KSP - Crewed Mars Mission - RSS/RO

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  • เผยแพร่เมื่อ 27 ก.ย. 2024
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ความคิดเห็น • 364

  • @Lewy94999
    @Lewy94999  4 ปีที่แล้ว +201

    Yes, I did make a mistake by claiming that Mars is our nearest planetary neighbour (23:21). My apologies. Venus is our closest neighbour, about 37 million km closer than Mars (by semi-major axis). Let's say that I meant the closest planetary neighbour THAT WE CAN LAND ON. Because Venus surface is hell and with currect technology it is completely inaccessible for crewed missions.
    Please, there is no need to call anyone a moron, we all make mistakes.

    • @MrCubFan415
      @MrCubFan415 ปีที่แล้ว

      Solution: Sunshade to cool Venus down until its atmosphere freezes, then ship the excess SO2 and CO2 to Mars.

    • @AstroPlayser
      @AstroPlayser ปีที่แล้ว +2

      ⁠@@MrCubFan415fr that would take trillions and trillions of dollars-aswell with the fact you can’t just “ship” an atmosphere from one planet to the other.

    • @slenderbenji
      @slenderbenji 8 หลายเดือนก่อน

      @@AstroPlayser It was a joke, my friend.

    • @Little908
      @Little908 8 หลายเดือนก่อน

      Well um actually, 🤓 Mercury is the closest the most, while venus's orbit is the closest

  • @stuartyoung4182
    @stuartyoung4182 4 ปีที่แล้ว +108

    First of all: this is WAY beyond my feeble KSP skills! The amount of thinking, calculating, planning, iterating, practicing...it's OBVIOUS this took a MASSIVE amount of work and...just PASSION! TRULY a work of art!
    But...I hope you know that this will NOT be the way Humanity gets to Mars. If we haven't been able to get to Mars yet using Dr. Robert Zubrin's Mars Direct mission architecture (needing only TWO launches per crewed mission of his proposed Shuttle-derived Ares launch vehicle - and that only having a TMI capacity of 47 metric tons) - or Mars Semi-Direct (needing only THREE launches per crewed mission) - or haven't even been able to launch SLS yet after 9 years of development (and just delayed again - to 2021 for its maiden flight) - which of course will only be able to launch 26 metric tons on an Earth-escape trajectory - well...you know.
    So, we'll assume that what's portrayed in your video - again, TRULY a thing of beauty! - is occurring in an alternate history timeline! ;-)

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +47

      That's exactly how I treat the KSP career save in which I flew this mission - an alternate history timeline (that started by Apollo spacecraft NOT being retired in favor of a boondoggle Space Shuttle in the 1970s). This is what I truly love about KSP RSS/RO. I'm able to create my own fictional timeline, where dumb politicians do not change NASA's crewed plans between the Moon and Mars every couple of years. Where Boeing continues to be a competent aerospace company that ultimately develops the first reusable rocket (Ares I, predecessor of Ares II) or where Ares VI (my SLS equivalent, also developed by 'better' Boeing) is designed to actually launch hardware into deep space, instead of being a massive jobs program.

    • @stuartyoung4182
      @stuartyoung4182 4 ปีที่แล้ว +8

      @@Lewy94999 That clarifies things immensely! I also noticed that your Ares VI uses the Pratt & Whitney Rocketdyne/Dynetics "Pyrios" booster concept proposed for Block II SLS - which each use 2 F-1-derived engines with Saturn V heritage - I always favored that idea as a (relatively) "easy" upgrade for SLS.
      Of course, SLS has turned-out to be a DISASTER - and THIS article proves that, yes, indeed, it CAN get worse: spacenews.com/sls-cost-growth-exceeds-threshold-for-formal-review/

    • @yassm
      @yassm 4 ปีที่แล้ว +6

      @@Lewy94999 I can't but fully agree with your comment. But the Space Shuttle from an engineering standpoint was a remarkable vechicle. Unfortunately it failed on basically all its initial premises

    • @rpwrtorwpr
      @rpwrtorwpr 4 ปีที่แล้ว

      Vassilios Pupkios same with basically anyone

    • @jacko4932
      @jacko4932 4 ปีที่แล้ว

      actually his plan is very similar to DAR 5.0 which was the layout for a constellation mars mission

  • @fireflyspace4079
    @fireflyspace4079 4 ปีที่แล้ว +133

    I am impressed that you can do this I only have 1 probe around Duna

    • @carlsmith2641
      @carlsmith2641 4 ปีที่แล้ว

      Endurance space enterprises this mission takes more delta v than my Jool missions.

