Door Kickers 2 Task Force North Vipers Nest

แชร์
ฝัง
  • เผยแพร่เมื่อ 3 ก.ค. 2024
  • 🎮Visit my game store: www.nexus.gg/ControlledPairsG...
    😎Shop my Gear: teespring.com/stores/controll...
    ** Link Up **
    / discord
    / controlledpairs
    / controlledpairsgaming
    / controlledpairsgaming
    controlledpairsgaming@gmail.com
  • เกม

ความคิดเห็น • 210

  • @dylanschaar4940
    @dylanschaar4940 3 ปีที่แล้ว +438

    I like how he uses logic to say there’s three in there and then the game is like nah there’s like twenty

    • @zde1532
      @zde1532 3 ปีที่แล้ว +27

      Fr tho when i first played it i thought every room has like 2 people. Every non suspicious room has a target lol

    • @IncognitoSprax
      @IncognitoSprax 3 ปีที่แล้ว +8

      Game: "Bitch you thought"

    • @zwest400
      @zwest400 3 ปีที่แล้ว +19

      Fr, only three beds and a chair, like bruh also why was there just two guys chillin in the bathroom

    • @samuelschultz599
      @samuelschultz599 3 ปีที่แล้ว +14

      @@zwest400 oh you know why there's two dude chillin in the bathroom 😉

    • @akuakkk1908
      @akuakkk1908 3 ปีที่แล้ว +5

      @@zwest400 there's soap on the floor.

  • @Bttl71958
    @Bttl71958 3 ปีที่แล้ว +290

    One thing I found very interesting is that once your guys started shooting, some of the rifles inside the house disappeared. I find that so cool and detailed.👍

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว +75

      The attention to detail is incredible for sure!

    • @yellowsaurus4895
      @yellowsaurus4895 3 ปีที่แล้ว +64

      The best part is that you can use it to your advantage if your plan moves fast and smoothly enough. I had a hostage rescue where a few of the combatants didnt have time to arm themselves before we made contact, so they just surrendered and i detained them as if they were VIPs. It was super satisfying

    • @Clasteau
      @Clasteau 2 ปีที่แล้ว +1

      Yeah, some nice graphics work on this. I noticed when he took that long shot at the top that it also knocked over the board in the left hand corner. Nice details.

  • @JOE7BATES
    @JOE7BATES 3 ปีที่แล้ว +84

    20:00 Enemy is 1 bullet away from death and instead of continuing to shoot the guy shooting him he one taps a non-threat in the back of the head lol

  • @khao1412
    @khao1412 3 ปีที่แล้ว +244

    "2 guys" in restroom. what the hell were they doing? LMAO

    • @adequitevelocity1089
      @adequitevelocity1089 3 ปีที่แล้ว +8

      Having tgeir fun time ;)

    • @lorz3450
      @lorz3450 3 ปีที่แล้ว +22

      Fencing probably...

    • @khao1412
      @khao1412 3 ปีที่แล้ว +3

      @@lorz3450 lol

    • @Tippetts6618
      @Tippetts6618 3 ปีที่แล้ว +27

      I've worked as a bouncer in nightclubs... two men in a bathroom are always either up to no good or they are up each other. There is no in between.

    • @khao1412
      @khao1412 3 ปีที่แล้ว

      @@Tippetts6618 thats hurt

  • @jayswizzle57
    @jayswizzle57 3 ปีที่แล้ว +110

    19:58 goes to show that you can do everything right and still take casualties.

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว +24

      Yup

    • @88TheDuke77
      @88TheDuke77 3 ปีที่แล้ว +1

      It just goes to show that he doesn't know what he is doing. Many mistakes were made not just at this point in the video. But I understand that this is a video game and not realistic.

    • @jayswizzle57
      @jayswizzle57 3 ปีที่แล้ว +14

      @@88TheDuke77 if he doesn’t know what he’s doing, he does a great job faking it.

