Any challenges you guys want me to do? PS. Follow me on these sites: Facebook: facebook.com/Master0fHyrule Amino: aminoapps.com/u/MasterOfHyrule-28610131 Twitter: twitter.com/Master0fHyrule
MasterOfHyrule, I discovered one thing when King K. Rool uses the final smash if you see well, in the house of DK you see the character taken, I hope you will make a video about this thing. Thanks!
Like I always wanted, "Who Can Dive Down Through The High Upward Wind Within 5 Seconds?" It'll be a big stage with the highest possible platform, and the fighter will have to start off theme dive through the wind and get KO'd at the very bottom before the Announcer shouts "Time!"
Winners: Ness Bowser Ice Climbers Zelda Pit Zero Suit Samus Snake Diddy Kong Lucas Sonic Lucario R.O.B. Rosalina Pac-Man Bowser Jr Bayonetta Inkling Piranha Plant Mii Swordfighter
Truth is none of them win especially pit cause if u time hero's kaclang with every final smash u will always Dodge it I've done it many times so I know what I'm talking about try doing actual gameplay yourselves n you'll see Lucas Ness Mii swordfighter n Zelda yeah they actually win but everyone else Bowser included no they don't n I'm judging this based on experience
@@mastergeneralfleetadmirals7251 The point is for the final smashes to actually be able to hit Hero right when he enters Kaclang mode. Meaning, once the FS animation begins Hero is not allowed to enter Kaclang...so no, Kaclang does not beat Pit' FS, it wores out before the time reticle runs out. If what you say was the case with timing then Bayonetta, Bowser, Pit, Lucas and Ness can be dodged if Hero does Kaclang in the middle of their FS, also placing is key. If Hero wasnt near the characters almost no one except Zelda and maybe a very very few others could do it, since she sucks up the enemy from far away and even hers has a reach limit.
Well, yes, but the point is that every fighter needs to use their final smash to outlast Kaclang from the same point on the map. Yes, you are correct, but that doesn’t mean you’re correct.
@@schmoofie Well yes but actually no. Not every fighter starts from the same position. Wii Fit actually starts quite far back. You can see the difference between her and other fighters, especially Rosalina, who comes right after.
I think I understand how it works Hero’s Kaclang acts as a hit box for normal moves or projectile smashes but it’s practically invisible towards the ones that need to find a player or CPU in order to activate such as Dark Pit, Wario, and more. The only time Final Smashes work is when they have a longer time limit than Kaclang and are projectile hitboxes due to Hero now acting as an item or some kind of object that’s part of the in-game map
Cosmo Kong AKA Cosmological expansion Dong i mean its completely useless for anything else, and you have to use it after your opponent starts their final smash otherwise theyll just wait it out
You're also not guaranteed to get it in the menu when you need it, so I think it's quite balanced, actually. If you see Hero trying to pull Kaclang, bait him to do it and then wait for it to run out before you use your FS, or just use it if you see him pull the menu and it's not there. Simple.
@@Tom-jw7ii That kind of thought is what allows more and more unbalanced things to make their way into the game. Using the same notion, one might say "Let's add a move that has a 50% chance that instantly kills the opponent if they're playing Hero, and nothing otherwise" Sure, that's broken against Hero, but it's completely useless for anything else... right?
I loved with all my heart how Super Sonic's final blow was the one that defeated Hero's Kaclang, it was incredibly epic, and up to the date, Super Sonic hasn't disappointed me.
@@imnotdegamer364 Sonic's Final Smash can take down four Giga Bowsers at once and a little extra damage by turning to base form. If you want proof, see Who Can Take Down Giga Bowser Using Final Smash? video.
So what if it can take down multiple giga bowsers? That’s only because the model for giga bowser is (to my knowledge) the biggest character model in-game. If the giga bowser model was smaller, say normal bowser size, even without SDI sonic final smash would barely bring them to the top blast zone.
