MODELING IN UNITY?! - ProBuilder Tutorial

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  • เผยแพร่เมื่อ 5 พ.ย. 2024

ความคิดเห็น • 698

  • @SniperAlec
    @SniperAlec ปีที่แล้ว +39

    For anyone looking for probuilder it is now in the package manager, be sure to click the packages: In project drop down menu and select unit registry and then scroll down till you find it

    • @chase_gaming7495
      @chase_gaming7495 ปีที่แล้ว +4

      you just saved me close to an hour ,thx!

    • @SUB.DaliyMemes
      @SUB.DaliyMemes 3 หลายเดือนก่อน +1

      omg thanks man

    • @evanc3666
      @evanc3666 2 หลายเดือนก่อน +1

      Thank you

    • @Itshalfcrazy
      @Itshalfcrazy หลายเดือนก่อน

      thankyou

  • @theknownunknown3904
    @theknownunknown3904 6 ปีที่แล้ว +470

    0:26 i thought Patrick McGinley was the name of your cat

    • @Moonz97
      @Moonz97 6 ปีที่แล้ว +4

      TheKnown Unknown HAHAHAHA! Priceless :)

    • @droson8712
      @droson8712 5 ปีที่แล้ว +6

      same

    • @jacobboyd1888
      @jacobboyd1888 5 ปีที่แล้ว +3

      Lmao same

    • @christo_2k
      @christo_2k 5 ปีที่แล้ว +4

      Ahahahahahahaha same

    • @ElijahQ06
      @ElijahQ06 5 ปีที่แล้ว +2

      100th like and me too

  • @Blackthornprod
    @Blackthornprod 6 ปีที่แล้ว +234

    That EPIC cat :) ! Another great tutorial team Brackeys !

    • @zorbn.
      @zorbn. 6 ปีที่แล้ว +2

      Whoa! You're here!

    • @LANstorm.
      @LANstorm. 6 ปีที่แล้ว +2

      Whoa! I saw a youtuber with alot of subs and wrote ths comment

    • @zorbn.
      @zorbn. 6 ปีที่แล้ว +1

      ;) Blackthornprod is another unity youtube that I watch.

    • @vinnyvin4287
      @vinnyvin4287 6 ปีที่แล้ว +2

      yes i love Brackeys videos they teach me alot ^-^

    • @naz_novo1436
      @naz_novo1436 6 ปีที่แล้ว +1

      Hey i am sub to you
      😂😂👍👍

  • @bioburden
    @bioburden 6 ปีที่แล้ว +6

    That is amazing that Unity now comes with an in-built modeller - the UV editor is a lovely addition too - all amazing stuff!

  • @BigFreakingCacodemon
    @BigFreakingCacodemon 6 ปีที่แล้ว +4

    It's like a cross between Doom sectors and radiant brushes. Really incredible.

  • @mekniwassime2098
    @mekniwassime2098 6 ปีที่แล้ว +58

    i love how the unity team thinks about people who are still hobbyists and actually pays for the essential assets that help a lot and makes the overall quality of the projects made with unity better

    • @Malloumario
      @Malloumario 2 ปีที่แล้ว

      I love that too

    • @christianmccauley7340
      @christianmccauley7340 2 ปีที่แล้ว +6

      Oh.. This one hasn’t aged quite so well.

    • @mekniwassime2098
      @mekniwassime2098 2 ปีที่แล้ว +2

      @@christianmccauley7340 aged like a fine milk carton

  • @alexmorath
    @alexmorath 6 ปีที่แล้ว +20

    I've used ProBuilder for a couple of years now. Brackeys only touched on the surface of course.
    There's also the possibility of importing regular art assets, from Blender, or from the asset store, and these can also be manipulated on a vertex level directly in Unity, even if you're not the creator per se. Any PB object can of course also be turned into a prefab like always.
    Brackeys tower in the video can easily be turned into a single object by merging them. And if one is crazy pedantic about rotations, like myself, everything should be at 0,0,0 imo, instead of turning the object itself, like with the stairs in the video, it's possible to mark all faces and then rotate those around a common axis with the regular rotation tool in Unity. The object will stay at whatever rotation angle you choose.
    I usually do my extrudes with Ctrl+E, and the amount can be predetermined via the settings. I do a lot of face extrdues, but also edges. To the best of my knowledge though, it's not possible to extrude from a vertex and you can't manually place a specific vertex at a coordinate with the Inspector, unfortunately. You will need to rely on your eyes or ProGrids to get a vertex where you want it if it happens to land off grid.