    • @anuragkuldeep8059
      @anuragkuldeep8059 4 ปีที่แล้ว +7

      We all start somewhere, Rome was not built in one day.

    • @sovietmusiclover8466
      @sovietmusiclover8466 3 ปีที่แล้ว +3

      *i tried to send a orbital probe to Duna I missed and went for a orbit higher then jool*

    • @sovietmusiclover8466
      @sovietmusiclover8466 3 ปีที่แล้ว +3

      And that really set me back cus I can only land on mun and minmus

    • @mrmaverick007
      @mrmaverick007 3 ปีที่แล้ว +1

      @@anuragkuldeep8059 your right it was built in 2

  • @astrionix7140
    @astrionix7140 4 ปีที่แล้ว +56

    This channel is underrated.

  • @YANFRET2
    @YANFRET2 4 ปีที่แล้ว +7

    Hi this is YANFRET the founder of CMES. It's fantastic to see your achievement here. It is a testament to our shared enthusiasm for this mission that you were able to bring together so many systems in such a detailed way. We are proud you chose to use Chaka Monkey hardware for your flights and wish you great continued success!!!

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +3

      Thank you for creating CMES, it is a fantastic mod. One without which this mission just wouldn't be possible.

  • @yourstory1691
    @yourstory1691 ปีที่แล้ว +3

    The gliding booster landing was impressive great work man

  • @underdevelopment9861
    @underdevelopment9861 4 ปีที่แล้ว +9

    Happy to see, that people still making videos like this.

    • @Katniss218
      @Katniss218 4 ปีที่แล้ว +1

      I made a couple like that too.

  • @SRFirefox
    @SRFirefox 3 ปีที่แล้ว +1

    Commenting before video is over, because I *love* the cranes you built using KAS and robotics. I have wanted to make something workable like that for a long time but never properly managed it. Kudos to you!

    • @Lewy94999
      @Lewy94999  3 ปีที่แล้ว

      Too bad that it completely murders the fps. I deleted all robotic parts from later missions.

  • @canislupis3129
    @canislupis3129 4 ปีที่แล้ว +1

    What a swell of pride to hear the declaration that this endeavor is in peace for all mankind. When we are truly tested is when everyone pulls together. When we are united we are mighty in power.

  • @Trve_Kvlt
    @Trve_Kvlt 4 ปีที่แล้ว +2

    I only ever play on sandbox, with an absolute fuckton of mods. My greatest achievement was getting an SSTO from Kerbin, establishing a base on the Mun, which I used to launch manned and unmanned missions to Duna. It took me a lot of trial and error, and took me a couple weeks to get it down right. But this, this is something else. I wish I had the skill and creativity you do. This is insane.

  • @alexchivilev
    @alexchivilev 4 ปีที่แล้ว +4

    Nice! Havent seen such good RSS/RO videos for a while

  • @space__idklmao
    @space__idklmao 4 ปีที่แล้ว +6

    Great work!

  • @nicholaschavez5120
    @nicholaschavez5120 4 ปีที่แล้ว +4

    Great work

  • @darklyt750
    @darklyt750 4 ปีที่แล้ว +1

    Here before this goes viral in the KSP community, not even 20 minutes in and this is so impressive

    • @darklyt750
      @darklyt750 4 ปีที่แล้ว +1

      Finally finished watching this... and just wow. The amount of planning and designing is simply astounding. I couldn’t even pull something with tbis much detail off in regular KSP, and you did it in RSS. Incredible work

  • @YT-bk9wr
    @YT-bk9wr 4 ปีที่แล้ว +1

    Absolutely fucking astounding, this is hall of fame material

  • @xandrkraken
    @xandrkraken 4 ปีที่แล้ว +2

    45 minutes of concentrated pleasure. From now on, I'm your fan.

