I worked at creative asylum as the lead character artist, working on main model / animations / extra levels / extra cut scenes. We were lucky enough to work with Minds eye who had no idea how to make a engine but handed us the project while they worked on the cut scenes. We pretty much smashed this project so much we decided to make extra levels, which were considered like tony hawk score levels. It was a good years work and we still reminisce over it, even for the lead coder wanting to convert it to unreal just so he can see it again in some new splendor. The team sadly dispanded after we worked on BATTLEBOTS, which got canned by THQ because the rights fell through for the TV networks. John Reynolds went on to work for UBI soft and then set up Tall studios. While the graphics coder Simon O Conner actually went on to work for Unity, which wasnt surprising seeing as the game was built for Nvidia cards and was used in their examples. The rest of us went on to work for local teams like Travellers tales (lego games) Sadly last year one of designers Sam Donohoe passed away - We miss you Sam.
The additional cut scenes although looking (REALLY REALLY woodern) were actually a homage to the original pacman cutscenes on the arcades. I actually used motion capture (from a mouse movement) to make them look like they where card board cut outs. the other cut scenes still make me laugh as they end on the cusp of a serious injury to pacman.
one of my fav childhood games i remember playing it when i was 5 years old back in 2003 really wish there was a sequel or a remaster. with bonus content. love the game so much its definitely one of my fav games of all time. its a true pac man game.
@@kylajohnston130 thanks, sadly its was part of atari's miscillanious licenses combined with hasbro. Since then namco well and truly reclaimed those lost licenses.
@@cousinmerl Well, we can hope that Namco re-releases it at some point in time. If you any of you still have the source code for the game, you might be able to offer it to them. I'd love to play this classic on something like the Switch
The whole time all I could think was "Pacman Arrangement" hi-resed all the between stage references. Both on Arcade/GBA/Museum and the PSP Remixes. So, what's your excuse Adventures in Time?
First there was nothing... Then there was our universe... - Professor Pac-Man (in his Terence McGovern voice in the Pac-Man games of the early 2000s and also the greatest games in the franchise, Maze Madness and Pac-Man World 2)
Oh my goodness. I played this game a ton as a kid and could never remember the title of it so I began to think that I made it up. Thank you so much for covering this and solving a longtime childhood mystery of mine.
I know I'm a bit late to the party, but I do have a couple of answers about the game addressed in the video. In terms of the different difficulties, the ghosts become faster the harder the difficulty level is. It's not super noticeable until around Medieval A (the fourth time period you visit), but on hard, the ghosts are actually faster than Pac-Man by the time you reach Wild West B (the eighth time period), so that's when you need to be really strategic about eating power pellets and jumping. In addition, the frequency with which you're allowed to save is also changed. On easy, the game allows you to save after every level. On medium, you can save after the second and fifth maze of each time period. On hard, you can only save after every five levels. Finally, you start with five lives on easy, four on medium, and three on hard. Difficulty aside, the first person mode actually has its own category on the speedrunning leaderboards, where you play through all 45 mazes in first person mode. Like it was stated in the video though, it'd be crazy hard to complete even one maze like this under normal circumstances, so you're also allowed (and strongly encouraged!) to use the invincibility cheat during runs. Otherwise you'd be dying way too frequently to warrant it.
Yooo, dude, I had this as a kid! It's weird because I can usually identify the stuff I used to play like instantly, but this one must've been a really deep memory because I only fully realized it when I saw the three Pacman balloons when Multiplayer was highlighted on the menu. For some reason, THAT'S what stuck with me about this game- the weird balloon menu thing. Go figure.
I remember when cereal box games were really rad, shame they don't do that anymore. Also, a Steam version of this game would be awesome but it's unlikely, but it would be cool to see another Pac-Man game in this style again.
Finally, one I’ve played. I remember LOVING Pac-Man World 2 as a kid, and since my mom was a teacher at my elementary school at the time, I’d usually stay with her after school until she’d wrapped up her teaching business. While I was waiting, itching to get home and play World 2, I’d play this to keep my Pac-Man fever going. The monster in the pre-rendered intro still haunts me to this day. 😂
That "Pretty sick 100% Nitro Rad" video probably took more work than all of the "Comedy Clips" combined. I could've made all them myself in under 10 minutes with MS Paint.