    • @ninjadeveloper2442
      @ninjadeveloper2442 3 ปีที่แล้ว

      where is probuilder?
      it says 404?!? what the fu-

    • @alexmorath
      @alexmorath 3 ปีที่แล้ว

      @@ninjadeveloper2442 I believe pb is built into unity for free since a few years now.

    • @ninjadeveloper2442
      @ninjadeveloper2442 3 ปีที่แล้ว

      @@alexmorath but where is it now?

    • @alexmorath
      @alexmorath 3 ปีที่แล้ว +1

      @@ninjadeveloper2442 good question, I haven't used unity in about 2 years sadly.

    • @oddept
      @oddept 3 ปีที่แล้ว

      @@ninjadeveloper2442 Window > Package Manager

  • @hatered6434
    @hatered6434 6 ปีที่แล้ว +139

    Oh my god, this is so amazing and Unity really needed this!

    • @mioszkaczmarek6746
      @mioszkaczmarek6746 6 ปีที่แล้ว +8

      No, Unity did not need that. Unity is a game engine, not a 3d modeling software and most of the people won't just start using Unity PB instead of Maya, 3dsMax or Blender. However, this may be very helpful for young people who do not have any 3d modeling skill to start creating own games with "built-in" assets.

    • @MatthiasTTV
      @MatthiasTTV 6 ปีที่แล้ว +54

      It's not just for "young people," it's for people who can't be arsed to fire up a full-blown 3D modelling application with all its extra tools and features when all that's needed for simple prototyping or design is a quick in-editor option.

    • @no00ob
      @no00ob 6 ปีที่แล้ว +6

      N3WE11 exactly

    • @DanielArsenault77
      @DanielArsenault77 6 ปีที่แล้ว +5

      I Agree. I use a similar feature in UE4 and it's awesome for prototyping.

    • @JumpCatStudio102
      @JumpCatStudio102 6 ปีที่แล้ว +1

      except that when you have problem, which you always will, there is no tutorials or not enough people that can help you solve it in a quick timely manner compare to using maya or blender.

  • @isaacbecker9767
    @isaacbecker9767 6 ปีที่แล้ว

    Where have you been all these years, probuilder? I’m soooo hyped to use this!!!

  • @dynamichunter843
    @dynamichunter843 6 ปีที่แล้ว

    Brackeys! Thanks to you, I just became a finalist in my Universities Hackathon! It was my first one and me and two friends worked really hard, and made a really cool platformer! Our team won most creative game and runner-up to best software design/principles! I got a Logitech G602 and a sweet medal that I have to dedicate to teaching me most of the Unity I know. Thank you Brackeys!

  • @davidbarna5374
    @davidbarna5374 6 ปีที่แล้ว +41

    Wow I just downloaded it and I looked for a good tutorial, and this video came. You are a legend!

    • @Androidus3
      @Androidus3 6 ปีที่แล้ว +1

      Barna David Legend says if you're looking for a good unity tutorial brackeys will post one

    • @davidbarna5374
      @davidbarna5374 6 ปีที่แล้ว

      I know that

    • @kitthekat6844
      @kitthekat6844 6 ปีที่แล้ว

      I believe he's talking about the timming : the video has been published when he was looking for one

    • @davidbarna5374
      @davidbarna5374 6 ปีที่แล้ว

      Kealo Wow what a genius

    • @Bag_of_toasters
      @Bag_of_toasters 3 ปีที่แล้ว

      Where do i download pro builder?!?

