Hey shok, just wanted to let you know that ive started watching the midlane fundamental guide and seeing a new video added to the playlist me happy, Golden Tips
After knowing all this, similarly to the concepts you learned in korea, how do you effectively implement these ideas into your own gameplay? I find myself knowing much more than I can execute
I am not near being as good as shok and I will probably never be. But here is what worked for me to at least get Diamond. You have to break the game into different brackets and if you just implement the most important concepts you can get Diamond 4 - at least i could and as i said I am not really that good of a player. Brackets: A) Pre-game B) Early game C) Mid game D) Late game Pre-game - Rune setup and match-up - plan your gameplan and dont watch youtube and reddit (i used to do that and mindskes go into games) Early game - Trade when they try to CS, try to get prio, ward for yourself and jungler. I am always very aware when jungler gets to first scuttle crab to try and get prio just before. I never commit to a roam because I am not good enough at determining if it will work so I play around my jungler and try warding for me and him, try to shove wave if he decides to start an objective Mid game and late game Shove side lane - and look constantly at mini map. Basically, if i can see 4 enemies on map i shove (also if team is not pressuring) but i leave immediately i lose vision of them - if team is pressuring i pressure. If sidelane is shoved in i rotate for fight on mid: so in short Pre game: Rune Early game: CS, trade when they CS, help jgl with ward or fight when wave is shoved Mid game: Push side lane when you know you can, teamfight when sidelane is shoved
Basically you gotta focus on implementing one thing at a time, eventually it'll become a habit and you won't need to think about it as much as you did previously, then you can move to something else. Don't move on to a new skill too early otherwise it won't be habitual.
Hey shok, great vid as always. Can you help me understand when should I roam pushing the wave or have a plate? I don’t quite understand when to choose which one
I have videos on priority usage and roaming which you might want to check, but the TLDR is default to taking plates but looks for roams with your jungler or if the enemy bot lane is overpushed/low/nosumms etc
another great video, thanks man! Some thoughts; feels like tempo is almost always favored to the team that is ahead and is very effective method for getting more ahead, how do you play against high tempo and pressure? And what would be the "correct" play if say u have solo laners pushing sides (ik 1-3-1 isnt so great to begin with) and one them gets collapsed by 2-3 enemies, ik its prolly situational to a degree but just some thougths from the dephts of emerald.
If your sidelaner gets collapsed on you should try trade somewhere else, ideally on the other side of the map. Tempo is normally favored to the team that's winning but you can punish if they desync their tempo or if they skip steps when trying to make a play (for example, entering jungle without making people show on waves)
If you think its useless to roam (or you are late to a bot/top play) you should just try to decline CS or hard push and recall (so you come back with a little advantage or at least you let them lose something and you have an advantage of tempo).
Hey shok do you have any advice to dodge syndra's Q and stuns, it's very difficult for me and most of the time I end up with no life online while she is full life. If anyone has any advice too I would appreciate it very much.
The idea is to play in her max range moving in and out constantly to bait spells, a good syndra(or any mage tbh) woukd always throw her skillshots when you go for the Last hit on a minion too ,so keep that in mind
I see many Streamers talk about Tempo but I never knew what it meant. Ty for teaching!!
I got u dw
Thank you for breaking this down! I never understood what I was doing wrong in the mid-game but this makes it crystal clear!
Hey shok, just wanted to let you know that ive started watching the midlane fundamental guide and seeing a new video added to the playlist me happy, Golden Tips
Cheers homie :D
One of the most handsome Lol players with another great video
Thank you man
True!
That’s my dad
hi son
14:23 facts!
Thank you man
Great content as always! Would love to see a quick yone guide
One day...
Great video about tempo. I guess u also can try to make video where u are talking about wich champ is better to pick in enemy/ally comp
I have a video on this already called "How to not lose in champ select"
keep streaming brother love the streams
ty goat keep going
good stuff!