I loved this game as a kid, and I was super thrilled to see you reviewing it! I played it a lot at my grandmother's house whenever I visited, and I have many fond memories of it. The cylindrical and cube levels were definitely the most memorable parts of it.
I'm imagining a parody of that Comedy Clip in which he becomes large and makes the knight ghosts into ghostly pancakes - it's a part of an ego-inflating sequence sung by Air Man, and he flattens some other wind-affiliated robots in the process.
I remember getting this game in a cereal box as a kid. This was the first game I ever got actually addicted to. The ending stages were SO hard! My parents had to introduce a 1 hour rule on the computer because I played it too much. Those were the days hahaha
Those "Comedy Clip" videos gave me a short lived chuckle, since they reminded me of the cutscenes from BattleBlock Theater, where they did a similar moving cutouts thing for most of them but the player would actually WANT to watch them with how they were handled! That and William Stamper as the narrator in BBT and the writing put into not just the cutscenes, but the game too! If you played BattleBlock Theater, you might see what I am referring to.
Excuse me, you may not have heard of me, but I am Frinky Stinky. I was appalled at the joke made in the intro. It was very disrespectful. I don't why you think it's okay to make fun of the Stinky family tree. My family has made incredible advancements in both the film and theater industry. How dare you insult such an important family line! You have lost a subscriber and a future partner. Hmph!
Oh boy, Infogrames, the company had it's logo on alot of games in Europe, mostly european licenses like "Asterix & Obelix" or "The Adventures of Asterix" (which funnily enough had it's own Mario Party esque game but only with 16 minigames). From what I know Infogrames bought alot of companies from England in the past, and even bought Atari's copyright, when that was up for grabs and thus later due to the power of that name, used "Atari" instead of their old rainbow amadillo logo when publishing games. I was surprised when I saw the Atari logo on "Eternal Darkness" and thought, hey this company is still alive? But no, it was just a different company using that name for brand recognition.
I think I played Lucky Luke and Smurf games published by them. Probably aren't going to stick around much more longer either, if one looks at their current situation.
I know you were making fun of the cutscenes but that clip you did of Jibanyan in a chicken outfit attacking the other plushies genuinely made me laugh. Much more than the comedy clips in Adventures in Time.
02:50 I never thought I'd see Infogrames working on a Pac-man game. If you want to know, they're from France. And apparently, they are known to be involved in really hard licenced games from the 90's.
I remember watching the commercial for this game on Cartoon Network as a kid. Pac-Man jumping at the screen gave me so much nightmares, even to this day. Watching gameplay for this made me sad I didn't buy it as it looked really fun for a western developed Pac-Man game.
Actually, since the game is now abandonware and getting money off of it is illegal (but not downloading a copy), Nitro Rad became more of a criminal for buying it on eBay rather than downloading a pirated copy
That was actually a pretty good reward. The nitro rad video game was super hard and all that effort put forth to 100% it was definitely worth it. 10/10 would do a flip.
8:52 Oh my goodness, Waterwraith... I used to binge-play Pikmin 2 a lot back then, and while I do remember some bits, I DEFINITELY remember that beast. I was so scared the first time, I didn't even know what to do and I don't even remember what happened afterwards! WHY IS IT THERE? WHAT IS IT? WHERE DID IT COME FROM?
blinky approaching/chills was one of the most clever jokes i've heard all year ALSO your parody of the "comedy clips" are 10 times more comedic than the actual original comedy clips. fuckin good on your man. great review.
Jokes on you Nitro!! I thought that clip with Brady was way better than anything in Pac-Man: Adventures in time!! XD AND I looked it up online, so I didn't even have to put in the effort to 100% your video game!! XD Given that I have been subbed to you for sometime, I don't have to complete your game. :P
Your level of professionalism is always so pleasing. Super consistent video format and fair commentary, as well as giving wholistic reviews that aren’t just bashing or making fun of games. Keep up the good work!