  • @doghous3
    @doghous3 6 ปีที่แล้ว +3

    Probuilder is such a time saver. I've used it for my project (VR) and in fact, for VR simple geometry works great and it's versatile enough to have interesting and detailed shapes.
    For the finer stuff, there are asset tools, or a dedicated 3D program.
    Just an amazing tool!

  • @lp.delaroca
    @lp.delaroca 6 ปีที่แล้ว

    This week is my birthday and I have been waiting for a ProBuilder tutorial from you, it feels like an awesome gift! Thanks!

  • @daviddavies3637
    @daviddavies3637 6 ปีที่แล้ว

    Been using ProBuilder Basic and ProGrids for quite a while. Could never afford the full ProBuilder so this is great.

  • @kristophsams5036
    @kristophsams5036 6 ปีที่แล้ว +1

    Wow. This is a game changer for me. Since I'm not that good in modeling, this helps out immensely. Hats off to Unity for acquiring this!

  • @jpcoronel6144
    @jpcoronel6144 3 ปีที่แล้ว +15

    the link doesnt work, now the probuilder is in package Manager(in unity go to window--> Package Manager---->Package:Unity register) and you can install from there :P

  • @VaradMahashabde
    @VaradMahashabde 6 ปีที่แล้ว +25

    0:18 Love that level. Tell 'em to put it in the new Smash Bros.

  • @KarosuMaker
    @KarosuMaker 5 ปีที่แล้ว +2

    Man, you're a saint, I've learned a lot in just a month thanks to your tutorials.
    Thanks a lot!

  • @isaacerwin9402
    @isaacerwin9402 3 ปีที่แล้ว +3

    I have over a hundred hours in Hammer, the Source 1 engine map creator. Let me just say. This tool is certainly powerful I'm sure I could create a "city" insanely fast using this tool. The fact you can import and export right from blender is also huge.

  • @yohanstudio132
    @yohanstudio132 4 ปีที่แล้ว +1

    Great video Brackeys! This really helped me out and now I can actually build things instead of having to create objects and slightly move them every time. Thanks again Brackeys!

  • @zerobyter
    @zerobyter 6 ปีที่แล้ว

    ProBuilder looks absolutely amazing!

  • @agnosticgamedevelopment
    @agnosticgamedevelopment 5 ปีที่แล้ว +1

    Mate you are great. Probably one of the best tutorial maker

  • @ProgrammerSheep
    @ProgrammerSheep 6 ปีที่แล้ว +287

    Now I don't have to go to blender and be confused. Yay!

    • @RoniKanto
      @RoniKanto 6 ปีที่แล้ว +12

      Indeed, but unity's probuilder is more than enough for beginner hobbyists like me :D

    • @armanx2
      @armanx2 5 ปีที่แล้ว +5

      @ Can you give an example why would I need the blender? I'm noob in 3d so please explain

    • @bl1tz229
      @bl1tz229 5 ปีที่แล้ว +27

      ​@@armanx2 Blender is a 3D model creation software used by professionals. It's a professional tool which allows for the creation of 3D models with very much detail including Animations, Rigging, Texture painting, shaders and materials.
      ProBuilder is much more like a prototype tool for anyone to pick up who does not have any professional knowledge of modelling, but needs to design levels with 3D assets without spending money on actual models.
      Hope I helped :)

    • @HallyVee
      @HallyVee 4 ปีที่แล้ว +2

      @@bl1tz229 not really but we appreciate the attempt. Everything you said was implied already. We were looking for a specific example. For example the most complex thing I'm doing is cutting chunks out of meshes with other meshes. Is that also possible in ProBuilder? Stuff like that.