  • @CalvinMaclure
    @CalvinMaclure 3 ปีที่แล้ว +3

    I'm far from being at a point of making Mars missions in my channel playthrough, but can't wait to get to that point. Videos like this are a reminder to press on! 😄

  • @unhommequicourt
    @unhommequicourt 4 ปีที่แล้ว +1

    Impressive amount of work. This video is really pleasant to watch, good job :)

  • @lindseykaiser371
    @lindseykaiser371 4 ปีที่แล้ว

    I am just starting out in KSP and this is the most amazing thing ever.

  • @ncironjohn
    @ncironjohn 4 ปีที่แล้ว +1

    That was pretty sick. Well done.

  • @flaviosalatino8192
    @flaviosalatino8192 4 ปีที่แล้ว +1

    Nice video and nice touch to use the same music of the other Mars ro/RSS landing video

  • @hick2756
    @hick2756 4 ปีที่แล้ว +1

    Absolutely brilliant mate

  • @thatonespirit8358
    @thatonespirit8358 4 ปีที่แล้ว +4

    Love the soundtrack ;)

  • @CaptainOfGames
    @CaptainOfGames 4 ปีที่แล้ว +1

    Incredible

  • @jarediannudalo6074
    @jarediannudalo6074 4 ปีที่แล้ว +1

    mannnn this is insane ❤️🙌🏼 amazing work

  • @denniswoods3988
    @denniswoods3988 4 ปีที่แล้ว +1

    Awesome video... great watch from start to finish. 1st time seen any of your work... instant Subscribe at end. Cheers

  • @DamianE-2007
    @DamianE-2007 4 ปีที่แล้ว +1

    more captivating than "The Martian"

  • @spaceenthusiast7160
    @spaceenthusiast7160 4 ปีที่แล้ว +2

    This is awesome! Good job!

  • @JustNierninwa
    @JustNierninwa 4 ปีที่แล้ว +2

    Also I know that I personally wouldn't be comfortable knowing the return flight (Perseverance I guess) is on it own in orbit… and sure, you can't just leave someone in there to wait for the whole mission duration… but still.

  • @feelx92ger
    @feelx92ger 4 ปีที่แล้ว +2

    "Sweet and full of grace"

  • @ruzzodac
    @ruzzodac 4 ปีที่แล้ว +1

    Can't wait to coordinate muti launches via multiplayer in KSP 2. Hoping.

  • @quintonmtyala3657
    @quintonmtyala3657 4 ปีที่แล้ว

    Just looking at all of the parts to make this possible and can't help thinking that it would have been an endless gravy train for aerospace contractors, and with hindsight, looking at the progress of the Space Launch System one starts to realise that launching the thing into space is a distant, secondary consideration.

  • @explodinglabs7916
    @explodinglabs7916 4 ปีที่แล้ว +1

    Nice job! (300th sub!)

  • @nerva2004
    @nerva2004 4 ปีที่แล้ว +3

    Bout time

  • @malcolmanon4762
    @malcolmanon4762 4 ปีที่แล้ว

    Thanks for cheering up my otherwise crappy covid year :)

  • @Bramswarr
    @Bramswarr 4 ปีที่แล้ว

    I very much enjoyed the pairing of the Falcon 9 with Orion, as opposed to Dragon or SLS respectively.

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      My Ares II has nothing to do with Falcon 9, except the paint job.

  • @XavierBetoN
    @XavierBetoN 4 ปีที่แล้ว

    .Sweet and full of grace.

  • @xxhansonmaxx
    @xxhansonmaxx 4 ปีที่แล้ว +1

    nice cst 100 capsule :)

  • @fyrelsfolly9875
    @fyrelsfolly9875 4 ปีที่แล้ว

    Kevin Macleod has been diagnosed with severe back pain received from carrying the audio of so many KSP videos

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว

      Not only KSP videos, but literally half of the videos on youtube.

