@@dice5709 Tartarus IS the game, literally the whole point is investigating it and trying to learn why it exists and what it's for via small hints. It's exactly like the TV world (essentially tartarus but you different sections are themed around characters) and mementos except 5 has palaces to break up the traditional dungeon crawling.
@@dice5709 Tbh I only go on the last possible day of each month to max every social link. And Tartarus is super easy now and changed the monad depths. I still find it 10x more fun than mementos, TV world and palaces combined but that's because I don't like streamlined dungeons and like the hardcore dungeon crawler experience that Smt if... - P3 were all about
@@cogasssss Mementos is also not that fun and I liked the dungeons more. I also usually need one day to clear every floor. I think P5R went into a cool direction and I hope that they add more puzzles into the next Persona. I'm also chill on this game because its Persona 3 afterall and overall its a good expirience. It makes me appreciate P5.
Always a treat to see a new Feeble video. I'm excited to see what you're gonna say about P3R, cause i loved it. But sadly, i have to watch it tomorrow cause it's already past midnight where i'm living at
Hmm, was hoping you would go into more specific gameplay detail criticisms. Compared to Royal, P3 definitely has simpler systems which cuts both ways. No confidant abilities, but new personality skills. No insanely overpowered technical system, but some remnants of it remain, no insanely busted fusion alarms or weather systems that skip your Persona skill progression forward multiple months at a time instantly. Melee skills do seem a bit overtuned in this game. Siegfried with Slash Boost/Amp, Crit Boost/Amp, and Apt Pupil + Scarlet Havok Synergy is completely unhinged. The plot definitely has a few questionable holes in it, but I don't think any of them are truly damning. The idea of "what happens to airplanes during the dark hour" has just been a meme in the community for years. It's just one of those things. I do wish Ikutsuki got more to his character though, I really agree about that. For most of the game he comes off as a really down to earth normal guy, then suddenly he turns into a completely deranged maniac whose perfect fake personality really doesn't seem to jive with his true goals at all. Missed opportunity not giving him his own social link perhaps. As for Tartarus vs the TV world and Palaces, I actually found Tartarus to be a refreshing change of pace. All of the dungeons in Persona get tiresome, at least to me, but I have especially gotten tired of the P5 palaces over the years. The mindlessness of Tartarus can be a good thing. Sometimes you just want to groove and kill monsters and don't want to jump through space tunnels or deal with set pieces. Hoping the inevitable P4 remake strikes a finer balance. Most of the systems P5 and Royal introduced were good, but just wildly overtuned. Reload did also add relatively little, I suppose. Theurgies are new, technically, except not really because Showtimes. The powercreep of Navigators continues so Rise in 4Remake is going to be off the charts.
Personally P3 has to be my favorite game im the franchise despite all of its problems. The characters, and story just completely blow all other modern persona games out of the water. The pacing never bothered me much either.
Persona 3 Reload is the template for getting classics remade without over engineering the source material to the point its unrecognisible whilst adding enough quality of life for 2024 that it's accesible to newer audiences. I also suspect this is a quick path to release over something like FF7 Remake.
this is just not true. This is just an underwhelming remake to a mediocre game, compared to its piers, in the first place. Compared to resident evil 2 remake, reload shivers. Not to mention that it ruins a lot of the balance of the original, making the pacing of the story even more boring
@@tom6626 First thing P3R should have ditched was the monotonous enemy variety and implement something closer to the mainline Megami Tensei games..... or Persona 5. Or have shit to actually do at night or more locations to travel to. It's really quite something why even vanilla Persona 5 is far, faaaaaar better than this remake 8 years later and I just can't make any sense of that.
@@thepaintingbanjo8894 not even fucking close lmao, what a bad take. There's still a lot to do on nights, specifically with the extra activities they added for each character
my experience is that my brain gets king crimson'd from level 50 to like 75; after you beat shadow 12 theres a lot of game that becomes particularly unengaging.
I think your take on Ikutsuki is really wrong. If you read the documents you get from Mementos you learn that the Kirijou group as a whole had an extremely nihilistic view towards humanity with workers like Yukari's dad and the antique shop owner being the exception. Think about it this way, as a large and extremely rich group they conduct deadly experiments on children, run a very dangerous laboratory under a high school, made a lot of sentient artificial weapons that they also mistreated and discarded using technology that should probably be outlawed, have done this for decades and no one bats an eye because they're a powerful conglomerate. If you worked there, you have to be either naive/heavily in denial like Yukari's dad, or an extreme nihilist. That doesn't mean you're insane. It just means you fundamentally don't care about human life, much less people. I think this is hinted on multiple times in the story. Mitsuru was experimented on from the time she was a child. Her only other helpers were two other middle school kids she roped in. Every incident with the shadows was covered up with the victims like Ken and Strega left to fend for themselves. When the operation on the train happens Ikutsuki wasn't concerned about the people on the train who almost died which included the SEES members, he only cared about what he would have to do to cover it up. And he's the only person who talks about Aigis as if she's a tool. His description to SEES had them think he was talking about a tank when Aigis escaped. So a guy like that being so far up his own asshole wanting to end the world? Perfectly reasonable. Not everyone has a sad back story for why they're an asshole. Some people are just baked wrong and further explored in Persona 4 Arena when you learn all the messed up stuff Ikutsuki did to someone who viewed him as a father figure. Also they probably should have shown it as a scene since they did in the movie, but they surrendered because Aigis took Mitsuru's dad hostage. The cut away does make it look like it happened afterwards though. The part about Takaya not shooting is that he didn't care about SEES anymore since he learned that they can't stop the Dark Hour which was their beef in the first place. He was fine with Chidori dying because it was her punishment for being tainted by SEES. He shot Junpei because Junpei was going to take Chidori away. Takaya is also an example of someone who's not a mass murderer, he's also an extreme nihilist. He didn't shoot Shinjiro for fun, he was trying to get information to kill Fuuka and decided to take advantage of the situation. Everyone just standing there when Junpei got shot is anime bs though. They should have done it like in the movie where they stood back to let Junpei deal with Chidori and Junpei got ambushed by Takaya when he finally managed to talk her down. But maybe they were afraid of changing it too much? Not sure.
"So a guy like that being so far up his own asshole wanting to end the world? Perfectly reasonable. Not everyone has a sad back story for why they're an asshole." My response to this part of your comment will be a bit too long because it's a fairly complex topic. I agree that not every villain needs to be relatable or have a sad backstory and some of them can be chaotic evil, such as Joker from the Dark Knight. I said in the video that in order for me to think a villain is well written I need the author to answer to question of why they are evil, and Nolan does this well with Joker. Why is Joker evil? Because he deeply enjoys spreading suffering and chaos to others. He doesn't need any reason other than he thoroughly enjoys playing with people's emotions and seeing them suffer. Now, if the Joker wanted to end all of humanity, this justification would no longer work. The Joker needs humanity to exist, because it gives him something to play with to enjoy himself. Not only would Nolan's version of the joker not try to end the world, he doesn't even want to kill Batman because he's too much fun. My point is that just because a villain does evil things and has a disregard for humans that doesn't justify ending all life on earth. This is a much more extreme type of evil that requires a different answer. Ikutsuki hints towards one possible reason before he dies. Ikutsuki says, "The only possible way to fix this is to start over!" From this I can infer that Ikutsuki is not an extreme nihilist who wants to end all life, but he actually has a secret plan to save humanity. This raises more questions: is there a part of the prophecy that says the king of the new world will have some people not die from Nyx that he'll rule over? And what drove him to believe this prophecy? And why does Ikutsuki have the desire to start over? What's so wrong with society that it needs to end? There are definitely good ways to answer these questions that talented authors have explored in many other villains, and Ikutsuki is not one of them. Ikutsuki's rants come across as schizophrenic ramblings, not good writing. You say, "a guy like that being so far up his own asshole wanting to end the world? Perfectly reasonable." I think your statement is wrong because Ikutsuki's ultimate goal isn't ending the world or all of humanity. I'd infer from when he says, "The only possible way to fix this is to start over!" that he wants to rule the survivors of Nyx's arrival to create a better new world. The fact that you didn't mention Ikutsuki's true motivation when you were defending his writing is further proof that his motivations aren't well communicated to the player. He isn't trying to end the world, he's probably thinks he's trying to save it, because rich people crazy. Of course this interpretation of Ikutsuki's motivation could be wrong because it's not clearly communicated what Ikutsuki thinks will happen once he becomes king. I think the core of this issue comes down to a lack of time to develop Ikutsuki as a villain. He dies shortly after his introduction, so I don't see him as anything but some crazy guy who believed some crazy prophecy for some reason that isn't explained.
I think the better assessment on how Aigis solo’d SEES is mainly because SEES didn’t want to hurt Aigis. You can see our party begging Aigis to not kill them after they were captured so I’d imagine they were holding back and wouldn’t want to hurt their friend during the fight at this point in the story either. Also I’d like to think that at this moment, SEES is distraught that their entire reasoning for fighting was for naught so they’re not going about combat clearly
How you approach the game can make a huge difference in your perception. I have played P3 dozens of times if you count all of the versions. After Reload, I can't bring myself to play FES/Portable anymore. Here are some of my thoughts. As someone who played this game on merciless, clearing all possible Tartarus floors in a single night was the most challenging experience I had in a Persona game since FES/OG. By the middle of the game, things get easier as you have more party members and resources, but this is Persona/SMT in a nutshell - the more you advance, the easier it gets. Overall, I liked the difficulty here. It's easier than FES for sure, but not the joke that they made of merciless in Royal, where it's actually easier than normal. As for the plot, I do agree that both 4 and 5 have a way better start. 3 takes a long time to start showing you what the game is about. That being said, I still prefer 3 and 4 over 5. In 5, we have Kamoshida, and he is a great villain. The problem is that after him, I couldn't care about the others; they were just not as good. Does this game have lots of plot holes? Yes, same as 4 and 5. In the end, it's very subjective. P3R is my favorite modern Persona game. You like what you liked and dislike what you dislike. Now we wait to see what happens next. The Answer had some good ideas behind it, but the execution was awful. I couldn't bring myself to play it more than once. I hope that they can make it better.
