Addressing the Attack on Yu-Gi-Oh! by

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  • เผยแพร่เมื่อ 11 ก.ค. 2024
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  • เกม

ความคิดเห็น • 1.7K

  • @SamHintz
    @SamHintz 11 หลายเดือนก่อน +278

    A mention of hand traps in the tutorials would be nice since those are such a fundamental part of the game that so many newcomers don't seem to engage with.

    • @CatManThree
      @CatManThree 11 หลายเดือนก่อน +32

      Would be nice if you were given free copies of ash too.

    • @luigifan4585
      @luigifan4585 11 หลายเดือนก่อน +20

      the only hint of handtraps existing as a completely new player are those one-time bundles of the guaranteed staples, really.

    • @flamboyantwarlock7101
      @flamboyantwarlock7101 11 หลายเดือนก่อน +11

      @@CatManThree They should really just give you all the staples for free at the start. If a card is in 60+% of decks, you should just get it for free, because clearly you need it to play. Or at the very least, not make them all ultra rare.

    • @cobrasix9575
      @cobrasix9575 11 หลายเดือนก่อน +7

      @@flamboyantwarlock7101 Yeah but short-term profit

    • @cephalosjr.1835
      @cephalosjr.1835 11 หลายเดือนก่อน +15

      The tutorial tells you how to execute game mechanics. It doesn’t tell you how to win.
      This is a failure. The tutorial _should_ be telling you how to win, or at least the basics of it.

  • @JoeH..
    @JoeH.. 11 หลายเดือนก่อน +567

    Learning yugioh isnt the first step. Its learning how to learn yugioh. Its too overwhelming if ya take all arcehtypes in at once

    • @cryomancer2768
      @cryomancer2768 11 หลายเดือนก่อน +19

      you don't, you play against it and learn that's the reason why even those that regularly go to tournament reads cards their opponent plays against them. learning yugioh can be simplified by learning what your own deck does and going from there knowing your win condition and ways to get to it finding the weakness of the strategy and how to cover for it is the easiest way to go in learning it. In the video i think if he went to solo to practice instead of just bumbling his way to ranked or even casual you are of course going to get spanked.

    • @KyHeartWill
      @KyHeartWill 11 หลายเดือนก่อน +8

      How to learn Yu-Gi-Oh. You try and you lose. Then, you know you improve. Don't read, just guessing. Finally, you repeat.
      Because no matter what you are playing, Maxx "C" wins you the game. (Or floodgates)

    • @r3zaful
      @r3zaful 11 หลายเดือนก่อน +9

      ​@@cryomancer2768casual are for people who want to try a new deck but don't want to embarrass themselves by making stupid misplay in ranked. Real casual is duel room.

    • @YohananYGO
      @YohananYGO 11 หลายเดือนก่อน +1

      Not if they start with Edison format

    • @angelswarz8995
      @angelswarz8995 11 หลายเดือนก่อน +4

      Learn Win conditions, not arquetypes.

  • @zengamer321
    @zengamer321 11 หลายเดือนก่อน +250

    Yes exactly. the lack of formatting in card text is ridiculous. bullet points, keywords, symbols, colour coding, or literal anything else to make it easier than reading a giant wall of text would help the game so much and it woudnt even reduce the actual complexity of playing the game.

    • @mapotofu1427
      @mapotofu1427 11 หลายเดือนก่อน +43

      The update that highlights which effect you're activating on the card text in Master Duel immensely helped.

    • @wbrodie55
      @wbrodie55 11 หลายเดือนก่อน +14

      See.... ocg got this right. Tcg on the other hand............ yeah.

    • @winterburn2353
      @winterburn2353 11 หลายเดือนก่อน +4

      im an avid reader and can comprehend the text pretty quick but even then im prone to nearly losing due to time out because i keep double checking everything

    • @heromario2430
      @heromario2430 10 หลายเดือนก่อน

      my god was the highlight needed it was so hard for a casual player (me who keeps track of most tcg stuff loosely) it improved my understand alot more of waht each card does.@@mapotofu1427

    • @mattpace1026
      @mattpace1026 10 หลายเดือนก่อน

      Oh, god...Reading! Absolutely the worst thing anyone ever has to do!

  • @kennethfocarino7075
    @kennethfocarino7075 11 หลายเดือนก่อน +167

    I’ve been playing ygo on and off since the first structure decks. Modern ygo is like learning a language. The first time I ever learned a “modern” combo deck, full power guard dragon link, it took me ALL my brain power, AFTER watching the combo tutorial, to do the combo once. It’s like practicing writing the same paragraph over and over. If you do that enough, you learn the structure of the sentences (combos) and become “fluent”. Once your “fluent” in ygo, you can pick up new words and phrases relatively easily. If your not tho, playing ygo feels like conducting a multi-million dollar business deal in Mandarin. Your just trying to get through each sentence, while your opponent has already locked you into a 10 year contract that will ruin your life forever. The hardest part of ygo is understanding where you lost, becuase it’s WAAY sooner that it appears.

    • @Merilirem
      @Merilirem 11 หลายเดือนก่อน +10

      To be fair if you understand most games the point you lost isn't where most people realize they lost.

    • @tristansylvester1079
      @tristansylvester1079 11 หลายเดือนก่อน +1

      I was playing unchained lab against a pure unchained deck. This guy set up a pretty standard board, but activated the revival trap during my draw phase. Once i saw him do that i was like "you lose" because it was relatively easy with lab to force out his interactions in a really predictable way. That trap could've given him options that he no longer had

    • @metinkartop2898
      @metinkartop2898 11 หลายเดือนก่อน +4

      That's an incredibly good analogy.

    • @rome8726
      @rome8726 10 หลายเดือนก่อน

      Nicely put right there

    • @mojo873
      @mojo873 10 หลายเดือนก่อน +1

      Same, actually! I had to treat it like a fighting game lmao

  • @carstan62
    @carstan62 11 หลายเดือนก่อน +390

    As far as people saying Magic is harder than YGO, Magic does have the potential to end up in EXTREMELY complex board-states that would be more complicated, BUT...
    99% of the time you're going to find YGO more complicated simply because there are more things going on at once, and that's even before looking at complex rulings like missing timing, soft vs hard opts, inherent summons, and more.

    • @yourfriendalex6852
      @yourfriendalex6852 11 หลายเดือนก่อน +60

      The way I explain it is that if chess required a different naruto hand sign per piece when you move them or you have to skip your next turn, the game would become more complex. But that doesn't mean it is giving your decision based gameplay that feels rewarding or fun.

    • @Zerato
      @Zerato 11 หลายเดือนก่อน +42

      Yu-Gi-Oh is more complicated to be good at but once you know how interactions work you'll get it for other similar situations.
      Magic had subsection for subsections for interactions and even you play a card that does almost the exact same thing it will have a different interaction with the board

    • @REvoLverj98
      @REvoLverj98 11 หลายเดือนก่อน +55

      Magic snowballs, so you can read and take your time understanding the cards. Yugioh asks you to read and memorize like 30 cards in a single turn, with 5 seconds at most for each

    • @carstan62
      @carstan62 11 หลายเดือนก่อน +33

      @@Zerato I don't think I agree with that. Can you tell me, off the top of your head, which of these summons can be negated by Evolzar Laggia?
      Bystial monster banishing a light/dark from the grave to summon itself from hand.
      Chaos Ruler banishing a light and a dark to summon itself from the graveyard.
      Fairy Tail - Snow banishing 7 cards to summon itself from hand or graveyard.
      I think these are all very similar, but they have different answers that you won't understand unless you've gone through that exact interaction before.
      And it's not even like this is a super obscure example. Laggia isn't super relevant, but Dinos are still playable and just recently got impactful support in TCG.

    • @Zerato
      @Zerato 11 หลายเดือนก่อน +25

      @@carstan62 what I'm saying is that magic is just as if not more complicated then yugioh on the higher end. I don't effect a guy who's been playing a month of modern Yu-Gi-Oh to know what the hell a inherit summon and why certain summons can and can't be chained too are. And the same guess for when you are playing magic I don't expect you to understand how panglacial wurm works or any other card they just has strange interactions. Magic has a lot more cases of "wow this is how it actually work" then yugioh people have literally built channels on explaining this shit.
      Hell ranran literally read small world twice and fully understood what it did while Stevie could barely understand it

  • @VVheeli
    @VVheeli 11 หลายเดือนก่อน +677

    23:24
    I get that his chat helped him a lot through the entire process, but a lot of his suffering was also made by the fact his chat gave him SALADS as his second deck. Like the only things worse might have been a pendulum combo or full Dragon Link.
    Like the progression from “4-ish summons Dragonmaid” to full Jammer-Accesscode link climb is insane to suggest to a new player.

    • @isidoreaerys8745
      @isidoreaerys8745 11 หลายเดือนก่อน +46

      Links were the hardest summoning mechanic for me to learn as a retournee. Until I understood the “1 or Link rating” rule.
      And salads a super unintuitive deck that I’ve never enjoyed playing.
      Even when forced to play it during the link festival I find the race to Accesscode playstyle to be like the boring half of a Mathmech game.
      Being able to cycle the Omni negate trap and out grind opponents with Heatsoul and protecting your board with transcode talker was something which clearly took more skill than I was willing to invest in the deck and that was with me being fully proficient in Yugioh.

    • @trokolisz3702
      @trokolisz3702 11 หลายเดือนก่อน +70

      Just to clarifie, the chat tried to pick the structure deck that was the easiest, while still competitive. I think Dark Magician might have been a better pick, but the others are either even harder, or unplayable.
      In hinsight, convincing him to build swordsould would have been the best choice, but we were working with limited amount of gems, and he didnt want to farm gems in solo mode for an hour.

    • @isidoreaerys8745
      @isidoreaerys8745 11 หลายเดือนก่อน +6

      An honestly good recommendation for a new player would be Lair Of Darkness
      Simple 2 card combo win condition. Field spell + Lillith incredibly powerful, interactive and fast.
      The fact that you remove for Cost, while ascending the chain is HUGE. As it Nullifies almost all interaction.
      Especially with toxic shit like Exosisters
      If you target one of those bitches your board is getting wiped.
      Or DPE.
      Tributing these monsters removes them without initiating a string of problems to deal with.
      But bystials make any dark deck but tear a miserable slog to play in the game right now.

    • @gatomiau7758
      @gatomiau7758 11 หลายเดือนก่อน +28

      People recommending garbage decks to new players is annoying

    • @Helem5XG
      @Helem5XG 11 หลายเดือนก่อน +12

      Labrynth would be a better introduction just because it revolves around the easier type of cards to understand, traps. And is even more easier even if the person is just someone that played old Yugioh or a notion of the concept of Yugioh.
      It centers it's strategy on 3 monsters with almost 0 extra deck usage.
      After that you can experiment with other Labrynth builds with almost the same gameplan but more access to different plays that can work in their most basic expressions.

  • @xTavera
    @xTavera 11 หลายเดือนก่อน +57

    Duel links was supposed to be the entry point for yugioh, but it was so successful that it kinda became its own thing, and now it has skills that are 3 pages long. I myself got into the tcg from duel links, and I didnt get overwhelmed at all, since DL gave me the opportunity to learn the basic rules and mechanincs of the game, learning the new summoning types and decks gets a lot easier in that situation.

    • @spicymemes7458
      @spicymemes7458 10 หลายเดือนก่อน +2

      Master Duel is going through the same thing right now. I don't understand this obsession with converting people to standard paper yugioh when people are just asking for alt formats

    • @TrevorRox6
      @TrevorRox6 4 หลายเดือนก่อน +1

      Duel links has so much solo content it took so much deck building to unlock all the characters. Most of it was just learning to play Shiranui and beating all the npcs but from what I read grinding character drops to get these basically useless cards like Pair Cycroid takes thousands of keys. Thankfully I had lots of tickets from the event to get the yubel and crystal beast cards.

  • @SomniaCE
    @SomniaCE 10 หลายเดือนก่อน +24

    The skill floor is just nuts. I remember trying to get into it years ago and it legit took me like 3 or 4 attempts of just sitting there with my 3 structure deck build to stay engaged long enough to read my cards and goldfish a few combos out. Playing with strangers felt terrifying because I preemptively felt bad knowing I'd basically have to sit there for like a minute everytime they showed me a card just so I could try to read and comprehend it.

  • @trevizee806
    @trevizee806 11 หลายเดือนก่อน +68

    I remember trying to teach prank kids to a friend on MD and I remember thinking: there is LITERALLY no way for him to know what one for one or parallel exceed are, how are you supposed to figure anything out by yourself? master duel should at least let you see a "pro" deck list and replays of a card you own to see how to use it

    • @idkdontask7142
      @idkdontask7142 11 หลายเดือนก่อน +2

      I actually taught my friend how to play the game with floowandereeze just a month ago

    • @Merilirem
      @Merilirem 11 หลายเดือนก่อน +4

      You read the cards and make a deck. Same as every card game.

