Realistic Performances in Games

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  • เผยแพร่เมื่อ 2 ต.ค. 2024
  • In this 2017 GDC session, Naughty Dog's Ryan M. James shares some of the methods used to create realistic performances for animated characters in the studio's games.
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ความคิดเห็น • 24

  • @numgun
    @numgun 7 ปีที่แล้ว +11

    I'm impressed by the level of complexity that they've done for their games, it must have been tough to manage all those systems while they were making them. : O

  • @facelesscorporation1668
    @facelesscorporation1668 7 ปีที่แล้ว +6

    the WRITING!!!

  • @unvergebeneid
    @unvergebeneid 7 ปีที่แล้ว +4

    I bet getting Ashley Johnson to play the part is already a plus =)

  • @spayder26
    @spayder26 7 ปีที่แล้ว +3

    Damn, this video is perfect for bedtime!

  • @MeatBunFul
    @MeatBunFul 7 ปีที่แล้ว +2

    So it's really hard to achieve the right facial expressions. Especially when you put voice actors in weird suits, in a seemingly empty room.

  • @gtaveira
    @gtaveira 6 ปีที่แล้ว +2

    That interruption system was awesome! Very interesting how the conversations' flow feel natural!

  • @JaePlay
    @JaePlay 7 ปีที่แล้ว

    This might as well be a naughty dog e3 conference

  • @zackariasvinterhed4529
    @zackariasvinterhed4529 7 ปีที่แล้ว

    Awesome talk!

  • @ZoidbergForPresident
    @ZoidbergForPresident 7 ปีที่แล้ว +2

    0:25 Like the Uncharted series? :P

  • @OTNOVSKY
    @OTNOVSKY 2 ปีที่แล้ว

    I can tell the interruption system is as well present in God of War 2018 game during exploration with the boat. Great presentation!

  • @blind_neighbourhoodNerd
    @blind_neighbourhoodNerd 6 ปีที่แล้ว

    Excellent talk!!

  • @LPrussia07
    @LPrussia07 7 ปีที่แล้ว +1

    duuuude, after watching Mick Gordon sweating at his lecture so alive and fond of his work this dude is like "oh shit i`ve pulled the short stick so i`ll go and read text at GDC" What the hell, mate. Don`t want to - don`t do it. Just make a video presentation or hire reader

  • @ExtremalMetal
    @ExtremalMetal 7 ปีที่แล้ว +9

    Misleading title :(

    • @ZoidbergForPresident
      @ZoidbergForPresident 7 ปีที่แล้ว

      Kinda, but look: there's an "s". :P
      Besides, Uncharted 4 runs like shit at 30 fps.

    • @ExtremalMetal
      @ExtremalMetal 7 ปีที่แล้ว

      Locked 30 is still good performance considering the fidelity. Not nearly realistic, of course, thats 60-120fps territory.

  • @TheBlackbirdii
    @TheBlackbirdii 7 ปีที่แล้ว +5

    god how awful this presentation is ! he was just reading

  • @gamesmaker1
    @gamesmaker1 7 ปีที่แล้ว +15

    wtf this guy is reading a script, that's lame

    • @spaghe7
      @spaghe7 7 ปีที่แล้ว +3

      They're too busy that even he doesn't have time to speak from the heart.

    • @jamesstortz936
      @jamesstortz936 7 ปีที่แล้ว +10

      well that makes sense for a cinematic producer :D every presentation is based on some kind of a script.

    • @aFewBitsShort
      @aFewBitsShort 7 ปีที่แล้ว +5

      He's an editor; not an actor.

    • @gamesmaker1
      @gamesmaker1 7 ปีที่แล้ว +1

      this is a talk, you are supposed to have some points and improvise at the moment like everybody else

    • @Sildurian
      @Sildurian 7 ปีที่แล้ว +15

      I'm happy they're willing to share elements of their production process at all.