I don't really see it. All P3R does is make me want to play P4G again, even if it's a 10+ year old game and so looks like one and plays like one. The connections (on average) there feel more natural, genuine, and doesn't keep smacking you across the face with the overarching theme of the story. The pacing isn't obscenely torturous. There's a reason why Atlus completely revamped their rouge-like dungeons... twice. Or once and made a smarter compromise on the other. The moment you max your 3 characteristics around August, already maxed your Devil and Tower arcana, and maxed out your teams' special skills before you know it..... there is simply no reason to do anything other than sleep in the evening... or do more tartarus. And I rather do everything else than go into tartarus. Even 12 year old P4G has way better time management. Both still don't compare to the GOAT that is Persona 5 Royal. The gameplay balancing, Palaces, and its clear MetaTen influences (with fighting and negotiating with personas) makes all those hours fly by.
Persona 3 to me is like Breaking Bad. Super slow beginning in order to plant the seeds and dive into the characters before pushing the story forward. I think this story wouldn’t have worked nearly as well had it moved more quickly. Pacing could’ve been improved for sure but that wasn’t the intention of this remake. They wanted it to be faithful to the OG while offering QoL updates. Everyone hated the fatigue mechanic so they removed it. They made social stats easier to acquire. They removed the jealousy mechanic. Also they spiced up Tartarus without alienating the original. They gave party member control since everyone bitched about the tactics system. I agree that the gameplay is much easier than the original but saying it’s insanely easy is wild considering P4G has Rize and P5R is just busted. This game while easier still had more challenging battles than P5R which didn’t scale the enemies with your confidant abilities
Personally I wouldve liked more lore about the full moon events across the game or something to keep me engaged like what i was doing had meaning. The lack of mini story arcs is my biggest problem w the game paired w the fact no party sl for the longest time so even tho i wanted to know more about THE PEOPLE I LIVED WITH I couldn’t apart from dorm activities
Very interesting. I feel that pain of not wanting to replay something despite really, really enjoying some characters or plot beats. For me, it's FE Awakening but there's plenty of games anyone could relate to given enough replays and understanding all the shortcomings. I can trust you to be level headed if you point out all of these flaws despite this being such a love of your.
Found you channel via Dragons Dogma II, and I really like your reviews, you give an objective view of the videogame, and even though I have some disagreement, I think you articulate your point quite well. When everyone was going for 8/10 for DD2 it really felt that maybe I'm out of touch but I don't like this game, so it was quite refreshing I was not the only one feeling this way, and you really hit the nail on the head with most of the point you presented. I personally would still say Persona 3 has made a way deeper impact as a videogame than Persona 5, maybe it's because I only played Persona 5 Royale and missed the original, that my brother played and told me that they nerfed everything in Royal, so everything felt way too easy there too, so gameplay wise even though the dungeon were more diverse in setting, more structured and felt just a different coat a paint with a story arc. And I think the argument of comparing Persona 3 if it was Persona 6 is a bit for strawman, as it has limitation due to being a remake and adding new systems or new dungeons would potentially alter the story, as they are quite interconnected, I think to a degree that would be just a huge risk, it could be better (which is unlikely as you would need to get the original writers involved), or far worse to horrible (which is more likely as someone rewriting a story that is not theirs usually doesn't work out well, and would make Tartarus not make sense or the new dungeons not make sense, adding them would not be hard, but making them make sense in a story would). The pacing, I think was done well, because if it was shorted I don't think you would have the same impact with the ending, and the activities early on do hook you into the gameplay of your standard min/max brain only for later for you to stop focusing on them and start focusing on the bonds you make with the characters slowly getting to know them before the climatic ending, which would not hit if the game was shorter, in my opinion I'm well aware this is quite subjective to an individual. As Persona's out their age I would say that Persona 3 is timeless as it goes on a huge taboo subject, Death, how to cope with it how to deal with it and knowing that you are not alone in thinking or despairing about it, but you should not shackle yourself with fear and enjoy the time you do have and makes your life worth living and it hit hard when you get to experience a worthwhile life cut short, and you empathize that this will be you, that you will have friend and family that did not want to see you go, and feel dread and despair not only for you but for your family and loved ones. I personally would rank Persona 4 as probably the worst Persona I played, but that would not mean it's bad it's just left me with no impact when I finished it.
Doubled back and already I MASSIVELY agree, the pacing of this games story is god awful and, honestly, I dropped it. I had played portable 6-ish months earlier and had a “when does this game get good again?” moment then I realized, in the last 4 months. I then justly deleted it and booted up Like a Dragon
All these complaints about Tartarus being "too easy" or "mindless" make me feel like an idiot, because I actually found it really hard to conserve SP and get stuck on a lot of gatekeepers in Reload. (I'm playing on Merciless) Also, I did play FES on hard but I only got to like 9/16 or something before I nuked my computer and lost access to PCSX2 for a while.
@@WaterBro164 "you only unlock merciless once you have beaten the game" No? You start off with all difficulties being unlocked. You can play with merciless on your very first playthrough.
This review is goated man. Persona 3 is my personal favorite of the modern persona trilogy and all those critiques you have made about the game are the same exact ones I have for both the remake and previous versions as well. I can tell you critiqued this game purely out of love and you appreciating the aesthetic and music is great I myself am one of those people who enjoy multiple genres being seamlessly juggled and used into a game/album since one of my personal favorite albums of all time is "Since I Left You" from The Avalanches and it is one of my go to albums to listen to on repeat especially when I'm grinding in a game. I hope Atlus listens to the feedback so that in The Answer DLC they make more unique dungeons and instead of 3 & 4 shadows being used they present them as the shadows from 5 where Aigis and the rest of the party can negotiate with the shadows like in 5. They need to get more creative with the dungeons too while adding more new story related content and re-balancing the gameplay as well.
Persona 3 was still very much a Shin Megami Tensei game. It provided the blueprint to what Persona games are today. You have to remember when P3 came out, it was extremely different from P1, P2EP and P2IS. Considering these things, I personally don't think Persona would be what it is without the HUGE chance the developers took in 2006. It's also almost a 20 year old game.
Wait... PErsona 4 Golden is the worst by far, there is no way P3R is worst Persona 5 Royal Persona 3R P4G "Im talking about the definitive versions only"
If I remember correctly, the reason SEES submitted to Aigis was that their evokers were taken away from them by Mitsuru's father as they thought they weren't needed anymore.
@@user-oh8qm1gk9z at least you can respectfully disagree with my opinion. It's not my problem that 5 out of the 9 dungeons from p4g(or 4 of the 8 dungeons from 4) aren't the best
So surprised they did nothing with the club when I saw it for myself would have been so easy to make animations or just put people off to the side like they would at school
What they should have done with the special requests is to tie them to the missing people in Tartarus. Like before you save them, there would be a boss.
Pretty good way of putting it. I'm fine with the game as is, but it definitely is a bummer that it being the way it is means that it's highly unlikely we'll ever see a polished up and improved take on what the original was going for that fills in the plot holes and gives the characters, themes and mechanics some further room to shine.
I agree that DS2 is a failure@@adonutlol1697 but struggle at Persona 3 being a masterpiece. A fun game that shines at times, but its blemishes hold it back from being anything close to a masterpiece.
bro@@adonutlol1697you acting like I'm Gollum and you're Frodo looking down on me and my scrawny pale pathetic state talkin' like "now that I look at him, I do pity him."
I'll take a much better story, characters and social links over slightly better gameplay/pacing any day. If I was just playing for gameplay alone I'd just play mainline SMT which has far more depth and freedom in it's gameplay. I don't even disagree that P3 has bad pacing but P5 is such a massive downgrade in every other aspect saying it's better because of pacing alone is crazy.
I think that if a game stays on your mind much longer, it is simply better. P3 stayed on my mind much longer than the other Persona games, the themes are much more real, and the characters and message, so good. You can say that it has the worst structure of the modern Persona games, but it is far from being the worst of the modern games.
This whole comment makes very little sense, by this logic whatever thing comes first will always be the better one, which is just empirically false. Not to mention that the themes of p3 definitely aren’t as in depth or as real/ politically current as the themes of p5 and in parts of p4 and most smts games. And YES it definitely is the worst modern persona game
I really understand that you love persona 5 so much since it is a massive improvement from persona 3. But try to comparing 2 of them is like comparing darksouls 1 with elden ring 😂
the issues you mention are probably not noticeable by new players but by the time you play the game like 3 times, game starts feeling unplayable so your criticism feels very real
Must be odd doing new game plus after the ending. That’s a point to persona 5 Royal in that you get a sequel and that makes sense. I’m disappointed they removed becoming a door in this game.
I remember playing Persona 3 after finishing SMT Nocturne, and the shift between a post apoalyptic Megami Tensei from a high school social sim Megami Tensei was a blast. P3 will be my fav Persona game. But I think the combat part of Reload is kinda underwhelming, some of the main bosses are way nerfed. But in general, I loved this remake.