    • @kateslate3228
      @kateslate3228 11 หลายเดือนก่อน +8

      ​@@MeriliremThis is one of the stupidest things I've read today BTW.

    • @HazeEmry
      @HazeEmry 10 หลายเดือนก่อน +1

      ​@@Meriliremand how many cards are in ygo again?

    • @hitsurei
      @hitsurei 5 หลายเดือนก่อน

      ​@@Merilirem​​ A better question is, do you read books like Lotr? If so, did you remember the story word for words??? Combine all cards in yugioh and they're ten times longer than The two towers.

  • @GuyInHisOwnWorld
    @GuyInHisOwnWorld 11 หลายเดือนก่อน +460

    I'm always grateful that I was into Yugioh from the very beginning. I can't imagine hopping into the game fresh in modern times lol. Yugioh is indeed a hard game to learn for a new player, hope this Rarran guy gives the game another chance, once you learn the game it can be very fun.

    • @CrazedSeer
      @CrazedSeer 11 หลายเดือนก่อน +72

      He wouldn't ever give YGO a 2nd chance. It took him over 4 hours to have a remotely basic understanding of the game mechanics, and his experience was miserable. If you can't give a new player a good experience in the first 30 minutes they spend playing the game, or make them feel like they can master the game without too much more investment, then there's not going to be a reason for a person to stick with the game.

    • @Jason-MOT
      @Jason-MOT 11 หลายเดือนก่อน +40

      I entered ygo pretty late (around when master rule 4 came out), and honestly, the game is very easy to learn if you do it right. Most people think they need to learn what every card in ygo does. But in reality, you just need the basic mechanics, a deck that you feel like you're gonna like, read just your own deck (which won't take you more than 5 mins), and just play. Most people just go blind, pick a deck they don't even bother to read, and think they need to know every effect that the opponent activates to understand how to play.
      Just think about chess. Imagine barely knowing the rules and then going to a tournament and losing and then crying about it.

    • @hermitxIII
      @hermitxIII 11 หลายเดือนก่อน +10

      @@Jason-MOT "Most people think they need to learn what every card in ygo does." If you want to win with any consistency, you do.

    • @user-iz7nu4wk3h
      @user-iz7nu4wk3h 11 หลายเดือนก่อน +34

      This is basically the bad-MMO logic "Dude you just have to spend 100 hours and the game becomes fun". It's either fun right from the get go or it just aint a good game.

    • @ChuuniKaede
      @ChuuniKaede 11 หลายเดือนก่อน +9

      I played yugioh competitively from 2002 to 2011 and came back to the game when master duel launched, and while my previous experience helped with things like sequencing attacks, pnly setting cards in mp2, and basic resource management, modern yugioh is so far removed even from dinorabbit format that it took me MONTHS to hit something resembling being able to competently ladder. It's been 19 months since MD's release and I'm only now hitting a point where I can confidently say I know what the fuck I'm doing and an expert at the decks that I play.

  • @sousukesagara-im3td
    @sousukesagara-im3td 11 หลายเดือนก่อน +38

    It would be cool and helpful for new players if when you buy a structure deck in the game you unlock a solo gate that teaches you the deck a bit.

    • @danieltirico6593
      @danieltirico6593 10 หลายเดือนก่อน +2

      Underrated comment

    • @fortnitesexman
      @fortnitesexman 9 หลายเดือนก่อน

      i feel like another factor they fucked up are the stats on packs
      saying that something has this much power and this much consistency, meanwhile i'm over here having no fucking clue what they mean by power
      i'd imagine that's their raw stats, but where the hell does it tell you whether it's good at dealing with backrow? how good it's protection is (no, staying power with a few bars is not good enough) how many negates it can play through, etc etc etc
      there's SO MUCH information that you have no way of obtaining unless you read and comprehend the entire deck or if you ask all these very specific questions to players of said deck, questions mind you, you wouldn't even understand yourself unless you had prior experience with the game

    • @bass-dc9175
      @bass-dc9175 8 หลายเดือนก่อน

      I will take Ancient Gear for an example, because I am unfamiliar with modern archetypes.
      You get a playset of wyvern, geartown, box, golem, catapult, fortress, fusion, etc. With an extradeck consisting of various ancient gear fusions (Megatron, Chaos etc.) and 2 Balistas.
      The Staple you get is: 3 Copies of Nibiru. It is playable, but you can work on it to make it better.
      _________________________________________
      Mission 1: Tutorial on Ancient gears.
      In this tutorial, they teach you what ancient gear does and what makes them powerfull.
      It starts with your Opponent playing various traps and shows you what they are: Mirror forces, various versions and sets a monster. Your turn.
      You have 1 box on the field and geartown in play (no hand). You draw Golem and play it (because you only need 1 tribute) and ram into his monster.
      Theme 1 is being explained: Ancient Gear plays with enemy spell/trap prevention and hard hitting monsters.
      Your Opponent will then black hole to get rid of your golem and pass the turn.
      Your turn: You draw Catapult, activate it and Destroy Geartown to play a reactor dragon, and through geartown you get another one to attack for game.
      This explains Theme 2: Blowing up your own spell cards gives you an advantage.
      _________________________________________
      Mission 2: Explosive plays and a basic Combo.
      Here you have Powerbond, Geartown and Catapult in hand. Your enemy has a full board of deffense position monsters.
      You are being guided through a basic combo: Play Geartown, blow it up with catapult (Building on Mission 1), Get a wyvern from the deck, Add Box to the hand, Add Frame through Boxes effect and play another Frame through Geartown. Activate Powerbond and fuse for Chaotic Ancient Gear Giant, 9000 Attack, Omniattack, Spell/Trap imunity, Prevents monster effects while attacking, Pierces. This teaches you that Ancient Gear specialises in powerfull combos, which bring out hard to deal with monsters at a high cost, sometimes being enough to win you the game that turn. And you attack everything for 16000+ damage.
      Now that the strengths of the deck are being explained: You are also confronted with the weakness: Disruption.
      _________________________________________
      Mission 3: Dealing with Disruption.
      An enemy Traptrix Player is going through his turn, while you have Nibiru in hand. After a few special summons, their turn pauses and you are being guided that they may want to get to Traptrix Atypus, explaining that this is something that can negate many of your effects which can serriously mess up your plans and you want to prevent that being summoned, so you activate Nibiru, which disrupts their Combo.
      A quick popup explains that Nibiru is usefull to interupt combos, but you need to be carefull of when to use it. Afterwards you perform a basic Geartown + Catapult combo for a Golem and Reactor dragon and go for game.
      Now you did not just learn about your weakness, but also the effect of a staple card.
      _________________________________________
      Final Mission: Apply what you learned.
      This is just a duel against a well rounded deck (Perhaps another structure deck), which should be a challange but not insurmountable with your current deck.
      Reward: The Geartown Field.
      _________________________________________
      And that is it. You bought a Deck, you know its strengths, its weaknesses and how to use a staple card. You are ready to play against others with that deck or work on the deck to improve it.
      New Player friendly, Quick and still lets you play somewhat Modern YGO

  • @PsyGo0ze
    @PsyGo0ze 11 หลายเดือนก่อน +38

    Eldlich was the first deck I ever learnt to play Yu-Gi-Oh! again and I was able to win quite a few duels but it did take me a while to fully understand the deck. And I am proud of the chaos I’ve caused

    • @iriswav7379
      @iriswav7379 11 หลายเดือนก่อน +9

      Born to be a menace. Have you tried other decks like Labyrinth or Traptrix when you mastered Eldlich?

    • @PsyGo0ze
      @PsyGo0ze 11 หลายเดือนก่อน

      @@iriswav7379 I have not yet! Lately I’ve been just learning all the summoning mechanics and I’ve been kinda hooked on pendulum decks! Been grinding with Abyss actors for a little bit now!
      Labrynth is a deck I’ve come across a lot and it is very toxic 😂 have been debating on creating a deck, we shall see!

    • @duck20484
      @duck20484 11 หลายเดือนก่อน +2

      My first decks were sky strikers and Zoodiac tri-brigade as they were all in the same pack. Before that the only yugioh I played was duel links. It was extremely easy to get into master duel because of the experience I got from duel links.

    • @PsyGo0ze
      @PsyGo0ze 11 หลายเดือนก่อน

      @@duck20484 I have never played either deck, do you find them fun?

    • @duck20484
      @duck20484 11 หลายเดือนก่อน +1

      @@PsyGo0ze Sky Striker is my favorite deck. Even though it's not top tier right now I have biased love for it as I learned link summon with sky striker.
      Aside from this sky striker, zoodiac and tribrigade all 3 archetype are extremely splashable with current meta cards.
      Tribrigade works with runick spright
      Zoodiac works with anything
      Sky striker works with runicks

  • @Name-uk4yc
    @Name-uk4yc 11 หลายเดือนก่อน +188

    I am a DM yugi boomer and I picked the game back up with Master duel. I learned literally everything playing blue eyes for a year ☠️

    • @domninin
      @domninin 11 หลายเดือนก่อน +39

      Yeah but you knew the mechanics. To someone who just learned what a Normal Summon is expecting them to Accesscode Climb against 3 hand traps and still understand everything is insane.

    • @itiswhatitisykyk2709
      @itiswhatitisykyk2709 11 หลายเดือนก่อน +46

      @@domninin Bro, ima be real, he said DM boomer so he knew maybe 6 summoning mechanics, if at that
      Normal Summon/Set
      special summon/set
      ritual summoning
      fusion summoning
      and tribute summoning 💀

    • @thiccupcake
      @thiccupcake 11 หลายเดือนก่อน +15

      ​@@domnininHe knew the mechanics yes. Normal summon, spells and traps. Bigger atk stronger than smaller attack

    • @wilsonsanabia4259
      @wilsonsanabia4259 11 หลายเดือนก่อน +5

      Do you mean it took you a year to learn all the mechanics? That's a long long time Jesus

    • @REvoLverj98
      @REvoLverj98 11 หลายเดือนก่อน

      ​​@@wilsonsanabia4259That's baby years. I've been playing the game for almost 10 years now, and I'm still learning new obscure rulings like being able to use a spell/trap's graveyard effect immediately because it "forgets" which card it is when you banish and return it to the graveyard

  • @TrevorAllenMD
    @TrevorAllenMD 11 หลายเดือนก่อน +158

    Kudos for not just complaining “omg this card is 2 colors with so many big words!” Like others do. Then proceed to use one of maybe a dozen card examples (that see no play) which do actually have a ton of text.

    • @sushiroll3795
      @sushiroll3795 11 หลายเดือนก่อน +42

      I really liked that he used Salamangreat Gift because it's a card that you would feasibly see played in a decently popular archetype, and represents the amount of text on your average modern YuGiOh card instead of an outlier like Endymion, Nirvana High Paladin, or Purple Armageddon.

    • @kindlingking
      @kindlingking 11 หลายเดือนก่อน +17

      ​@@sushiroll3795should've used Rage instead, because nobody runs Gift. But Rage wouldn't suit his narrative, because it's actually easy to read and understand.

    • @bigsad599
      @bigsad599 11 หลายเดือนก่อน +15

      I think that's another problem in yugioh though, a lot of new players would not only have to read and comprehend what their cards do. They'd also have to understand why certain cards in the game aren't worth running even if they support the archetype they're playing. Which I feel is another part of the not having fun aspect because even if you like how a card is designed or functions you can't run it because its too slow or not searchable or simply not enough to help you win with how the game is played nowadays.

    • @bayleaf2383
      @bayleaf2383 11 หลายเดือนก่อน +4

      @@bigsad599 it's never that you "can't" run it, it just won't be as strong as the best cards in the format, but that's literally every card game. Like sure, if you get to diamond 1 and start trying to play some garbo blue eyes dark magician deck, you'll get pub stomped, but you can have fun with it in lower ranks. What you're describing though, is that the game isn't fun once you start sweating and tryharding, but that's because you get put with the people who are also sweating. And that's why they have ranks, so the new players can improve as they learn about the cards and deckbuilding and not get squashed by meta players every game

    • @bigsad599
      @bigsad599 11 หลายเดือนก่อน +1

      @@bayleaf2383 Yeah you can run cards that aren't the best in the format and of course everyone has a pet deck or some jank that they love to play, for me it's double tax dragon burn. But the game can be unfun even if you aren't try harding like the guy in the video I don't think he went into it trying to make the best deck or climb he was trying to learn the game and just didn't have fun. We also saw how he ran into a Rika smurf in Rookie rank but that's a master duel problem. They just promote you even if lose a lot because u won a game against a bot or something. Now you can lose and have fun playing jank but like it doesn't even have to be meta necessarily that you lose to. A new player could see a certain deck and be like that's completely broken only to realize it's jank too and not even close to being OP.