    • @YF-23
      @YF-23 4 ปีที่แล้ว +2

      And half of the KSP game soundtrack...

  • @HCqvintus
    @HCqvintus 4 ปีที่แล้ว +1

    epic mission!

  • @winged
    @winged 4 ปีที่แล้ว +1

    Awesome!

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      Thank you!

  • @StarWarsJokes
    @StarWarsJokes 3 ปีที่แล้ว

    So beautiful

  • @Cresign
    @Cresign 3 ปีที่แล้ว

    Its funny that Mars transfer burn is on my birthday :)

  • @FeverDev64
    @FeverDev64 4 ปีที่แล้ว

    A more cheaper alternative would be a SATURN 5 MLV with SRBs carrying MEM and a return vehicle with crew launch! Ofc this was a feasible option back in the 80s!

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว

      I think the cost would be comparable. Saturn V MLV would have three stages: MS-II with 5 J-2S engines, MS-IC with 5 F-1A engines and 4 solid boosters similar to those on the Shuttle (assuming Mars payload launch configurarion, for which MS-IVB wouldn't really be needed).
      My Ares VI also has three stages: EDS II upper stage with 2 J-2S+ engines, Core Stage with 7 or 6 STME (SSME derived gas generator engine) engines and two boosters with 2 F-1C (modern F-1A) engines each. F-1C and J-2S+ engines are also used on a smaller Ares II rocket, so a large production rate of those engines would lower the price per single engine.
      As for the MEM. I decided to split Mars descent and ascent between two vehicles, because a combined descent/ascent vehicle would have launch mass of 70 to 80 tons. Ares VI payload to Mars is 65 tons. And MEM would have to be launched fully fueled, because it wouldn't have time for ISRU propellant production, if it would land crewed.

    • @FeverDev64
      @FeverDev64 4 ปีที่แล้ว

      @@Lewy94999 Then that makes sense too however the development cost of Ares family rockets might make it more expensive.
      Saturn MLV or 5B was actually planned to use SRBs that were used on Titan III rockets. I wonder the shuttle ones are even more powerful.
      What about redundency? Surely a failure during descent means no way for a ascent abort, resulting in a crew death.

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว

      @@FeverDev64 Descent Vehicle has 8 landing engines, divided into two sets. One set is mounted higher and is angled slightly, so that it can perform a deorbit burn, when the heatshield is still attached to the spacecraft. The other engine set fires straight down, but can only be activated after heatshield jettison. Those engines are pressure fed and use hypergolic propellant - all for simplicity and higher reliability. Should anything fail, Descent Vehicle can land with as little as two active engines, as long as they're on the opposite sides of the craft. Also, there are 3 sets of parachutes: a primary set and two backup sets.

    • @FeverDev64
      @FeverDev64 4 ปีที่แล้ว

      @@Lewy94999 Oh I see that! Did you design the mission plan yourself or was it acutally considered this way?

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      ​@@FeverDev64 I took multiple existing mission plans and modified them to my needs. Most of the plan is from Constellation Mars mission (Nuclear Mars transfer vehicle, Orion, long duration surface stay). Uncrewed Cargo Landers are from a mission design that would be supported by Space Launch System. And split descent/ascent vehicles, with ascent element using ISRU propellant production are based on Robert Zubrin's Mars Direct plans and Andy Weir's novel 'The Martian'.

  • @PhillipBrown12
    @PhillipBrown12 4 ปีที่แล้ว

    THIS IS WHAT THE GAME SHOULD BE normally. realism sure does knock the tar out of cartoon-like cute-ism with little to no options

    • @scavorthespacecowboy2096
      @scavorthespacecowboy2096 4 ปีที่แล้ว +1

      Nah stock ksp is still fun ngl. If it used the RSS as stock it would be boring. You wouldnt be able to see Laythes incredible views of jool. Have a fun second moon etc etc

  • @hydroximane
    @hydroximane 4 ปีที่แล้ว

    This is too great

  • @TechTekker
    @TechTekker 4 ปีที่แล้ว +1

    Absolutely incredible! What mod did you use for the rovers and how did you create new engines (and new variants for existing ones)?