To me, Persona 3 suffers from the common case of writers having a few scenes, some themes, and certain dialogues they have envisioned but are unable to produce the fat that makes up 90% of the experience. If you have a couple really great story bits, but your work demands a long timeline then the game must be filled with interesting plots and subplots that justify its length. Persona 3 simply doesn't. It's not just the moments of awe and genius that justify a story; everyone has good ideas. No, its being able to create a compact work that justifies all of its decisions with interesting subplots, rich characters, dull moments that you don't regret, fun gameplay, and leaves you thirsty for more. Persona 3 does some of these things, but misses out on most of them. Hunter x Hunter isn't my favorite Shonen just for its one of a kind moments and S-Tier characters. No, beyond that its able to justify its plot better than 99% of other anime, and the details that lead to the awesome moments make sense, don't feel very convoluted, doesn't fall into very many of the cliched tropes, and enrich the story overall.
P3r is better than FES. just because of party control, i like the new changes and voice actors. Music is about the same quality for me. P3p is still the best version of persona 3 just because of the new content and yes i like the FMC more the MMC, I want to play more as Female main characters for change. Also This game still has the worst social link in the series in Nozomi, wish they removed, i don't think anyone cares about him and would probably been better if they put the FEMC moon
saying p4 is better than p3 is insane. you cant say persona 3 has plotholes and then say persona 4 is better. persona 4 is literally the most nonsensical story ever
The thing which can determine how P3's gameplay can be disappointing and unfun is based on how much you like the "slice of life" aspect of the persona series, which is elevated in this game due to the strength of its cast and SLs. I really wished they could have capitalized more on the social aspect for this remake by making there to be more than 3 social stats (similar to P4 and 5), or at least make them (besides Academics) less easy to max out. I know you said the whole point is not minmaxing and just to enjoy the interaction w/ characters, but it's still a bit :/ in video game context knowing I'm technically "wasting my time" watching cute TV series with my doggo in the evenings when my courage can be easily maxed out w/o trying in August, LOL. One aspect of the social link system I think P3R did really well and helped elevate its main cast for me, is how many of your (male) party members' social link episodes can only unlocked before/after major story beats in the main plot to foreshadow OR to show their subsequent development (e.g Ken being lowkey suicidal in his episodes in September, Akihiko's episodes being more self-aggrandizing after Oct 4). Makes the characters besides MC feel way more dynamic and gives the writers room to let X char act a bit crazy/different than their usual tropes per certain major plot points. Hopes they carry that design onward, alongside the Ultimate Persona unlocks not tied to SL progression (a super dumb narrative/design choice in the later persona games for me tbh.)
I think P3 is a great example of how some things are more than the sum of its parts. I agree with you that the stuff in P3 that stinks, stinks pretty damn bad. But IMO it just gets outweighed by its overall emotional impact.
Persona 3 FES is still my favourite game of all time, even though the remake fixes alot of stuff, i think i still prefer the original because my first time playing it was such a special experience to me.
but its the same game i dont even understand bro, its the same game but with better graphics and a better combat, its not like final fantasy remake which changes the game and its mechanics.
@@JButterZJ It's different enough, I mean look at the old animated cutscenes and compare it to the new 3d ones the mood is completely different. P3 as a game was incredibly experimental at the time and kinda postmodern with a bunch of wacky mechanics and elements, in comparison Reload is very grounded and adhers more to the established formula that P4 and 5 fully established. Going back to a time where these Ideas were fresh and the artistic vision of the creators were more apparent (P3 is still the game where the daily life is the most thematically relevant) is very cool imo Not to hate on the newer stuff I just feel like the more 1 on 1 dialogue between creator and player that comes with a passion project like og p3 is incredibly special
Great video, just got done watching, I felt myself agreeing a lot with what you’ve said unfortunately. Reload felt like a major waste of potential because all of the flaws that you discussed in this video were present in the original and they didn’t truly fix any of them and in some cases made them worse (the difficulty). It’s very late for me so I can’t discuss my thoughts well but after just beating the game I just find myself disappointed they didn’t/couldn’t do more to make it the all encompassing masterpiece it should’ve been.
I think people need to realize comparing persona 3 reload to any other persona game besides fes makes 0 sense. Its a remake, and in making the REMAKE they kept all the 20 year old super dated combat system and aged plot devices in the original. If youre going to compare tartarus to p5 or p4 ofc its going to seem like a boring shitty dungeon, but compared to p3fes, tartarus is a much more engaging endeavor and theres way more freedom grinding it. Nyx being the moon is symbolism for Nyx being the collective shadow, as in the "yin" of humanity. Also the motivation behind the villains was simply their ideology. Ikutsuki, strega, the researchers all were nihilistic with life, and while it is a shame that the game doesnt even flesh out that part of the villains (besides strega ig), i wouldnt call it a bad motivation. I really dislike how so much persona fans want every game to be like persona 5, especially when it comes to p3r. Persona 3 reload is a masterpiece for what it is, not what it could be.
Persona 3 is the best game in the series bar none. Persona 3 reload is just 🔥. It takes the best of the modern persona games and amplifies most of it. There are cons but the experience is far far superior to persona 5. It makes sure it bleeds its SMT blood all over the tartarus dungeons which this time around are beautiful. While some character choices are ehh to extraordinary. The highs are extremely high and the lows are decent. Persona 3 Reload is a masterpiece in the making. And still holds up to this day.
1:05 Hmm, idk about that. I mean there's a lot of great characters in P3 but some of them are kind of meh. Whereas in P5 I seriously love every single character. And yeah the story is absolutely better in 5 as well. *Spoiler for P3* Like I remember the first scene with Ikutsuki, how incredibly obvious it was that he was going to be the secretly evil bad guy.
Nice video fair review bro P3 will always be my number one dude but on the enemy variety complaint at least you fight actual shadows in P3 instead of fighting shadows turning into personas most of the time in P5 even mini bosses that was lazy they could’ve made them look like shadows while still doing the interrogation mechanic other than that yes the gameplay, locations, Dungeons, and plot is better in P5 but not the execution of the characters, Social links, and shadows being actual shadows plus we can all agree P3’s ending is the most impactful and P5’s boss Yaldabaoth is still the easiest also in my opinion Makoto Yuki is the best protagonist because of him having the most character development out of the protagonists of him not caring to caring deeply and not hesitating to sacrifice himself plus he’s both humble and a sigma while being stoic oh and if you haven’t already you should check out the P3 movies their a fun watch have a good one bro.🗣️👍
i think P3R pace its way better than P5 Vanilla (not played Royal), i mean, intro time in P3R its about 6-10 hours againts the almost insane 20 hours first castle of P5
huh ? there’s no way the first castle takes ANYBODY 20 hours . literally the tutorial is only about 2 hours. kamoshida palace is a solid 5-8 hours depending on how you pace yourself
@@princekili1027 not at all, kamoshida palace its a huge tutorial, a lot of times they took you by hand to teach some simple mechanic, and im not even talking about all that "you're tired, go sleep" thing
it’s not at all, p3’s pace is a slog until December, with random events happening, completely lacking pathos. In p4 and mostly 5 the start is way faster and more engaging. You start with the heist at saes palace, you get the flashback, you understand why are you doing what you’re doing, you get an arc that is darker and more socially relevant than most of p3s whole story and a great designed palace, which delivers a lot of freedom of play to the player
@@princekili1027the ones who grinds tho? I grinded in there for a good 15 to 19 hours I think. I beat the arc at hour 24 to 25 for my 1st playthrough on p5r
That said balance has never been good in an atlus game and also Royal is mad easy as well not to mention Atlus wants people to maximize damage and nothing else given their grading system of challenge battles. Name one RPG that has ever not let players demolish everything and anything. The strategy talk of RPG's is semantics and pointless with powerfantasy and busted abilities/skills/attacks. Pacing of 3 isn't the best but it does have probably the best cast overall. With all that said outside of pointless talk of difficulty this video is very well made and i agree with many of the points but not a fan of some of the changes with how some characters are written and as good as the new VA's are it doesn't feel as good as the old not to hate on VA's just some don't sound like the old enough and it takes away from moments at times imo.
The original nyx avatar was harder than any modern persona final bosses and was kinda creepy with his voice filter Reload one is just a total downgrade just from the atmosphere of the figth to the fight itself The music is still a banger though
Persona 3 was a great game but I don't see the reason for a remake due to many of the flaws pointed out in this video that cannot be "fixed" without basically creating a new Persona game. Doubly so since it seems that this is the most streamlined / easiest Persona of them all.
Very interested to see why you think it is the worst modern Persona game, but then again I suppose something has to be right? Only 3 choices and they're all damn good.
Found the guys that never heard of Persona 2 Ep, eh? Told everyone Atlus should've remade the glorious P2 duology with a battle system overhaul, but naw. Gotta waste money on the millenial high school depression simulator. Thanks for confirming that I should pass on this entry.
@@anders6326 Persona 2 and hell, even Persona 1 (imo) are great, but they are in no way modern games. So I guess Atlus doesn't want/know how to bring them to a point where they'd attract a large audience. Especially when people are used to games like Royal and Reload at this point. I do remember reading somewhere they plan on releasing some updated version of the games in the future but to what extent they'll update them? Who knows.
