@@dagreen92 they could already do that, its just never worth the variance. Someone will highroll a tournament with it I'm sure but this just does weaken the decks that want it with 3 whole cards they never want to cast or draw.
Patchwork Beastie is sick with Manifest Dread, too. Attack or block with your facedown creature, then flip it up for just a green? Gets around the restriction for a turn, leaves behind the 3/3, and fuels your delirium. Worst case scenario, you get the dual types in the yard & get delirium faster. Card is gas
So what I realized about Norin: If the opponent blocks a Manifest and that is a non-creature spell, Norin would allow you to cast it. Also works for playing lands you might need. Might not come up often, but something I only realized while watching.
Wary Watchdog is a direct reprint of Wary Thespian from March of the Machine and I wasn't thrilled to be including that in my limited decks. Will be interesting to see if it's better in a different environment,
Really? I recall it being one of the draws into green at common. I think the card will be quite decent at a baseline, with the added bonus of delirium synergy this time around.
All the fear cards seem like great manifest dread targets. The Blue 2/7 especially, you can flip it up for a surprise draw 2, or flip it up if it's the target of a burn spell and it will probably survive
The number system is a miss for me. The two color cards get a 1 because they go in a single deck, but that's not informative at all of how powerful they are or whether they're worth picking.
>Play combat trick >Opponent responds, your creature is going to die anyway >Counter your own combat trick with Fear of Imposters Effectively blank their own card, get a 3/2 and a 2/2 at instant speed, potentially trigger Delerium and Eerie triggers some absolutely unholy things are going to happen because of that card
54:20 I don't believe this actually works. Intervening if clause means Sawblade Skinripper won't trigger if a creature had not been sacrificed yet by the beginning of the end step. Attack-in-the-Box will certainly be good for BR, but it doesn't get you a free trigger there. You could still sac it after combat, though. Comp Rules 603.4
I feel like with common dual lands and there being so much cross colour pairing synergy, this is going to be a splash/tri colour set. BLB traumatized all of us but I feel like I'll never want to just play Simic when I can easily splash black or red in it. Grixis sacrificing enchantments and Esper playing all the good enchantment synergy also seems natural to me. Guess time will tell how fast and aggressive the format will be, green certainly looks broken again (it's 2024 ofc its gonna be!). EDIT: Also Say its Name is possibly a 1 card delirium as its a sorcery itself and you can mill an enchantment/artifact creature a land and a random permanent
This set looks great. There’s so much bleed and crossover of great cards that fit in multiple archetypes for different reasons and synergies. It feels like we get to take the stupid bloomburrow training wheels off, where every card was a 1, and now so many cards will be a 3 or 4.
Blue's gonna be one of the best colors in this set, calling it now. If Green in BLB taught me anything, it's that self-contained synergy is very good for a color's power level, and it looks to me so far like Blue has that for once. Also, Green's gonna be great. As usual for 2024 limited.
The new grading scale sounds confusing. Is there any particular reason you need a grading scale at all? Just talking about the cards would be enough for me
I just wanna know how strong that room destroying card was when it effect was free why else would it cost anything? Rooms mights be around more than wed think unless that was really the first draft if the card 😂 cause it sounds rediculously bad
I'm a limited player here for the hardcore limited thoughts. I'm definitely with Ethan on the Watchdog. As such, I shouldn't care about the art. And yet - I hate it. So much. What is happening on "Give in to Violence"!?
First time hearing a card is a zero gave me some cognitive dissonance in that it doesn't mean it's awful. It's just code for like D+/C-. Generally really like the new scale, it's great to try out promising ideas and further differentiate yourself from LR. Maybe workshop alternate names for 0s?