It counts because technically if it lasted throughout the entire final smashes then the answer is no one. This video is basically showing who can use their final smashes without worrying about his Kaclang
@@HomieUnicorn the coding used for the invincibility star was reused for Kaklang. It just also disables the players controls and also shares some of Kirby's down B properties while in the air.
Remember folks, the only rule is that the FS has to be activated as soon as Hero Kaclangs. Waiting the spell out is a valid tactic in this challenge (even if that means the title is a little misleading.)
@@liacheese5845 ye but its mostly great at low percents. And characters with slow air speed and bad recoveries. But most characters can air dodge through it
A comment by Super J That was posted 14 hours ago (7 hours before yours): "Pokemon Trainer: Take that! Triple Finish! It's super effective! 0 damage" Nice copy/paste
@@Known_as_The_Ghost That's exactly the point. I'm just some random channel that comments unoriginal shit and here I get replies telling me the obvious. 🙄
1:12 I just KNEW that was going to happen 2:20 😐 I hate Zelda’s Final Smash Basically Final Smashes that are still active after Kaclang’s invincibility runs out
+Anime games, you realize im talking about her Final Smash do you, and I hate it because it’s just TOO good, there are literally only a few characters that can escape it (basically only characters with teleport moves) but the rest fall victim to the ridiculous windbox that pull them in, I think that makes it a broken Final Smash (I know it can only instantly K.O. characters when they are over 100%)
@@incarnate789 See, that right there is a legitimate problem with Hero. And i really like hero, but seriously, that move can do a mediocre little hitbox to its side, a giant zap that does not count as a a projectlie, and a spin slash that kills at 35%. Everyones out there complaining about down-b when side b out here getting the actual kill.
@@Edgeperor Kazap might, but Zapple doesn't. Plus, it only takes like 3 hits to get enough back. And i have been playing NOTHING but Hero since he came out.
2:16 I can keep this up all day if I have to. 2:50 Time to change fa... nevermind. 3:19 Now I'm mad! 3:20 Now I'm PISSED! 4:26 Hero used Trolltect! Hero Protected himself.
I think it's weird that kaclang can be both intangible AND invincible. You see certain final smashes produce the clashing effect while others dont even interact with hero. Like I dont get why they didn't just make him only intangible.
@@marcosdeleon.4324 It's an instant kill if it gets you to 100% or more, drags you into it, does Up to 70% damage, meaning you only need to be at 30% when she uses it and you're dead, and lasts too freaking long.
@@Barkeep1423 True, I'm just stating how amazingly broken Hero is so far. Maybe they'll patch it so Final Smashes can pierce his Kaclang. Remember when Bayonetta and Meta Knight were the best characters to use to win back in Smash 4 and Brawl respectively due to Bayonetta's combos being broken and Meta Knight having no delay for all his attacks so you could infinitely chain someone in an attack?
@@KlaviceGavin Oh, I'm not disagreeing that it's on the overpowered side of things. I just misinterpreted what you said. It came across as hating on the FE characters specifically. I used to play in local tournaments at my school/college where people hated on them and even tried to have them banned from the roster for events.
@@Barkeep1423 I'm not hating on the Fire Emblem characters. With one exception (Corrin) they are generally my favourites to play. It IS a little frustrating that a game that still dwarfs the fanbase of Mario, Zelda, and Kirby got 8 representatives in one game, while other equally popular series only have 2 or three tops and in the case of Zelda, 3 with two "clones".
Ness Bowser Ice Climbers Zelda Pit Zero Suit Samus Snake Diddy Kong Lucas Sonic Lucario Rob Rosalina Pacman Bowser Jr Bayonetta Inkling Piranha Plant Mii Swordman wins
Hero : am the best at final survival! Zelda : hold my triforce Vs clone of himself : am I that strong? Others who fail : Well duh 🙄 Others who won : your kinda a joke to us
Hero: Im sure that I will survive this with my Kaclang Baynottea: Oh? Hold my Summer hat. Snake: This guy...*Frown face* Zelda: Not if I have wisedom power. Rosalina: Hold my Luma cause I'm gonna make Kaclang disabled.