    • @88TheDuke77
      @88TheDuke77 3 ปีที่แล้ว +1

      @@jayswizzle57 haha. I'll agree with you there, he defiantly talks the talk.

    • @SekiberiusWelkesh
      @SekiberiusWelkesh 3 ปีที่แล้ว +18

      @@88TheDuke77 Tactics can go wrong and according to murphy's law, what can go wrong, will go wrong.
      If that mission was real and the objective is to take out everyone inside the building, as he said, you'd just bomb the position. After all, why take the unnecessary heavy risk of assaulting a hostile target who is heavily dug in when you can just bomb them.

  • @CookiePsycho
    @CookiePsycho 3 ปีที่แล้ว +28

    17:30 It's just a game... but I have strange satisfaction when I see that real world tactics and drills actualy work. No "cheese of game mechanics" just "thats how it should work in real world, and look ... here is the same". This is so entertaining.
    Btw producer of the game should hire you to make voiceover for Briefings for each mission, or at minimum consult it. That would be awsome.

  • @MrChopstsicks
    @MrChopstsicks 3 ปีที่แล้ว +153

    Damnit Goose, should've shot quicker. So unlucky for Drummer, he cleared his sector and still got his head shot off.

  • @hugsalot8329
    @hugsalot8329 3 ปีที่แล้ว +61

    yo, my uncle actually is a Groundbranch Dev.

  • @vincentphan1595
    @vincentphan1595 3 ปีที่แล้ว +151

    This man is puts more effort into explaining QCB than I do writing essays. This man also got himself a new subscriber
    Me :)

  • @ecag2138
    @ecag2138 3 ปีที่แล้ว +30

    Good stuff as always! R.I.P. Goose, he didn't have his armor facing the enemy, always in our hearts.

  • @JokerRetry
    @JokerRetry 3 ปีที่แล้ว +44

    Always interesting to see your approach. I basically did this the other way around, so top entry and after the kitchen was cleared moved also in from the other side.

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว +11

      I think both are totally viable, make an L and smash.

    • @boguslav9502
      @boguslav9502 3 ปีที่แล้ว +1

      @@ControlledPairsGaming any books worth reading or videos explaining these tactics in depth as educational material?

  • @lachlannossiter2842
    @lachlannossiter2842 3 ปีที่แล้ว +49

    RIP Goose... forever in our hearts

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว +18

      The real MVP

    • @RookTeCook
      @RookTeCook 3 ปีที่แล้ว +1

      Goose was a good soldier.

    • @JokerRetry
      @JokerRetry 3 ปีที่แล้ว +1

      When someone dies, is he lost forever or is he back in the next game?

    • @Brokkolesz
      @Brokkolesz 3 ปีที่แล้ว +3

      @@JokerRetry He's back in the next game unfortunately. I think later itt will be one life

    • @juandavidnustesgutierrez9796
      @juandavidnustesgutierrez9796 3 ปีที่แล้ว +2

      @@Brokkolesz I think it's gonna be like the first game, there's a single player (No one dies permanently) and a campaign (Dead is permanent)

  • @flyboymike111357
    @flyboymike111357 3 ปีที่แล้ว +23

    I never got around to playing DK1 past the first few missions. So I'm using this series as a sort of instructional guide for CQB to apply to the prior game.

    • @GamingGD5600
      @GamingGD5600 3 ปีที่แล้ว +3

      I've been trying to apply this to games like battlefield and cod

    • @IAmHoTSHoTzz
      @IAmHoTSHoTzz 3 ปีที่แล้ว +2

      @@GamingGD5600 Crazy to think, but pro and ex pro csgo players use tactics like this without knowing, just watch how Shroud sometimes looks through a door.

  • @asearcher520
    @asearcher520 3 ปีที่แล้ว +24

    I hope they put in an option for level to not auto complete once all the enemies are killed. It feels kind of arcade-y to me so the option to turn it off would be nice. It would be even better if it was just a feature and if you hadn't cleared all of them you lose points or fail.