Wonderful preview! A bit confusing if a rating of 1 is a C+? Or does that mean rating 0's are to come? Ah... the age old question of whether to index at 0 or 1.... #philosophy
Your proposed changes to the preview card evaluation rubric are both awesome and desperately needed. The current grade-based rubric produces laughably inane results when applied to modern sets. You should absolutely try it out, and it’s not hard to envision others adopting it when they churn out another “set review” with >200 C-level cards that helps basically no one. That said, I beg of you: PLEASE don’t revert to grades once you hit the equivalent of “B-“ cards. It would completely destroy the elegance of your idea and just makes no sense in general. Just imagine the cringe of explaining to someone unfamiliar with the old rubric that the next step up from 4 is somehow B-. Proposing to continue the numbers instead: 0: not relevant to any deck (“filler”) 1-4: goes in X of the color’s archetypes (“role player” or “C to C+”) 5: goes in any of the color’s decks and is a good signal of the color being open (“premium” or “B-to B”) 6: draws you into the color (“top card” or “B+”) 7: consider adding or changing to this color for this (“bomb” or “A- to A+”) Just a rough idea of what the full number scale would look like. Don’t personally think the distinction between B- to B and within the entire A range are worth bloating the scale or even discussing most of the time. Can add modifiers for synergy/build-arounds/etc if needed.
I like the theory that legends of runeterra is what got wizards to do morph mechanics again because a few months before mkm they released a set with basicly morph as a mechanic i like to think wizards took that as either a challenge or that people do actually like those mechanics and they should do it again but better
Forcing the end of the episode with the thank yous while Ethan is just dying laughing was hilarious, thanks for the great content! 😂
Really looking forward to this set. Except for losing to Mono-Red turn 2 in standard.
This is such a pipedream, that leyline is a proper trap which dilutes your deck so much.
Hey, sometimes it'll take till turn 3 😂
@@dagreen92 they could already do that, its just never worth the variance. Someone will highroll a tournament with it I'm sure but this just does weaken the decks that want it with 3 whole cards they never want to cast or draw.
Patchwork Beastie is sick with Manifest Dread, too. Attack or block with your facedown creature, then flip it up for just a green? Gets around the restriction for a turn, leaves behind the 3/3, and fuels your delirium. Worst case scenario, you get the dual types in the yard & get delirium faster. Card is gas
So what I realized about Norin: If the opponent blocks a Manifest and that is a non-creature spell, Norin would allow you to cast it. Also works for playing lands you might need. Might not come up often, but something I only realized while watching.
Shardmages rescue has to be a 4+ its just snakskin veil lol
That also triggers eerie, yes its a 4+
I like the new ranking system. It makes it easier to parse the later picks
Great stuff! Looking forward to the set and more podcasts after the spoilers are done.
Wary Watchdog is a direct reprint of Wary Thespian from March of the Machine and I wasn't thrilled to be including that in my limited decks. Will be interesting to see if it's better in a different environment,
Really? I recall it being one of the draws into green at common. I think the card will be quite decent at a baseline, with the added bonus of delirium synergy this time around.
1:16:40 we just had this card in MKM, it had worse stats but still was great in any deck that attacks with creatures. Solid 3 combat trick.
All the fear cards seem like great manifest dread targets. The Blue 2/7 especially, you can flip it up for a surprise draw 2, or flip it up if it's the target of a burn spell and it will probably survive
The number system is a miss for me. The two color cards get a 1 because they go in a single deck, but that's not informative at all of how powerful they are or whether they're worth picking.
>Play combat trick
>Opponent responds, your creature is going to die anyway
>Counter your own combat trick with Fear of Imposters
Effectively blank their own card, get a 3/2 and a 2/2 at instant speed, potentially trigger Delerium and Eerie triggers
some absolutely unholy things are going to happen because of that card
...and then you wake up in Magical Christmas Land! haha great card though
Play combat tricks
Resolves
Opponent plays removal. You counter and give them a 2/2 that blocks your 3/2 easily
Sawblade skinripper is an if trigger so it won't work with attack-in-a-box, unless you saced something else before the end step.
54:20
I don't believe this actually works. Intervening if clause means Sawblade Skinripper won't trigger if a creature had not been sacrificed yet by the beginning of the end step. Attack-in-the-Box will certainly be good for BR, but it doesn't get you a free trigger there. You could still sac it after combat, though. Comp Rules 603.4
I feel like with common dual lands and there being so much cross colour pairing synergy, this is going to be a splash/tri colour set. BLB traumatized all of us but I feel like I'll never want to just play Simic when I can easily splash black or red in it. Grixis sacrificing enchantments and Esper playing all the good enchantment synergy also seems natural to me. Guess time will tell how fast and aggressive the format will be, green certainly looks broken again (it's 2024 ofc its gonna be!).