I feel like most of the ones that did hit only did so cause they had a long start up animation, such as Snake's it'd be very easy to just Kaclang again. But I guess it's not about being able to block them with it easily.
7:59 interesting, so Witch time doesn't affect the time that Kaclang is active. Edit: I just realised why this happens, this due to Kaclang making Hero invincible to anything (except metal slash) which makes him not be affected by Witch time.
@@extremmefan7305 maybe, or maybe kaclang will cause the witch time to nullify because for what it seen when Hero activates kaclang he is treated as a stage prop, this due to finals smashes showing they have no collision with Hero in Kaclang, in other words it is like he is a stage prop or obstacle like a platform, and object can't be affected by witch time.
Any challenges you guys want me to do?
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Master0fHyrule who can survive Hadoken?
MasterOfHyrule, I discovered one thing when King K. Rool uses the final smash if you see well, in the house of DK you see the character taken, I hope you will make a video about this thing. Thanks!
Like I always wanted, "Who Can Dive Down Through The High Upward Wind Within 5 Seconds?" It'll be a big stage with the highest possible platform, and the fighter will have to start off theme dive through the wind and get KO'd at the very bottom before the Announcer shouts "Time!"
Who’s final smash can ko an assist trophy?
Who can defeat bosses the fastest
Pokemon Trainer: Take that! Triple Finish!
It's super effective!
*0 damage*
Super J hahahaha
It's super useless!
Sorry for my English
Squirtle hits his head in the ground to express his shame
Pokémon Trainer used Triple Finish!
It doesn’t effect the opposing Hero!
Opposing Hero used Kaclang! Opposing Hero's defence became 999999999999999
Hero: [Survives most Final Smashes with ease]
Zelda: [Cracks knuckles]
@@fantazulio Knuckles: "Oh no"
@@fantazulio * hold
Bayonetta: Ametures
No
it went like this:
Zelda: Don't try me. ive deal with that Kaclang before... so don't. :)
Bayonetta: _slows down time_
Me: ‘I don’t think you understand the point of this...’
Bayonetta: _successes anyway_
Me: ‘Well I’ll be darned’
_ DeadpoolDealsDamage _ sUccEssES
like wtf and still does 100% damage for free
Not only a success, she got dangerously close to a one hit kill.
Haha 7:50
LMAO well she had to hit him for the smash to work and well-
Being metal will protect you from black holes, but you can't escape the PLANT
Today’s topic is about the logic of smash ultimate, who wants to learn?
@@patrickdona6280 Pit has better recovery the Paultenia. Makes total sense .-.
Pokemons cant do crits, yet Hero can
GIANT PLANT
@@jadebayoba7073 lmfao fax
More evidence that Zelda's final smash is the most BS thing ever created
It is
And sure, nice 62% of damage after every use, absurd, and so many things pull and push you into it, so stupid.
and I freaking love it
Why did it last so damn long
I knew Zelda's was bs but not THAT bs. Good lord >_> At least with Marth/Lucina you gotta AIM to get the kill
5:03
This is the first, and probably only time, I have/will ever see sonic's final smash's last hit actually hit someone
Sonic's Final Smash can take down four Giga Bowsers at once.
@@strongest_eggg and?
@@strongest_eggg He was the only one to completely KO giga Bowser according to what I remember.
I like sonic final smash but seriously how
Grizz Bandicoot you’re too young to understand
A more accurate title would be: Who’s Final Smash can *outlast* Hero’s Kaclang?
that is the title
This comment was made _before_ the title was changed. It was something like “Who’s final smash can defeat Hero’s Kaclang?”
OmegaNave that was it
@@OverDrip I changed the title
omeganave said who’s but master of hyrule said whose
6:37 "Watch this!"
*summons black hole*
"Mega Laser!"
*still survives*
Then a yellow circle with black eyes kills him
He watched it
Title Change from "Defeat" to "Outlast"
Master0fHyrule احسن
Only 90s kids remember Defeat
You liked your on video 😂😂
Did you actually heart your own comment
@06851 Petrus I think its funny
Winners:
Ness
Bowser
Ice Climbers
Zelda
Pit
Zero Suit Samus
Snake
Diddy Kong
Lucas
Sonic
Lucario
R.O.B.