    • @macdjord
      @macdjord 3 ปีที่แล้ว +9

      Eh. Unless there are non-enemy-combatant threats - booby traps or something - then once the last enemy is down, there is no longer any risk. It would be *realistic* to require the player to continue clearing the remaining area carefully, but there wouldn't be any actual *gameplay* in it, because there's no risk of losing anything other than time.
      * Someone who's just playing for fun would find it boring and a waste of time and effort
      * Someone who's playing simulationist like Controlled Pairs might appreciate the realism, but it wouldn't actually *add* anything to the experience
      * The only people who'd be materially affected would be those who are trying to optimize their metrics - finish levels in minimum time, zero casualties, all hostiles killed - and they're already going to be taking unrealistic risks and choices to save time
      There's also the problem of how would you define 'fully cleared'? You'd have to track every part of the map and whether the player had checked it. You'd have to give the player a way to view this information so they aren't stuck in a level because they missed one corner of the bathroom. You'd have to track areas that *were* cleared but the player didn't keep them covered so now they need to be checked again - without getting those mixed up with places that are no longer under direct observation but are still cleared because the player swept the map systematically.

    • @asearcher520
      @asearcher520 3 ปีที่แล้ว +2

      @@macdjord It not like the levels are massive and would require much time to clear. Anyone running a level for time, is probably not doing it for the first time as well.

    • @macdjord
      @macdjord 3 ปีที่แล้ว +1

      @@asearcher520 The fact that it wouldn't add a *lot* of wasted unfun game time does not change the fact that whatever time it adds is still wasted and unfun.

    • @asearcher520
      @asearcher520 3 ปีที่แล้ว

      @@macdjord for you maybe. it wouldn't for other people. Like I said I just would like an option. Chill.

  • @Vitunit
    @Vitunit 3 ปีที่แล้ว +43

    Really want to see what you do on the next chapter especially "The View"

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว +10

      Good vibes welcome lol

    • @PolskaOmerta
      @PolskaOmerta 3 ปีที่แล้ว

      Good lord it took me like 20 tries to beat "The View". Looking forward to this one as well.

  • @Derufinz
    @Derufinz 3 ปีที่แล้ว +27

    Hey! I really love your videos - I was wondering (since i haven't played Door Kickers 2) if there's a replay feature - and if its possible for you to put in what the entire mission looked like in real time at the end of the video. Because I really enjoy the tactical analysis but i'd also like to just see the flow once it's over.

    • @chzbrgla
      @chzbrgla 3 ปีที่แล้ว +3

      Not in yet

    • @JokerRetry
      @JokerRetry 3 ปีที่แล้ว +5

      It's grayed out atm. But from what I heard planned for the next few updates.

    • @Derufinz
      @Derufinz 3 ปีที่แล้ว +1

      Thanks for the answer guys. But now to the CQB master - Will you put in replays when possible?

  • @corbin4360
    @corbin4360 3 ปีที่แล้ว +6

    I just started watching these videos and its so cool how you explain the tactics and apply them

  • @igaleib
    @igaleib 3 ปีที่แล้ว +8

    An absolute joy to watch, keep it up.

  • @rowdyroo4808
    @rowdyroo4808 3 ปีที่แล้ว +47

    Great content on this game, by far the best I've seen..
    Bought the game after watching your vids 👌✌

  • @jrapp1468
    @jrapp1468 ปีที่แล้ว +2

    It would be cool to have a game that combined door kickers with ground branch. Giving you the ability to plan missions etc like ground branch but would allow you to take control of one player while you pie and clear rooms. You could click a button and switch between first person and top down modes.