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      Thanks. Rover parts are from a mod called Capsule Corp. Endeavour (Mars Base Camp). Most of the new engines I added by creating new variants in existing RO global engine configs (located in GameData\RealismOverhaul\Engine_Configs folder). So my F-1C variants are attached to F-1B global config, AJ23-242's use AJ10-190 config, MDV engines use SuperDraco config and J-2X-x use, well... J-2X config. This method saves a ton of work, because it doesn't require making new base part, RO part, RO global and plume configs for entirely new parts. But it only works for engines that are similar in size (mass can be adjusted per engine variant in global configs).
      For STME and MTV nuclear engine I created new parts that utilize existing engine models. STME uses RS-25 (SSME) model from SSTU mod, but I made new base part, RO part, RO global and plume configs for it. STME variants could work as attachment to SSME global config, but I wanted my STME to have several upgrade variants and I didn't want to clutter SSME config too much. Nuclear engine uses BNTR model from Chaka Monkey and it also needed all new configs.

  • @DenDen-si7kj
    @DenDen-si7kj 4 ปีที่แล้ว +3

    Just one question: How did you calculate the landing point on Mars when starting from Earth?
    In KSP there are no tools for such calculations.
    You photographed the return process in detail, but the start to Mars - and this is the most interesting part - is cut out ....

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +2

      When launching from Earth I was only focusing on getting into proper low Earth parking orbit and then getting a Mars encounter. Once the landers left Earth's sphere of influence, I planned out a course correction that cleaned up injection maneuver inaccuracies and brought Mars surface impact location close to the landing area (within 500km, MechJeb's landing autopilot has a landing location prediction function). Usually that first correction happened 130 to 180 days after launch. After completing first correction maneuvers, I planned out a second set of course corrections, 40 to 30 days before landers arrival on Mars. Then a third and final set of corrections, just after each lander entered Mars' SOI. For first and second set of corrections I used MechJebs Landing Prediction, for the third set I used Trajectories Mod's much more precise predictions to fine tune landers landing point to within 20km from the targeted landing site.

    • @DenDen-si7kj
      @DenDen-si7kj 4 ปีที่แล้ว

      Thanks for the detailed answer!
      I don’t use a MechJeb too often and I don’t know its capabilities very well.

  • @entropiated9020
    @entropiated9020 4 ปีที่แล้ว +1

    During the first cargo run i was surprised by how complicated your unloading process seemed. I wonder if it wouldn't have been simpler to set up the trailer first, then lower the undeployed hab module onto it for transport back. The more complicated a process is, the higher chance of failure.

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +2

      How you described it would likely be the way to do it on a real mission. However in KSP this would actually be harder to do, since there was almost no way to precisely steer and 'dock' the 14 ton storage module onto the trailer while it swinged in every direction. My way of doing it was just navigating around the game's and robotic mod limitations. Also not having a docking port on that trailer lowered the part count a bit.

  • @planetearth2249
    @planetearth2249 4 ปีที่แล้ว

    This looks almost like it's happening in real life :'3

  • @stratosferastars
    @stratosferastars 4 ปีที่แล้ว

    Great video!

  • @hh7426
    @hh7426 ปีที่แล้ว

    What was that spaceplane docked to the crew transfer vehicle? It looked kinda like that automated crew return vehicle that nasa looked into, was it inspired by that or?

  • @Spacevoyager-yi3gg
    @Spacevoyager-yi3gg 4 ปีที่แล้ว

    You may here this a lot but
    You deserve way more subscribers, and I mean millions

  • @lightdark00
    @lightdark00 4 ปีที่แล้ว +3

    Hamm before 302 subs you made this and TH-cam is recommending it. You found the secret to being recommended on TH-cam somehow 🤔

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +2

      I am just as surprised about TH-cam recommending it as you are. I could even say that... It's a surprise to be sure, but a welcome one.

  • @sahanabibi1250
    @sahanabibi1250 4 ปีที่แล้ว +3

    9:09 aka krakenbait

  • @Tinkman85
    @Tinkman85 4 ปีที่แล้ว +1

    This is incredible! Out of curiosity, is that 70 tons you mentioned for a single ascent/descent vehicle assuming no ISRU or with ISRU for refueling?