No, I am a molecular biology student and a lab technician, I teach Czech, English and sometimes math for pupils as my part time job :D I use his video when I teach teenage boys, expecially Rayman is great cause he speaks slower compared to newer videos and he uses good vocabulary to revision in the video. It was his first video I have seen, too. I have some questions and we usually talk about games the rest of the lesson. In all videos he has very natural, understandable accent and his voice is pleasant to listen. Actually I can't forget when I have seen Rayman video for the first time, I a little fell in love to his videos. :D
Honestly the rewards in the Nitro Rad video game were pretty underwhelming, but completing the Brady% challenge did give a very rewarding, well, reward.
@@Nic_2751 Late reply. I know. It’s that with this game, I barely saw the Namco logo. Since Hasbro Interactive published the game, I thought Namco wasn’t involved.
It took an entire Pacman review series to help me remember that I used to play this on pc! I completely forgot about it, but it's all coming back to me.
Good god this was a blast from the past for me, no pun intended. I grew up playing this time and time again, and good lord do I have a ton of nostalgia for it, gives me chills everytime I hear some of the themes. And to answer your question at 9:08, the classic ghosts are slightly faster, just enough to out speed Pac-Man, but also are immune to power pellets
While Hasbro is now well known for My Little Pony: Friendship is magic, a lot of these games were a fan favorite of mine back in the day! Hedz, Any of the board games of that time, Glover, Even Frogger 2 was something I loved! Nitro, I know it's a shot in the dark, but if you ever happen to do a Donkey Kong Marathon or a Hasbro Interactive Marathon, expect me to donate a fuck-ton of your content.
Funny. My cousin had this one too. We would burn the game on to a CD (back when you could do that). I'm pretty sure we lost that copy, so I'll see if GOG plans to release it.
I think the comedy clips are suppose to be like the intermission breaks from the arcade games. The first one at 12:21 is a lot like the first intermission from the first PAC-MAN, and the one at 13:28 is a lot like the third intermission from Super PAC-MAN
Mobil 1 Rally Championship was developed by Magnetic Fields - Creative Asylum also was responsible for that game, but as it was stated in the credits, CA did "Additional Programming and Art". M1BRC was done by Magnetic Fields and 7 guys from CA, so crediting Creative Asylum for all the work is kinda a lie Anyway, great video as always, keep up the great work! Cheers from Poland!
This and frogger 2 swampys revenge were some of my origins for arcade style games and platformers-right next to super mario sunshine and sonic adventure 1 and 2...damn i feel old
I worked at creative asylum as the lead character artist, working on main model / animations / extra levels / extra cut scenes.
We were lucky enough to work with Minds eye who had no idea how to make a engine but handed us the project while they worked on the cut scenes.
We pretty much smashed this project so much we decided to make extra levels, which were considered like tony hawk score levels.
It was a good years work and we still reminisce over it, even for the lead coder wanting to convert it to unreal just so he can see it again in some new splendor.
The team sadly dispanded after we worked on BATTLEBOTS, which got canned by THQ because the rights fell through for the TV networks.
John Reynolds went on to work for UBI soft and then set up Tall studios.
While the graphics coder Simon O Conner actually went on to work for Unity, which wasnt surprising seeing as the game was built for Nvidia cards and was used in their examples.
The rest of us went on to work for local teams like Travellers tales (lego games)
Sadly last year one of designers Sam Donohoe passed away - We miss you Sam.
The additional cut scenes although looking (REALLY REALLY woodern) were actually a homage to the original pacman cutscenes on the arcades.
I actually used motion capture (from a mouse movement) to make them look like they where card board cut outs.
the other cut scenes still make me laugh as they end on the cusp of a serious injury to pacman.
Wow, that was pretty rad! Sorry to hear about Sam.....
one of my fav childhood games i remember playing it when i was 5 years old back in 2003 really wish there was a sequel or a remaster. with bonus content. love the game so much its definitely one of my fav games of all time. its a true pac man game.
@@kylajohnston130 thanks, sadly its was part of atari's miscillanious licenses combined with hasbro.
Since then namco well and truly reclaimed those lost licenses.
@@cousinmerl Well, we can hope that Namco re-releases it at some point in time. If you any of you still have the source code for the game, you might be able to offer it to them. I'd love to play this classic on something like the Switch
12:20 ITS JUST A BUNCH OF CHEAP WALK CYCLES!!
PAC MAN LIED TO US!!
Can you even call this walk cycles? They're not even walking.