Rosalina
Pac-Man
Bowser Jr
Bayonetta
Inkling
Piranha Plant
Mii Swordfighter
Infinite Sensei
To be fair, by the time Kaclang wore off, it was too late for the final smash to do anything productive at all anyways.
Infinite Sensei That’s becuase the title of video was changed. The orginal title was “Beat” kaclang. So it actually needed to hit hero.
Truth is none of them win especially pit cause if u time hero's kaclang with every final smash u will always Dodge it I've done it many times so I know what I'm talking about try doing actual gameplay yourselves n you'll see Lucas Ness Mii swordfighter n Zelda yeah they actually win but everyone else Bowser included no they don't n I'm judging this based on experience
@@mastergeneralfleetadmirals7251 The point is for the final smashes to actually be able to hit Hero right when he enters Kaclang mode. Meaning, once the FS animation begins Hero is not allowed to enter Kaclang...so no, Kaclang does not beat Pit' FS, it wores out before the time reticle runs out. If what you say was the case with timing then Bayonetta, Bowser, Pit, Lucas and Ness can be dodged if Hero does Kaclang in the middle of their FS, also placing is key. If Hero wasnt near the characters almost no one except Zelda and maybe a very very few others could do it, since she sucks up the enemy from far away and even hers has a reach limit.
Alot more than I thought
Subs: if you wait, it shouldn't count
Bayonetta: allow me to introduce myself
*cough* Bowser *cough*
And Zelda
@@CrasherX2000
Then Pit aswell.
@@goldenwitherphoenix1389 Ness, Lucas, Ice Climbers...
There where cheatinf
1:13
Narrator: SUCCESS
Ness: Ok
*_Me and the Boys when we ultimately committed the biggest UNO reverse card ever in Smash history._*
And that's why they say UNO when throwing a reserve card to them
Are you some kind of Justin.Y?
Also, Wii Fit’s Final Smash would have worked if she was backed up little bit more.
Same with Mario just farther
i didnt know you were thinking what im also thinking lol
Well, yes, but the point is that every fighter needs to use their final smash to outlast Kaclang from the same point on the map. Yes, you are correct, but that doesn’t mean you’re correct.
And even then, maybe not, because the poses from wii-fit final smash only go a certain distance.
@@schmoofie Well yes but actually no. Not every fighter starts from the same position. Wii Fit actually starts quite far back. You can see the difference between her and other fighters, especially Rosalina, who comes right after.
Hero's Bizarre Adventure: Kaclang Is Unbreakable
Hero's Bizarre Adventure: Smash Ball Crusaders
It bested a black hole and a mega laser
Hero tendency
Hero's Bizarre Adventure: Metal Ocean
Hero’s bizarre adventure: Herolion/RoRolion
I think I understand how it works
Hero’s Kaclang acts as a hit box for normal moves or projectile smashes but it’s practically invisible towards the ones that need to find a player or CPU in order to activate such as Dark Pit, Wario, and more.
The only time Final Smashes work is when they have a longer time limit than Kaclang and are projectile hitboxes due to Hero now acting as an item or some kind of object that’s part of the in-game map
6:57
"Look, Robin I appreciate it, but it didn't work the first time I tried"
4:27
They had the opportunity to put "it made no effect" but they didn't use it
It didn't effect opposing hero...
It said that in Brawl, I believe.
Can completely ignore Final Smashes.
Fair and balanced.
Cosmo Kong AKA Cosmological expansion Dong i mean its completely useless for anything else, and you have to use it after your opponent starts their final smash otherwise theyll just wait it out
Villager
You're also not guaranteed to get it in the menu when you need it, so I think it's quite balanced, actually. If you see Hero trying to pull Kaclang, bait him to do it and then wait for it to run out before you use your FS, or just use it if you see him pull the menu and it's not there. Simple.
