Simply TOO HOT to HANDLE! | DRG:S
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- เผยแพร่เมื่อ 8 ก.ย. 2024
- NOTE - 42-46 minutes may have an... error on them in the form of a zoom I left on
I'm new here, sorry... :(
Hi it's me Farham
Flowers for Mrs Dwarf.
Enjoy!
Join the Deep Rock Galactic: Survivor Discord and get involved today!
Get the game here! store.steampow...
Welcome, Survivor!
DEEP ROCK GALACTIC: SURVIVOR is a single player survivor-like auto-shooter. Wield the full arsenal of Deep Rock Galactic, take on hordes of lethal aliens, mine riches, and unlock powerful upgrades. It's one dwarf against all of Planet Hoxxes!
REVERSE BULLET HELL, WITH MINING
Kill bugs, upgrade your gear, and delve ever deeper into the lethal caves of Hoxxes. Collect and assemble a devastating array of guns, unleash hell upon wave after wave of alien monsters in fast and frenetic combat, and tunnel your way to collect precious riches from deep within the cave walls. Each mission is unique, using procedural cave generation and enemy waves, just as you've come to know from Deep Rock Galactic.
COMPLETE MISSION OBJECTIVES TO BECOME STRONGER
Delve deep, Miner! Once the Drop Pod releases you into the oppressive darkness, you are on your own. Complete the mission objectives set forth by the Company, and make it back to the Drop Pod in time to try your luck at even more deadly and lucrative encounters. Progress deeper and deeper into the planet while you grow ever stronger, survive all the way to the very end of your assignment, and finally get extracted alongside your hefty sack of loot.
DEEP ROCK, FROM A WHOLE NEW PERSPECTIVE
The universe of Deep Rock Galactic is loved by millions of players, and now you can experience it in a whole new single-player-focused way! Play each mission from a top-down perspective, navigating the caves of Hoxxes as you've never seen them before. Greybeard Deep Rock veterans will recognize much from Deep Rock Galactic, and if you are a recently joined Greenbeard: Welcome! We are thrilled to have you on board. You will like it here. Management demands it!
Initial release on early access includes:
4 classes
40 weapons
20 enemy types
3 biomes
A deep progression system of class mods, artifacts, and upgrades
The finished version will contain even more content, and other features - all to be determined as we receive and review feedback from the community during Early Access.
You can now join the channel and be a friend of Farham, or maybe even one with benefits (Benefits vary)
/ @fswithfarham
Farham does Farham things.
Great fun video, you have added an extra dimension!!
Had to pull out some of the conversations from the stream, just to give context to the random shit I was saying.
Love the content. I need to buy this game, i watch so many videos from you and Idle Cub
Is a good game! And reasonably priced too. Rarely see things under £20 these days.
Oh that's that vod with lots of talking about random stuff. It was nice
Yes indeed, your messages actually feature. (needed context or I just sounded like I was having a random conversation)
@@FswithFarhamincluding chat in the vod would probably solve most context issues
Id love to see the wave cooker get a 'nuclear' overclock which is 360 degree but less damage or potency I think that be cool
Yah, it needs something else on the 18 layer. 360degree should range could be fun.
Dude, that zoom. Just dude... 😱Was WMM giving you trouble?
Oh fuck, the dynamic one 6 minutes in.
Where I left the black edge in... I meant to go fix that...
Yes, but it wasn't WMM giving me trouble, it was just general incompetence on my part.
Think I'll stick to snap zooms, the dynamic ones I just... don't like at all.
Was thinking of the last bit of floor 9, last shop and majority of 10.
Though I like the zooms, just don't leave it on next time. 😂
@@ddew Oh shit, did I do I really bad and leave it zoomed in.... I might have to re-upload.
That would have been.
Record movie compress
Get screenshot for thumbnail
Re-record becasue compression was on wrong setting
Leave zoomed in for re-record...
42-26 minutes, I see it... Good catch, thank you... I'm new here? xD
I am still confused, what does potency, damage, an$ status damage do to elemental weapons
Potency increases the number of stacks added per hit of that weapon.
Status effect damage increases the damage per stack per status effect hit.
Fire does a lot of damage.
Acid does not so much
Lightning does really not much
So Status Effect and Potency full damage builds mostly work best with fire.