So we’re Tempo Maxxing now
We certainly are
Your videos templates are soooo cool ! How you make them ? :o
My thumbnail guy is the goat! Check the description
After knowing all this, similarly to the concepts you learned in korea, how do you effectively implement these ideas into your own gameplay? I find myself knowing much more than I can execute
I am not near being as good as shok and I will probably never be. But here is what worked for me to at least get Diamond. You have to break the game into different brackets and if you just implement the most important concepts you can get Diamond 4 - at least i could and as i said I am not really that good of a player.
Brackets:
A) Pre-game
B) Early game
C) Mid game
D) Late game
Pre-game - Rune setup and match-up - plan your gameplan and dont watch youtube and reddit (i used to do that and mindskes go into games)
Early game - Trade when they try to CS, try to get prio, ward for yourself and jungler. I am always very aware when jungler gets to first scuttle crab to try and get prio just before. I never commit to a roam because I am not good enough at determining if it will work so I play around my jungler and try warding for me and him, try to shove wave if he decides to start an objective
Mid game and late game
Shove side lane - and look constantly at mini map. Basically, if i can see 4 enemies on map i shove (also if team is not pressuring) but i leave immediately i lose vision of them - if team is pressuring i pressure. If sidelane is shoved in i rotate for fight on mid: so in short
Pre game: Rune
Early game: CS, trade when they CS, help jgl with ward or fight when wave is shoved
Mid game:
Push side lane when you know you can, teamfight when sidelane is shoved
Basically you gotta focus on implementing one thing at a time, eventually it'll become a habit and you won't need to think about it as much as you did previously, then you can move to something else. Don't move on to a new skill too early otherwise it won't be habitual.
Hey shok, great vid as always.
Can you help me understand when should I roam pushing the wave or have a plate? I don’t quite understand when to choose which one
I have videos on priority usage and roaming which you might want to check, but the TLDR is default to taking plates but looks for roams with your jungler or if the enemy bot lane is overpushed/low/nosumms etc
Please make Azir vid with the new Lethal Tempo
another great video, thanks man! Some thoughts; feels like tempo is almost always favored to the team that is ahead and is very effective method for getting more ahead, how do you play against high tempo and pressure? And what would be the "correct" play if say u have solo laners pushing sides (ik 1-3-1 isnt so great to begin with) and one them gets collapsed by 2-3 enemies, ik its prolly situational to a degree but just some thougths from the dephts of emerald.
If your sidelaner gets collapsed on you should try trade somewhere else, ideally on the other side of the map. Tempo is normally favored to the team that's winning but you can punish if they desync their tempo or if they skip steps when trying to make a play (for example, entering jungle without making people show on waves)
when would it be better to try decline enemy laner cs, instead of using tempo to roam/ward/base
If you think its useless to roam (or you are late to a bot/top play) you should just try to decline CS or hard push and recall (so you come back with a little advantage or at least you let them lose something and you have an advantage of tempo).
Basically what Tony said already but just if you think you can build a bigger lead by denying mid compared to pressuring the map
Okay thanks guys
Hey shok do you have any advice to dodge syndra's Q and stuns, it's very difficult for me and most of the time I end up with no life online while she is full life. If anyone has any advice too I would appreciate it very much.
It's just a combination of predicting when she will throw them + being really active with your movement (clicking close to your character)
@@ShokLeague ty
The idea is to play in her max range moving in and out constantly to bait spells, a good syndra(or any mage tbh) woukd always throw her skillshots when you go for the Last hit on a minion too ,so keep that in mind
thumbnail made me think it would be zil mid game...
Oops that's my bad.
@@ShokLeague maybe one day :)
Don't even play lol😅 . Watched most of ur mid-lane guides tho .
Ur guides are so useful even in other mobas. keep it up
hahha I appreciate it man
Hi
Hi :D
FIRST
tempo pressure prio are all same things i think
In early game I think they are similar, mid game I think they are kinda different