The whole time all I could think was
"Pacman Arrangement" hi-resed all the between stage references. Both on Arcade/GBA/Museum and the PSP Remixes. So, what's your excuse Adventures in Time?
What a rip
@@SoshiTheYoshi *steam comes out of Nitro's ears as his face reddens* PAC-MAN BETRAYED US!!!
i like how you said "blinky approaching" in chills' voice and then said that message gave you chills
Number 15: Burger King Blinky Burger
*"Ihblblihblbiblbblihblabl"* - Prof. Pac Man.
lol
nice funny
All I can say is... fantastic
WHA-Pac man after listen that
First there was nothing...
Then there was our universe...
- Professor Pac-Man (in his Terence McGovern voice in the Pac-Man games of the early 2000s and also the greatest games in the franchise, Maze Madness and Pac-Man World 2)
Joke’s on you Rad Man.
I’d 200% your game for any clip involving Brady.
*e x a c t l y*
Those "comedy" clips remind me of the trumpet boy meme.
Pretty sure they are a direct reference to the old cutscenes in the Pac Man arcade games. Not sure why but y'kno
More like the trombone boy meme.
Speaking of, what about a trombone boy meme set to Grunty Industries?
@@ilikecurry2345 Rusty Bucket Bay. That's a tuba, but close enough for a meme.
Oh my goodness. I played this game a ton as a kid and could never remember the title of it so I began to think that I made it up. Thank you so much for covering this and solving a longtime childhood mystery of mine.
This gives me emotions...
same
I would totally 100% the Nitro Rad game just to unlock that clip of Brady smashing some plushies.
A game like this really should get a remake. This pac man game looks so damn good and its a shame its not on modern consoles or PC.
At least a gog release as nitro rad said.
AnimeWolfgamer An anime profile pic and a furry avatar at the same time? You must really love baiting people
I'd like to have some of these neat Stage ideas applied to a Pac-Man World Game.
@@codacious14 Same here. I literally became obsessed with Pac-Man.
i would be so fucking happy with a gog release I can't run this game on FUCKING WINDOWS 8 AND 10 and it runs flawlessly on Windows 7 microsoft sucks
If a game isn't being sold, it technically isn't illegal to pirate as it's classed as abandonware.
Just pointing that out, that's all.
Great video.
Abandonware is not freeware. It's still technically illegal, but no one has a way to enforce it so whatever.
it can only be enforced if you try to buy or sell it.
you can emulate the game, but its safe as long as you try not to make profit off the ISO or buy the ISO file off of someone.
Is that why Nintendo keeps repackaging and selling its old NES games?
I know I'm a bit late to the party, but I do have a couple of answers about the game addressed in the video.
In terms of the different difficulties, the ghosts become faster the harder the difficulty level is. It's not super noticeable until around Medieval A (the fourth time period you visit), but on hard, the ghosts are actually faster than Pac-Man by the time you reach Wild West B (the eighth time period), so that's when you need to be really strategic about eating power pellets and jumping. In addition, the frequency with which you're allowed to save is also changed. On easy, the game allows you to save after every level. On medium, you can save after the second and fifth maze of each time period. On hard, you can only save after every five levels. Finally, you start with five lives on easy, four on medium, and three on hard.
Difficulty aside, the first person mode actually has its own category on the speedrunning leaderboards, where you play through all 45 mazes in first person mode. Like it was stated in the video though, it'd be crazy hard to complete even one maze like this under normal circumstances, so you're also allowed (and strongly encouraged!) to use the invincibility cheat during runs. Otherwise you'd be dying way too frequently to warrant it.
I never knew there were so many 3D Pac-Man games
Yooo, dude, I had this as a kid! It's weird because I can usually identify the stuff I used to play like instantly, but this one must've been a really deep memory because I only fully realized it when I saw the three Pacman balloons when Multiplayer was highlighted on the menu.
For some reason, THAT'S what stuck with me about this game- the weird balloon menu thing. Go figure.
I remember when cereal box games were really rad, shame they don't do that anymore.
Also, a Steam version of this game would be awesome but it's unlikely, but it would be cool to see another Pac-Man game in this style again.
There was a charm to cereal box games.