  • @mattmanlooloo
    @mattmanlooloo 3 ปีที่แล้ว

    I'm really glad I found this channel. I love the whole milsim genre of games and watching someone who knows what they are doing. I respect the way you approach every problem and how much you go into detail on how you're trying to solve it. Thanks for your service and thanks for putting out great content that scratches the tactical itch in my brain

  • @LastMohecan
    @LastMohecan 3 ปีที่แล้ว +8

    Great series. My favorite so far of this game. I am looking forward to seeing the upcoming missions. Can't wait until the replay feature is ready, it will be fun to see the replay in real time once you finish the mission.

  • @merttosya6391
    @merttosya6391 3 ปีที่แล้ว +4

    Thanks for making these incredible videos, it's so fun to watch.

  • @yellowsaurus4895
    @yellowsaurus4895 3 ปีที่แล้ว +1

    Got the game a few days ago, I've been enjoying the heck out of it! Your other Door Kickers vids were super helpful for learning the game's mechanics and the thought process one should have when planning for these scenarios - definitely made my first couple hours go much more smoothly 👍
    For me, this was the first mission where i felt the difficulty really starting to ramp up, so it's cool to see how you went about it. I took a pretty similar approach, excpet i took two grenadiers and used smoke to block line of sight on that first breach, which allowed us to get cross coverage on those dead spaces very quickly and with basically no risk. Smoke in this game is kinda wonky, but it can be very useful in certain situations.

  • @RobertS1089
    @RobertS1089 3 ปีที่แล้ว

    A marksman on the corner directly above the insertion point worked wonders for me. I used three assaulters and immediately pushed on the locked door, blowing it with a slap charge and fighting from the breach. At the same time, my marksman just kept on taking out the enemies that were coming through the open space at the top.
    And apparently, the enemy likes to hide out in bathrooms, since I encountered two guys in the first one as well.

  • @Giskeoutdoors
    @Giskeoutdoors 3 ปีที่แล้ว +4

    Outstanding video, especially cool to see how you did things differently

  • @njknpc9459
    @njknpc9459 3 ปีที่แล้ว +2

    its always good to see how you are doing things... also i like the professional commentary! Keep up the good work

  • @anthonytran4478
    @anthonytran4478 3 ปีที่แล้ว

    Keep up the good work. Watching ur vids made me add this game to my wishlist!

  • @golden2420
    @golden2420 3 ปีที่แล้ว

    This was soo satisfactory and smooth.

  • @MaddoxSquad
    @MaddoxSquad 3 ปีที่แล้ว +1

    Just got this on steam! You make this game look really easy

  • @smitty6523
    @smitty6523 3 ปีที่แล้ว +5

    You should do a run through the campaign where you take no casualties. Love the content keep it up !

  • @fireline2545
    @fireline2545 3 ปีที่แล้ว +6

    It's always fascinating to see your approach on the matter. Next time just drop a MK 82 on it though ;) Still looking forward to all of these episodes, keep up the great work!

  • @Euruzilys
    @Euruzilys 3 ปีที่แล้ว

    The toilet breach part really shown why it pays to be cautious.

  • @jamess2873
    @jamess2873 3 ปีที่แล้ว

    10:40, bit of a mistake. the front guy drops his primary to deploy a flashbang while standing. the guy behind him has no shot on the zone the front guy was covering. right on queue, as the flash is being deployed, an enemy moves into the zone, and no one can engage him, but he can engage the entire stack.
    Luckily, he doesn't take a shot, but there are 3-4 seconds there where he could have wiped 2-3 of your guys.
    Either the second man should have thrown the flash, or moved slightly outboard to cover while the flash was deployed, or even an over/under formation, although throwing a flash from kneeling might not be optimum.
    A lucky escape.