*COUGH* *COUGH* WITCH TIME *COUGH* *COUGH*
@@Tom-jw7ii That kind of thought is what allows more and more unbalanced things to make their way into the game. Using the same notion, one might say "Let's add a move that has a 50% chance that instantly kills the opponent if they're playing Hero, and nothing otherwise" Sure, that's broken against Hero, but it's completely useless for anything else... right?
6:36 "Anything a angel can do a goddess can do better!"
3:35 Pit: "ARE YOU SURE ABOUT THAT?!"
Why not put another character behind hero so final smashes like donkey Kong may have a chance
Or just let hero have a hitbox that when triggered, it doesn't do damage to hero but activates final smashes
Robert Minsk that’s a change to the game, not the video
Eh, it would be a nice detail. If the cutscenes hit, hero would still be under kaclang and would take nothing.
So broken not even marth's final smash can't break thru.
Time pauses for other fighters
I loved with all my heart how Super Sonic's final blow was the one that defeated Hero's Kaclang, it was incredibly epic, and up to the date, Super Sonic hasn't disappointed me.
I really expected a 2 second video with just the word none
Same here
I guess you two are unable to see video length...
Nice one
And then Zelda happened.
And bowser
7:59 she loves it so much that she screams it when she’s angry
I’m guessing Lucas and ness maybe ZSS
Stegowego
Sonic: am I a joke to you?
@@Alibaba-id1cs You beat me to that. :(
Minecraft336 Sonic909 YOURE TOO SLOW
@@yoshiandtailsfan8797 39+30=69 and 6+9 🤨
No
If you think Zelda doesn't have the best Final Smash in the game, watch this 2:16
I think it's bayonettas
@@nobbler9165 Nah zeldas can get you from half the stage away and it lasts hella long. At least with bayonettas you can air dodge and roll
@@alextorres5467 fair enough
I don’t think it’s the best compared to other final smashes, but I think it’s the best to piss other players.
If by "best," you mean "completely broken bullshit," I am completely on board with your statement.
The most broken shield in the game
Na, just charge a F smash. Free kill.
BlackDot but many people charge it too early XD
@@ansonpoon4814 doesnt mean its broken
GamxrLee XAO yeah I know, but the brains of those people are broken, or just not adapting to it now lol
Metal Slash: Heard u were talking shit there
4:27 "It's super effective!"
Hero: Am i a joke to you?
pretty sure that wii-fit trainer could outlast the kaclang if s/he is a bit further away. the same goes with red luigi and fat doctor luigi.
And sword fighter luigi
@@Nutleaf420 and furry Luigi.
And fire fighter Luigi
@@rainbowdrinks beanos
Wtf red Luigi?!?!
Never expected to see Sonic’s final smash and hear “succes”
I agreed with u but If u use maths u find out that sonic's final smash is the strongest in the game.
Rafa _blue blur_ really? How so?
@@imnotdegamer364 Sonic's Final Smash can take down four Giga Bowsers at once and a little extra damage by turning to base form.
If you want proof, see Who Can Take Down Giga Bowser Using Final Smash? video.
@@strongest_eggg same goes to the other success
So what if it can take down multiple giga bowsers? That’s only because the model for giga bowser is (to my knowledge) the biggest character model in-game. If the giga bowser model was smaller, say normal bowser size, even without SDI sonic final smash would barely bring them to the top blast zone.
why does it count if it runs out? like Bowsers final smash shouldnt count as a success because you just wait untill it ran out. Im confused.
well then the answer is No one can do it ;)
@@RetroCheats yah, because it's programmed to have the same properties as an Invincibility star.
@@scarffoxandfriends9401 wot
It counts because technically if it lasted throughout the entire final smashes then the answer is no one.
This video is basically showing who can use their final smashes without worrying about his Kaclang
@@HomieUnicorn the coding used for the invincibility star was reused for Kaklang. It just also disables the players controls and also shares some of Kirby's down B properties while in the air.