  • @VinceOfAllTrades
    @VinceOfAllTrades 11 หลายเดือนก่อน +34

    I started playing Marvel Snap recently and really like how it handles the new player experience. It divides the cards into 3 pools, and you have to get all cards in a a pool before you access the next one. You only play against people in the same pool as you while climbing the ranked ladder, so you don't know which cards your opponent has pulled but you know what the potential of their deck is. With the amount of cards and archetypal dependencies present in Yugioh, it's not really possible, but it might be fun to curate some smaller pools.

    • @jjay2771
      @jjay2771 11 หลายเดือนก่อน +3

      They actually kind of tried this with Links actually; Yugioh has overall Master Rulesets and the 4th ruleset which came out with Links limited the summoning of boss monsters to 1 zone per player unless you had a link monster pointing at one of your regular monster zones which let you play a boss there.
      It also entirely removed the extra zones which the previous style of decks used, Pendulum zones.
      It entirely killed a lot of decks and made the game Links only which a lot of people didn't like so they since scaled back the rules to allow older boss monsters to be played again. Also inherently changed the rules where once per turn effects only apply if that effect is completed, not negated; so that helped older decks too.
      Another part of the archetype problem is some archetypes do get support and new boss monsters if their character is included in new anime; or even like a new character will pick up an old characters deck and play it with some new combos. As such everyone wants the stuff they like to become playable again.

    • @Inquisite1031
      @Inquisite1031 10 หลายเดือนก่อน +2

      I mean its very easy to tell what ur opponents deck is in any card game even in Yu Gi Oh, he normal'ed a reinoheart yeah, rokket tracer yeah its that deck, Ariana grande ? oh no I hate this deck, Activate brandon fusion fuck mirror jade and so on.

    • @VinceOfAllTrades
      @VinceOfAllTrades 10 หลายเดือนก่อน +3

      @@Inquisite1031 If you're a new player to the game and can identify threats immediately, my hat's off to you.

    • @Inquisite1031
      @Inquisite1031 10 หลายเดือนก่อน

      @@VinceOfAllTrades I started playing yu gi oh with MD, it took me 2 days to learn every meta deck at the time, VW, Drytron and Tri Brigade.
      if you are willing to use the advancements of modern science & technology called the internet to your advantage, yeah u learn things pretty quickly.

    • @r3zaful
      @r3zaful 10 หลายเดือนก่อน

      @@Inquisite1031 he normalled a reinoheart, suddenly it become grapha and somehow ftk you for no reason.
      This is master duel ranked in a nutshell.

  • @YukiFubuki.
    @YukiFubuki. 11 หลายเดือนก่อน +160

    i actually went and replay that worlds match he was using as an example and it’s actually pretty insane, he played through 2 hand traps and had to eat a 3rd but got more steam cuz he apparently drew into block dragon off of saryuja but still say that all the guy can do is sit and watch and that his opponent won from the start

    • @thevexxus8055
      @thevexxus8055 11 หลายเดือนก่อน +61

      cant really say that for him at least because us YGO players understand what u said and how and why the duel went that way if Rarran read this comment he still would have no idea how or why he won so still appers to him there was no chance at all since the start

    • @FrankToasty
      @FrankToasty 11 หลายเดือนก่อน

      The best example that he should see imo is that one game when that Adam player got karma'd which is very deserved lol. You can fuck up your combos and the 2nd turn player will punish you for that misplay.

    • @user-ml5ls4ld8b
      @user-ml5ls4ld8b 11 หลายเดือนก่อน +15

      "Hey guys, I've never done math before. Gonna give it a try."
      "Solve this problem about black holes."
      "No idea what is going on, or what any of these symbols mean. Math sucks, guess I'll go back to banging sticks together."
      "ACTUALLY you just need to *random math noises*."

  • @fadeleaf845
    @fadeleaf845 11 หลายเดือนก่อน +96

    There isn't really a definite solution that'll make Yugioh mainstream approachable - at least, the modern version - because the game's identity is built around being so explosive and dynamic that you don't have to wait several turns to make your deck's big plays.

    • @yourfriendalex6852
      @yourfriendalex6852 11 หลายเดือนก่อน +14

      game pacing has always been kind of silly. magic and hearthstone and one piece and digimon and pokemon and yugioh all have about the same amount of cards played in about the same round length. In fact, I would say that magic has more "explosive" reactions per cards because it has far fewer set up cards that go straight to the gy.

    • @cephery8482
      @cephery8482 11 หลายเดือนก่อน +15

      @@yourfriendalex6852yeah, yugioh will spend 20 cards on turn one and that is your play to try and win the game, magic will spend 17 cards getting into a solid stance and then will try and win the game with 3 cards in one turn. So sure yugioh ends many turns sooner but has it really exploded more? It’s a subjective thing.

    • @Click3tyClick
      @Click3tyClick 11 หลายเดือนก่อน +1

      How is the game's identity built around that when the game didn't play like that at all for like the first 15 years of its existence? The modern explosive combo gameplay is a pretty recent phenomenon.

    • @fastpuppy2000
      @fastpuppy2000 11 หลายเดือนก่อน +7

      @@cephery8482 Are you arguing that a flurry of cards at the beginning of a game, and a flurry of cards that want to win on turn 1 to boot, is less explosive than slowly setting up your win until you need a small final push to victory. Is that what you are arguing. Like dude, victory in a card game is almost always going to be a binary thing, and in that sense, all card games are equally fast because at the end of the game a winner is decided in the instantaneous moment of victory. In reality, one of these games is modeling an anime, and the other is modeling fantasy combat. The anime is paced faster.

    • @cephery8482
      @cephery8482 11 หลายเดือนก่อน +6

      @@Click3tyClick it’s been like that since 2015 man. It’s just not the same game you grew up with but thats what the game is now.

  • @numimio
    @numimio 11 หลายเดือนก่อน +47

    I only started playing YuGiOh since Master Duel released.
    Before then, the only card game I played was Legends of Runeterra.
    YuGiOh is by far the hardest card game I've played, playing Hearthstone sometime later and only ever skimming the rules of Magic, but in the same sense its not even the rules of YuGiOh that make it difficult.
    It's the cards.
    In YuGiOh, you have to grasp that every archtype does something different. You don't just say "Oh I can play this card so I will" in every deck.
    You don't play Dual Avatar the same way you would Fluffal, even if they're both fusion decks.
    And I think that's what I like the most. In a game where both players are playing something different, they're still playing the same game. Technically.
    edit: I also played Duel Links, forgot about that. Only Blue Eyes though.

    • @babaG819
      @babaG819 11 หลายเดือนก่อน +13

      This is also what I love about Yugioh. Which is a big part of why I hate the same "barrone" type end boards. So many possible options just to end on the same card. And it's because "your opponent can't play the game" is by far the best effect in the game despite it being the least fun.

    • @hamster6216
      @hamster6216 11 หลายเดือนก่อน +1

      @@babaG819 agree, combo pile deck who just splash bunch of monster on the field but it ended up into baronne and apollousa isn't good idea, it's quite sad honestly

    • @popoch2
      @popoch2 11 หลายเดือนก่อน +1

      @@babaG819 agree, i love YGO but hate the generic ultra strong boss

    • @Merilirem
      @Merilirem 11 หลายเดือนก่อน

      @@hamster6216 I don't mind generic bosses and boards but I am really happy to finally have my own modern level chaos bosses lol. The thing with generics is they should be the baseline for in archetype and specific cards. An option for when you wouldn't normally have one. If barronne exists for instance every archetype that makes a 10 needs that 10 to be baronne or better.

  • @chos7631
    @chos7631 11 หลายเดือนก่อน +26

    I'm not sure if anyone else does this, but whenever I make a new deck, the 1st thing I always do with it is to take it out into Solo Mode to try to learn the combos and how it works, then once I have an idea on how it works, I go into Casual to try against other decks, and like after a couple or so days of testing in Casual and some adjustments, then I'd try it out in Ranked.

    • @cryomancer2768
      @cryomancer2768 11 หลายเดือนก่อน

      i do this every time i get a new deck, i play against the mekk-knight gate so i can try getting psy-frame'd for maximum experience against hand traps

    • @imanalligator9694
      @imanalligator9694 11 หลายเดือนก่อน

      ​@@cryomancer2768
      Personally I like the danger gate cause it summons negates like hope harbringer and can otk with access code

    • @SuperSox97
      @SuperSox97 11 หลายเดือนก่อน +1

      I do this without the Casual step. If I rank down, I rank down.

  • @jamessewake8285
    @jamessewake8285 11 หลายเดือนก่อน +80

    I audibly shouted in terror when they suggested Salads. The starter deck that's best for new players imo (aside from Dragonmaid) is the Galaxy-Eyes one because it is Big Punch: The Deck
    Edit: I took a second look at the main deck of the structure deck and correction: it looks like buns. Zombie and Gaia look alright, and Pend Mag is cool but can be overwhelming

    • @brutalnobody5240
      @brutalnobody5240 11 หลายเดือนก่อน +16

      Galaxy isn't great either due to being so bricky. You bi plane or lose

    • @galaxyvulture6649
      @galaxyvulture6649 11 หลายเดือนก่อน +2

      ​@@brutalnobody5240As a galaxy-eyes simp I worked around stopping it from bricking so much with my build. Even less bricky nowadays cause it has pretty consistent comments.

    • @danielhertz1984
      @danielhertz1984 11 หลายเดือนก่อน +16

      ​@@galaxyvulture6649 man every galaxy eyes really be coping with the deck like "nuh uh my build has the goo and go through full kash board" and then proceed to die by a singular ash

    • @galaxyvulture6649
      @galaxyvulture6649 11 หลายเดือนก่อน +4

      @@danielhertz1984 Never said I beat kashtira and definitely wouldn't since it's a bad matchup anyways. Galaxy has pretty good chances of playing through negates, but not so much so recovery when their boards break. If you say otherwise you just don't play it much or seen good pilots for it. Hell I used to have a bitch of a combo on my channel with fur hire when destrudo wasn't banned. Always was a free toxic combo.

    • @AllThingsEntertaining
      @AllThingsEntertaining 11 หลายเดือนก่อน +5

      Except Salamangreat is the perfect deck for someone who wants to experience modern yugioh without looking up in-depth combo tutorials and spreadsheets. Salamangreat has the one play and the cards are simple enough for anyone to understand if they want to transition from a beginner deck to a moderate deck.

  • @11wuzzup
    @11wuzzup 11 หลายเดือนก่อน +158

    I honestly think the best way, but not the fastest, to learn Yugioh is to do an accelerated progression series thing with someone who knows the game. Of course the fact that this is a fan-made format, you'll have to play on a 3rd-party platform is an issue.

    • @an7hraxalfa
      @an7hraxalfa 11 หลายเดือนก่อน +9

      I've done/do this with 10+ people, having omega and so on, predominantly positive experience for them, tho deck building imo is a struggle

    • @mynameisjohnjackajoe
      @mynameisjohnjackajoe 11 หลายเดือนก่อน +8

      I've been begging Konami for a solo mode like that in the MD surveys. Even as a seasoned player it would be so cool to just go through the different eras and see how Yugioh's meta evolved through the years while you battle good and fun decks from that time. Even better if they also give us a limited card pool and let us create our own decks in that mode. They could also guide players through that deck building process and teach them how to properly do it but alas, here is elementsabers lore or whatever and a link to our shop when you are done playing with loaner decks that are barely held together with duck tape.

  • @did_you_know496
    @did_you_know496 11 หลายเดือนก่อน +23

    I entered master duel barely knowing anything and decided to watch videos to learn and became the average player in a week but due to my early idiocy had to make a new account to compensate for new knowledge, however when I got my friend into it my existing knowledge made it far easier for them to learn things. Dude instantly got attached to runick naturia.

  • @robismetal
    @robismetal 11 หลายเดือนก่อน +9

    I feel like he came in with a bad mentality from the beginning, and the fact that he didn't watch anything his opponent did and didn't then acted surprised when he got countered, yeah I'm not really surprised he didn't like it and honestly I'm not too bummed out he didn't want in. Master duel is more of a vehicle to play yugioh then a way to actually learn yugioh. Playing in person with a person you can actually talk to is a much better experience, and he wants a multi-player experience where you don't actually speak to the other person (hs, runeterra, magic arena) and yugioh just really doesn't lend itself well to that

    • @rizzllerr
      @rizzllerr 11 หลายเดือนก่อน

      It's just a game bro

  • @JB-su6cu
    @JB-su6cu 11 หลายเดือนก่อน +41

    For the record, I started playing yugioh for the first time when master duel came out. I had no friends playing it with me. Game was confusing as fuck, but it was also very fun to learn. I managed to take the utopia structure deck (with no crafts, onomat, dragonrar) and utopia double myself to plat 1 going second exclusively (I think by the end of the first season). It is ‘possible’. It did help that the game was full of people like me at that time.