    • @artjom5617
      @artjom5617 4 ปีที่แล้ว

      @ right. but for mobile games ProBuilder is giving 100% of every needs. maybe some textures are missing, but i think this is not an obstacle^^

  • @kalimpo1517
    @kalimpo1517 6 ปีที่แล้ว

    Really excited for the unity summer and winter release

  • @sisunen8198
    @sisunen8198 6 ปีที่แล้ว +1

    i was just searching for progrids tutorials and showcases when my favorite unity/game developement youtuber uploads a video about it :DD

  • @aminoshift1158
    @aminoshift1158 6 ปีที่แล้ว

    Had no idea this existed, excited to try it out

  • @johngrey5806
    @johngrey5806 6 ปีที่แล้ว

    I don't know which is better, ProBuilder in Unity or glasses on our favourite tutor!

  • @ACBros_06
    @ACBros_06 9 หลายเดือนก่อน

    5 years later still relevant. please return bruh

  • @aligu7
    @aligu7 3 ปีที่แล้ว

    Thanks for these amazing free tutorials!!!
    These high quality tutorials help me a lot when I am creating my games)))

  • @Crisisdarkness
    @Crisisdarkness 6 ปีที่แล้ว

    Now I have started learning ProBuilder, actually I am quite surprised, for some projects it would be enough to use ProBuilder and not depend on other 3D design programs. That is tremendously great. Your videos have always oriented me a lot, thanks Brackeys

  • @Shivang4
    @Shivang4 6 ปีที่แล้ว

    Fantastic for level designing and prototyping.

  • @Semaj0z
    @Semaj0z 4 ปีที่แล้ว

    Finally a beginner friendly 3d modeling program

  • @ganeshkumargupta
    @ganeshkumargupta 5 ปีที่แล้ว

    I can't tell you how much Probuilder going to help me as a game developer , thanks Unity !!

  • @paulkohler8868
    @paulkohler8868 6 ปีที่แล้ว

    Nice! ProCore tools are on my wishlist for an upcoming project.

  • @alexandroibarcena223
    @alexandroibarcena223 6 ปีที่แล้ว +1

    Excellent video, I learned the basics to handle this asset, you make yourself understand very well despite the fact that English is not my mother tongue, congratulations, you are great for publishing these practical tutorials.

  • @roeiohayon4501
    @roeiohayon4501 6 ปีที่แล้ว

    I think that's awsome to have it in unity, now it's much easier to get right into work and try many things

  • @ChrisWonsowski
    @ChrisWonsowski 6 ปีที่แล้ว

    If only I didn't have to get ready for work right now...This is a great tutorial that I feel will help a lot.

  • @sinraptorx3415
    @sinraptorx3415 ปีที่แล้ว

    I learned a lot of Unity skills from his videos.

  • @blackladygamer3639
    @blackladygamer3639 6 ปีที่แล้ว +7

    Your cat is beautiful and this is perfect for me thanks for the video!

  • @Ksavputin
    @Ksavputin 5 ปีที่แล้ว

    if you are experiencing long and heavy light baking problems, try switching off "Lightmap Static" in probuilder's models mesh renderer

  • @zyx8463
    @zyx8463 6 ปีที่แล้ว

    this is the best thing to happen in years

  • @BlackHayateMX
    @BlackHayateMX 5 ปีที่แล้ว

    Nice! Just like CAD! My OCD is pleased with the perfection of whole numbers

  • @ShunketsuSozosha
    @ShunketsuSozosha 6 ปีที่แล้ว +2

    Nice glasses! I hope that in the integrated version of Unity 2018 all scripts visible in the inspector will be replaced with more convenient controls

  • @tunmc1751
    @tunmc1751 2 ปีที่แล้ว

    I miss this legend :'(

  • @eckspearaviit3129
    @eckspearaviit3129 2 ปีที่แล้ว

    This is an absolute life saver oml

  • @charKT-7461
    @charKT-7461 6 ปีที่แล้ว

    This makes me wanna begin using Unity more!

  • @editdev
    @editdev 6 ปีที่แล้ว

    You're a wizard brackeys

  • @somecoder3054
    @somecoder3054 6 ปีที่แล้ว +1

    Reminds me a lot of the old Doom level editors. I'll give this a try.

