These guys still confuse the hell out of me although your video has really helped. I think i just need to experiment with them so i can internalize the rules. Man i wish i knew more people who were into this game!
Never get to the table? That's too bad! I recommend sItting at a cafe with a sign, "looking for Root gaming group." Your guides are very instructive and helpful.
Technically the Vagabond is able to purchase the Riverfolk's services by exhausting his items, and the Otters put their own warriors into the payments slot. I'm pretty sure, anyways.
Exhaust his items to purchase service, so does this mean no warriors goes into the payments box for riverfolk company since vagabond has no warriors to begin with?
That was a wonderful video tutorial for this faction. I have a question if other player use of my mercenaries service its mean he can use of my warriors against me and he can battle with me? and if I have a trading post in the battle clearing he can remove it and I am defendless, that is correct?
If I understand the question correctly, the other player CANNOT use the mercenaries to fight you. Only fight other players. (I got that from page 11, 11.2.7.III)
Hey, I'm so sorry for the delay.... let me see how I can help.... (It's been a long time since I made this video, and there are so many factions, it's hard to keep them straight). If I remember correctly, commitments are essentially your action points. You use your committed funds during the daylight phase to do things like Move, Battle, Craft, Draw, Recruit, etc.
At 4:19 I have a question about the vagabond. The forest next to the clearing where the beaver sits. Is this forest divided by the river for the vagabond? Or if he retreats into the forest, can he then move into each of the adjacent clearings? In short, can he move into all four clearings when he comes out of the forest, or just two, because the forest is separated by the river.
Oh crap.... okay, do NOT quote me on this. This is purely off the top of my head because I don’t have a chance to look it up right now..... I feel like I remember that the river is NOT one of the dividing lines.... I know the rulebook is pretty clear about this. But I cannot remember which way it said....
law of root 2.3 Rivers Many clearings are linked by rivers, which act as paths for only the Riverfolk Company. Rivers do not divide clearings or forests. 1 year late but maybe it helps the next person wondering.
When you lose a trading post - you lose it to the box. But the funds that are in the fund box it says "remove" - so does that mean remove from game or return to their owner?
Oh dang.... it's been so dang long since I've played this game.... or this faction.... but my memory says that during the Bird Song phase ALL warriors in those boxes (oh man, it's been so long) move to the "Funds" box. So, those that were in the "committed" box are moved up....? does that sound right?
Warriors on the board are not warriors. You recruit warriors to move into places you expect battles to takes place so you can sell mercenaries to anyone who wants an advantage in a fight. If a player buys the 'Mercenaries' service during their Birdsong phase they use your pieces as if they were theirs except they can't move them or attack your pieces.
All boards have a river as far as I know. The river is just different. I know that fall, winter, and mountain have rivers, the lake board might use the lake instead? I don't own the physical board game, but I play digital.
These guys still confuse the hell out of me although your video has really helped. I think i just need to experiment with them so i can internalize the rules. Man i wish i knew more people who were into this game!
Great video! Love root.
Thank you! It's such a cool game that I almost never get to the table..... So this was my time to spend a few hours (months?) with it.
Never get to the table? That's too bad! I recommend sItting at a cafe with a sign, "looking for Root gaming group." Your guides are very instructive and helpful.
Thank you! And I love that idea 😂 maybe I could stand on the corner and hold a sign! Hahah
Thanks very much for this! I'll be playing them tomorrow and I was worried how different they might be from the others.
You're so welcome!
How did it all turn out?
@@TomTeachesGames Not so wonderfully in the end but had a great start at least
Well, happy about I start.... way sorry about the end....
@@TomTeachesGames It's no worries! I'm planning to play them again at some point so hopefully will do better then.
Technically the Vagabond is able to purchase the Riverfolk's services by exhausting his items, and the Otters put their own warriors into the payments slot. I'm pretty sure, anyways.
This is true. But the Vagabond cannot buy mercenary service from the Riverfolk, they can only buy hand cards and riverboats.