What you said about the entire Nyx boss fight is very true, the climax of the game itself and March 5th are amazing but the boss itself is more annoying than challenging or anything. Izanami and Yaldabaoth can both serve as challenges. Even Maruki if you don't count the slugfest. (of course this would apply to nyx core too but yk) Compare those to Persona 3 where you kill the boss with relative ease and get annoyed with "the arcana are blah blah blah"
I will not watch your vid but I'm commenting on your title, it's a masterpiece because it tackles about life and death, if you don't consider this masterpiece then you just hate the concept of death as a natural of every living and you don't accept death as the ending lol
I played P3R months ago, and yet for some reason I didn't understand that the protagonist dies by the end of the game. My mind was just blown! (I genuinely thought he was taking a nap lol). That being said, it doesn't change how I feel about the persona games. I played P5R on game pass a few years ago. Then watched a full playthrough of P4G, and lastly played P3R. IMO, P3R is the weakest of the bunch. It has the worst story, the worst pacing, and to me, the worst cast of characters. I'm split on the other two. They're both amazing, but they have very different vibes. I'm inclined to give P4G the edge because the setting is a vibe, the characters are strong, as is the story. P5R has immature themes of "adult are baddies" that makes it hard not to cringe. The whole 3rd act is quite nonsensical, as well.
Finally a review on p3 and reload that doesent make me feel like a mad man, since I’ve played p3 in 2019 I’ve always felt that it was the weakest game in the series both narratively and gameplay wise (not counting p1) . Imo most people that defend this game either while bashing the other smt games have very poor media literacy or are blinded by nostalgia. The so called “themes” of p3, while being an interesting dive into depression in to the mid2000, isn’t at all comparable to p4-5 political and social critiques. P5s story with both its symbolism and its social satire (that directly quotes modern political figures in Japan, like Shinzo Abe), ends up being way more in depth and courageous than 3’s
Imo. P4 has the weakest gameplay(like 4 or 5 of the 9 dungeons are mediocre to actual garbage imo) of the ones I played. But I agree that p3 has the worst pacing and story. But it has a very good theme and characters. But idk about this review. It doesn't make me feel like a mad man. Most p3r reviews are good imo. MOST.
P5’s story is considerably worse than 3 and 4’s since it has much weaker highpoints and it feels incredibly obvious that akechi is the betrayal. I love p5 just as much as the next person but saying that 3’s story is worse is actually mind boggling considering how boared I got with 5 after Kamoshida and before sai (which is 60% of the game). + the main cast is considerably worse than 4 and 3’s and the conclusion leaves much to very desired. Although both 3 and 4 had worse pacing, if ultimately built up to a much better finally and more satisfying game (comming from someone who played persona 4 first, then 5)
@@Hyp3rSonicI respectfully disagree and say p3 is the worst due to tartarus which is worse than p4 with the lack of theme which at least p4 has and the story only picks half way into the game and the dialogue feels like exposition dumps I feel like most people only like the game due the themes and not the execution which is incredibly flawed.
@@coolgames2291 you are outright wrong, and you could justify this by saying you lack media literacy or that you just didn’t pay attention while playing the game. Akechi’s reveal isn’t the important part, it’s set up from the beginning and as you get to it it becomes more and more obvious, the important thing abt it is his reasons for pursuing the role of a killer. Persona 3 has only 1 high moment and while it’s pretty high it’s not nearly compatible to p4’s nanako arc and most of p5’s arcs (my it be kamoshida, sae, madarame, futaba, yaldabaoth, shido ecc). And no it doesent end on a weak note at all, yaldabaoth is a perfect incapsulation of the themes of the game, and serves as a bold, corageous and risky satirical critique to Japan’s politics and its society, safe to say it’s one of the medium’s highest points, at least at such a pop level. You getting bored does not reflect anything about the game and could be easily be led to bias, since both game design wise and narratively wise p5 has OBJECTIVELY more content and better paced events/ gameplay segments. Compered to 3 which has barely anything happening between the full moons (which are predictable asl), and have some of the worst paced gameplay ever, being even worse in the remake thanks to the removal of fatigue and uncontrollable party members and other Tartarus nerfs. The party members in p3 while being slightly more explored in portable and the remake feel very shallow and samey after a while, they all share a very similar struggle and after a while, despite it shouldn’t be the case, it becomes painfully cliche, that said it doesent fall in some of the awkward homophobic moments of p4. I still deeply love p3 but let’s face the truth
@@tom6626 I hope you realise that P4’s pacing is arguably worse than P3’s pacing while the Nanako arc isnt as impactful as you make it out to be. The plot mainly comprises of going to one dungeon, saving a person, and getting one clue to the story that 90% of the time doesn’t even help and gets the team even more lost. At the beginning it was ok, but after 5 straight months of it, it was painfully predictable, annoying and stale, much more so than anything in p3. The story has little structure and even though I love detective stories, P4 was done worse then many others I have witnessed. Especially since It kept feeling like they added random characters like Mitsuo just to leave a red hearing even though it was blatantly obvious that he wasnt the killer. The entire plot felt like it was going randomly with no sense of direction until nanako got captured and the I.T rescued her. And even that moment wasn’t very impactful since Nanako wakes up 2 minutes after she dies. It kills all sorts of tension and risk that the game had and made the ending worse as a result. As far as Persona 5 is concerned, the entire game takes a downturn after kamoshida with madarame and kanasherio being mediocre to trash at best with sai being the only saving grace near the middle. Those societal themes that you talked about get lost in the hunk of garbage and uninteresting villains and bad character arcs. Maruki was amazing but he comes it so late onto the story and yaldaboth was so much worse than both izanami and nyx in terms of buildup and thematic implications. Also, the entire cast of Persona 5 is just so much worse than 4 and 5 that its almost not comparable. Each party member gets one singular arc where they develop and never develop outside that one arc. At least SEES and I.T members constantly get development with a character like Junpei and Naoto getting love all throughout the game. Persona 3, on the other hand, had a much more linear and complete story with the contex/background (35% of the game), rising action (20% of the game) and climax/resolution (pretty much the rest). The story is a slow burn that had multiple high points that invoke emotion (shinji’s death, chidori’s death, the fall, all in a span of 4 months). P4 was my first game but after playing both 3 times, i can say persona 3 has a superior story and I always thought that persona 5 was worse then both. However persona 2 is better then all 3 ngl. If you want to discuss this on discord or tiktok, that would probably be better then youtube comments which is a pain to use.
Persona 3 is paced that way on purpose. Like it’s done that way to hammer home the “you have a year make the most of your life”
Half of the game is Tartarus...I'm crying.
@@dice5709 Tartarus IS the game, literally the whole point is investigating it and trying to learn why it exists and what it's for via small hints. It's exactly like the TV world (essentially tartarus but you different sections are themed around characters) and mementos except 5 has palaces to break up the traditional dungeon crawling.
@@cogasssss I'm 70 hours in and on floor 144 and it gets boring pretty fast even if you take breaks.
@@dice5709 Tbh I only go on the last possible day of each month to max every social link. And Tartarus is super easy now and changed the monad depths. I still find it 10x more fun than mementos, TV world and palaces combined but that's because I don't like streamlined dungeons and like the hardcore dungeon crawler experience that Smt if... - P3 were all about
@@cogasssss Mementos is also not that fun and I liked the dungeons more. I also usually need one day to clear every floor. I think P5R went into a cool direction and I hope that they add more puzzles into the next Persona. I'm also chill on this game because its Persona 3 afterall and overall its a good expirience. It makes me appreciate P5.
Always a treat to see a new Feeble video.
I'm excited to see what you're gonna say about P3R, cause i loved it. But sadly, i have to watch it tomorrow cause it's already past midnight where i'm living at
Hmm, was hoping you would go into more specific gameplay detail criticisms. Compared to Royal, P3 definitely has simpler systems which cuts both ways. No confidant abilities, but new personality skills. No insanely overpowered technical system, but some remnants of it remain, no insanely busted fusion alarms or weather systems that skip your Persona skill progression forward multiple months at a time instantly. Melee skills do seem a bit overtuned in this game. Siegfried with Slash Boost/Amp, Crit Boost/Amp, and Apt Pupil + Scarlet Havok Synergy is completely unhinged.
The plot definitely has a few questionable holes in it, but I don't think any of them are truly damning. The idea of "what happens to airplanes during the dark hour" has just been a meme in the community for years. It's just one of those things. I do wish Ikutsuki got more to his character though, I really agree about that. For most of the game he comes off as a really down to earth normal guy, then suddenly he turns into a completely deranged maniac whose perfect fake personality really doesn't seem to jive with his true goals at all. Missed opportunity not giving him his own social link perhaps.
As for Tartarus vs the TV world and Palaces, I actually found Tartarus to be a refreshing change of pace. All of the dungeons in Persona get tiresome, at least to me, but I have especially gotten tired of the P5 palaces over the years. The mindlessness of Tartarus can be a good thing. Sometimes you just want to groove and kill monsters and don't want to jump through space tunnels or deal with set pieces.
Hoping the inevitable P4 remake strikes a finer balance. Most of the systems P5 and Royal introduced were good, but just wildly overtuned. Reload did also add relatively little, I suppose. Theurgies are new, technically, except not really because Showtimes. The powercreep of Navigators continues so Rise in 4Remake is going to be off the charts.
I just wish they took more moments from the Persona 3 movies tbh. Because some of the moments and the music used in the movie are much better imo.
there are elements from the movies in p3 but only come into play during cutscene segments like shinji's death or the ending
It has movies ? How are they ? Its worth watching it??
@@lucianomedel4331 Quite peak actually. Its has some downs in it but overall its good like persona 4 anime series
we genuinely share the same opinions on this game. great review man really thoughtful and not just overly hateful or biased
Personally P3 has to be my favorite game im the franchise despite all of its problems. The characters, and story just completely blow all other modern persona games out of the water. The pacing never bothered me much either.
