double QC motion like many other characters?

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      Guile is a charge character so his super moves are also charge motions haha

  • @kyuubiflame
    @kyuubiflame ปีที่แล้ว

    Been cancelling since KOF 99

  • @HelmuthGerka
    @HelmuthGerka ปีที่แล้ว

    You should be charging diagonally any time you can, it gives you more options anyway.

  • @randomusernamethatididntsteal
    @randomusernamethatididntsteal 4 หลายเดือนก่อน

    so do a double flash kick with a down back charge.

  • @realrj
    @realrj ปีที่แล้ว +1

    You don't need the second diagonals. B F is enough

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว +1

      Yep! I just like to hit the corners of the gate on the stick

  • @harnoorsingh567
    @harnoorsingh567 ปีที่แล้ว +1

    Very nice, now what was he teaching ? (For all the ppl focusing on cammy)

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      😂😂😂 focusing on the wrong thing

  • @NoMegaman
    @NoMegaman 11 หลายเดือนก่อน

    actually only the first movement should be back/down->frw/up, the second can only be back and frw

  • @marcusprime357
    @marcusprime357 ปีที่แล้ว +1

    Great video.
    There's a much easier way to do this though🤔....just saying 😏
    There's a lot to explore in the execution of Guile's moves.
    Search TH-cam to find more. It will be worth the effort.

  • @jono8404
    @jono8404 ปีที่แล้ว +1

    kinds knew this tbh

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      this existed in other sf titles :)

  • @firegroudziken
    @firegroudziken ปีที่แล้ว

    Love playing with guile but I just can’t do that with the Xbox controller. I need one of this arcade stick

  • @nrostova5606
    @nrostova5606 ปีที่แล้ว +1

    Man, coming from tekken to sf with a keyboard is hard on charge characters. I often just practice precise or fast timing in tekken and UF isn't really a common input there. Let alone the charge mechanic.

    • @FGCCentral
      @FGCCentral  ปีที่แล้ว

      I feel you man. Learning charge character at the start can seem difficult but once you get the charge timing down, it gets easier :)

  • @mikecampau438
    @mikecampau438 ปีที่แล้ว

    There's not really a reason to specifically do the diagonals after the flash kick though