Finally, one I’ve played. I remember LOVING Pac-Man World 2 as a kid, and since my mom was a teacher at my elementary school at the time, I’d usually stay with her after school until she’d wrapped up her teaching business. While I was waiting, itching to get home and play World 2, I’d play this to keep my Pac-Man fever going. The monster in the pre-rendered intro still haunts me to this day. 😂
I remember watching my grandpa play Pac-Man World 2 when I was a kid and even started playing it myself, good memories
Man, I have so many childhood memories with this game. Such a gem.
That "Pretty sick 100% Nitro Rad" video probably took more work than all of the "Comedy Clips" combined. I could've made all them myself in under 10 minutes with MS Paint.
Oh shit the Pac is back!
Meta Shade hey you're the person from the Kirby lore meme on twitter
And now I had a heart attack
no
Oh shit, here comes Pac-Man!
🤦🏼♂️
I loved this game as a kid, and I was super thrilled to see you reviewing it! I played it a lot at my grandmother's house whenever I visited, and I have many fond memories of it. The cylindrical and cube levels were definitely the most memorable parts of it.
I'm imagining a parody of that Comedy Clip in which he becomes large and makes the knight ghosts into ghostly pancakes - it's a part of an ego-inflating sequence sung by Air Man, and he flattens some other wind-affiliated robots in the process.
Man this is so nostalgic. I haven't played this game since I was a kid!
I remember getting this game in a cereal box as a kid. This was the first game I ever got actually addicted to. The ending stages were SO hard! My parents had to introduce a 1 hour rule on the computer because I played it too much.
Those were the days hahaha
Down here, it was given away for free in boxes of LCM's (Rice Bubbles bar)
A Pac In Time
i can finally make a joke
pac man more like
smack man
mac pan
Nam-cap
spank my man
dank man
space jam (man)
17:05
2000: Now we will have so much servers it gonna be great
2019:
*_theirs litteraly no one playing_*
Lmao
It must be a very important quest if Professor Pac-Man can’t even describe it
He spittn
Those "Comedy Clip" videos gave me a short lived chuckle, since they reminded me of the cutscenes from BattleBlock Theater, where they did a similar moving cutouts thing for most of them but the player would actually WANT to watch them with how they were handled! That and William Stamper as the narrator in BBT and the writing put into not just the cutscenes, but the game too! If you played BattleBlock Theater, you might see what I am referring to.
14:37
Ah yes, invincibility making a game too easy.
Not a concept one would think of, now would they?
Excuse me, you may not have heard of me, but I am Frinky Stinky. I was appalled at the joke made in the intro. It was very disrespectful. I don't why you think it's okay to make fun of the Stinky family tree. My family has made incredible advancements in both the film and theater industry. How dare you insult such an important family line! You have lost a subscriber and a future partner. Hmph!
Inmature
@Elisha Davis yeah
@Elisha Davis yeah, i knew that. Its just from the other guy lol
Hello Mr Stinky, I hope that perhaps in the near future, we shall become extremely successful business partners!
Oh boy, Infogrames, the company had it's logo on alot of games in Europe, mostly european licenses like "Asterix & Obelix" or "The Adventures of Asterix" (which funnily enough had it's own Mario Party esque game but only with 16 minigames).
From what I know Infogrames bought alot of companies from England in the past, and even bought Atari's copyright, when that was up for grabs and thus later due to the power of that name, used "Atari" instead of their old rainbow amadillo logo when publishing games.
I was surprised when I saw the Atari logo on "Eternal Darkness" and thought, hey this company is still alive? But no, it was just a different company using that name for brand recognition.
I think I played Lucky Luke and Smurf games published by them.
Probably aren't going to stick around much more longer either, if one looks at their current situation.
I know you were making fun of the cutscenes but that clip you did of Jibanyan in a chicken outfit attacking the other plushies genuinely made me laugh. Much more than the comedy clips in Adventures in Time.
02:50 I never thought I'd see Infogrames working on a Pac-man game.
If you want to know, they're from France.
And apparently, they are known to be involved in really hard licenced games from the 90's.
The difference I've noticed with the difficulty change was the jump bar and how fast it fills back up. Oh and save states
I remember watching the commercial for this game on Cartoon Network as a kid. Pac-Man jumping at the screen gave me so much nightmares, even to this day.