    • @taufantrisnaindra811
      @taufantrisnaindra811 11 หลายเดือนก่อน +1

      Wow. I last played yugioh on 2005, and I get back to the game last year, and it was so confusing AF with all the summoning mechanics. Last I remembered, there's only 2 type that I knew of that is ritual or fusion. With now, there's synchro, Xyz, Pendulum, Link. 😵‍💫😵‍💫😵‍💫

  • @DebiohTBT
    @DebiohTBT 11 หลายเดือนก่อน +90

    I just learned this game from duel links and TH-cam. I did not know what tuners where and what the extra deck was. I learned from trial and error along with just learning the words on the cards which greatly helped. Now I think I’m decent I’ve reached platinum in Master Duel a couple times with a handful of decks I’ve had. I played in the LCS a couple of times to test my meddle in a lower power format. Quite the nice time I’ve had in this game

    • @thundermarisol
      @thundermarisol 11 หลายเดือนก่อน +8

      Same! I think Duel Links is the best way to learn Yugioh. Thanks to it, I became decent at the game, and making the change to Master Duel was very smooth.

    • @REvoLverj98
      @REvoLverj98 11 หลายเดือนก่อน +2

      Yikes. Honestly, I'm suprised you learned at all. Not dissing you, just duel links is way different compared to TCG

    • @thundermarisol
      @thundermarisol 11 หลายเดือนก่อน +4

      @@REvoLverj98 To be fair, I played Duel Links since Synchros got introduced. So I learned everything from there in a slow pace.

    • @dannycristen7505
      @dannycristen7505 11 หลายเดือนก่อน +4

      I played legacy of duelist, so i wasnt completely lost. For context i have no friends who play yugioh, so i simply learned thru just playing the game and trial and error.
      I will say that if you want to play yugioh you will have to be ok with losing and learning why you lost. And practice. Lots of practice.

    • @DebiohTBT
      @DebiohTBT 11 หลายเดือนก่อน +2

      I started playing with duel links then legacy of the duelist then online simulators like nexus. After all of this I went to master duel and have been there since, I was there for Master Duel launch day

  • @Artorigold
    @Artorigold 11 หลายเดือนก่อน +75

    It's always so hilarious to watch new players get into the game

    • @rizzllerr
      @rizzllerr 11 หลายเดือนก่อน +8

      What new players?

    • @pedrofelipefreitas2666
      @pedrofelipefreitas2666 11 หลายเดือนก่อน +7

      ​@@rizzllerrthe 2 per year

    • @frankcayseron8637
      @frankcayseron8637 10 หลายเดือนก่อน +3

      it is even funnier whatching people agree with every point new players make and admit that game is super flawed but still shit on new players casue they are desperate for copium :D

    • @AoyagiMei
      @AoyagiMei 10 หลายเดือนก่อน +1

      @@frankcayseron8637 gotta fuel their own ego and self worth somehow. YGO is probably the only thing they are good at

    • @frankcayseron8637
      @frankcayseron8637 10 หลายเดือนก่อน +1

      @@AoyagiMei what even clasifies as being good at yugioh? 80% of game is decided by a flip coin... then 10% is just luck of the draw and rest is memorizing the combos of your deck that you found online and hoping opponent did not draw nibiru

  • @Dave2kool4skool
    @Dave2kool4skool 11 หลายเดือนก่อน +33

    It is kind of scary when content creators, some of which are judges have a hard time keeping up with card effects and rulings due to the complexity of the game. If there is no set rotation then I think Konami supporting older formats so newcomers can actually play and build up their knowledge from learning basics in Goat Format, to Edison introducing Synchros and beyond until players are comfortable with the current format.

    • @collectorofthecards-vh5wd
      @collectorofthecards-vh5wd 11 หลายเดือนก่อน +5

      seeing as the new official formats, like Time Wizard, were announced before Master Duel came out, you'd think they'd actually implement them into the software, especially if they had any idea how much attention it would earn.

    • @janithernest3929
      @janithernest3929 11 หลายเดือนก่อน

      thing is time wizard is a TCG format not an OCG one which they're the ones who run MD@@collectorofthecards-vh5wd

  • @ifdy1361
    @ifdy1361 11 หลายเดือนก่อน +4

    I've seen little to no discussion about this since the game releases, master duel need the exact quiz,puzzle and loaner deck feature as duel links, i had so much fun solving puzzle back in duel links and hearthstone

  • @johnnyhall9154
    @johnnyhall9154 11 หลายเดือนก่อน +26

    I think starting with a combo deck helped me since I already knew to memorize the synergy between cards

    • @johnnyhall9154
      @johnnyhall9154 11 หลายเดือนก่อน +1

      Also, having GOAT, edison, Duelest Alliance formats would help as it would ease you into Advancdd format

  • @arcy6945
    @arcy6945 11 หลายเดือนก่อน +58

    the argument "i played all my card turn 1" is hilarious to me because thats why i like yugioh personally
    yes you can play your whole hand turn 1 but you don't have to, in my eyes this is yugioh "resource system",
    and i prefer this type of gameplay, you can either dump your whole hand and go all out or play considerably in case your opp can break your board, rather than having cards sitting on your hand until like turn 5 to play it

    • @trippersigs2248
      @trippersigs2248 11 หลายเดือนก่อน +15

      Youre missing the point. No one is saying that those things are inherently bad, but they do make this game more difficult to play.

    • @fn2025
      @fn2025 11 หลายเดือนก่อน

      That depends on your deck and the match up. Playing considerably doesn't work for decks like kashtira, you have to go all out, thats your game plan. And in a deck like salad you just can't go all out, thats not how the deck works. So comparing the hand to a resource system is not really accurate imo

    • @nh6574
      @nh6574 11 หลายเดือนก่อน +4

      @@trippersigs2248 idk, a lot of people think that that's bad and we have to radically change the game to make it easier

    • @kindlingking
      @kindlingking 11 หลายเดือนก่อน +5

      ​@@fn2025actually, no, you absolutely can go all out in salads, just not turn 1, unless you open godly hand and go uninterrupted. There are both decks tailored for one specific approach and decks with much more flexible playstyle/deck building.
      Also it's not necessary cards themselves that are resources, but rather their effects.

    • @domninin
      @domninin 11 หลายเดือนก่อน

      ​​​@@nh6574 it's not bad, but it is unapproachable to a new player. There is no hand holding at all, which makes the game unique and why we like it, but it's extremely hard to learn which resources you should keep and which you need to keep your combo going, but until you do that to a somewhat good degree you will lose pretty much every game, and that's just not fun.

  • @classymofo1059
    @classymofo1059 11 หลายเดือนก่อน +73

    I said it in his video and i'll say it here, his chat SABOTAGED him by suggesting salad. Someone should've just sent him a numeron ftk list and say "Here you go, read the field spell and its associated cards, click go second, win game"

    • @zoaero
      @zoaero 11 หลายเดือนก่อน +2

      yeah 😂 the best thing first time noob play in this game is just a simple good deck like numeron

    • @cryomancer2768
      @cryomancer2768 11 หลายเดือนก่อน +14

      that's not the point tho he was specifically asking for a deck that embodies the modern format the most out of the structures and i think chat got the assignment perfectly by giving him salads. the problem is he didn't check how to play it first and just went guns blazing in to ranked, that's his fault the chat even told him to practice in solo mode.

    • @AllThingsEntertaining
      @AllThingsEntertaining 11 หลายเดือนก่อน +9

      Except Salamangreat is the absolute perfect deck for becoming an intermediate player. The cards are simple to read, easy to understand, and consistent in their play. Salamangreat has one combo that ends on a negate, Miragestallio, and a link 4 with the occassional Abyss Dweller or Bagooska. They didn't sabotage him, they legitimately gave him the best deck for learning and thwarted that on his own. He seemed to not really understand how to play the deck, and didn't seem to take the time to read or solo practice the deck. Your suggestion of Numeron FTK is hilarious. A deck that loses to basically any form of disruption on the planet should give newer players the strength to learn the game.

    • @reisen9584
      @reisen9584 11 หลายเดือนก่อน +1

      agree man numeron would be the best. Or at least another deck would be of course dark magician. Because for one, it's fusion deck which he already learnt from dragon maid. Two, the main cards all all in his deck, no need many complex extra deck. And three, it's kind of competitive, not an auto lose deck.

  • @genm4827
    @genm4827 11 หลายเดือนก่อน +18

    Honestly, watching Progression, History, and Jank from Cimoooooooo for like half a year yo a year before jumping into MD helped immensely with my comprehension of modern Yugioh lol

  • @itzoptimal9726
    @itzoptimal9726 11 หลายเดือนก่อน +76

    if they added older formats to master duel that would be actually so fun

    • @digitalstatictv
      @digitalstatictv 11 หลายเดือนก่อน +15

      As someone who learned by the phrase "read the card, then read it back to me in your own words on what it does", Edison on Master Duel would be incredible

    • @YouHadBeenH2Owned
      @YouHadBeenH2Owned 11 หลายเดือนก่อน

      I'm not familiar with the ocg formats but it's safe to assume that they'll only really consider that if there was an ocg format similar to edison that's beloved by the ocg community. We are playing in what's mostly an ocg driven format after all.
      Although probably the best way to do this whole old format learning event is do a loaner only event using only cards from that period which won't make people hesistate on spending resources on old cards.

    • @itzoptimal9726
      @itzoptimal9726 11 หลายเดือนก่อน

      If they would do a old format event deck with just a bunch of loaner of the top decks or they give you the card pool I just wouldn’t want to craft some useless unplayable urs for just a event

    • @hamster6216
      @hamster6216 11 หลายเดือนก่อน +3

      If they do that, i will play older formats when i got sick getting maxx "c"ed, at least there is other option when you got tired on modern format instead logging off

  • @motutaressanressan8902
    @motutaressanressan8902 11 หลายเดือนก่อน +51

    People don't know how hard is Yu-Gi-Oh is

    • @Merik2013
      @Merik2013 10 หลายเดือนก่อน +1

      And yet, the TCG's livestream of the world tournament was still set to be TH-cam Kids content. Apparently, Konami West still hasnt gotten the memo that kids aren't the target market and hasn't been for a long time. Certainly explains why they still censor card art.

    • @1stCallipostle
      @1stCallipostle 8 หลายเดือนก่อน

      People vastly overestimate how hard it is, yes. And the community is gaslighting itself into agreeing

  • @anitabath2636
    @anitabath2636 11 หลายเดือนก่อน +3

    I got back into the game right around Pepe’s tier 0 status. I watched a few duels during duelist alliance format, and while I started to see patterns, and shaddoll construct’s image was burned into my head, I didn’t really know what was going on. I knew the mechanics when I was a kid, I had graduated from playground ygo and had a full power chaos yata lock deck, but I was still young and had a 60 card pile where I threw everything that looked good in. Even young, I understood how crazy special summoning and drawing was, but I hadn’t fully realized how good weaker monsters with strong effects were.
    Honestly, to me at the time, the best way I got back into the game was with rock stun. I could strap on my helmet to play, so I didn’t have to memorize combos, but at the same time I got used to my opponent’s cards. Stun helped slow down the game to a pace where I could understand it easier. The more I played, the more I understood the power of interrupting my opponent’s plays, and even against decks I hadn’t yet played I started to understand where I should be stopping my opponent. It really wasn’t long where I was able to start playing less monkiflip decks and start using combos. Idk, maybe I still had a decent grip from my previous days, and while Pepe was insane, the games speed wasn’t like it is today up to that point. But it really didn’t seem very intimidating for me. I had never seen a synchro summon, but that and xyz weren’t too hard to get, and pendulum seemed ridiculous to me as a new player who didn’t understand the sheer amount of investment required and needing multiple cards to make plays, but I got it pretty quickly. Your knowledge base builds up quickly, and everything builds on each other. Now I can look at new cards and maybe I don’t immediately know optimal combos, but I see how they play and their goals. The game takes some investment, but I feel that it’s exaggerated how crazy it is to learn especially for someone who played as a kid. Yes, you have to do a lot of reading. They could clean up card text with bullet points and key terms like “untargetable: monster” or “(Hard OPT)” before an effect similar to quick effect. But I love the complexity of cards and the vast cardpool, it allows for so much creativity and combos.
    Dude should’ve started with like barrier statue stun. Or some sort of control deck. It may make games more one sided, but simplifying the game state really helps make low investment non combo plays.
    Of course the game is gonna seem impossible if you’re not even reading your own cards that you’re playing, even before you load up a game, and acting like the YGO bots that we saw in farfas tournament that clicked any and all effects and summoning anything that glows without paying any attention. Dude was intentionally handicapping himself too. I’m not saying you need to play with another TH-cam coaching you. I didn’t need someone else to coach me. But it’s 2023, the internet exists. Even pro players will look up combos online to understand optimal plays. The least he could do is watch one of the many tutorials/gameplay videos on TH-cam in order to understand. By refusing to even try, he all but guaranteed he would have a bad time.
    There are legitimate criticisms to be said about ygo and the new player experience. The cardpool is so huge and cards are huge walls of texts, and there are SO many mechanics. It took me like two years to finally understand missing the timing. For a childrens card game, that’s ridiculous. I also think there should be more formats available, like edison, for those who enjoy slower formats. Konami should REALLY include that in master duel bc SO many new players want that slower level of gameplay. But dude wants to completely turn off his brain and play. It’s a competitive card game. I don’t want to be too defensive, bc master duel is a disaster rn. The cardpool has WAY too many degen combo/ftk enablers that are banned in standard play. I don’t understand that. But he could’ve made more of an effort.
    At the end of the day, yugioh is not for everyone. Dude has some legitimate criticisms, and we need new players to thrive. But I don’t think this guy would even like Edison or other legacy formats. He doesn’t really seem to enjoy the game on a fundamental level. And that’s okay! To each his own. But we need more options.