  • @TJB-Gaming
    @TJB-Gaming 2 ปีที่แล้ว +1

    17:13 We interrupt this tactical game, to bring you John Wick gun-fu for a moment. XD

  • @hsadreamerofrlyeh7516
    @hsadreamerofrlyeh7516 3 ปีที่แล้ว +1

    Dead space: exist
    High explosives: this is my hole it was made for me

  • @MrJagger112
    @MrJagger112 3 ปีที่แล้ว

    For someone who has no military or combat experience it's really cool to be able to learn from someone who actually knows what he's talking about and not just some arm chair expert talking out of his arse. Really nice videos mate!
    Edit: It's also really cool to see your real world knowledge of tactics pay off in the game and have the desired effect for the most part :)

  • @mothman9385
    @mothman9385 3 ปีที่แล้ว +1

    Goose ran out of ammo on that last clear ! Got the melee for the win.

  • @sugoruyo
    @sugoruyo 2 หลายเดือนก่อน

    I guess it's like how every rule in the OSHA manual is written in blood; so it is with CQB doctrine.

  • @caiowrob
    @caiowrob 3 ปีที่แล้ว +7

    Controlled Pairs, do a vid on the loadout customization too! i watched a guy talking about how the ammo and sights change the dynamics of the game

  • @insektum
    @insektum 3 ปีที่แล้ว

    i even stoped playing cyberpunk to watch this vid! :D

  • @axeman3d
    @axeman3d 3 ปีที่แล้ว +1

    When i did it the bastards had a machine gun and 3 guys behind the sandbags! Still didn't lose a man though, you taught us all well.

  • @Rsenior1981
    @Rsenior1981 2 ปีที่แล้ว

    You can throw frag grenades over the fence. I backed up and away from the fence, then lobbed 4 frags to clear the courtyard, then smoke to get into cover.

  • @adequitevelocity1089
    @adequitevelocity1089 3 ปีที่แล้ว +3

    It would be awsome to see these in real time. If that is possible

  • @querpa
    @querpa 3 ปีที่แล้ว

    "We should have brought smoke..."
    > Goose has 2 smoke grenades.

  • @teosballs7833
    @teosballs7833 3 ปีที่แล้ว +2

    This is so Epic

  • @ami6272
    @ami6272 3 ปีที่แล้ว

    The moment I saw you had a wall breach that you could have used to conveniently neutralize the bathroom but opted not to use it I knew you would have taken a casualty.
    It's like inverted Chekov's gun!

  • @darkest_eclipse8271
    @darkest_eclipse8271 3 ปีที่แล้ว +1

    That was a bit unfortunate, CQB theory with stuff like that is so you have not only guns, but also body armor protecting each other facing in each direction. I was quite curious to see that he died when there was a perfectly good guy directly in-front of the enemy with his armor that should’ve taken the shot.

  • @eriksaran6714
    @eriksaran6714 2 ปีที่แล้ว

    Fili last episode:*dies*
    Fili this episode:IM BACK BABY

  • @blayzx8006
    @blayzx8006 2 ปีที่แล้ว

    At the begging before you get spotted, there is a group of about 6-7 guys standing really close, so I just snuck a grenadier over there and got them in one shot

  • @mrick1974
    @mrick1974 3 ปีที่แล้ว +2

    Hi, just a quick reminder from a french viewer ''cache'' is pronunced ''cash'' not ''cash-ay'' (it comes from the verb ''cacher'' wich means to hide/ to hide something).
    Love your videos, keep up the good work !

  • @spartanspeacialforces9405
    @spartanspeacialforces9405 3 ปีที่แล้ว

    Ur mind works fast my thought would be flash and push

  • @Hullakajood
    @Hullakajood 2 ปีที่แล้ว

    "It's time to pay the bills, and we're gonna do that by making an L" I fucking love this, man

    • @GTRNights
      @GTRNights 5 หลายเดือนก่อน

      Always better to make an L than take an L is what I say.

  • @gr1m375
    @gr1m375 3 ปีที่แล้ว +4

    Good shit

  • @Boris-iz6wd
    @Boris-iz6wd 3 ปีที่แล้ว +3

    Goose went Macho Man in that bathroom. OOOOOOOOOOOOHHHHHHHHHHHHHYYYYYAAAAAAAAAAAA.

