Daily Progress Update (2025-02-07)

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  • เผยแพร่เมื่อ 9 ก.พ. 2025
  • -Created new texture for the temple. it's got the same base texture and colour as the other grid texture, but it's 64x64 instead of 32x32, and it's designed to have a less predictable pattern to make the tiling a bit less obvious
    -slight changes to geometry and vertex painting (added broken pillar, darkened ceilings, made destructible walls have 2 sides, fixed some other minor issues)
    -added beginnings of passageway between hub and new room above boss-key room.
    I think the level is coming together pretty well. I can't wait to see what it will look like when it is done!

ความคิดเห็น • 1

  • @youngthando
    @youngthando 2 วันที่ผ่านมา +1

    You were right about the textures it looks really good now👍