EDIT: Also Say its Name is possibly a 1 card delirium as its a sorcery itself and you can mill an enchantment/artifact creature a land and a random permanent
This set looks great. There’s so much bleed and crossover of great cards that fit in multiple archetypes for different reasons and synergies. It feels like we get to take the stupid bloomburrow training wheels off, where every card was a 1, and now so many cards will be a 3 or 4.
unwanted remake is good if used on your own creature that is about to be removed.
SO many 2-mana 2/3's, aggro might actually be bad this go-around
Blue's gonna be one of the best colors in this set, calling it now. If Green in BLB taught me anything, it's that self-contained synergy is very good for a color's power level, and it looks to me so far like Blue has that for once.
Also, Green's gonna be great. As usual for 2024 limited.
Manifest dread saved this set as far as limited goes. That alone seems like a LOT of fun
If a card belongs in only one archetype, you might include the 2 letters that indicate the archetype. I.e. Run Away Together 1UG
After looking at UR signature uncommon archetype seems much more viable to me.
The new grading scale sounds confusing. Is there any particular reason you need a grading scale at all? Just talking about the cards would be enough for me
I just wanna know how strong that room destroying card was when it effect was free why else would it cost anything? Rooms mights be around more than wed think unless that was really the first draft if the card 😂 cause it sounds rediculously bad
I'm a limited player here for the hardcore limited thoughts. I'm definitely with Ethan on the Watchdog. As such, I shouldn't care about the art. And yet - I hate it. So much. What is happening on "Give in to Violence"!?
What if you fear of imposters your own one mana spell to convert it into manifest dread
First time hearing a card is a zero gave me some cognitive dissonance in that it doesn't mean it's awful. It's just code for like D+/C-.
Generally really like the new scale, it's great to try out promising ideas and further differentiate yourself from LR. Maybe workshop alternate names for 0s?
Wonderful preview! A bit confusing if a rating of 1 is a C+? Or does that mean rating 0's are to come? Ah... the age old question of whether to index at 0 or 1.... #philosophy
When u turn a creature face up, does it still ETB?
No it does not
No. so you never get etb effects on a face down card. Although blinking a face down card causes it to enter face up, which would then trigger etbs.
Why does this grading scale not reflect how good a card it is below B-? Or it does if it is a C-? Hmmm….
no mention of glimmerlight, best common? rip
Norin is so good come on!! You’ll see
Skyskipped is deff better than immobility 😂 come on man
Your proposed changes to the preview card evaluation rubric are both awesome and desperately needed. The current grade-based rubric produces laughably inane results when applied to modern sets. You should absolutely try it out, and it’s not hard to envision others adopting it when they churn out another “set review” with >200 C-level cards that helps basically no one.
That said, I beg of you: PLEASE don’t revert to grades once you hit the equivalent of “B-“ cards. It would completely destroy the elegance of your idea and just makes no sense in general. Just imagine the cringe of explaining to someone unfamiliar with the old rubric that the next step up from 4 is somehow B-.
Proposing to continue the numbers instead:
0: not relevant to any deck (“filler”)
1-4: goes in X of the color’s archetypes (“role player” or “C to C+”)
5: goes in any of the color’s decks and is a good signal of the color being open (“premium” or “B-to B”)
6: draws you into the color (“top card” or “B+”)
7: consider adding or changing to this color for this (“bomb” or “A- to A+”)
Just a rough idea of what the full number scale would look like. Don’t personally think the distinction between B- to B and within the entire A range are worth bloating the scale or even discussing most of the time. Can add modifiers for synergy/build-arounds/etc if needed.
Big agree with this take, and I might wind up using this version of the scale myself even if they don't, to be perfectly honest.
I like the theory that legends of runeterra is what got wizards to do morph mechanics again because a few months before mkm they released a set with basicly morph as a mechanic i like to think wizards took that as either a challenge or that people do actually like those mechanics and they should do it again but better
Gonna vibe with Destiny's Child - Say my name on repeat and draft 4+ copies of the card in all of my green decks (maybe not GW)
Don't get me wrong, I love LSV and Marshall, bet they aren't anywhere near as entertaining. ;-)
lmfao love u guys arguing over cards with wildly different opinions
I say just get rid of trying to grade cards. The grade is the discussion.