How I Made THIS Titanfall Mechanic using Unity IN LESS THAN 12 Hours!

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  • เผยแพร่เมื่อ 8 ส.ค. 2023
  • 🚨 Wishlist Revolocity on Steam! store.steampowered.com/app/27... 🚨 🎮 Speed up your game-dev workflow with Synty Studios packs! syntystore.com/45b3b
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ความคิดเห็น • 26

  • @DanPos
    @DanPos  11 หลายเดือนก่อน

    Be sure to check out the new Synty mech pack on the Synty store: syntystore.com/45b3b

  • @alexleonardkrea
    @alexleonardkrea 11 หลายเดือนก่อน +4

    These kind of breakdowns on effects are idea fuel.

    • @DanPos
      @DanPos  11 หลายเดือนก่อน +2

      Glad it could provide inspiration!

  • @Elesnouman
    @Elesnouman 11 หลายเดือนก่อน +5

    This looks awesome. If you launch an independent title it will blow up.

    • @DanPos
      @DanPos  11 หลายเดือนก่อน +3

      Ah if only!

  • @Skeffles
    @Skeffles 11 หลายเดือนก่อน

    Very cool!

  • @iiropeltonen
    @iiropeltonen 11 หลายเดือนก่อน

    Lovely effect with such simple implementation.

    • @DanPos
      @DanPos  11 หลายเดือนก่อน

      Thank you! Cheers!

  • @RobLang
    @RobLang 11 หลายเดือนก่อน

    Love the breakdown - particularly interested in the particle effect breakdowns. Each are quite simple but added together are very effective!

    • @DanPos
      @DanPos  11 หลายเดือนก่อน

      Thanks a lot Rob! For the particle breakdown is there a particular one you'd want to see or all of them?

    • @RobLang
      @RobLang 11 หลายเดือนก่อน

      @@DanPos the smoke trail is particularly interesting because you have a bright white start that appears to be affected by velocity and then you have the less bright smoke section. Naturally, please only do so if others ask too. 🙂

  • @writingreality
    @writingreality 11 หลายเดือนก่อน +5

    EA isn't doing it, so it's up to the Indie Devs now!

    • @DanPos
      @DanPos  11 หลายเดือนก่อน +3

      I'd kill for a Titanfall 3

    • @Yep_Slasher
      @Yep_Slasher 11 หลายเดือนก่อน

      @@DanPos Bet

    • @Yep_Slasher
      @Yep_Slasher 11 หลายเดือนก่อน

      @@DanPos Bet

  • @THEKHAYYYAM
    @THEKHAYYYAM 11 หลายเดือนก่อน +1

    epic stuff

    • @DanPos
      @DanPos  11 หลายเดือนก่อน

      Thanks! Glad you enjoyed 😅

  • @thietduy
    @thietduy 11 หลายเดือนก่อน

    Nice cool demo 🎉

  • @GamesBySaul
    @GamesBySaul 11 หลายเดือนก่อน

    I miss Titanfall so much! Great work on this mate!

    • @DanPos
      @DanPos  11 หลายเดือนก่อน +1

      Thanks Saul, yeah Titanfall 2 was awesome

  • @joshuamiller7299
    @joshuamiller7299 11 หลายเดือนก่อน

    Great video, thanks! I was thinking of picking up this pack. I have worked with Synty assets before and they are fun to work with. I was wondering about animations with this pack, as I usually use mixamo or asset animations. I wonder how mixamo would work since they are humanoid but the mechs tend to be rigid. Have you worked with any animations with the mech pack yet? Thanks!

    • @DanPos
      @DanPos  10 หลายเดือนก่อน

      I haven't worked with animations with them no, though they are rigged with humanoid rigs so mixamo should largely work

  • @genjikenji
    @genjikenji 11 หลายเดือนก่อน

    Amazing work. Will this project file be on patreon? Not the assets, of course, but the code, animations, sounds, and stuff like that? I already have the synty sci-fi world, and I am just waiting to purchase the Mech bundle next week when I get paid.

    • @DanPos
      @DanPos  11 หลายเดือนก่อน +2

      I could put the scripts up but all the audio and art is copyrighted, not sure how useful the scripts would be though, as mentioned in the video the actual cpde of this is quite minimal

  • @vladeus5390
    @vladeus5390 11 หลายเดือนก่อน

    Hye, Dan! You tutorial videos are great, just finishing following Inventory series. But I'm confused about crafting tutorial: there is video on your channel, but tutorial seems to be unfinished. Could you finish that? And will you show us how to make an equiping system?
    Unfinished tutorial:
    th-cam.com/video/kSCY3b9kKsU/w-d-xo.html

    • @DanPos
      @DanPos  11 หลายเดือนก่อน

      Hey that crafting system was just an extra Livestream not a continuation of the tutorial. It's unlikely I'll go back to do a crafting system