  • @DuranLezard
    @DuranLezard 11 หลายเดือนก่อน +4

    Starting with just one deck is a big way of doing it in the learning phase. I started master duel with only very base knowledge of how to play, so i started with the Utopia structure deck, played it a bunch, then upgraded it to be vastly stronger. Eventually i branched out and tried new things.

    • @narutokiubissj2
      @narutokiubissj2 10 หลายเดือนก่อน +1

      Had the same experience when I got back into the game in early 2017. I stopped playing before Synchros were a thing and so I decided to start again with a Quasar turbo list I googled online. It was a tough learning curve but I got better and better and then did the same to learn Xyzs with Tellars. Then I branched into other decks like Speedroids, Mekk-knight Invoked and Galaxy-eyes.
      The learning curve only got steeper with time for new players but just sticking to 1 deck is the best way to do so

  • @davidsoyele7829
    @davidsoyele7829 11 หลายเดือนก่อน +53

    I've always said this, play duel links first. The ai in that game is relatively compotent enough to give you a challenge. But most importantly, there's a world for each yugioh anime, so you slowly learn all the summoning mechanics as opposed to getting them all shoved down your throat. THEN play master duel, it's not an easy jump, getting used to the 5 spaces on the board was kinda hard but it's way easier than just jumping into master duel.

    • @tinymeat
      @tinymeat 11 หลายเดือนก่อน +12

      Also, when you go to master duel, PLAY THE SOLO MODE. It is the ACTUAL tutorial, the decks slowly build in complexity and power level with each story arc, and introduce you to summoning mechanics one at a time. His daily quests showed that he played exactly 2 solo duels before jumping into RANKED, where people bring their best deck to try and win against the strongest competition they should be able to face. Duel links literally does not even let you enter the PvP arena until you've reached stage 5 in the DM world, which is the point where it's walked you through the basics and given you a good few chances (and gems) to obtain some slightly better cards than the starting decks.
      The one valid criticism he had was one a lot of people have about master duel and duel links, which is there isn't any calibration matches, every new account starts at the lowest rank in the game. The huge community of yugioh players with multiple decades of experience, combined with people's approach to not paying for gacha games by rerolling their accounts and only spending gems on what they already know to be the best deck from their massive experience, means the lowest rank in the game is constantly flooded with super-high-powered decks that dominate new player after new player until they reach their actual rank, which they could just be started at if there were 3 to 5 calibration matches when you first try to play ranked on a new account. However, again, if he put any thought into why he was getting his ass cooked at the lowest rank, maybe he could have figured out he should practice against the AI until he gets the absolute basics of his own deck down at least.
      Every other complaint he had could be solved if he actually payed any attention to the game he chose to play, instead of ignoring it all and still demanding he have a great experience and win games. Tbh it felt like he was playing exclusively for stream content and his chats enjoyment instead of his own, and had no genuine interest in any part of the gameplay. He got up and left just because it wasn't his turn to play cards, not even trying to learn how other people who know the game play it, from the OTHER PERSON HE WAS CURRENTLY PLAYING THE GAME WITH. He didn't want to bother reading either his, or even his opponent's face-up cards to figure out HOW he should play, and he played right into a negate that his opponent TOLD HIM HE HAD and then got upset.
      A lot of people with experience in other card games say that the face-down aspect of backrow requires you to have extensive knowledge of the massive card pool, which is a much more valid complaint (altho personal-taste-dependent imo, that complexity is largely where our high pro-level skill ceiling comes from, which is one of the main draws to yugioh), but he didn't even have anything hidden from him that he needed to expect, he just walked into a rake and then started crying when it swung up and hit him in the face. The words on the cards are literally the only thing of substance in the entire game of yugioh, of course you're going to have a terrible time and lose a bunch if you ignore them.
      Ultimately he didn't give the game a fair chance, and is now going around to his audience giving the game a bad name because he doesn't want to take responsibility for being a bad player that hardly even tried to learn anything before giving up.

    • @Argenta_Rosa
      @Argenta_Rosa 11 หลายเดือนก่อน +9

      ​@@tinymeatthe worst part was him refusing to ask for someone to coach him on the game. He knew that yugioh is a complicated game, but he INSISTED on learning by himself. Yugioh is a game with communities of people who want to see players enjoy the game. To not reach out to the community for help is like NOT READING THE GODDAMNED RULEBOOK!😊

    • @jetsrule07748
      @jetsrule07748 11 หลายเดือนก่อน +13

      ​@@Argenta_Rosawell if his point for the video was, "what would a person who just saw master duel on steam and decided to give it a try do?" They probably wouldn't invest a bunch of time reaching out to people or reading forums. They would download the game, open it, and try playing. If they weren't having fun and didn't catch the yugioh "bug" they'd probably uninstall and move on. A random non youtuber won't have access to that kind of help

    • @carstan62
      @carstan62 11 หลายเดือนก่อน +3

      @artibardhi6500 I think everyone's biggest problem with getting into YGO just comes down to trying to start actually playing against real opponents too quickly.
      He did the tutorial, then refused his chat's advice to keep doing the solo mode and tried to build a (relatively) meta deck to use against actual opponents.
      It's a complicated game with a high skill floor. You aren't going to have fun if you're just "good enough" for the cpu.

    • @davidsoyele7829
      @davidsoyele7829 11 หลายเดือนก่อน +3

      I mean honestly, I'm not gonna lie I'm not a huge of fan of playing the game anymore to be honest. I like fucking around with cool archetypes, and building decks that's fine, but playing ranked in master duel is just fucking depressing. Nowadays I'll usually play against a high level cpu in yugioh omega to test decks, or I'll just mess around with different archetypes.

  • @Zetact_
    @Zetact_ 11 หลายเดือนก่อน +46

    I think that a lot of the points he's trying to make are kind of softened when he intercuts them with footage of him showing, "So I didn't read any of the rules or any of my cards, I'm just clicking buttons WHY IS THIS GAME SO COMPLICATED"

    • @luigifan4585
      @luigifan4585 11 หลายเดือนก่อน +19

      I honestly think a new player who has experience with playing other card games will actually do worse than a new player with no card game experience.
      The latter most of the time won't assume how things should work and would take the time to properly understand.

    • @cryomancer2768
      @cryomancer2768 11 หลายเดือนก่อน +1

      @@luigifan4585 you know shit will hit the fan when you get players asking for a mana system

    • @Ncxznvll
      @Ncxznvll 11 หลายเดือนก่อน +1

      He did try to read the cards at first, they're just too long and complicated that it doesn't even matter if he read them all

    • @Ncxznvll
      @Ncxznvll 11 หลายเดือนก่อน +1

      He did try to read the cards at first, they're just too long and complicated that it doesn't even matter if he read them all

  • @SimAbes
    @SimAbes 11 หลายเดือนก่อน +29

    I play both Vanguard and Yu-Gi-Oh, I enjoy playing both a lot. That being said, I had a massively easier time learning Vanguard than I did Yu-Gi-Oh.
    I learned both the same way by the way. I watched their associated animes, and after binging several episodes of their respective series. I understood how the game worked. For Yu-Gi-Oh, I got slammed instantly (my first deck was synchron cause I thought Yusei was cool), I was able to do a few things here and there sometimes but it was rough most of the time.
    As for Vanguard, I picked Gear Chronicle (still my main to this day), my first build before I invested in better cards was a Time Leap and bottom deck control hybrid. I didn't win a lot, obviously, that being said due to how much simpler Vanguard is compared to Yu-Gi-Oh, the basic interactions that my baby brain thpught of while deck building by myself ended being correct and I made WAY LESS mistakes and some people didn't believe it was my first time playing the game. I literally replied "I watched character play this deck, he did this thing, I did it too but with thus card instead of that card cause I thought it would be cooler"
    TL,DR: Yu-Gi-Oh is fun, but you have to work a lot harder than most other card games to get to that level of enjoyment. And that is a turn off when your game is this cool, but severely overwhelming.

    • @andrewponder3855
      @andrewponder3855 11 หลายเดือนก่อน +9

      Watching the Vanguard anime was a very good way to learn the game... Yugioh not so much.

    • @jasonyang6150
      @jasonyang6150 11 หลายเดือนก่อน +1

      Still a Kagero user to this day XD

  • @coreyelartist1102
    @coreyelartist1102 11 หลายเดือนก่อน +2

    I think the gap inbetween how much you know about the game and how much you could know about the game is absolutely interesting and understanding that only through time you’ll begin to understand what exactly you can learn

  • @SunnyHF-nf4bc
    @SunnyHF-nf4bc 11 หลายเดือนก่อน +6

    The best Solo Mode deck in MD is the digital bugs one that actually runs Imperm and Maxx “C”, but it does nothing going first.

  • @RyanAtlus
    @RyanAtlus 11 หลายเดือนก่อน +54

    I like how he went first multiple games in a row and got cooked, then 2 minutes later jumps to the conclusion "going first wins you the game".

    • @victorj7696
      @victorj7696 11 หลายเดือนก่อน +44

      It does though.

    • @beegyoshi1685
      @beegyoshi1685 11 หลายเดือนก่อน +8

      @@victorj7696 no it doesn't. Especially in tear format

    • @rushiatruefan1159
      @rushiatruefan1159 11 หลายเดือนก่อน +7

      He not wrong even in tear formate of you see them send card to gy you know you fuck if you don't play tear

    • @illdoittomorrow2368
      @illdoittomorrow2368 11 หลายเดือนก่อน +4

      @@beegyoshi1685 Tears saved yugioh.

    • @ashikjaman1940
      @ashikjaman1940 11 หลายเดือนก่อน +3

      ​@@beegyoshi1685 that only applies if you are playing Tear

  • @ImMacke3000
    @ImMacke3000 11 หลายเดือนก่อน +30

    To anyone who is new to yugioh: i HIGHLY recommend playing the GBA games such as world championship 2006 or duel academy rather than master duel
    I know to regular yugioh players thats gonna sound ridiculous but i genuinly think that since the pace of those games are a bit slower but the cards are advanced enough to let you learn such things as special summoning with cyber dragon, burn decks and type/attribute boost effects that i think if you understand the cards and decks in those games, you will have a MUCH easier time learning modern decks in master duel

    • @shadow_uwu8103
      @shadow_uwu8103 10 หลายเดือนก่อน

      tag force arc-v is cool as well!

    • @mrspiderhead8794
      @mrspiderhead8794 9 หลายเดือนก่อน

      Playing those would just confuse them even further, especially the GBA games, as most of the games get the rules wrong, usually in different ways from each other.

    • @ImMacke3000
      @ImMacke3000 9 หลายเดือนก่อน

      @@mrspiderhead8794which ones? Any examples? (Other than priority and first turn draw)

  • @greatnever2636
    @greatnever2636 11 หลายเดือนก่อน +3

    This is why I'm genuinely excited for rush duel in duel links. If, and a big big if, konami succeeds in implimenting rush not as a cash grab but its own format I will see hope. So far even as a well seasoned player I myself haven't been able to involve myself in this format, simply cause of how limited rush has been outside of Japan. The potential for a new player base is HUGE here and should be supported by anyone in the yugioh community that wants to keep this game alive

  • @lordgrub12345
    @lordgrub12345 11 หลายเดือนก่อน +7

    "I'm gonna play yugioh"
    Every yugioh player: Does he know?

  • @federicodc
    @federicodc 11 หลายเดือนก่อน +5

    Ironically enough his experience with Yugioh is the same experience I had with Shadowverse (anime Hearthstone core with some major differences). Just a consistent not understanding of what my opponent was doing. I also did try hearthstone and if my memory isn't playing tricks I had a similar experience.