Hero: I can outlast anything
Zelda: Hold My Beer
Bowser: Hold my princess
Ness and Lucas: Hold my PK fire spam
Ice Climbers: Hold our hammers
Pit: Hold my chariot
Zero suit Samus: Hold my ship
Remember folks, the only rule is that the FS has to be activated as soon as Hero Kaclangs. Waiting the spell out is a valid tactic in this challenge (even if that means the title is a little misleading.)
True. When it was called defeat, it looked like BS when bowser hit him.
it has been changed thankfully
Me: Sonic has a trash Final Smash. He’s gonna fail.
Sonic: *Lemme show you why they call me Sonic.*
Or.oh ur calling me trash?
For me its actually not that bad-
@@liacheese5845 ye but its mostly great at low percents. And characters with slow air speed and bad recoveries. But most characters can air dodge through it
Heh.
Only dragon ball super fans will know
0:25 goku does kamehameha to jiren
O ye
7:25
@@seanobrienplays688 no noob
Let’s not forget Vegeta and Final Flash to Jiren
Jiren ain't shit. Hombre Blanco, now there's a real fighter.
5:05 okay that was satisfying to see
*SUCESS*
Being affected after kaclang runs out shouldn't count
Simply, no final smash can beat Kaclang
Yeah
I know right
Maybe Iceberg can do it by pushing him away
Andres E. Gomez M. And Bayonetta as her final smash doesn’t fully activate until hero gets hit enough after kaclang
It’s because he’s running out of ideas and he needs to milk every video.
@1:13
"Success"
Ness: "Ok"
😂😂
I like it. XD
Classic
Pokémon Trainer: Take that! Triple finish!
"It's Super Effective!"
More like....
It doesn't affect the Hero...
A comment by Super J
That was posted
14 hours ago
(7 hours before yours):
"Pokemon Trainer: Take that! Triple Finish!
It's super effective!
0 damage"
Nice copy/paste
@@Known_as_The_Ghost That wasn't a repost
@@yoshixcrossing2355 Changing a word makes it completely original, I know. /s
@@Known_as_The_Ghost That's exactly the point. I'm just some random channel that comments unoriginal shit and here I get replies telling me the obvious. 🙄
@@yoshixcrossing2355 Sounds like fun.
5:00 I knew sonic could do it
If he can beat Tabuu, anything is possible
2:45 the reason why it didn't work......
*He missed the critical hit*
(His special is called critical hit)
Guess he was against a spear boi
Nag Hero defense got so high enough to prevent damage
1:12 I just KNEW that was going to happen
2:20 😐 I hate Zelda’s Final Smash
Basically Final Smashes that are still active after Kaclang’s invincibility runs out
Hey leave Zelda alone!
+Anime games, you realize im talking about her Final Smash do you, and I hate it because it’s just TOO good, there are literally only a few characters that can escape it (basically only characters with teleport moves) but the rest fall victim to the ridiculous windbox that pull them in, I think that makes it a broken Final Smash (I know it can only instantly K.O. characters when they are over 100%)
@@mariomythes2807 I don't hate zelda but her final smash is the most broken of them all tbh
@@mariomythes2807 wario can escape zelda's fs too, and he has no teleport
@@Hi-fz3ky Not hating on Zelda, just her final smash, it can be bs at times, and its hard to escape.
5:04 when a unstoppable force meets an immovable object
Unstoppable force wins
At least it’s longer anyway
2:15 more evidence that Zelda's final smash is busted af and needs a nerf...
Why the hell does it last so long?!
Sure need nerf Zelda too short for utlimate
dont nerf zelda shes already a shit character. Final smash is literally all she has
Probably you all except for one keep getting owned by Zelda players.
Everybody: Hero's kaclang is too good nerf it
Nintendo: *I'm gonna pretend that I didn't see that*
@Pikigod The hentai lord And if you use it in a Hero Ditto, The other Hero can just RTD to try and get Metal Slash.
don't show this to Hero haters, they'll complain
I'm okay with kaclang and I'm okay with anime sword fighters but I'm not okay with the bullshit side b
@@incarnate789 See, that right there is a legitimate problem with Hero.