Watching gameplay for this made me sad I didn't buy it as it looked really fun for a western developed Pac-Man game.
the scream at 13:49 is what made it worth it.
Man, I loved this game. I used to play this all the time and I wish I still had a copy.
Love your content man, not enough TH-camrs cover these kinds of games.
Actually, since the game is now abandonware and getting money off of it is illegal (but not downloading a copy), Nitro Rad became more of a criminal for buying it on eBay rather than downloading a pirated copy
I just realized that you are wearing a boundary break shirt! Neat!
"That big ol' flashing 'Blinky Approaching' kinda gave me chills"
The way you said Blinky Approaching. Ha! I see what you did there
I got this game in a box of Rice Bubbles when I was a kid, I loved the ever loving Pac-Hell out of it, so fun and so good
So a old packman game that doesn't have many moments needing movement momentum yet still had it unlike sonic frontiers
That was actually a pretty good reward. The nitro rad video game was super hard and all that effort put forth to 100% it was definitely worth it. 10/10 would do a flip.
8:52 Oh my goodness, Waterwraith... I used to binge-play Pikmin 2 a lot back then, and while I do remember some bits, I DEFINITELY remember that beast. I was so scared the first time, I didn't even know what to do and I don't even remember what happened afterwards! WHY IS IT THERE? WHAT IS IT? WHERE DID IT COME FROM?
The time Warp is more reminiscent of Wario Land 4's level entry cutscene in my opinion
I was about to say the same thing.
blinky approaching/chills was one of the most clever jokes i've heard all year
ALSO your parody of the "comedy clips" are 10 times more comedic than the actual original comedy clips.
fuckin good on your man. great review.
As far as I can tell, the "Comedy Clips" are meant to be... """Recreations""" of the occasional mini-scenes one could see in older pacman games.
A nitrorad video on my birthday! This is great
Jokes on you Nitro!! I thought that clip with Brady was way better than anything in Pac-Man: Adventures in time!! XD
AND I looked it up online, so I didn't even have to put in the effort to 100% your video game!! XD
Given that I have been subbed to you for sometime, I don't have to complete your game. :P
it took me til 10:46 to figure out that he was wearing a boundary break t-shirt. I think that's awesome!
Your level of professionalism is always so pleasing. Super consistent video format and fair commentary, as well as giving wholistic reviews that aren’t just bashing or making fun of games. Keep up the good work!
I got this game in a cereal box and loved it
Same LCMs
Goated
Yes! I had this on PC as a child, and was waiting for this video!
"100%-ing it is a BAD idea"
What, unlocking Classic Maze legitimately? Done.
Found your vids from the rayman collab with antdude, you have earned a sub :)
Why are you just so nice to watch? Really genuine guy! Keep up the amazing work :)
Mr. Rad! Has anyone told you that you have a perfect radio voice?
Totally true. I use his Rayman 1 review during my English lessons for pre-intermediate students. Better than Oxford textbook listen exercises :D
cau ja som slovak bro
Ondřej Hroníček That's cool
no need to speak english lol so you're a teacher?
No, I am a molecular biology student and a lab technician, I teach Czech, English and sometimes math for pupils as my part time job :D
I use his video when I teach teenage boys, expecially Rayman is great cause he speaks slower compared to newer videos and he uses good vocabulary to revision in the video. It was his first video I have seen, too. I have some questions and we usually talk about games the rest of the lesson. In all videos he has very natural, understandable accent and his voice is pleasant to listen. Actually I can't forget when I have seen Rayman video for the first time, I a little fell in love to his videos. :D
Honestly the rewards in the Nitro Rad video game were pretty underwhelming, but completing the Brady% challenge did give a very rewarding, well, reward.
Almost 100k subs! When I started watching your vids 6 months it was half that! You're going places young man😉
3:45 Huh. I noticed the Namco logo on the top right corner. I guess they are actually involved in the game.
Because they still own Pac-Man obviously
@@Nic_2751 Late reply. I know. It’s that with this game, I barely saw the Namco logo. Since Hasbro Interactive published the game, I thought Namco wasn’t involved.
That 100% nitro game vid cut was so definitely worth it
9:29 the time travel scene reminds me more of Evil Dead 2
eyyy a game from my childhood! one of those instances where I felt like I was one of few people who actually had/ remembered this game!