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      Thanks. The 70 tons for combined ascent/descent vehicle assumes no ISRU. It would have to be launched fully fueled and that would be too heavy for either the Ares IV or the MTV (I also didn't want to fiddle with Mars orbit rendezvous). Launching it half empty, bringing it to Mars with the MTV and starting ISRU after the crew has landed also wasn't an option. I have a rule which states that no one lands on Mars, unless there is a fully fueled ascent vehicle already on the surface.

    • @Tinkman85
      @Tinkman85 4 ปีที่แล้ว +1

      @@Lewy94999 I see, that's a very sensible rule considering human lives are at stake! Thanks again for the inspiring video!

  • @Knight7562
    @Knight7562 4 ปีที่แล้ว +1

    finally some RSS

  • @coeustheprotogen3817
    @coeustheprotogen3817 3 ปีที่แล้ว +2

    Where are those solar panels from 29:01

    • @Lewy94999
      @Lewy94999  3 ปีที่แล้ว +2

      Those aren't solar panels :) . They are radiators from KSP Interstellar Extended mod.

    • @coeustheprotogen3817
      @coeustheprotogen3817 3 ปีที่แล้ว +2

      Ok thanks, love the video!

  • @jonasgabrielsilva2996
    @jonasgabrielsilva2996 3 หลายเดือนก่อน +1

    19:17 Is the shuttle dinasoar or dream chaser???

    • @Lewy94999
      @Lewy94999  3 หลายเดือนก่อน

      It's an HL20. It's an old design from around 1990, from which the Dream Chaser eventually evolved. Externally the two are nearly identical.

    • @jonasgabrielsilva2996
      @jonasgabrielsilva2996 3 หลายเดือนก่อน

      Thank you

  • @5Puff
    @5Puff 4 ปีที่แล้ว

    Soundtrack is a bit odd, so I muted it and played the Stellaris Soundtrack.
    Other than that, 10/10 would watch again!

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      I want to keep most of my vids adless, so I have to use songs from TH-cam's library or other non-copyrighted soundtrack.

  • @tomhocking5606
    @tomhocking5606 4 ปีที่แล้ว +1

    Your ship looks like a giant Epi pen injector

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      Maybe. But instead of a medicine, it shoots hydrogen at 9120 meters per second from its back.

    • @tomhocking5606
      @tomhocking5606 4 ปีที่แล้ว

      @@Lewy94999 probably would cause just as much adrenaline too

  • @filip1997andersson
    @filip1997andersson 4 ปีที่แล้ว

    The only thing you got wrong is that mars isn't our closet neighbor it's actually Venus. But if you go by the amount of time each planet spends on average closet to earth then it's actually mercury

  • @tsalVlog
    @tsalVlog 4 ปีที่แล้ว +2

    You're not far from where they landed in the Martian (film version anyway)!

  • @binsty
    @binsty 4 วันที่ผ่านมา

    how did this take you a whole year though

  • @LeoStixx86
    @LeoStixx86 4 ปีที่แล้ว

    hey @Scorpu awesome video my dude. im just getting into RSS/RO my self. Question...What heat shield was that on your Mars descent vehicle? I have been looking for a inflatable design like that.

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว

      That heatshield is from Chaka Monkey Exploration mod.

  • @mmatloukgwadi8777
    @mmatloukgwadi8777 4 ปีที่แล้ว

    im still respecting scientists

  • @saitavr
    @saitavr 4 ปีที่แล้ว +1

    Have you also read it like screwed mars mission?

  • @thechampion9525
    @thechampion9525 4 ปีที่แล้ว +1

    37:00 thats very cute 😄

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว

      Yea, after 300 days on Mars, those two rovers were like crew members.