@@Deranth yeah, i suppose i could have mentioned that lol
@@Deranth why is that?
Exhaust his items to purchase service, so does this mean no warriors goes into the payments box for riverfolk company since vagabond has no warriors to begin with?
That was a wonderful video tutorial for this faction. I have a question if other player use of my mercenaries service its mean he can use of my warriors against me and he can battle with me? and if I have a trading post in the battle clearing he can remove it and I am defendless, that is correct?
If I understand the question correctly, the other player CANNOT use the mercenaries to fight you. Only fight other players. (I got that from page 11, 11.2.7.III)
Great video, and I have a question. Can the alliance preads sympath using the boat?
Im gonna say yes
Great video but i have a question, is there anything i can do with the commitment units?
i am new to the game
Hey, I'm so sorry for the delay.... let me see how I can help.... (It's been a long time since I made this video, and there are so many factions, it's hard to keep them straight).
If I remember correctly, commitments are essentially your action points. You use your committed funds during the daylight phase to do things like Move, Battle, Craft, Draw, Recruit, etc.
Thank you so much this helped me out alot!
You bet!
At 4:19 I have a question about the vagabond.
The forest next to the clearing where the beaver sits. Is this forest divided by the river for the vagabond? Or if he retreats into the forest, can he then move into each of the adjacent clearings?
In short, can he move into all four clearings when he comes out of the forest, or just two, because the forest is separated by the river.
Oh crap.... okay, do NOT quote me on this. This is purely off the top of my head because I don’t have a chance to look it up right now..... I feel like I remember that the river is NOT one of the dividing lines.... I know the rulebook is pretty clear about this. But I cannot remember which way it said....
@@TomTeachesGames There are are little bridges and branches that join both sides of the forest where the river splits it.
law of root 2.3 Rivers
Many clearings are linked by rivers, which act as paths for only the Riverfolk Company. Rivers do not divide clearings or forests.
1 year late but maybe it helps the next person wondering.
@@MikeLightning yep, helps me 2 years later
When you lose a trading post - you lose it to the box. But the funds that are in the fund box it says "remove" - so does that mean remove from game or return to their owner?
I think those are returned to their owners...... not removed permanently. Just the trading post is removed permanently..... I think....
You are correct! Only the trading post is removed permanently, the warriors are returned to their owners
That's a solid video! Though...I wish you explained a bit with how the payments work with the vagabond since they don't have warrior to spend.
The Vagabond exhausts items as payments, and The Riverfolk Company puts their own warrior tokens in the payment box.
how can you trade with the riverfolk if you're a vagabond? you obliosly can't pay them with warriors....
Pay with items of the vagabond, probably
Thanks for helping out here!
@@TomTeachesGames glad to help
To clarify you exhaust items, you don't give the items. Then the Riverfolk player puts their own warrior tokens into the payments box.
any committed pieces are basically gone forever?
Oh dang.... it's been so dang long since I've played this game.... or this faction.... but my memory says that during the Bird Song phase ALL warriors in those boxes (oh man, it's been so long) move to the "Funds" box. So, those that were in the "committed" box are moved up....? does that sound right?
This is correct. Committed funds go back into funds on your next turn.
why should i craft for warriors? if the payment box is empty i get two for free or?
Warriors on the board are not warriors. You recruit warriors to move into places you expect battles to takes place so you can sell mercenaries to anyone who wants an advantage in a fight. If a player buys the 'Mercenaries' service during their Birdsong phase they use your pieces as if they were theirs except they can't move them or attack your pieces.
@@leebard9335 what happens to your mercenaries if they are destroyed?
@@drorios8864 same as other factions, you place it near you as extra/unused warriors that you might need later.
So this faction is basically useless on any other board but this one with the river?
All boards have a river as far as I know. The river is just different. I know that fall, winter, and mountain have rivers, the lake board might use the lake instead? I don't own the physical board game, but I play digital.
13.05 the riverfolk rule that clearing now, no? Riverfolk girl three pieces
Tokens don’t count when deciding rule. Only buildings and warriors