And i really like hero, but seriously, that move can do a mediocre little hitbox to its side, a giant zap that does not count as a a projectlie, and a spin slash that kills at 35%.
Everyones out there complaining about down-b when side b out here getting the actual kill.
@@incarnate789 *YUH! intensifies*
An Explosion but then again, it takes up a huge amount of mana
@@Edgeperor Kazap might, but Zapple doesn't.
Plus, it only takes like 3 hits to get enough back.
And i have been playing NOTHING but Hero since he came out.
Hero: you’re weak
The other hero:I’m you
Link throws down his shield in jealousy*
😂
lmao
2:15 not gonna lie they had us in the first half.
only the ones with really long lasting final smashes h
And the ones you can use to target someone
Of course it's normal for a person to just yell "TIME TO CHANGE YOUR FATE" in the face of an iron statue and proceed to stab it with a sword
Now this comment made my day.
2:16 I can keep this up all day if I have to.
2:50 Time to change fa... nevermind.
3:19 Now I'm mad! 3:20 Now I'm PISSED!
4:26 Hero used Trolltect! Hero Protected himself.
1:11 When Ness finishes his Final Smash, it says Success and Ness says "Okay!"
Okey
Everyone had just one chance except Chrome. He get two tries but failed them.
Hello it is I Chrome
Where buy tuna
Store
Yes it's true, Google Chrome is playable in Smash.
4:28
"It's super effective!"
0:55 Metal conducts electricity.
Smash says no
It’s smash logic
9:16
Holy s__t Mii Sword fighter calm down!
I think it's weird that kaclang can be both intangible AND invincible. You see certain final smashes produce the clashing effect while others dont even interact with hero. Like I dont get why they didn't just make him only intangible.
Solution in one sentence:
Every Final Smash that lasts long.
8:47 Watching Incineroar slap his knee cause he missed his FS is hilarious and I never knew that it existed lmao
1:17 Captain Falcon stomps, too
4:22 it didn't work because you used younger Ike. Older Ike instantly KO's
2:16 “Reverse Tri-Beam!!!”
*Wild Tienshinhan appears*
In conclusion:
Nothing beats Kacklang. There are just a few Final Smashes that can out last its duration
Hero: **pulls out Metal Slash**
“Who’s laughing now??”
@@hankpeterschmidt8626Sora: *uses Counterattack* Who’ll joke about now?
02:15 Proof that Zelda's Final Smash is BS
BS?
@@marcosdeleon.4324 It's an instant kill if it gets you to 100% or more, drags you into it, does Up to 70% damage, meaning you only need to be at 30% when she uses it and you're dead, and lasts too freaking long.
@@StarlightMagician Bayonetta's seemed even stronger.
@@tomhill3248 That's because Bayo was initially BS
2:47 I love how Marth and Lucina look like they used up all their energy. Same with Young Link and Ganon.
Can't believe Chrome screwed it up twice.
What did google do?
Kaclang: Survive to many Final Smashes
Ness: *STARSTOOOOORRMM!!!*
Kaclang: holy sh**
*Okay*
Lucina: "Time to change fate!"
But ... the future refused to change.
but it refused
To be fair with Bowser, Pit, ZSS and Snake he could have just activated it a bit later.
mhm...... Nice to see that my video are worth coping :/
Wow🤦🏾♂️
TH-cam is a competition now...money money money that's that
Triple Finish!
It's super effective!
Hero takes absolutely no damage whatsoever
Hero: I’m the most broken character in smash as DLC
Bayonetta: oh darling. You have much to learn
Fox “It’s go time”
Hero “It’s no time”
This video made me realize something
Alot of final smashes have dashing in them
Moral of the story: If you want to beat a Fire Emblem character, just use Hero.
Or just be good at the game. Then you can beat anyone using any character.
@@Barkeep1423 True, I'm just stating how amazingly broken Hero is so far. Maybe they'll patch it so Final Smashes can pierce his Kaclang. Remember when Bayonetta and Meta Knight were the best characters to use to win back in Smash 4 and Brawl respectively due to Bayonetta's combos being broken and Meta Knight having no delay for all his attacks so you could infinitely chain someone in an attack?