  • @aguywhodoesstuff
    @aguywhodoesstuff 3 ปีที่แล้ว

    My thoughts up till now would be this game could have the option of not showing the internal layout of the buildings, enhancing the effect of "Fog of War" . Ive only played 5 missons so far myself.

  • @mostalajnen66
    @mostalajnen66 3 ปีที่แล้ว

    Awsome video as always man! Have you done the handover/exchange mission? Cant understand how to do it 😁

  • @insertname6980
    @insertname6980 3 ปีที่แล้ว

    I have now the proof that it is possible to say thing with no sense but so much sense at the same time

  • @jayswizzle57
    @jayswizzle57 3 ปีที่แล้ว

    Good shit👍

  • @dwagincon4841
    @dwagincon4841 3 ปีที่แล้ว

    It'd be cool if they added SCP related scenarios e.g. breaking into a serpent's hand base and securing anomalous objects

  • @HopeisAnger
    @HopeisAnger 3 ปีที่แล้ว

    Still the best series on youtube. Or Netflix. Or Hulu. Or...

  • @aaronwalderslade
    @aaronwalderslade 2 ปีที่แล้ว

    Massive error at 18:17 the two men should have crossed at the end of the hallway, giving them a better view as they come round their respective corners. With the South man slightly ahead of the North, since he would be looking north west at a much bigger area.
    End of the mission was even worse. Once you got to the last room, you should have sent a man all the way back round to check the entire exterior was clear, before trying to clear the final room from inside.
    As I like to say, you should treat the outside space as one big room to be cleared. Until it is clear, enemies can move about in this huge "room," and your back will never be clear.

  • @alexanderhaile6196
    @alexanderhaile6196 3 ปีที่แล้ว +1

    This game is interesting and I'm thinking of getting it. As a combat veteran who's cleared his fair share of rooms, my only concern is the fact that you always see the layout before the mission begins. It would be nice if you got certain intel restriction until you see it with your own eyes. Maybe you don't have the layout, or if you do have the layout you still don't know the position of items inside those spaces.

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว +2

      I agree! There should be a system to allow you to spend "Intel points" or some other nonsense. 10 points - UAS does a flyover and gets you a decent view. 20 points - Spy gets inside and gets you a sketch. 30 Points - description of where the baddies are etc.

    • @alexanderhaile6196
      @alexanderhaile6196 3 ปีที่แล้ว

      @@ControlledPairsGaming I just got the game because of your channel. It's good, but I'm noticing an over-abundance of points to spend on upgrading characters gear. Too much in fact, so that could be put towards intel. Also the larger maps require that I scroll back and forth a lot, and that feature is very slow and annoying.

  • @otoxyl2794
    @otoxyl2794 3 ปีที่แล้ว +1

    Noice

  • @fxbyte6085
    @fxbyte6085 3 ปีที่แล้ว +3

    How realistic would you say door kickers is? Loving the content btw

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว

      Thanks! I don't think it's realistic, but it is excellent at illustrating CQB tactics. The way you can tell the dudes to move and the things they can employ are realistic. IRL there are many more options available that aren't in DK (air to ground engagements, shoulder fired munitions, various other specialty stuff). And IRL most of these mission would have many many many more assaulters going after them... or you'd just drop a bomb on the place.

  • @HalNordmann
    @HalNordmann 3 ปีที่แล้ว +1

    A really nice feature in this game would be to have a single "revive" for each character - if they are hurt, they will only die if they aren't saved in time by teammate with a medkit. But, this gives them debuffs for rest of the mission, and it only works once on an particular character per mission. Furthermore, some enemies could do this too.