Persona 3 Reload is the template for getting classics remade without over engineering the source material to the point its unrecognisible whilst adding enough quality of life for 2024 that it's accesible to newer audiences. I also suspect this is a quick path to release over something like FF7 Remake.
this is just not true. This is just an underwhelming remake to a mediocre game, compared to its piers, in the first place. Compared to resident evil 2 remake, reload shivers. Not to mention that it ruins a lot of the balance of the original, making the pacing of the story even more boring
@@tom6626not true at all, it adds in a lot of slice of life content with SEES to make the months before October more interesting
@@tom6626 First thing P3R should have ditched was the monotonous enemy variety and implement something closer to the mainline Megami Tensei games..... or Persona 5. Or have shit to actually do at night or more locations to travel to. It's really quite something why even vanilla Persona 5 is far, faaaaaar better than this remake 8 years later and I just can't make any sense of that.
@@thepaintingbanjo8894 not even fucking close lmao, what a bad take. There's still a lot to do on nights, specifically with the extra activities they added for each character
my experience is that my brain gets king crimson'd from level 50 to like 75; after you beat shadow 12 theres a lot of game that becomes particularly unengaging.
I think your take on Ikutsuki is really wrong. If you read the documents you get from Mementos you learn that the Kirijou group as a whole had an extremely nihilistic view towards humanity with workers like Yukari's dad and the antique shop owner being the exception.
Think about it this way, as a large and extremely rich group they conduct deadly experiments on children, run a very dangerous laboratory under a high school, made a lot of sentient artificial weapons that they also mistreated and discarded using technology that should probably be outlawed, have done this for decades and no one bats an eye because they're a powerful conglomerate. If you worked there, you have to be either naive/heavily in denial like Yukari's dad, or an extreme nihilist.
That doesn't mean you're insane. It just means you fundamentally don't care about human life, much less people. I think this is hinted on multiple times in the story. Mitsuru was experimented on from the time she was a child. Her only other helpers were two other middle school kids she roped in. Every incident with the shadows was covered up with the victims like Ken and Strega left to fend for themselves. When the operation on the train happens Ikutsuki wasn't concerned about the people on the train who almost died which included the SEES members, he only cared about what he would have to do to cover it up. And he's the only person who talks about Aigis as if she's a tool. His description to SEES had them think he was talking about a tank when Aigis escaped.
So a guy like that being so far up his own asshole wanting to end the world? Perfectly reasonable. Not everyone has a sad back story for why they're an asshole. Some people are just baked wrong and further explored in Persona 4 Arena when you learn all the messed up stuff Ikutsuki did to someone who viewed him as a father figure.
Also they probably should have shown it as a scene since they did in the movie, but they surrendered because Aigis took Mitsuru's dad hostage. The cut away does make it look like it happened afterwards though.
The part about Takaya not shooting is that he didn't care about SEES anymore since he learned that they can't stop the Dark Hour which was their beef in the first place. He was fine with Chidori dying because it was her punishment for being tainted by SEES. He shot Junpei because Junpei was going to take Chidori away. Takaya is also an example of someone who's not a mass murderer, he's also an extreme nihilist. He didn't shoot Shinjiro for fun, he was trying to get information to kill Fuuka and decided to take advantage of the situation.
Everyone just standing there when Junpei got shot is anime bs though. They should have done it like in the movie where they stood back to let Junpei deal with Chidori and Junpei got ambushed by Takaya when he finally managed to talk her down. But maybe they were afraid of changing it too much? Not sure.
"So a guy like that being so far up his own asshole wanting to end the world? Perfectly reasonable. Not everyone has a sad back story for why they're an asshole."
My response to this part of your comment will be a bit too long because it's a fairly complex topic.
I agree that not every villain needs to be relatable or have a sad backstory and some of them can be chaotic evil, such as Joker from the Dark Knight. I said in the video that in order for me to think a villain is well written I need the author to answer to question of why they are evil, and Nolan does this well with Joker. Why is Joker evil? Because he deeply enjoys spreading suffering and chaos to others. He doesn't need any reason other than he thoroughly enjoys playing with people's emotions and seeing them suffer.
Now, if the Joker wanted to end all of humanity, this justification would no longer work. The Joker needs humanity to exist, because it gives him something to play with to enjoy himself. Not only would Nolan's version of the joker not try to end the world, he doesn't even want to kill Batman because he's too much fun.
My point is that just because a villain does evil things and has a disregard for humans that doesn't justify ending all life on earth. This is a much more extreme type of evil that requires a different answer.
Ikutsuki hints towards one possible reason before he dies. Ikutsuki says, "The only possible way to fix this is to start over!" From this I can infer that Ikutsuki is not an extreme nihilist who wants to end all life, but he actually has a secret plan to save humanity. This raises more questions: is there a part of the prophecy that says the king of the new world will have some people not die from Nyx that he'll rule over? And what drove him to believe this prophecy? And why does Ikutsuki have the desire to start over? What's so wrong with society that it needs to end? There are definitely good ways to answer these questions that talented authors have explored in many other villains, and Ikutsuki is not one of them. Ikutsuki's rants come across as schizophrenic ramblings, not good writing.
You say, "a guy like that being so far up his own asshole wanting to end the world? Perfectly reasonable." I think your statement is wrong because Ikutsuki's ultimate goal isn't ending the world or all of humanity. I'd infer from when he says, "The only possible way to fix this is to start over!" that he wants to rule the survivors of Nyx's arrival to create a better new world. The fact that you didn't mention Ikutsuki's true motivation when you were defending his writing is further proof that his motivations aren't well communicated to the player. He isn't trying to end the world, he's probably thinks he's trying to save it, because rich people crazy. Of course this interpretation of Ikutsuki's motivation could be wrong because it's not clearly communicated what Ikutsuki thinks will happen once he becomes king.
I think the core of this issue comes down to a lack of time to develop Ikutsuki as a villain. He dies shortly after his introduction, so I don't see him as anything but some crazy guy who believed some crazy prophecy for some reason that isn't explained.
I think the better assessment on how Aigis solo’d SEES is mainly because SEES didn’t want to hurt Aigis. You can see our party begging Aigis to not kill them after they were captured so I’d imagine they were holding back and wouldn’t want to hurt their friend during the fight at this point in the story either. Also I’d like to think that at this moment, SEES is distraught that their entire reasoning for fighting was for naught so they’re not going about combat clearly
FINALLY hes back!
How you approach the game can make a huge difference in your perception. I have played P3 dozens of times if you count all of the versions. After Reload, I can't bring myself to play FES/Portable anymore. Here are some of my thoughts.
As someone who played this game on merciless, clearing all possible Tartarus floors in a single night was the most challenging experience I had in a Persona game since FES/OG. By the middle of the game, things get easier as you have more party members and resources, but this is Persona/SMT in a nutshell - the more you advance, the easier it gets. Overall, I liked the difficulty here. It's easier than FES for sure, but not the joke that they made of merciless in Royal, where it's actually easier than normal.
As for the plot, I do agree that both 4 and 5 have a way better start. 3 takes a long time to start showing you what the game is about. That being said, I still prefer 3 and 4 over 5. In 5, we have Kamoshida, and he is a great villain. The problem is that after him, I couldn't care about the others; they were just not as good. Does this game have lots of plot holes? Yes, same as 4 and 5.
In the end, it's very subjective. P3R is my favorite modern Persona game. You like what you liked and dislike what you dislike. Now we wait to see what happens next. The Answer had some good ideas behind it, but the execution was awful. I couldn't bring myself to play it more than once. I hope that they can make it better.
P3R is better than P4G imo
i agree. 3 is way,way better imo
I love P4G, was my first persona game, but yea it is
I don't really see it. All P3R does is make me want to play P4G again, even if it's a 10+ year old game and so looks like one and plays like one. The connections (on average) there feel more natural, genuine, and doesn't keep smacking you across the face with the overarching theme of the story. The pacing isn't obscenely torturous. There's a reason why Atlus completely revamped their rouge-like dungeons... twice. Or once and made a smarter compromise on the other. The moment you max your 3 characteristics around August, already maxed your Devil and Tower arcana, and maxed out your teams' special skills before you know it..... there is simply no reason to do anything other than sleep in the evening... or do more tartarus. And I rather do everything else than go into tartarus. Even 12 year old P4G has way better time management. Both still don't compare to the GOAT that is Persona 5 Royal. The gameplay balancing, Palaces, and its clear MetaTen influences (with fighting and negotiating with personas) makes all those hours fly by.
@@thepaintingbanjo8894 Persona 3s story is significantly more impactful than 4 and 4G is my first Persona game and very near to my heart
@@thepaintingbanjo8894 I completely agree with you on everything
Persona 3 to me is like Breaking Bad. Super slow beginning in order to plant the seeds and dive into the characters before pushing the story forward. I think this story wouldn’t have worked nearly as well had it moved more quickly. Pacing could’ve been improved for sure but that wasn’t the intention of this remake. They wanted it to be faithful to the OG while offering QoL updates. Everyone hated the fatigue mechanic so they removed it. They made social stats easier to acquire. They removed the jealousy mechanic. Also they spiced up Tartarus without alienating the original. They gave party member control since everyone bitched about the tactics system. I agree that the gameplay is much easier than the original but saying it’s insanely easy is wild considering P4G has Rize and P5R is just busted. This game while easier still had more challenging battles than P5R which didn’t scale the enemies with your confidant abilities
Personally I wouldve liked more lore about the full moon events across the game or something to keep me engaged like what i was doing had meaning.