    • @luigifan4585
      @luigifan4585 11 หลายเดือนก่อน +1

      literally all card games will seem impossible to understand if you just throw yourself into the comp environment with no time to actually take your time and understand things.
      Basically throwing yourself in to a brick wall without even actually trying and being surprised you're getting your ass kicked

  • @Taz31415
    @Taz31415 11 หลายเดือนก่อน +2

    I recently started playing yugioh starting pretty much from scratch. I bought 3 Crystal Beast structure decks and watched Neshy’s video on how to build play a deck with them. I was coming from magic so I new yugioh’s reputation for long combos and 2 turn games. I did lots of practice hands by myself, went to a local, and went 2-2. I was surprised by how frequently my games went for 4+ turns. In my experience it wasn’t that hard to learn the game. Some of the fine details of how the game works I don’t/didn’t really understand (chain blocking and missing the timing threw me for a loop).
    Then I went to my second local and played against super heavy samurai lmao

    • @hitsurei
      @hitsurei 5 หลายเดือนก่อน

      To be fair most of the time you just need to know which card is either an extender or a search engine, and be ready to hand trap those cards. If their combo stopped halfway through, you'll be fine 60% of the time.

  • @TheY0shi08
    @TheY0shi08 11 หลายเดือนก่อน +1

    10:30
    I started playing with Master Duel and when I recently learned to play Blackwings I had to use a combo guide for the first 15-20 games until I felt comfortable enough with how each card works with each other for me to stop using the guide (and I probably do suboptimal combos anyway). When I first started, my friend who's a veteran of the game recommended me Sky Striker after I pulled Kagari out of my first Master Packs because he said I'd love the mechanic of switching between different Link-1s (which is true) but I'm most thankful that this was the deck I learned yu-gi-oh with not for that, but because it wasn't really complicated in the monster combo side of things (the most complicated combo of my first "polished" version of the deck was a Halq line that involved either normal summoning a tuner Handtrap or stealing one with Widow or Shark and ending on 5.3k Accesscode by climbing with Selene).
    PS: Regarding card text, that's one of the first things I told my friend about it, after reading so different types of card text from so many different card games I played, no other card text was that confusing to me after first reading it that Yu-gi-oh text. And it wasn't Endymion or anything like that (although we eventually got there because memes) but still, there's so many conditions and summoning methods and moving pieces that it gets to you as a newcomer and you don't get anything.

  • @JohnnyCProduction
    @JohnnyCProduction 11 หลายเดือนก่อน +14

    You can tell someone to “read their cards” but at the same time having to read an essay on each card in your deck is extremely overwhelming and at times having to read the card multiple times. Alternative formats are basically not officially supported by Konami. I like Speed Duels but my local card shops don’t even sell those cards.

    • @SageTigerStar
      @SageTigerStar 10 หลายเดือนก่อน +5

      Also gotta take into account when you can read the card and it doesn't actually do what it seems to say. The person also has to keep stuff like specific "wording" into mind, because those little nuances can mean the difference between missing the timing or accidentally discarding for cost instead of effect. You can come into yugioh as a new player, read and re-read your cards over and over til you feel like you know exactly what everything "does", but when you actually play, there are rulings and interactions that the cards themselves don't explain.

    • @JohnnyCProduction
      @JohnnyCProduction 10 หลายเดือนก่อน +1

      @@SageTigerStar 100% agree

  • @jonasstuke528
    @jonasstuke528 11 หลายเดือนก่อน +15

    I hard agree with farfa's takes at the end. An edison ladder in MasterDuel would honestly be the best thing ever.

    • @mynameisjohnjackajoe
      @mynameisjohnjackajoe 11 หลายเดือนก่อน +4

      It seems like such a non brainer and would even get people to spend gems on older cards. I'm gonna put on my tinfoil for a moment here but I think Konami will never include an edison ladder because they can't make money off of it in the long term. It's a fixed format, they can't introduce new cards to it and what's worse for Konami, people will likely actually end up having more fun with that than the current format. They don't want people to exclusively play that and stop spending gems on the newest power creep crap.

  • @MegaMachiOnline
    @MegaMachiOnline 11 หลายเดือนก่อน +1

    I love how structure decks actually do come with a combo guide though

  • @yslei2855
    @yslei2855 11 หลายเดือนก่อน +1

    I for one started masterduel during it's early days with only knowledge from the anime (DM~Vrains) and it was okay, or at least manageable for me. I Googled for the easiest deck for newcomers and went with eldlich as my first deck, eventually switched over to better decks and started playing regularly. I think starting with simple trap decks are probably the best way to learn card mechanics and interaction, since if you are new you probably couldn't make a turn 1 board with that many interactions, and with trap decks you would at least have as many interactions as your set cards, and with enough games you will eventually learn the choke points of certain decks you play with.

  • @theimpostorafungus1213
    @theimpostorafungus1213 11 หลายเดือนก่อน +16

    I started as a newbie playing duel links alone then convincing my friends to play it too. I was fueled by nothing but duel logs and a dream but eventually figured out what cards are good and bad and now I literally sometimes have to tell my opponents how their own cards work.

    • @littlemage3432
      @littlemage3432 11 หลายเดือนก่อน

      Same

    • @minepool4343
      @minepool4343 11 หลายเดือนก่อน

      Duel logs is a very good way to learn

  • @zhonglimorax2024
    @zhonglimorax2024 11 หลายเดือนก่อน +5

    Oh there is this dish that a lot of people likes these days, oh let me cook it without guide or help, oh it taste bad, it's not for me! idk why these people recommend it! (that's how I see it)
    even pro players use guides and helps from others to play certain cards. his reasons for not having fun isn't justifiable, it's like he's trying to hate the game so people will stop recommend it to him!

  • @marquistraylor1255
    @marquistraylor1255 11 หลายเดือนก่อน +1

    I guess I got into yugioh at a good time because I started on duel links when it first released so the power level was specifically tailored and while some cards text were long there wasn’t a whole lot you could do. It actually got me excited to play the TCG because I thought holy crap I can make my deck bigger and have better cards, and while it was a steep learning curve still, I was already accustomed to a more modern way of playing yugioh. I’ve not seen a comparable product from Konami since then

  • @davidmcfall9169
    @davidmcfall9169 11 หลายเดือนก่อน +1

    as someone that came back into the game a while ago, the hardest thing for me was to relearn the game. specifically all the new mechanics i missed out on: xyz, pendulum, and link summoning.
    after that, the best deck that helped me out the most was Marincess of all things, and it's sad, to me, that there isn't a Marincess structure deck because it helped me understand link climbing, and the combo line is very low skill ceiling to the point where even, imo, Rarran could learn it

  • @MrDeathbringer22
    @MrDeathbringer22 11 หลายเดือนก่อน +4

    I know for me what help me learn the game somewhat was during the first synchro event I tried the stardust deck and watched a replay of some one playing the deck and I looked at his combo lines and imitated them. That help me get an understanding of how the deck worked and made learning the game some what easier.

  • @gabehendrickson1496
    @gabehendrickson1496 11 หลายเดือนก่อน +15

    I learned Yu-gi-oh around the beginning of last year after being bored of magic for so long. It was pretty hard to get the hang of and I had to fight my friends to try it. Needless to say we all love it

    • @YukiFubuki.
      @YukiFubuki. 11 หลายเดือนก่อน +3

      yugioh is very much a different genre of tcg if such a concept exist no thanks due to its lack of resource system and is why the community often compare yugioh to fighting games more so then another tcg because while its really hard to compare yugioh to other tcg its very easy to make allusions and comparison to fighting games instead

  • @justingerry97
    @justingerry97 10 หลายเดือนก่อน

    my start was back in 2003-2004 yugioh so I understand this as someone just coming back, the most fun I had was when I found a video talking about rank 10 trains and playing duel link and learning about Bujin, they aren't the most complex omni negate lock out that the meta may be now but it is enough to get me to mid to high gold sometimes plat. mostly because of my comfort with the deck itself. I am also a veteran magic player that usually day 2's in the modern format and i can 100% say the yugioh is so much more complex.

  • @IXxJordan
    @IXxJordan 10 หลายเดือนก่อน

    20:00 - Great addition was the blue text to the activatable effects, I think they could go one step further is that they could hide the non activating effects.
    If they want to take it further, they can add a lil button or two at the bottom for show all effects, show GY affects, show banish affects etc...

  • @myeternalsin
    @myeternalsin 11 หลายเดือนก่อน +20

    At the 5:00 mark, he says the text needs to be changed and that is 100% correct. The problem-solving card text was a nice step in the right direction but they could do so much more. As an example, if text is in red it would be a cost. So like trade-in would have red text saying “Discard 1 lvl 8 monster;”
    Green could be like continuous effects or something I don't know. Or he’ll have symbols too. They have them for spells and traps (continuous and quick play) why not incorporate them into the text?
    There’s just so much room for that to change and go, and I fully agree bullet points are goat’d.

    • @YukiFubuki.
      @YukiFubuki. 11 หลายเดือนก่อน +6

      i sorta agree with the colored text thing but at the same time i also realize that not everything before the effect is the cost and sometime is just the requirement/conditions or something else, bascially anythign prior to “:” or “;” is simply classified as anything before the effect which can be multiple things rather then just labeling it all as cost, colored text can also start to just look silly though
      but they definitely should do bullet points for real or even just numbered circles to give a visual indicators of segments in the text between effects like ocg and not keep it clumped up into a mini berlin wall on cardboard

  • @skyrimlover777
    @skyrimlover777 11 หลายเดือนก่อน +4

    I think the batchest emote alone should rightfully chase away new and old players

  • @hamageyo006
    @hamageyo006 11 หลายเดือนก่อน

    Before MD, i just played tag force GX. It's pretty hard to understand the new mechanics and cards. It took me 1 month to learn it, but it feels so good when i catch up to the meta.

  • @SabirTheHuman
    @SabirTheHuman 11 หลายเดือนก่อน +2

    The TCG definitely needs to format effects better. Like bullet points for the effects and the conditions under or above where the effects are. I used a Blue-Eyes deck for a while now and only recently realized why Blue-Eyes Abyss Dragon's effect doesn't work sometimes. It's cause in order to activate ANY of its effects a Blue-Eyes White Dragon must be on the field or in the grave. At least figuring that out makes it easier to get out Chaos MAX fast.

  • @carlosjavierpalacios6793
    @carlosjavierpalacios6793 11 หลายเดือนก่อน +13

    Hey, solo mode is great if you actually play it to the end. I literally learned yugioh from basically 0 by completing solo mode first. I still remember when I went against plunder patroll and my jaw hit the floor, plunder teached me how links work, vut you have to reach that level first, which took me about a week or so. My point is: solo mode is fine, but people just don't play it. There are some completely pointless missions, like element sabers, but also some fun ones, like the monach one. Listen... if a beginners reach the monach gate, they will learn a thing or two. I think they should eliminate some dumb gates and replace them with relevant meta decks from the past

    • @StriiderEclipse
      @StriiderEclipse 11 หลายเดือนก่อน +1

      I think solo gates for archetypes available in the structure decks like Utopia or Salamangreat would do wonders for the game. You’re not gonna learn shit in the Ally of Justice solo mode, but a Salad solo should hopefully push you in the right direction.

    • @PhatTran-nw9ri
      @PhatTran-nw9ri 11 หลายเดือนก่อน

      ​@@StriiderEclipsethe thing is... where is the lore? :v

    • @StriiderEclipse
      @StriiderEclipse 11 หลายเดือนก่อน

      @@PhatTran-nw9ri they should’ve just given us a whole DT solo mode, the way they gave us the world legacy one

    • @PhatTran-nw9ri
      @PhatTran-nw9ri 11 หลายเดือนก่อน

      @@StriiderEclipse world legacy have lore too. Massive one, while the archetype like Utopia, 'Garbage' Eyes or Odd eyes doesn't have one though

  • @ms77619
    @ms77619 11 หลายเดือนก่อน +10

    Honestly my favorite thing about yugioh is that it’s complex. There was so much to learn when I first started - it always felt like there was something new to explore.

  • @zmaley1324
    @zmaley1324 10 หลายเดือนก่อน

    I remember getting Yugioh Millenium Duels on PS3 because I loved it growing up after moving away from the game. I knew what synchros were from watching 5Ds, but had no idea how to build a deck to even beat hard mode. Getting back into the game again when covid hit, it took me literally two months to relearn the modern game and understand how to even play let alone build a deck. That wasn't even the weird little nuances and timing rules, and card phrasing, and problem solving text. Understanding combos, and how to set up end boards. One of the biggest barriers was competitive players lingo and even understanding what phrases they said actually meant and how effects paired with certain lingo.