  • @fatdelinquent85
    @fatdelinquent85 3 ปีที่แล้ว +1

    the next portion of the campaign I think is one of the more difficult ones because of personel limitation. But a challange is always fun too =)

    • @Vitunit
      @Vitunit 3 ปีที่แล้ว +2

      It was tough, specially trying to get 3 stars on everything, I'm excited to see what approaches he takes

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว +1

      I'm dreading it lol

  • @swaxbox4517
    @swaxbox4517 3 ปีที่แล้ว

    11:56 freudian slip.
    Eh everyone wants to put shoulder fired munitions into a room time to time

  • @meflower
    @meflower 3 ปีที่แล้ว +2

    Any day with a new DK2 vid from you is a good day! I had a question about CQB IRL if you don't mind. It seems that entering a room without "prepping" it with something first is incredibly dangerous as both parties will probably see each other at the same time and it will be a 50/50 fight. Is that fair to say? When this situation happens in DK2, what determines who shoots first? Is it random?

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว

      Your assumption is generally correct. TBH I don't know how the game sorts it. Operator experience, weapon, optic, and ammo all play a factor in the game.

    • @hippiemcfake6364
      @hippiemcfake6364 3 ปีที่แล้ว

      @@ControlledPairsGaming @meflower based on the weapon used and distance, a character will have a different way of engaging which determines things like how quickly the target is engaged, how it is engaged (single shot/burst fire etc.), and other things like accuracy and crit chance. This also means that some weapons are much better than their stats suggest because the operator will shoot more or less quickly.

  • @ryedralisk8620
    @ryedralisk8620 3 ปีที่แล้ว

    Just a question from a newbie, in 9:47, why did you elect to use the 40mm instead of the handheld grenade by Postman? Seems like it would avoid unnecessarily crossing the giant space while still clearing the same region. Or does the 40mm have greater range? I haven't played around that much with the grenadier class yet.

  • @silentwatchman9908
    @silentwatchman9908 3 ปีที่แล้ว

    I am curious as to why you did not employ the wall breach here 20:30 on the lower kitchen wall. Too much pressure from the explosion because it was indoors?

  • @jesseterrell9354
    @jesseterrell9354 3 ปีที่แล้ว +1

    Lol I walk around the house with a rifle all the time lol.

  • @jcg7127
    @jcg7127 ปีที่แล้ว

    I’m no gun nerd. I have no idea what the specs mean. I grabbed some grenade launchers and shoulder launched RPGs and blew the place up. Legit finished in under 30s.

  • @aMasterPole
    @aMasterPole 3 ปีที่แล้ว +1

    Goose was my favorite:(

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว

      Couldn't reach the ejection handle... Didn't watch for the canopy.

  • @tearstoneactual9773
    @tearstoneactual9773 3 ปีที่แล้ว

    21:24 - HOLD THE DOOR! HOLD THE DOOR! HOLD THE DOOR! HOLD THE DOOR!
    I'm sorry, but not sorry. :D

  • @roberthush2894
    @roberthush2894 3 ปีที่แล้ว +1

    how do you use the purple vector for what direction your troops are facing

  • @Xiox321
    @Xiox321 3 ปีที่แล้ว

    Does this game record the level and everything you did so you can watch it back later? If not that would be a cool thing to add, if so, then you should put the real-time replay at the end of the video to watch it all happen seamlessly.

  • @anthony4331
    @anthony4331 3 ปีที่แล้ว +1

    Looked like 3 guys in the bathroom tbh

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว

      Right... Like wtf were they doing in there?

    • @anthony4331
      @anthony4331 3 ปีที่แล้ว +1

      @@ControlledPairsGaming Filming a new video for the hub

  • @jeremyabraham1542
    @jeremyabraham1542 3 ปีที่แล้ว +1

    I have no training or experience of CQB tactics, I just play the level as slow as I can, clearing what I can before I enter. I have done pretty good with that mentality. However, "Maniac Mansion" is just....frustrating. Curious to see how you handle it.

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว

      I guess we'll see! I'm told the game is about to get challenging!

  • @Stonley15
    @Stonley15 3 ปีที่แล้ว

    At 13:23 shouldn’t one Operator cover the windows, cause someone might be pulling the curtains back?