    • @thechampion9525
      @thechampion9525 4 ปีที่แล้ว

      @@Lewy94999 so the crew it will be back to earth ? I tough they could stay on mars forever or until die

  • @wtffinger
    @wtffinger 4 ปีที่แล้ว +3

    18:53 sorry that name is taken now

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +5

      Indeed it is. By a virtual spaceship that I gave that name to months before voting for the Mars 2020 rover name even started :)

    • @wtffinger
      @wtffinger 4 ปีที่แล้ว +7

      @@Lewy94999 you should file for copyright infringement :D

  • @sladewilson9741
    @sladewilson9741 4 ปีที่แล้ว

    I can't get a green guy back from the Mun. Maybe all my time in quarantine will help.

  • @MatchGuy
    @MatchGuy 5 หลายเดือนก่อน

    Now starship takes over it

    • @Lewy94999
      @Lewy94999  5 หลายเดือนก่อน

      Nice joke.

  • @TryHardln
    @TryHardln 4 ปีที่แล้ว +6

    I can't even dock in orbit or land at mun

  • @thatvikingdownstairs3756
    @thatvikingdownstairs3756 3 ปีที่แล้ว +1

    This would be more accurate if it had the Gateway Station in it

    • @Lewy94999
      @Lewy94999  3 ปีที่แล้ว

      No, not really. I am not simulating the future of our spaceflight timeline. I'm creating a new timeline that diverged from ours decades ago. So how not having the Gateway is an inaccuracy?

  • @Jessica-ir8qw
    @Jessica-ir8qw 4 ปีที่แล้ว +1

    ok now do it with TAC life support :)

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +2

      I did this with TAC Life Support :)

  • @supercomputer0448
    @supercomputer0448 4 ปีที่แล้ว +1

    Wait.. aren't we going back to the moon in 2024?

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +2

      Hopefully yes. However, my video takes place in an alternate timeline, where humans returned to the Moon in 1999 and continued exploring it until 2012. After that Mars was a natural next step and it took a decade of preparations to get there.

  • @frontierabove5151
    @frontierabove5151 4 ปีที่แล้ว

    Amazing! I specifically liked the mission planning. Question: a radiators for KiloPower reactors from some mod or they are built using some ordinary radiators and robotic parts?

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว

      Thanks. For the Kilopower radiators I used an Umbrella Radiator part from KSP Interstellar mod. I created a custom config for it, to make it's performance realistic. I only needed that one radiator, so I deleted the rest of the parts and plugin from Interstellar mod.

    • @frontierabove5151
      @frontierabove5151 4 ปีที่แล้ว +1

      @@Lewy94999 Thanks! Making custom configs for parts is not a problem, finding well-crafted parts (models) IS a problem =)

  • @celarathiel
    @celarathiel 4 ปีที่แล้ว

    Hello,
    I have some questions :
    - what version of KSP are you using? (1.9 or 1.8)
    - What mods do you use for rockets?

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      1. None of those. I use KSP 1.2.2.
      2. Mainly ProceduralParts, Procedural Fairings and SSTU. Full mod list is at the end of the video.

  • @noahosborne6454
    @noahosborne6454 4 ปีที่แล้ว

    Great video! though you need to watch it on 2x speed or its a bit of a slog to get through.

  • @dydunyatv4286
    @dydunyatv4286 ปีที่แล้ว

    WOW

  • @filipesimoes5398
    @filipesimoes5398 3 ปีที่แล้ว

    How much delta-v is it required to get back from mars?

    • @Lewy94999
      @Lewy94999  3 ปีที่แล้ว +1

      4500 m/s for ascent to low Mars orbit. And 2000 - 2500 m/s for return to Earth, depending on transfer window.

  • @blastfiendsunite420
    @blastfiendsunite420 4 ปีที่แล้ว

    Sick mods

  • @dydunyatv4286
    @dydunyatv4286 ปีที่แล้ว

    Why rockets so BİG bigger that normal big RO rocket

  • @deniskus6856
    @deniskus6856 4 ปีที่แล้ว +1

    /aka krakenbait/

  • @fbicknel
    @fbicknel 4 ปีที่แล้ว

    23:05 Correction: Jane Kerbrien.

    • @fbicknel
      @fbicknel 4 ปีที่แล้ว

      26:35 first hooptie on Mars

  • @hellspie178
    @hellspie178 4 ปีที่แล้ว

    Which version of KSP?