  • @carkpop
    @carkpop 11 หลายเดือนก่อน

    I got into Yugioh in December last year, with my only knowledge coming from 2005 Yugioh as a kid. Hadn't thought about it or touched it since. I got into it; picked a Zombie deck ... played some ranked matches where I got destroyed as I T-set with a hand that could get me a full combo zombie board... Literally would get Numeroned & Galaxy Eyes and RANTED to my friend who doesn't play that it was so stupid how someone could get 4 Monsters with 4000+ ATK on the first or 2nd turn.
    Just ended up pushing through it, found a Zombie deck list on youtube to get a better overall experience. Added Ash Blossom, and other tech cards as I saw them used against me. Just grinded my way up... probably took about 3 months, where I transitioned to Shiranui, then Mayakashi, trying out different Zombie decks, before I eventually tried my first meta deck of Ishizu Chaos in March... That's when I felt like I truly knew what I was doing. 3 months of getting destroyed and pushing through it. It's really really rough and I wouldn't do it again if I had the choice lmoaoooo

  • @SkyFireYZ
    @SkyFireYZ 11 หลายเดือนก่อน +3

    What I dont understand is why did he decline coaching from another youtuber but is OK with letting chat coach him when he wanted the 'new player experience'?

  • @Articstics
    @Articstics 11 หลายเดือนก่อน +11

    Meanwhile I learned how to play YuGiOh by watching Arc-V then immediately getting the Magician of Pendulum structure deck in MD
    Imagine my shock when I learned Stargazer and Timegazer have completely different effects in the game compared to the anime

    • @amethonys2798
      @amethonys2798 11 หลายเดือนก่อน +3

      Unironically Arc-V made the anime a decent representation of modern Yu-Gi-Oh. Yes, you still had one in a million cards that only work in plot driven gamestates or Yuya playing the absolute dogwater performapals, but the decks IN GENERAL were actually decent and had combo lines compared to normal summon Sparkman equip Spark Blaster, attack, and pass.
      VRAINS did an even better job especially earlier on (before Judgment Arrows) since you had decks like cyberse good stuff, gouki, altergeist, trickstar, rokket, and such all being legitimately good decks and transitioned well into paper.

  • @IIIGuntherIII
    @IIIGuntherIII 11 หลายเดือนก่อน +2

    Part of the issue here is that he went in almost like he didnt want to play the game. If you dont want to read your cards, or you dont want to look at your deck before a match and try to figure out what your deck does of course your going to struggle. Your not doing yourself any favors by just jumping into matchmaking against an opponent whos just trying to win while you dont know what your cards even do. Its like jumping into a game like overwatch with no knowledge at all and expecting to understand all the heroes immediately. He acknowledges that the game is difficult and overwhelming but doesnt take the time to try to minimize that for himself. If he looked at his deck even without a guide and went "Who is my boss monster and how am i going to get him out?" thats a great starting point to understanding what your cards do. Even if your not using them optimally feeling like you have a handle on your deck means that when you get in game you really only have to focus on what your opponent does. He seemed to just jump in and try to learn everything all at once and thats a losing formula for 99% of players. Yugioh does a poor job at teaching you how to play but if you feel like your not understanding the game you have to slow down and break it down to understandable parts yourself. It does reach a point where if your unwilling to try to learn, that is on you as the player.
    I wish yugioh did have a better system for learning the game. Ironically i think one of the better systems was the Legacy of the Duelist story mode. While not the best game in the world it starts you off simple and slowly introduces new mechanics as you progress. Its you makes you play a variety of different decks so you can learn the overall mechanics and see how they apply to different decks as opposed to just learning a single deck and that one decks combo routes. Its not going to make you and incredibly competitive player but by the end youll have a decent understanding of how yugioh works as a game.

  • @Acereaper64
    @Acereaper64 11 หลายเดือนก่อน +1

    I just learn by myself when I started playing master duel. And I didn’t know anything about xyz, link, pendulum or synchro. But I learn from dueling and story mode that I got how to combo off. And still learning every more every time.

  • @Yatezylad
    @Yatezylad 11 หลายเดือนก่อน +5

    I would love to see someone like farfa or coder absolutely lose their shit trying to coach Rarran

  • @Jesseweneedtocook90kg
    @Jesseweneedtocook90kg 11 หลายเดือนก่อน +12

    I absolutely agree it's incredibly complicated and complex. Especially if you want to learn specific rulings especially on your decks interactions with other decks in the meta. Maybe even special off meta rulings. It's like needing a whole ruling book at all times. Magic is just mana drop, castt sol ring, maybe a single mana card idk. Theres obviously strategy and conplex rulings but Yu-Gi-Oh will always be the hardest game to get into now. Personal example: my gf and i play commander wirh our friends every weekend off work and it's so much less stressful than her and i plsying Yu-Gi-Oh wirh each other and she'll get stress out about it incredibly fast and that's us playing modern formats with a combo fest. We stick to magic and also convinced our friends ti get in to Yu-Gi-Oh with us but we play edison snd have significantly more fun not nostalgia but genuinely just because its the right amount stress i guess.

  • @MrZacchery
    @MrZacchery 9 หลายเดือนก่อน +1

    18:00 I played MtG, in the 90's, never touched YuGiOh, jumped into Master Duel last week, and have had 0 problems. Milano and Team APS were my outside help, been watching for a month, and they talked me into MD via video. It's complicated, but it's a joy for me- I am a Dragon Dice player, and Ttrpg dm. Both skills translate as far as pushing through the mire of rules timing, and exploration within a framework. Great game you all have!

  • @niclasnielsen9794
    @niclasnielsen9794 11 หลายเดือนก่อน

    I got into this game about a year ago by myself, purely because the deck I wanted to play was Plunder Patroll. I will 100% recommend picking up this deck in Master Duel to anyone trying to learn the game. It gets completely destroyed by Tearlaments but it teaches you so much about the game without being too complicated

  • @darkshaman98
    @darkshaman98 11 หลายเดือนก่อน +3

    As someone that plays both Yu-Gi-Oh and magic Yu-Gi-Oh is indeed a lot more complicated, you can always look up combos and stuff on TH-cam to get the basics of a deck but playing an actual game knowing matchups is a whole other story

    • @melissagrenier2200
      @melissagrenier2200 9 หลายเดือนก่อน

      The rules/mechanics of yugioh feel more complicated but magic has more keywords. I think the only barrier to learning magic is probably keywords. That could just be because I played magic first and started yugioh recently with master duel.
      The mechanics themselves felt counterintuitive in places. And written by a severe pedant. What do you mean if and when don't mean the same thing?
      But then I was drafting a cube on mtgo and thinking about how I'd explain what each card does to a yugioh player. You'd have to explain each key word 1 at a time. Didn't help that I was thinking about it during a cube which is going to have at least 20 keywords. Magic is very simple (a million times simpler than yugioh) but you still need to learn a language of sorts to play it.

    • @brofst
      @brofst 9 หลายเดือนก่อน

      ​@@melissagrenier2200
      > And written by a severe pedant. What do you mean if and when don't mean the same thing?
      I mean that's how card games have to work. If they meant the same thing, the game designers should just choose 1 word and use it all the time. Using 2 words for the same meaning would unnecessarily confuse people.
      > Didn't help that I was thinking about it during a cube which is going to have at least 20 keywords.
      Most people don't start off playing an eternal format, usually standard or limited which only draw cards from 1 set and have a much smaller set of keywords.

  • @roxas4587
    @roxas4587 11 หลายเดือนก่อน +31

    My honest reaction to Rarran's experience:
    Joel

    • @Grayewick
      @Grayewick 11 หลายเดือนก่อน +4

      TRUE

  • @jrumbo_6946
    @jrumbo_6946 4 หลายเดือนก่อน

    ive been playing yugioh for a year already, i still dont know how pendulum summons work also what does co linked mean?

  • @samuelheddle
    @samuelheddle 11 หลายเดือนก่อน +1

    since people are talking about beginner decks, i like infinitrack/rank 10 trains. really clear wincon, and a good intro to combo lines

  • @Ragnarok540
    @Ragnarok540 11 หลายเดือนก่อน +30

    Hot take: You can definitely learn Yu-Gi-Oh by yourself. In my case I started with Legacy of The Duelist in PS4. I liked the game and eventually got the all the trophies. A few years after that I got Legacy of the duelist link evolution, again I got the platinum throphy. When MD was released I finally started playing regularly against real players and rather quickly got better, I even got to plat 1 the month before diamond was introduced, and the best part is that it was 100% F2P. I agree that Yu-Gi-Oh is hard but is very satisfying to become at least decent at the game.

    • @fadeleaf845
      @fadeleaf845 11 หลายเดือนก่อน +8

      The issue is going in already with the assumption the game is too difficult to learn. A big problem for a lot of people getting into games with a competitive ladder is the unwillingness to accept their own misplays or learn from them.

    • @nh6574
      @nh6574 11 หลายเดือนก่อน +4

      Same, I learned through LotD (and the anime) as well and then had my first experiences in Dueling Nexus casual (with Dragonmaid of all things!). I think people just get intimidated and they don't try to learn gradually.

    • @poro9084
      @poro9084 11 หลายเดือนก่อน +3

      i learned from NDS game where there were even speed duels, it sorta taught me basics of stuff, then i stopped playing, but remembered everyhting and watched anime so i learnt about xyz and pendulum, then got on MD so i just needed to learn what is exactly link, also learned finally basics of chaining

    • @mightymanatee5342
      @mightymanatee5342 11 หลายเดือนก่อน +4

      The TCG is a totally different beast from the online games. You have to keep track of card rulings, interactions and chances to activate effects yourself. There isn't a computer to do it for you.

    • @trokolisz3702
      @trokolisz3702 11 หลายเดือนก่อน +3

      I think his main point was that it is really complex, and it takes a lot of time to get into, what most players wont do, and would rather pick up games where they can go play pvp after playing for an hour or so

  • @shadeyshroomy4006
    @shadeyshroomy4006 11 หลายเดือนก่อน +10

    Idk he refused to do more Solo mode. While ygo is still very complex i think he missed a step by refusing to do more of the solo mode.

  • @TheFae00
    @TheFae00 11 หลายเดือนก่อน +1

    i stopped playing right before the release of Link monsters, like maybe a week or so before their release. my "best" deck i had built was an ice barrier deck that was obv not good even for its time. i however enjoyed playing it. after master duel dropped, i decided to pick the game up again. boy was it an experience. the basic tutorial wasnt anything i didnt already know. however, learning the "meta" and how new cards interacted, and which ones were included in nearly every deck was such a huge blow to the face about how much the game changed in the years i stopped playing. ive since gotten used to it and can play alot of decks well, and even learn combos after some practice with new cards but i also have the experience of knowing the game. i have gotten into more looking up deck lists and getting a good idea of what to build and going from there, to change it to my liking and not fully netdecking. ive somewhat tried getting friends and even family members that are both new to the game and stopped around the time i did and still havent gotten anyone to pick it up so we can play. TLDR: yugioh needs to make at least master duel new user friendly with different formats to simplify the game before introducing decks like swordsoul or kashtira.

  • @celesticeyes
    @celesticeyes 11 หลายเดือนก่อน

    As someone who did a break from Dragon Ruler Format to Gouki Format i was crazy overwhelmed when i came back and somehow fought back but it took like a year to learn the game

  • @shadowwarrier4416
    @shadowwarrier4416 11 หลายเดือนก่อน +7

    Ok is it just me or are other games confusing as hell. I feel like in any of the other card games I have to be thinking five turns into the future and manage my resources way more. Sure there are less cards but I have never been confused by Yu Gi Oh game in the way I am confused by "One card pass and in 10 turns I will win" way of thinking

    • @Zetact_
      @Zetact_ 11 หลายเดือนก่อน +2

      And the obsession with keywords to the point where you're like, "So what does this card even DO?"

    • @shadowwarrier4416
      @shadowwarrier4416 11 หลายเดือนก่อน

      I don't mind that. I just think I don't like how vanilla it feels. I am used to games where I do crazy stuff if I have learned the game. But with other card games it feel like I am driving sports car permanently with the breaks on so it barely moves @@Zetact_

    • @chelovechecheggg5185
      @chelovechecheggg5185 11 หลายเดือนก่อน

      I assume Yu-Gi-Oh is your first card game, because it is for me and i feel the same way
      Yu-Gi-Oh is extremely different from other card games in its base mechanics, and if your brain learned the gameplay of one game, it is difficult to apply this knowledge to a game that looks similar (cards on field with effects), but works very differently.
      But even then, trying out other card games after only playing yugioh was fun, even though grasping the concept of not comboing on turn1 was difficult. For players from other games with a different mindset coming to Yu-Gi-Oh there is no fun, which is quite sad

    • @periklisperperis6868
      @periklisperperis6868 11 หลายเดือนก่อน

      Yugioh 10 years ago was like that. But it got faster

    • @fastpuppy2000
      @fastpuppy2000 11 หลายเดือนก่อน +3

      @@Zetact_ You know how you had to learn all the summoning methods and the processes and caveats built in to them rules wise? Keywords are the same way, but often they don't really require learning any kind of new process unlike summoning methods. They just act as an exception to a rule. Often they are self explanatory, and once you learn them, you just get them forever. Haste means a creature can attack the turn it comes into play and flying means creature without flying can't stop it from hitting you. And Yugioh has at least one keyword with piercing, and plenty of keyword adjacent lingo.