The lack of mini story arcs is my biggest problem w the game paired w the fact no party sl for the longest time so even tho i wanted to know more about THE PEOPLE I LIVED WITH I couldn’t apart from dorm activities
Very interesting. I feel that pain of not wanting to replay something despite really, really enjoying some characters or plot beats. For me, it's FE Awakening but there's plenty of games anyone could relate to given enough replays and understanding all the shortcomings. I can trust you to be level headed if you point out all of these flaws despite this being such a love of your.
In the movies Makoto meets Fuuka before they have to rescue her and it does add more of a connection.
Found you channel via Dragons Dogma II, and I really like your reviews, you give an objective view of the videogame, and even though I have some disagreement, I think you articulate your point quite well.
When everyone was going for 8/10 for DD2 it really felt that maybe I'm out of touch but I don't like this game, so it was quite refreshing I was not the only one feeling this way, and you really hit the nail on the head with most of the point you presented.
I personally would still say Persona 3 has made a way deeper impact as a videogame than Persona 5, maybe it's because I only played Persona 5 Royale and missed the original, that my brother played and told me that they nerfed everything in Royal, so everything felt way too easy there too, so gameplay wise even though the dungeon were more diverse in setting, more structured and felt just a different coat a paint with a story arc.
And I think the argument of comparing Persona 3 if it was Persona 6 is a bit for strawman, as it has limitation due to being a remake and adding new systems or new dungeons would potentially alter the story, as they are quite interconnected, I think to a degree that would be just a huge risk, it could be better (which is unlikely as you would need to get the original writers involved), or far worse to horrible (which is more likely as someone rewriting a story that is not theirs usually doesn't work out well, and would make Tartarus not make sense or the new dungeons not make sense, adding them would not be hard, but making them make sense in a story would).
The pacing, I think was done well, because if it was shorted I don't think you would have the same impact with the ending, and the activities early on do hook you into the gameplay of your standard min/max brain only for later for you to stop focusing on them and start focusing on the bonds you make with the characters slowly getting to know them before the climatic ending, which would not hit if the game was shorter, in my opinion I'm well aware this is quite subjective to an individual.
As Persona's out their age I would say that Persona 3 is timeless as it goes on a huge taboo subject, Death, how to cope with it how to deal with it and knowing that you are not alone in thinking or despairing about it, but you should not shackle yourself with fear and enjoy the time you do have and makes your life worth living and it hit hard when you get to experience a worthwhile life cut short, and you empathize that this will be you, that you will have friend and family that did not want to see you go, and feel dread and despair not only for you but for your family and loved ones.
I personally would rank Persona 4 as probably the worst Persona I played, but that would not mean it's bad it's just left me with no impact when I finished it.
"Worst modern Persona game"
I didn't realize the video was actually about P5.
Lol crazy that when you replayed P5 you missed P3, because i had the inverse experience all throughout P3 of missing P5's exciting story
with Paulownia, the game uses ray tracing in some areas, and it's really intense in Paulownia and Tartarus' lobby
the beauty of the incredible slice of life elements in juxtaposition with the lackluster action elements of the game.
Wow, I must be some idiot, because even after beating the game, it never hit me that Makoto DIED in the end.
Same
Ready to peep this, I’m assuming pacing is gonna be a huge issue
Doubled back and already I MASSIVELY agree, the pacing of this games story is god awful and, honestly, I dropped it. I had played portable 6-ish months earlier and had a “when does this game get good again?” moment then I realized, in the last 4 months. I then justly deleted it and booted up Like a Dragon
You are a psychic 👍
All these complaints about Tartarus being "too easy" or "mindless" make me feel like an idiot, because I actually found it really hard to conserve SP and get stuck on a lot of gatekeepers in Reload. (I'm playing on Merciless)
Also, I did play FES on hard but I only got to like 9/16 or something before I nuked my computer and lost access to PCSX2 for a while.
The problem is that you only unlock merciless once you have beaten the game and that every difficulty below merciless is too easy
@@WaterBro164 "you only unlock merciless once you have beaten the game"
No? You start off with all difficulties being unlocked. You can play with merciless on your very first playthrough.
Does this video only have 330 views or is TH-cam having a stroke???
Watching this video i got a Reload ad showing Junpei and Chidori scene.😢
Going through 80 hours of Tartarus was worth it to watch this video
This review is goated man. Persona 3 is my personal favorite of the modern persona trilogy and all those critiques you have made about the game are the same exact ones I have for both the remake and previous versions as well. I can tell you critiqued this game purely out of love and you appreciating the aesthetic and music is great I myself am one of those people who enjoy multiple genres being seamlessly juggled and used into a game/album since one of my personal favorite albums of all time is "Since I Left You" from The Avalanches and it is one of my go to albums to listen to on repeat especially when I'm grinding in a game.
I hope Atlus listens to the feedback so that in The Answer DLC they make more unique dungeons and instead of 3 & 4 shadows being used they present them as the shadows from 5 where Aigis and the rest of the party can negotiate with the shadows like in 5. They need to get more creative with the dungeons too while adding more new story related content and re-balancing the gameplay as well.
persona 5 gameplay pack for 50 bucks 🤑
Persona 3 was still very much a Shin Megami Tensei game. It provided the blueprint to what Persona games are today. You have to remember when P3 came out, it was extremely different from P1, P2EP and P2IS. Considering these things, I personally don't think Persona would be what it is without the HUGE chance the developers took in 2006. It's also almost a 20 year old game.
“It’s a Pokémon dating simulator. The dating being between the humans, of course” 😂😂😂
I could talk about all versions of persona 3 for hours and hours and hours.
it's a remake, it was never trying to be a new game
Wait... PErsona 4 Golden is the worst by far, there is no way P3R is worst
Persona 5 Royal
Persona 3R
P4G
"Im talking about the definitive versions only"
Persona 3 Reload is not a definitive edition.
If it adds the FEMC back i’ll buy it
its not
If I remember correctly, the reason SEES submitted to Aigis was that their evokers were taken away from them by Mitsuru's father as they thought they weren't needed anymore.
They had their envoker on them just look at their models
Imo, p4 and p4g are the worst modern persona
Lmao please. P4G slaps P5 and P3R
How? Annoying characters, worst dungeons, literally irrelevant social links, also yellow sucks for theme color @@user-oh8qm1gk9z
@@user-oh8qm1gk9z at least you can respectfully disagree with my opinion. It's not my problem that 5 out of the 9 dungeons from p4g(or 4 of the 8 dungeons from 4) aren't the best
@@yuri_cobaia I only agree about the dungeon part. But because of that, it's the worst modern one
@@user-oh8qm1gk9z Nah you're high. The only area p4 beats the others in is music.
So surprised they did nothing with the club when I saw it for myself would have been so easy to make animations or just put people off to the side like they would at school
I agree with a lot of the points you made in this video, but for some reason I still think Persona 4 is the worst one out of the three games
What they should have done with the special requests is to tie them to the missing people in Tartarus. Like before you save them, there would be a boss.
great video
Finally new feeble video, was afraid you dropped the TH-cam thing
It’s not “deeply” flawed bro
Pretty good way of putting it. I'm fine with the game as is, but it definitely is a bummer that it being the way it is means that it's highly unlikely we'll ever see a polished up and improved take on what the original was going for that fills in the plot holes and gives the characters, themes and mechanics some further room to shine.
Which would you sooner play again, Persona 3 or Dark Souls 2?
persona 3 because it’s a masterpiece. Dark Souls 2 is a failed attempt at replicating the masterpiece that is dark souls 1.
I agree that DS2 is a failure@@adonutlol1697 but struggle at Persona 3 being a masterpiece. A fun game that shines at times, but its blemishes hold it back from being anything close to a masterpiece.
@@gonfreecss6002 I pity you.
bro@@adonutlol1697you acting like I'm Gollum and you're Frodo looking down on me and my scrawny pale pathetic state talkin' like "now that I look at him, I do pity him."
I'll take a much better story, characters and social links over slightly better gameplay/pacing any day. If I was just playing for gameplay alone I'd just play mainline SMT which has far more depth and freedom in it's gameplay. I don't even disagree that P3 has bad pacing but P5 is such a massive downgrade in every other aspect saying it's better because of pacing alone is crazy.
I don't think p5 is better because of pacing alone and I never said that. I did say that pacing was the biggest issue out of several problems in P3.
I think that if a game stays on your mind much longer, it is simply better. P3 stayed on my mind much longer than the other Persona games, the themes are much more real, and the characters and message, so good.
You can say that it has the worst structure of the modern Persona games, but it is far from being the worst of the modern games.
This whole comment makes very little sense, by this logic whatever thing comes first will always be the better one, which is just empirically false. Not to mention that the themes of p3 definitely aren’t as in depth or as real/ politically current as the themes of p5 and in parts of p4 and most smts games. And YES it definitely is the worst modern persona game
17:00 interesting because persona 3 only has a movie adaptation spread across 4 movies while persona 4 and 5 have animes, intentional?
The reason the answer sucks is because it doesn't bring back makoto
The answer doesn't suck, and bringing back Makoto would ruin the entire point of the story in both base game and the answer
I struggled to finish persona 3 reload. It was worth it in the end, but the road there was tough
do you think you'll do a bloodborne video
I really understand that you love persona 5 so much since it is a massive improvement from persona 3. But try to comparing 2 of them is like comparing darksouls 1 with elden ring 😂
YAY YOUR BACK also do bloodborne at lvl 4
the issues you mention are probably not noticeable by new players but by the time you play the game like 3 times, game starts feeling unplayable so your criticism feels very real
Must be odd doing new game plus after the ending. That’s a point to persona 5 Royal in that you get a sequel and that makes sense. I’m disappointed they removed becoming a door in this game.