  • @jorgevital89
    @jorgevital89 6 ปีที่แล้ว

    Nice, I was taught proBuilder in my Project and Portfolio 2 class at Full Sail University.

  • @gajendradadheech982
    @gajendradadheech982 6 ปีที่แล้ว

    after lone time youtube show notification from brackey and really happy to see that . where you are.....?

  • @WhosScaredOfDentists
    @WhosScaredOfDentists 6 ปีที่แล้ว

    This feels like such a better learning curve than Blender. Thanks!

  • @sifundomhlungu5119
    @sifundomhlungu5119 6 ปีที่แล้ว +150

    LMAO , udemy advert is following me again

    • @harold.geronimo
      @harold.geronimo 6 ปีที่แล้ว +29

      Sfundo Mhlungu coding your own games is easier than you think

    • @sifundomhlungu5119
      @sifundomhlungu5119 6 ปีที่แล้ว +8

      Yep that's the one, coding your own game is easier than you think😂😂😂.

    • @CubeMasterLewis
      @CubeMasterLewis 6 ปีที่แล้ว +4

      Yeah... that happens lol

    • @dareboypk
      @dareboypk 6 ปีที่แล้ว +11

      You know, you should buy this course...

    • @jackgiorgio5689
      @jackgiorgio5689 6 ปีที่แล้ว +1

      If it doesn't work out, you can go back to brackeys tutorial again.. I will see you in the next video :)

  • @theairaccumulator7144
    @theairaccumulator7144 6 ปีที่แล้ว

    Finally !! I don't know and I don't want to use blender so this is great!

  • @FlorzinhaDraw
    @FlorzinhaDraw 6 ปีที่แล้ว +1

    Brackeys what do you think of UModeler? Do you find him better, with more functions?

  • @niggelgame
    @niggelgame 5 ปีที่แล้ว +1

    Happy 750k!!!!🙈😍🥳

  • @redsprites5216
    @redsprites5216 3 ปีที่แล้ว

    why does his editor lighting look so good?

  • @ShadeTheBade
    @ShadeTheBade 6 ปีที่แล้ว +3

    I would love to see a tutorial on how to make a 2D Shoot Em' Up.

  • @jordi5316
    @jordi5316 6 ปีที่แล้ว

    I love that keyboard so much!

  • @MAzefuhd
    @MAzefuhd 6 ปีที่แล้ว

    I am french and I love your videos

  • @MogofWin
    @MogofWin 6 ปีที่แล้ว +1

    Easy export from Unity to Maya? This is a game Changer!

  • @wingbull2009
    @wingbull2009 5 ปีที่แล้ว

    These curved stairs are really doing it for me

  • @brandonfarfan1978
    @brandonfarfan1978 3 ปีที่แล้ว

    That pro builder is really interesting. It's good to see it has a UV mode, and colliders too. Thanks for the vid brackeys.👍
    10:42 Lol!👍😂

  • @JamesSmith-fn8zd
    @JamesSmith-fn8zd 6 ปีที่แล้ว

    Thanks this is great for a game that my friend and I are working on! Unity sure is kicking to Unreal.

  • @charliekennedy4216
    @charliekennedy4216 6 ปีที่แล้ว

    This is amazing! It's a must have for Unity

  • @lycagos1278
    @lycagos1278 6 ปีที่แล้ว

    thank god i found this channel

  • @Nothwarren
    @Nothwarren 6 ปีที่แล้ว +1

    What a great tool for game developping ^^ thanks for this video !

  • @KlausiboyZ
    @KlausiboyZ 6 ปีที่แล้ว

    This tool looks incredibly useful. Now I just wish I actually had the skills to make games. Oh well, I'm sure it'll come to me if I keep following Brackeys' videos. Which is why, from today on, I am subscribed to Brackeys :P

  • @Fanatator
    @Fanatator 6 ปีที่แล้ว +70

    *Source Hammer Editor flashbacks intentifies*

    • @luizzeroxis
      @luizzeroxis 6 ปีที่แล้ว +7

      Imagine if you could make mods and maps for unity games with this... I would be like the hl2 mods brought back again!