  • @sethkazzim731
    @sethkazzim731 3 ปีที่แล้ว +2

    14:53 lol

  • @sanguineaurora8765
    @sanguineaurora8765 3 ปีที่แล้ว

    Assaulting a compound like that is a suicide with 4 men. 4 men is not nearly enough to cover all possible angles.
    IRL, you would drop a drone guided munition on it instead of sending a single fire team. Or at least have some other elements like an armored personnel carrier outside to suppress and hit the building from the outside before sending those guys in.
    But what do you know. We wouldn't have a game otherwise.

  • @ryanhane3417
    @ryanhane3417 3 ปีที่แล้ว +1

    This is probably a dumb question but how did you change the color of your soldiers paths?

  • @SnoW-pk9zo
    @SnoW-pk9zo 3 ปีที่แล้ว

    Bet he plays the levels a couple times before recording xd

  • @algooch
    @algooch 3 ปีที่แล้ว

    What type of pc do you game on?

  • @jamricsloe
    @jamricsloe 3 ปีที่แล้ว +1

    Some of the enemy seem suicidal.

  • @roddimosheh152
    @roddimosheh152 3 ปีที่แล้ว

    20:00 in a confined space like that, best to let the point man work. Real life you wouldnt be able to put 2 barrels in that bathroom without your mobility to bail being 0 percent. Good work though. 4v20 you made all of em pay for your 1

  • @photosyntheticzee9915
    @photosyntheticzee9915 3 ปีที่แล้ว

    Damn shows what you can do when they don’t know you’re there and you start chucking nades like you’re forty men and not four. If those guys had been prepared and in defensive positions the only real solution would be arty.

  • @Beanzmai
    @Beanzmai 3 ปีที่แล้ว +1

    What does path of least resistance mean?

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว +2

      When an assaulter enters a room he has two options, button hooking around the corner or clearing in the same direction he's already moving, in which case the 2 man button hooks.

  • @Clasteau
    @Clasteau 2 ปีที่แล้ว

    I watch this and wish X-Com gave me a few more grenades. One per soldier, seriously, c'mon these guys are loaded and I'm supposed to have alien tech in that game!

  • @YoavRheims
    @YoavRheims 3 ปีที่แล้ว

    Why not use the wall breach on the kitchen before continuing while still maintaining security on the smaller room and bathroom? The explosion would have taken care of one bad guy.

  • @Sagnak91
    @Sagnak91 3 ปีที่แล้ว

    Ever thought about starting an Arma milsim group?

    • @ControlledPairsGaming
      @ControlledPairsGaming  3 ปีที่แล้ว

      Too much time and energy lol. I'd be happy to join in to established groups now and then.

    • @Sagnak91
      @Sagnak91 3 ปีที่แล้ว

      @@ControlledPairsGaming definitely fair, i dont think i could dedicate to it either

  • @user-ln8rr3dl1p
    @user-ln8rr3dl1p 3 ปีที่แล้ว

    Just call in an airstrike. Easy.

  • @railgunner954
    @railgunner954 ปีที่แล้ว +1

    2 things. 1st of all, you not using marksmen makes me sad. :( 2nd, 17:10 why are there 2 guys in the bathroom? What we’re they doing in there?

  • @codystorm4881
    @codystorm4881 ปีที่แล้ว

    Does the game work on MacBook?

  • @atropipertio1676
    @atropipertio1676 3 ปีที่แล้ว

    this would be 100 times better if there were 1 player per bot ?

  • @duneblazer8553
    @duneblazer8553 3 ปีที่แล้ว

    How did you learn this stuff?

  • @davidk2483
    @davidk2483 3 ปีที่แล้ว

    hmmmm what were those two guys doing in the bathroom? time for gay doorkickers smut

  • @citizenofdunwall2318
    @citizenofdunwall2318 3 ปีที่แล้ว +1

    So... here is 22th coment writed under this video.