That Aigis plot hole makes me so angry
I remember playing Persona 3 after finishing SMT Nocturne, and the shift between a post apoalyptic Megami Tensei from a high school social sim Megami Tensei was a blast. P3 will be my fav Persona game. But I think the combat part of Reload is kinda underwhelming, some of the main bosses are way nerfed. But in general, I loved this remake.
To me, Persona 3 suffers from the common case of writers having a few scenes, some themes, and certain dialogues they have envisioned but are unable to produce the fat that makes up 90% of the experience. If you have a couple really great story bits, but your work demands a long timeline then the game must be filled with interesting plots and subplots that justify its length. Persona 3 simply doesn't. It's not just the moments of awe and genius that justify a story; everyone has good ideas. No, its being able to create a compact work that justifies all of its decisions with interesting subplots, rich characters, dull moments that you don't regret, fun gameplay, and leaves you thirsty for more. Persona 3 does some of these things, but misses out on most of them.
Hunter x Hunter isn't my favorite Shonen just for its one of a kind moments and S-Tier characters. No, beyond that its able to justify its plot better than 99% of other anime, and the details that lead to the awesome moments make sense, don't feel very convoluted, doesn't fall into very many of the cliched tropes, and enrich the story overall.
P3r is better than FES. just because of party control, i like the new changes and voice actors. Music is about the same quality for me. P3p is still the best version of persona 3 just because of the new content and yes i like the FMC more the MMC, I want to play more as Female main characters for change. Also This game still has the worst social link in the series in Nozomi, wish they removed, i don't think anyone cares about him and would probably been better if they put the FEMC moon
saying p4 is better than p3 is insane. you cant say persona 3 has plotholes and then say persona 4 is better. persona 4 is literally the most nonsensical story ever
Persona 4 is my favorite as I still think it has the best story and characters
The thing which can determine how P3's gameplay can be disappointing and unfun is based on how much you like the "slice of life" aspect of the persona series, which is elevated in this game due to the strength of its cast and SLs. I really wished they could have capitalized more on the social aspect for this remake by making there to be more than 3 social stats (similar to P4 and 5), or at least make them (besides Academics) less easy to max out. I know you said the whole point is not minmaxing and just to enjoy the interaction w/ characters, but it's still a bit :/ in video game context knowing I'm technically "wasting my time" watching cute TV series with my doggo in the evenings when my courage can be easily maxed out w/o trying in August, LOL.
One aspect of the social link system I think P3R did really well and helped elevate its main cast for me, is how many of your (male) party members' social link episodes can only unlocked before/after major story beats in the main plot to foreshadow OR to show their subsequent development (e.g Ken being lowkey suicidal in his episodes in September, Akihiko's episodes being more self-aggrandizing after Oct 4). Makes the characters besides MC feel way more dynamic and gives the writers room to let X char act a bit crazy/different than their usual tropes per certain major plot points. Hopes they carry that design onward, alongside the Ultimate Persona unlocks not tied to SL progression (a super dumb narrative/design choice in the later persona games for me tbh.)
Please, please, please make videos about P4 and P5. I beg of thee.
Depending on if I have time with other game releases I might make a video about metaphor which looks pretty good so far.
I think P3 is a great example of how some things are more than the sum of its parts. I agree with you that the stuff in P3 that stinks, stinks pretty damn bad. But IMO it just gets outweighed by its overall emotional impact.
Persona 3 FES is still my favourite game of all time, even though the remake fixes alot of stuff, i think i still prefer the original because my first time playing it was such a special experience to me.
but its the same game i dont even understand bro, its the same game but with better graphics and a better combat, its not like final fantasy remake which changes the game and its mechanics.
@@JButterZJI know, i can't explain it, maybe it's just nostalgia speaking.
@@JButterZJ It's different enough, I mean look at the old animated cutscenes and compare it to the new 3d ones the mood is completely different.
P3 as a game was incredibly experimental at the time and kinda postmodern with a bunch of wacky mechanics and elements, in comparison Reload is very grounded and adhers more to the established formula that P4 and 5 fully established.
Going back to a time where these Ideas were fresh and the artistic vision of the creators were more apparent (P3 is still the game where the daily life is the most thematically relevant) is very cool imo
Not to hate on the newer stuff I just feel like the more 1 on 1 dialogue between creator and player that comes with a passion project like og p3 is incredibly special
Yeah, just like Reload for me, because i haven't played P3 FES.
You do you man, if it's special to you then I'm happy for you.
Great video, just got done watching, I felt myself agreeing a lot with what you’ve said unfortunately. Reload felt like a major waste of potential because all of the flaws that you discussed in this video were present in the original and they didn’t truly fix any of them and in some cases made them worse (the difficulty). It’s very late for me so I can’t discuss my thoughts well but after just beating the game I just find myself disappointed they didn’t/couldn’t do more to make it the all encompassing masterpiece it should’ve been.
7:06 you sure there isnt?😭
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Well p5 is something I played. Didn't like the combat. But loved the day to day activities and stories. Looks like I have to buy this game too.
I didn't love the combat in P4. Tbh what I did was put the game on easy difficulty and it was a good experience. Maybe do that for P3
I think people need to realize comparing persona 3 reload to any other persona game besides fes makes 0 sense. Its a remake, and in making the REMAKE they kept all the 20 year old super dated combat system and aged plot devices in the original. If youre going to compare tartarus to p5 or p4 ofc its going to seem like a boring shitty dungeon, but compared to p3fes, tartarus is a much more engaging endeavor and theres way more freedom grinding it. Nyx being the moon is symbolism for Nyx being the collective shadow, as in the "yin" of humanity. Also the motivation behind the villains was simply their ideology. Ikutsuki, strega, the researchers all were nihilistic with life, and while it is a shame that the game doesnt even flesh out that part of the villains (besides strega ig), i wouldnt call it a bad motivation. I really dislike how so much persona fans want every game to be like persona 5, especially when it comes to p3r. Persona 3 reload is a masterpiece for what it is, not what it could be.
Persona 3 was always flawed. You wanna talk masterpiece lets talk persona 2
I just beat this game yesterday and i don't need to say a word because this speaks my feels exactly. Great video
Persona 3 is the best game in the series bar none. Persona 3 reload is just 🔥. It takes the best of the modern persona games and amplifies most of it. There are cons but the experience is far far superior to persona 5. It makes sure it bleeds its SMT blood all over the tartarus dungeons which this time around are beautiful. While some character choices are ehh to extraordinary. The highs are extremely high and the lows are decent. Persona 3 Reload is a masterpiece in the making. And still holds up to this day.
Yeah the remake feels the same as the original, which is nearly 20 years aparts, and Im not sure if that is a good thing.
1:05 Hmm, idk about that. I mean there's a lot of great characters in P3 but some of them are kind of meh. Whereas in P5 I seriously love every single character.
And yeah the story is absolutely better in 5 as well. *Spoiler for P3* Like I remember the first scene with Ikutsuki, how incredibly obvious it was that he was going to be the secretly evil bad guy.
But the problem of ikutsuki was that his introduce with an immediate nerf he couldn't use a persona.
Nice video fair review bro P3 will always be my number one dude but on the enemy variety complaint at least you fight actual shadows in P3 instead of fighting shadows turning into personas most of the time in P5 even mini bosses that was lazy they could’ve made them look like shadows while still doing the interrogation mechanic other than that yes the gameplay, locations, Dungeons, and plot is better in P5 but not the execution of the characters, Social links, and shadows being actual shadows plus we can all agree P3’s ending is the most impactful and P5’s boss Yaldabaoth is still the easiest also in my opinion Makoto Yuki is the best protagonist because of him having the most character development out of the protagonists of him not caring to caring deeply and not hesitating to sacrifice himself plus he’s both humble and a sigma while being stoic oh and if you haven’t already you should check out the P3 movies their a fun watch have a good one bro.🗣️👍
i think P3R pace its way better than P5 Vanilla (not played Royal), i mean, intro time in P3R its about 6-10 hours againts the almost insane 20 hours first castle of P5
huh ? there’s no way the first castle takes ANYBODY 20 hours . literally the tutorial is only about 2 hours. kamoshida palace is a solid 5-8 hours depending on how you pace yourself
@@princekili1027 not at all, kamoshida palace its a huge tutorial, a lot of times they took you by hand to teach some simple mechanic, and im not even talking about all that "you're tired, go sleep" thing
it’s not at all, p3’s pace is a slog until December, with random events happening, completely lacking pathos. In p4 and mostly 5 the start is way faster and more engaging. You start with the heist at saes palace, you get the flashback, you understand why are you doing what you’re doing, you get an arc that is darker and more socially relevant than most of p3s whole story and a great designed palace, which delivers a lot of freedom of play to the player
@@Heeenkywell, it's kinda hard to go back to p5 after playing p5r imo
@@princekili1027the ones who grinds tho? I grinded in there for a good 15 to 19 hours I think. I beat the arc at hour 24 to 25 for my 1st playthrough on p5r
That said balance has never been good in an atlus game and also Royal is mad easy as well not to mention Atlus wants people to maximize damage and nothing else given their grading system of challenge battles. Name one RPG that has ever not let players demolish everything and anything. The strategy talk of RPG's is semantics and pointless with powerfantasy and busted abilities/skills/attacks. Pacing of 3 isn't the best but it does have probably the best cast overall. With all that said outside of pointless talk of difficulty this video is very well made and i agree with many of the points but not a fan of some of the changes with how some characters are written and as good as the new VA's are it doesn't feel as good as the old not to hate on VA's just some don't sound like the old enough and it takes away from moments at times imo.