It took an entire Pacman review series to help me remember that I used to play this on pc! I completely forgot about it, but it's all coming back to me.
Thank you I didn't think you would actually review it even after I brought it up
This was my absolute FAVORITE game when I was a kid.
Good god this was a blast from the past for me, no pun intended. I grew up playing this time and time again, and good lord do I have a ton of nostalgia for it, gives me chills everytime I hear some of the themes.
And to answer your question at 9:08, the classic ghosts are slightly faster, just enough to out speed Pac-Man, but also are immune to power pellets
Dude I'm so glad I found your reviews they're so good
So good that he was even fair towards a gem as underrated as Adventures in Time!
That cylindrical level was hell for me as a kid.
This game is incredibly nostalgic for me and I'm glad that somebody finally talked about it
A random person just starts getting letters on a Pac-Man account apparently made by a kid
Hasbro Interactive died in 2001... Holy crap, that's exactly what I don't need to put my age into perspective.
This game and pacman 2 the new adventures were always my favorite of the series.
The cave monster looks like clay face from lego batman
Hey bud thanks for the upload
I have so many vivid memories of playing this game as a kid with my sister.
While Hasbro is now well known for My Little Pony: Friendship is magic, a lot of these games were a fan favorite of mine back in the day!
Hedz, Any of the board games of that time, Glover, Even Frogger 2 was something I loved!
Nitro, I know it's a shot in the dark, but if you ever happen to do a Donkey Kong Marathon or a Hasbro Interactive Marathon, expect me to donate a fuck-ton of your content.
Today they are known for litigating the fan-loyalty out of everything 😁
Still, after all these years this game is awesome.
This legit looks fun with the obstacles, traps, and different levels and jump. Love the added costumes.
Walking on Silicon Knights is exactly what Dennis Dyack did when he greenlit X-Men Destiny.
The Chills reference. Oh my god.
In terms of Pac man my favorite games of his are the Pac Man World 3d platformer games.
Don’t let this video distract you from the fact that Blinky is approaching
Man, this game is still nostalgic for me, watching my older sister play it and taking turns
Man, simpler times
Thank you for reminding me of my favorite pc game from my childhood
His reaction seeing the bonus cutscenes is still genuinely really funny
Holy crap! I played this a lot as a kid. It's the one Pac Man game I actually had!
Funny. My cousin had this one too. We would burn the game on to a CD (back when you could do that). I'm pretty sure we lost that copy, so I'll see if GOG plans to release it.
I think the comedy clips are suppose to be like the intermission breaks from the arcade games.
The first one at 12:21 is a lot like the first intermission from the first PAC-MAN, and the one at 13:28 is a lot like the third intermission from Super PAC-MAN
Shouldn't have used Brady, now I will 100% the Nitro Rad game
Mobil 1 Rally Championship was developed by Magnetic Fields - Creative Asylum also was responsible for that game, but as it was stated in the credits, CA did "Additional Programming and Art". M1BRC was done by Magnetic Fields and 7 guys from CA, so crediting Creative Asylum for all the work is kinda a lie
Anyway, great video as always, keep up the great work!
Cheers from Poland!
Man, I played this so long ago! Man, this was before I ended up... ruining... our old pc...
Good times. Good game!
I remember Minds Eye productions!!!!
They made a few Thomas the tank engine PC disc games such as Trouble in the tracks & Thomas Railway adventures
This and frogger 2 swampys revenge were some of my origins for arcade style games and platformers-right next to super mario sunshine and sonic adventure 1 and 2...damn i feel old
9:27 it reminds me of Banjo-Kazooie Grunty's Revenge's time travel cutscene more but that game probably came out after this one.
I got this in a packet of LCM's which are like the Australian version of Rice Krispy treats.
Nice.
I remember playing this as a kid. Never understood how you unlocked the bonus levels.
Completing the game in medium mode unlocks the first bonus levels, completing it in hard mode unlocks the last bonus levels
LOOK IT'S PAC-MAN COMING OUT OF THE TIME!
More companies need to include shitposts as rewards
This
Loved this game as a kid! I got up to the last level and never finished it when I was younger.