  • @homunculy
    @homunculy 11 หลายเดือนก่อน +5

    I just dont get why there arent formats in master duel. Just put in like goat, or some later synchro era and another with xyt, sth like that. And then recommend new players those. Just so they are 1. Not so overwhlemed by the sheer anount of cards and different types, 2. So they can learn a slower game and get eased into combos and stuff and 3. So they can just learn basics while enjoying the game and not be preoccupied with reading a 10 page essay every turn.

    • @pierrecourtois5167
      @pierrecourtois5167 11 หลายเดือนก่อน +1

      Probably because splitting up into format could spread the playerbase too thin if I had to guess

  • @awesomepanda0326
    @awesomepanda0326 11 หลายเดือนก่อน

    When I started Yugioh I played in the speed dueling format in duel links but there is also rush duels which is an even simplified version of speed dueling, just those two formats is a great starting point for new players to learn the basic of the game, with rush duels (minus the fact you can normal summon multiple times per turn + draw till you have 5 cards in hand), and speed duels to learn the combos of more modern Yugioh (minus the character skills), but I do completely agree that the learn curve is insane for players who just pick up the game with no third party info (especially if they are playing the TCG and not OCG) (the change to structure decks I completely agree with though, but maybe they should add combo instructions as well )

  • @carkpop
    @carkpop 11 หลายเดือนก่อน

    I would love Masterduel to add to add a permanent "old school" mode... My friends who played back 15, 20 years ago would all hop on and play with me, and even look into modern yugioh. I think it would be a great addition.
    Or even a mode that restricted every card in the game except the first era, and slowly released the cards over time... add Synchros in after a year, then XYZ after 3 years... and basically have a 2nd game state for people to try getting into Yugioh again like it was from the beginning. Idk, just fun ideas I guess.

  • @TengoSuenho
    @TengoSuenho 11 หลายเดือนก่อน +42

    I would argue that YuGiOh is not actually that complicated, but more like it gives new players information overload. There are a lot of things that do a lot, they don't know what those things are or how they interact with the rest of things they don't know, they have no idea of what of that is good, what and how to counter or not even how to properly read it. You don't really have to know all of them 12.000+ cards in the game, but for new players, thats what it looks like

    • @juanjovaldivieso2972
      @juanjovaldivieso2972 11 หลายเดือนก่อน +12

      It is very complicated, objectively, in my opinion. I've picked and played >1 year and only in master duel, and every time I learn a new interaction between only the few decks I use and I cannot really think about how I would do in the physical game since for example, quite a few tearlament mirror matchups I've played in masters OR with people that really know how to play and think, are sometimes unfathomable to keep track of EVEN IN THE SIMULATOR like what the hell, the game is nuts.

    • @jefi1298
      @jefi1298 11 หลายเดือนก่อน +3

      What you did was say "imo YGO isn't complex" and then went on to describe why it is complex, especially for new players. I think there's a huge disconnect between how you experience the game and its rules and how players new to the game do.

    • @nh6574
      @nh6574 11 หลายเดือนก่อน +4

      @@jefi1298 The point is that you don't need to learn everything to play the game, but most new players think they do.
      There are just no good learning tools.

    • @TengoSuenho
      @TengoSuenho 11 หลายเดือนก่อน +4

      @@jefi1298 I mean "There are a lot of things" and "Things are complex" isn't exactly the same. Like, I know my experience will not be the same as everyone else because I'm someone that enjoys learning how the game rules works and interact with each others and how use that to your advantage, but the thing is, you don't need to learn all of those to play the game. Like, we may joke about things like the difference between "It" and "That target" and everything involved in the Damage Step, but you don't actually need to learn all of that to play the game, just like you don't need to learn how every mechanic work in deep in an RPG.

    • @sakaki_chrono
      @sakaki_chrono 11 หลายเดือนก่อน +4

      You don't have to know 12,000+ cards. You're right. You do have to learn like 500 of them though unless you play in a format without a timer. First you have to understand your own deck. Just what the deck does and what to do for any 5 to 6 cards that you open the game with. Then you have to understand what to do in case your opponent does anything to stop you from playing your deck. What handtraps might be used, what spells might be used, what traps might be used, what monster effects might be used and you also have to know what they all do to you. Can you counter what they're doing, how can you counter what they're doing. Etc.
      And you have to do this for at least 5 different decks maybe. Not only those 5 different decks. But for every new top deck afterwards too.
      If you're going to play Master Rank right now. You need to know what Labyrinth, Bystials, Spright, Tear, Ishizu, and Kashtira all do. Then you have to know what Zues does. What Underworld Goddess does. What Baronne does. What Icejade does.
      Then you have to learn what Maxx C does. What Called By does. What Ash does. What Royal Decree does. What Evenly does. Etc.
      There is no way you can expect a new person to learn all of this just by playing blindly.
      I don't even play Master Duel. I just watch meme replay videos and a few Yugitubers MD content whenever it's uploaded. So if I'm saying this.
      Imagine someone who doesn't know anything feels trying to play the game on their own.

  • @mixwatcher265
    @mixwatcher265 11 หลายเดือนก่อน +23

    The way the guy in the video approached the game feels very reminiscent of new players approaching fighting games. He played through the tutorial to get the basics down, played the computer to get used to the game, but then once he got to actually playing other people, that’s where it went down hill. Both fighting games and yugioh require time and practice to get better at, as well as possibly referring to some outside sources to help, and this could even be applied to games he’s familiar with like MTG, Hearthstone, and others card games like that. I think it’s just a matter have how much effort do you really want to put in to actually get better and get to a point to where you can say you’re having fun, and honestly, the guy really didn’t seem like he was actually that invested in learning the game. It felt like he did it just for clicks rather than genuine interest. That’s just my opinion though

    • @pierrecourtois5167
      @pierrecourtois5167 11 หลายเดือนก่อน +1

      Rarran is very curious about card games, he wasn't looking to discover the game, not really get hardcore into it. He does it for many card games, and got a few Yu Gi Oh youtubers on his channel, so i don't think calling it "just for clicks" is very fair

    • @ertawanderer1062
      @ertawanderer1062 11 หลายเดือนก่อน +10

      ​@@pierrecourtois5167granted but he absolutely did not give Yu-Gi-Oh a fair shake. His approach to this game was basically yolo. Let's see what happens

    • @i_CuBy
      @i_CuBy 11 หลายเดือนก่อน +6

      ​@@ertawanderer1062 and what's wrong with the fuck it we ball approach?
      that approach worked out in every single other card game he tried but failed with yugioh why? it's because yugioh is dogshit at getting new players into it, which is ngl a good thing considering the fundamentally poor design of yugioh.

    • @r3zaful
      @r3zaful 11 หลายเดือนก่อน +3

      ​@@i_CuByhow I can explain 3 variations of pendulum magician to complete newbie? How a game teach you 500+ archetypes and it's own variation in tutorial?

    • @i_CuBy
      @i_CuBy 11 หลายเดือนก่อน

      @@r3zaful maybe it can't explain all that, thus confirming that it has some major fundamental flaws design wise.
      also a lot of people here are coping soo fucking hard about SALADS just being a hard deck for a newcomer, saying shit like" if only he played something else he would have had a better time "

  • @Maruhodo
    @Maruhodo 11 หลายเดือนก่อน

    I remember my first time playing yugioh by sticking to only madolche, because that deck is what ropes me in. Since then i feel fairly confidence with my yugioh knowledge, but thatks also because i actively reading rulings and forums.
    It’s not easy to get into yugioh, but imo, it’s very rewarding.

  • @the1silentdeath
    @the1silentdeath 11 หลายเดือนก่อน

    honestly i took a break for 10 years on yugioh besides playing yugioh games where i just played cards i liked as a kid. legacy of the duelist brought me back and showed me new cards so when i started playing again i picked up cyber dragons and relearned the game through them. learning off 1 deck is truly the best way because once i relearned through that i picked up more decks and got hooked once more.

  • @snowygrass7866
    @snowygrass7866 11 หลายเดือนก่อน +7

    ranran is me when i tried the vaylantz deck in the duel trial. i had no idea what the fuck i was doing.

    • @luminous3558
      @luminous3558 11 หลายเดือนก่อน

      The deck in the duel trial kinda doesnt have its pay off. If you think of the vaylantz as just free link material that can get bonus effects by moving it becomes more understandable.
      Combo is like any 3 cards of Vaylantz, High scale or pendulum normal summon.
      Normal summon a pend, special a vaylantz > make BtP add either highscale or a missing vaylantz to lowscale.
      Pend summon back your 2 monsters > make electrumite > pop the highscale to add another vaylantz.
      By now you have shinonome and mad marquess which both get another search.
      Just link or xyz everything away into reasonable end board pieces.
      You can also run generic engines like invoked as your normal summon since BtP only wants 1 pend and vaylantz only locks non-ed specials.

    • @mightymanatee5342
      @mightymanatee5342 11 หลายเดือนก่อน

      I managed to understand it better then the other 2 decks. Mostly because it uses an old as dirt mechanic as it's base but even then it took a bit to see the patterns.

    • @kauanjos3199
      @kauanjos3199 11 หลายเดือนก่อน

      i just used dracoslayers, it's based

  • @draconicmeta846
    @draconicmeta846 11 หลายเดือนก่อน +9

    18:10 My friends and I actually got into the game 6 years ago and we all sort of just learned at our own pace, we were just entering high school so we listened to what people at locals taught us (for the most part they were right except for the few times they lied about rulings). I’m the only one in our friend group who still plays Yu-Gi-Oh at all, my friends refuse to play the game due to the fast pace meta shifts and pay walls built into the game. I only got better during the pandemic as I was studying to be a Konami judge so I could get a better grasp of the game to understand interactions better. This game is so difficult to get into and even when you finally figure it out there’s a massive paywall to play competitively, even playing casually is so hard since all the legacy support is either garbage or jacked up in price in the secondary market.

  • @pit9555
    @pit9555 10 หลายเดือนก่อน +1

    as someone who is trying to learn yu gi oh, I can relate to this, I really want to learn how to play but even with help it takes a lot to get used to the deck you have chosen.

  • @miniiguy2480
    @miniiguy2480 11 หลายเดือนก่อน

    i started playing yugioh, by just going to online simulators and just playing decks during the quarantine, I knew all the main rules and read all my cards. When playing my deck it suddenly clicks what i have to do and everything just starts happening. When i look at a new deck i read the cards and get some gameplan going and if i dont understand it i check some decks and do some test hands

  • @Freebird1994
    @Freebird1994 11 หลายเดือนก่อน +8

    It feels so weird cause when people like this show a high level game and just go “I don’t know what’s happening do you??!?!” I always feel like “yeah I do know what’s happening, if you want I can help walk you through it step by step. And since this is tournament level stuff, after a couple times you will have an idea of how most games can play out”. It really is like learning another language. Yes, if you come in too hot with everything at once it’s overwhelming, but once you can understand even just some of it, it becomes much more clear and concise.

  • @GarethXL
    @GarethXL 11 หลายเดือนก่อน +28

    As someone that play alot of card game, YGO isn't complicated It's convoluted
    there's no universal mechanics keyword, different rulings syntax due to placement of words/punctuations, missed timing due to how effects are resolve due to the chain sysytem, Konami doesn't know how to balance arctypes since 2005, free handtraps and negates
    these are just some of the problems that make this game convoluted

    • @AllThingsEntertaining
      @AllThingsEntertaining 11 หลายเดือนก่อน +3

      I think keywords alongside the way the OCG orientates card text would solve the major hurdle a lot of players have with the game and attract newer players. Like, excavate is a really good term for Yugioh to use that doesn't sound like it's copying straight from Magic, not that Wizards would actually care about similar keyword use.

  • @auxcide
    @auxcide 11 หลายเดือนก่อน

    also youtube video deck guides/simple combos, whatever, are what i usually rely on

  • @HFZDARK
    @HFZDARK 11 หลายเดือนก่อน

    the point you made at the end is what I did to learn Yu Gi Oh with my friends, back in 2014. we did research to improve via googling, I thought that was just the normal train of thought.