Not gonna watch this in its entirety, but I bet it´s another teenager wanting yet a new version of P5 out of the remake of 3.
The original nyx avatar was harder than any modern persona final bosses and was kinda creepy with his voice filter
Reload one is just a total downgrade just from the atmosphere of the figth to the fight itself
The music is still a banger though
Nyx Avatar was super easy lmao, it's just that the fight was 1h long
4 is worse
why's that? I completely agree with you but why do you think it sucks
@@WiiMoteGodYTnot the original commenter, but I just thought that the story was very boring and the characters in 3 were better in my opinion
@@WiiMoteGodYT It does NOT suck. It just happens to be slightly worse than 5 and significantly worse than 3
Agree. P4g is the weakest modern persona
dawg you gotta like.. play more games lol
No masterpiece? Lmao
fr
Persona 3 was a great game but I don't see the reason for a remake due to many of the flaws pointed out in this video that cannot be "fixed" without basically creating a new Persona game. Doubly so since it seems that this is the most streamlined / easiest Persona of them all.
Very interested to see why you think it is the worst modern Persona game, but then again I suppose something has to be right? Only 3 choices and they're all damn good.
Yeah they're all very good games. Persona is my favorite JRPG series.
Found the guys that never heard of Persona 2 Ep, eh?
Told everyone Atlus should've remade the glorious P2 duology with a battle system overhaul, but naw. Gotta waste money on the millenial high school depression simulator.
Thanks for confirming that I should pass on this entry.
@@anders6326 Persona 2 and hell, even Persona 1 (imo) are great, but they are in no way modern games. So I guess Atlus doesn't want/know how to bring them to a point where they'd attract a large audience. Especially when people are used to games like Royal and Reload at this point.
I do remember reading somewhere they plan on releasing some updated version of the games in the future but to what extent they'll update them? Who knows.
p3r >>>>>>>> p4g >>> p5r
What you said about the entire Nyx boss fight is very true, the climax of the game itself and March 5th are amazing but the boss itself is more annoying than challenging or anything. Izanami and Yaldabaoth can both serve as challenges. Even Maruki if you don't count the slugfest. (of course this would apply to nyx core too but yk) Compare those to Persona 3 where you kill the boss with relative ease and get annoyed with "the arcana are blah blah blah"
Nyx should've been adjusted a bit more to account for theurgy and new passives, so it doesn't feel like a slog but still offering a challenge.
Persona 4 is the worst modern persona game
AGREE!!!
4 is my favourite cuz of the Characters but your opinions are yours .
I will not watch your vid but I'm commenting on your title, it's a masterpiece because it tackles about life and death, if you don't consider this masterpiece then you just hate the concept of death as a natural of every living and you don't accept death as the ending lol
Skip to the persona 3 is a masterpiece chapter of the video. You might like that part.
you're clearly immature
how old are you
I played P3R months ago, and yet for some reason I didn't understand that the protagonist dies by the end of the game. My mind was just blown! (I genuinely thought he was taking a nap lol).
That being said, it doesn't change how I feel about the persona games.
I played P5R on game pass a few years ago. Then watched a full playthrough of P4G, and lastly played P3R. IMO, P3R is the weakest of the bunch. It has the worst story, the worst pacing, and to me, the worst cast of characters. I'm split on the other two. They're both amazing, but they have very different vibes. I'm inclined to give P4G the edge because the setting is a vibe, the characters are strong, as is the story. P5R has immature themes of "adult are baddies" that makes it hard not to cringe. The whole 3rd act is quite nonsensical, as well.
Finally a review on p3 and reload that doesent make me feel like a mad man, since I’ve played p3 in 2019 I’ve always felt that it was the weakest game in the series both narratively and gameplay wise (not counting p1) . Imo most people that defend this game either while bashing the other smt games have very poor media literacy or are blinded by nostalgia. The so called “themes” of p3, while being an interesting dive into depression in to the mid2000, isn’t at all comparable to p4-5 political and social critiques. P5s story with both its symbolism and its social satire (that directly quotes modern political figures in Japan, like Shinzo Abe), ends up being way more in depth and courageous than 3’s
Imo. P4 has the weakest gameplay(like 4 or 5 of the 9 dungeons are mediocre to actual garbage imo) of the ones I played. But I agree that p3 has the worst pacing and story. But it has a very good theme and characters. But idk about this review. It doesn't make me feel like a mad man. Most p3r reviews are good imo. MOST.
P5’s story is considerably worse than 3 and 4’s since it has much weaker highpoints and it feels incredibly obvious that akechi is the betrayal. I love p5 just as much as the next person but saying that 3’s story is worse is actually mind boggling considering how boared I got with 5 after Kamoshida and before sai (which is 60% of the game). + the main cast is considerably worse than 4 and 3’s and the conclusion leaves much to very desired. Although both 3 and 4 had worse pacing, if ultimately built up to a much better finally and more satisfying game (comming from someone who played persona 4 first, then 5)
@@Hyp3rSonicI respectfully disagree and say p3 is the worst due to tartarus which is worse than p4 with the lack of theme which at least p4 has and the story only picks half way into the game and the dialogue feels like exposition dumps I feel like most people only like the game due the themes and not the execution which is incredibly flawed.
@@coolgames2291 you are outright wrong, and you could justify this by saying you lack media literacy or that you just didn’t pay attention while playing the game. Akechi’s reveal isn’t the important part, it’s set up from the beginning and as you get to it it becomes more and more obvious, the important thing abt it is his reasons for pursuing the role of a killer. Persona 3 has only 1 high moment and while it’s pretty high it’s not nearly compatible to p4’s nanako arc and most of p5’s arcs (my it be kamoshida, sae, madarame, futaba, yaldabaoth, shido ecc). And no it doesent end on a weak note at all, yaldabaoth is a perfect incapsulation of the themes of the game, and serves as a bold, corageous and risky satirical critique to Japan’s politics and its society, safe to say it’s one of the medium’s highest points, at least at such a pop level. You getting bored does not reflect anything about the game and could be easily be led to bias, since both game design wise and narratively wise p5 has OBJECTIVELY more content and better paced events/ gameplay segments. Compered to 3 which has barely anything happening between the full moons (which are predictable asl), and have some of the worst paced gameplay ever, being even worse in the remake thanks to the removal of fatigue and uncontrollable party members and other Tartarus nerfs. The party members in p3 while being slightly more explored in portable and the remake feel very shallow and samey after a while, they all share a very similar struggle and after a while, despite it shouldn’t be the case, it becomes painfully cliche, that said it doesent fall in some of the awkward homophobic moments of p4. I still deeply love p3 but let’s face the truth
@@tom6626 I hope you realise that P4’s pacing is arguably worse than P3’s pacing while the Nanako arc isnt as impactful as you make it out to be. The plot mainly comprises of going to one dungeon, saving a person, and getting one clue to the story that 90% of the time doesn’t even help and gets the team even more lost. At the beginning it was ok, but after 5 straight months of it, it was painfully predictable, annoying and stale, much more so than anything in p3. The story has little structure and even though I love detective stories, P4 was done worse then many others I have witnessed. Especially since It kept feeling like they added random characters like Mitsuo just to leave a red hearing even though it was blatantly obvious that he wasnt the killer. The entire plot felt like it was going randomly with no sense of direction until nanako got captured and the I.T rescued her. And even that moment wasn’t very impactful since Nanako wakes up 2 minutes after she dies. It kills all sorts of tension and risk that the game had and made the ending worse as a result. As far as Persona 5 is concerned, the entire game takes a downturn after kamoshida with madarame and kanasherio being mediocre to trash at best with sai being the only saving grace near the middle. Those societal themes that you talked about get lost in the hunk of garbage and uninteresting villains and bad character arcs. Maruki was amazing but he comes it so late onto the story and yaldaboth was so much worse than both izanami and nyx in terms of buildup and thematic implications. Also, the entire cast of Persona 5 is just so much worse than 4 and 5 that its almost not comparable. Each party member gets one singular arc where they develop and never develop outside that one arc. At least SEES and I.T members constantly get development with a character like Junpei and Naoto getting love all throughout the game. Persona 3, on the other hand, had a much more linear and complete story with the contex/background (35% of the game), rising action (20% of the game) and climax/resolution (pretty much the rest). The story is a slow burn that had multiple high points that invoke emotion (shinji’s death, chidori’s death, the fall, all in a span of 4 months). P4 was my first game but after playing both 3 times, i can say persona 3 has a superior story and I always thought that persona 5 was worse then both. However persona 2 is better then all 3 ngl. If you want to discuss this on discord or tiktok, that would probably be better then youtube comments which is a pain to use.
Inb4 persona 'fans' who started with P5 come flocking to the comments to shit on you for your opinions
What? 💀
you always hate on p5 for no reason 💀
Shame on you for promoting censored games.
Censored how? L take. P3r is a great game
lol shame on you for this comment
weirdo!
That dialogue change to Operation Babe Hunt came out in P3P in 2010. Quit trying to use games you have no knowledge of to push your stupid agendas.
I agree... somewhat. They censored the love hotel section for no real reason.
Imagine calling this “the worst modern Persona game” when Persona 5 exists.
You’re on crack buddy. Let’s get you to health center asap !