  • @wretchedmusic8782
    @wretchedmusic8782 3 ปีที่แล้ว

    I'm trying to play RO/RP1 with RSS Sandbox but I'm in a Saturn v replica going to the moon but my crew don't appear when i go to launch i put them in in the VAB but when I go to launch it say no trained crew and I don't know how to train them any ideas?

    • @Lewy94999
      @Lewy94999  3 ปีที่แล้ว

      github.com/KSP-RO/RP-0/wiki/New-FAQs#why-cant-i-put-any-astronauts-in-a-capsule
      When in KSC view, look for a button with RP-1 logo on the bottom of your screen (if you're using older RP-1 version, it will be a green, British currency pound symbol). Click that, then choose 'training' tab in a window that shows up. You'll need to do proficiency training first (can take a very long time, but never expires) and then mission training before each flight.
      You can also disable crew training entirely in RP-1 difficulty settings, if you want.

  • @lexiepexie7845
    @lexiepexie7845 4 ปีที่แล้ว

    What mod are the rovers?

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว

      Capsule Corp. Endeavour (Mars Base Camp).

  • @keithharris7569
    @keithharris7569 4 ปีที่แล้ว

    This is an alien invasion of Mars pure and simple... And so it seems we are the little green men...

  • @ready1player31
    @ready1player31 3 ปีที่แล้ว

    Hi, what are your visual mods? Especially the one to get blue Mars sunsets?

    • @Lewy94999
      @Lewy94999  3 ปีที่แล้ว +1

      Distant Object Enhancement, RSSVE, scatterer. Blue sunsets are scatterer's job.

  • @Window_seatspotter
    @Window_seatspotter 4 ปีที่แล้ว

    Will you do a "Grand tour" of the solar system?

  • @atlasv5519
    @atlasv5519 4 ปีที่แล้ว

    Great video! Whats the mod for crew part of MTVN?

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      Thanks. The main black and white module is from Chaka Monkey Exploration mod, open truss is from SXT and small docking ports are from CxAerospace.

    • @atlasv5519
      @atlasv5519 4 ปีที่แล้ว

      Thanks

  • @RuohongZhao
    @RuohongZhao 4 ปีที่แล้ว

    23:36 Haaaaaaa, first person set foot on both moon and mars.

  • @DanielSilva-gc4xz
    @DanielSilva-gc4xz ปีที่แล้ว

    I can't f*cking get past the karman line.

  • @dydunyatv4286
    @dydunyatv4286 ปีที่แล้ว

    16:45 25.5 ton ???? parts made of concerte?????

  • @arbisy1604
    @arbisy1604 4 ปีที่แล้ว

    How does he do all of this

  • @BasePuma4007
    @BasePuma4007 4 ปีที่แล้ว

    The thrust to weight ratio of all those launch vehicles... Yikes. Very cool video though!

    • @windowsxseven
      @windowsxseven 4 ปีที่แล้ว

      trust me, launching low twr rockets with low delta-v margins is much more fun than regular rockets

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +1

      Thrust to weight ratio was around 1.2, so pretty standard for realistic rockets.

  • @dydunyatv4286
    @dydunyatv4286 ปีที่แล้ว

    5:37 62 ton????? Parts made of high denstiy stones?????

  • @mahmoodmaseh4567
    @mahmoodmaseh4567 4 ปีที่แล้ว

    WHERE THE AIR COME IN BLOWN LOL

  • @joshuabanner8542
    @joshuabanner8542 4 ปีที่แล้ว

    It looks like a game does anyone know if it is a game, and if so what is it called?

    • @Lewy94999
      @Lewy94999  4 ปีที่แล้ว +2

      It is a game, it's called Kerbal Space Program. What you see in the video is heavily modded Kerbal, the base game isn't nearly as complex.

    • @joshuabanner8542
      @joshuabanner8542 4 ปีที่แล้ว

      @@Lewy94999 thank you ill be looking it up, thank you

  • @siwelsama1354
    @siwelsama1354 4 ปีที่แล้ว +1

    Manifique