@@KlaviceGavin Oh, I'm not disagreeing that it's on the overpowered side of things. I just misinterpreted what you said. It came across as hating on the FE characters specifically. I used to play in local tournaments at my school/college where people hated on them and even tried to have them banned from the roster for events.
@@Barkeep1423 I'm not hating on the Fire Emblem characters. With one exception (Corrin) they are generally my favourites to play. It IS a little frustrating that a game that still dwarfs the fanbase of Mario, Zelda, and Kirby got 8 representatives in one game, while other equally popular series only have 2 or three tops and in the case of Zelda, 3 with two "clones".
Alot of them: *fail*
Me: Actually everyone can do it You just have to wait til Kaclang wears off
4:29 "It's very effective! "? More like "It's not effective at all..."
Ineffective
Chrom still being present in Robin's final smash warms my heart lolol
Ness
Bowser
Ice Climbers
Zelda
Pit
Zero Suit Samus
Snake
Diddy Kong
Lucas
Sonic
Lucario
Rob
Rosalina
Pacman
Bowser Jr
Bayonetta
Inkling
Piranha Plant
Mii Swordman wins
Hero : am the best at final survival!
Zelda : hold my triforce
Vs clone of himself : am I that strong?
Others who fail : Well duh 🙄
Others who won : your kinda a joke to us
* stares in Bayonetta *
I knew my bois Ness and Lucas could do it :)
Sakurai: All final smashes are straight to the point
Hero: I’m about to end this man’s career
*Hero entered the chat*
Hero: [Kaclang]
*Zelda entered the chat*
*Hero left the chat*
A goddess with black hole and mega laser: failure
A child with a paint brush: SUCCESS
0:54 Pikachu used volt tackle!
It doesn't affect Kaklang...
*pikachu is now confused*
*surprised Pikachu face*
6:11 I mean that would've hit if Hero was further away, so would that count as a "Succ-ure"/"Sucker?"
Hero: Im sure that I will survive this with my Kaclang
Baynottea: Oh? Hold my Summer hat.
Snake: This guy...*Frown face*
Zelda: Not if I have wisedom power.
Rosalina: Hold my Luma cause I'm gonna make Kaclang disabled.
Pit: *PHOS LUX*
Rob: *beb beb bub bub bob*
Bowser: *You dare challenge me, mortal?*
Sonic:now I'll show you
Ancient Arrows: Can kill any opponent with one hit.
Hero: HA! NOPE!!!
I see the notification.
Me: finally an SSBU video,already seen but this is done more well so I like it!
Zelda: one does not simply defy the power of magic
I shocked DK's fist didn't break.
He punched a moon out of orbit. This is nothing to him
It also survived both Mega Man's and Palutena's black holes...
@@arielgonzalez008 yeah in dk country
I feel like most of the ones that did hit only did so cause they had a long start up animation, such as Snake's it'd be very easy to just Kaclang again. But I guess it's not about being able to block them with it easily.
Kirby’s final smash should’ve worked. He does a much bigger metal slash.
Game:"Triple Finish, It's Super Effective"
Hero: "Cute"
4:15 this timing
I was expecting Hero's own smash to be tested against itself ...
7:59 interesting, so Witch time doesn't affect the time that Kaclang is active.
Edit: I just realised why this happens, this due to Kaclang making Hero invincible to anything (except metal slash) which makes him not be affected by Witch time.
So if Kaclang was activated one frame after Witch Time it would effectively outlast said Witch Time?
@@extremmefan7305 maybe, or maybe kaclang will cause the witch time to nullify because for what it seen when Hero activates kaclang he is treated as a stage prop, this due to finals smashes showing they have no collision with Hero in Kaclang, in other words it is like he is a stage prop or obstacle like a platform, and object can't be affected by witch time.
7:56 hero: ok I think I’m done
Bayonetta: nope
Hero: oh no
5:11 King Dedede: I'm still cool...