    • @lee1davis1
      @lee1davis1 6 ปีที่แล้ว +2

      Source is still very popular too. CSGO for instance.

    • @SKRUBL0RD
      @SKRUBL0RD 6 ปีที่แล้ว +3

      It's a billion times better than hammer, it's all done live, no compile times, no need to 'optimize' with bullshit techniques that you have to find out from others.

    • @jlewwis1995
      @jlewwis1995 6 ปีที่แล้ว +1

      FanatSors Trenchbroom 2 is millions of times better than hammer and this reminds me very much of that :D

    • @ChristianRuppelt
      @ChristianRuppelt 6 ปีที่แล้ว +1

      Actually … back in the half life 1 days, one would have to wait a couple of hours for a compile to finish … juust to find another error. ;)

  • @jld9444
    @jld9444 5 ปีที่แล้ว

    Good to see CatLikeCoding getting a cameo...

  • @crungushakooter
    @crungushakooter 6 ปีที่แล้ว

    Yo, I just want to stress to anyone who might be reading this that ProBuilder with ProGrids is the single best level design devkit for Unity indie developers out there, 2D or 3D. Not only do you not have to open up and potentially learn Blender, but ProBuilder is actually easier to use than Blender and you don't have to worry about export/import logistics. Just take a good hour or so to get familiar and comfortable with it and you will see.
    You can also use it for lower poly character/prop modeling, no problem. I'm not sure about skeletal rigging support, but the animation tools are pretty much on par with Blender.

  • @johnl7635
    @johnl7635 6 ปีที่แล้ว

    seems to have came along way from the basic and advanced versions. but is still good to quickly create simple objects such as low poly and detail buildings and non interactive objects from my experience of it and has proved to be a bit of a time saver...

  • @adamthomas6951
    @adamthomas6951 5 ปีที่แล้ว

    I knew 2018+ has been a great year for Unity!

  • @animeboy93
    @animeboy93 6 ปีที่แล้ว

    Thanks for the awesome overview. Saw this pop up the other day. Now that I know it's actually owned by unity I'll use to keep all my modeling in one place

  • @TsetTsyung
    @TsetTsyung 6 ปีที่แล้ว +2

    THANK YOU! Been waiting for this tutorial. Awesome! XD
    Update: I have actually finished this video. My current project doesn't use any of this... why is sad BECAUSE THIS IS SO COOL. Again, thanks for the vid!

  • @DistractedCoder
    @DistractedCoder 6 ปีที่แล้ว

    If you take video suggestions, I would really like to see a detailed overview of the Profiler Window. I love your videos.

  • @eliasmarik2327
    @eliasmarik2327 4 ปีที่แล้ว

    You are the only one who said, that need to go to the asset store!!!

  • @Oridan1
    @Oridan1 6 ปีที่แล้ว

    great video man!

  • @thenetanel1996
    @thenetanel1996 6 ปีที่แล้ว

    hi , i love your toturials. we will be happy to see a toturial on how to animate fighting moves with imported 3d assets

  • @tylersizelove7521
    @tylersizelove7521 6 ปีที่แล้ว

    Bro, your videos are very helpful, thanks.

  • @kitthekat6844
    @kitthekat6844 6 ปีที่แล้ว

    This is so cool! I'm sooo gonna use this for my next project!

  • @smokesomefrogs
    @smokesomefrogs 6 ปีที่แล้ว +1

    Amazing tool and great tutorial! Thank you so much ♥

  • @namestring9884
    @namestring9884 5 ปีที่แล้ว

    Unity3d应该把引擎的发展方向转到渲染和灯光以及消耗上面,在Unity3d里建模会让这个功能在U3D里有点臃肿多余,主要是我们并不需要模型以及动作成形以前的流程,我们需要的是怎样让模型动作特效在U3D里得到整合,更美丽的效果和更低的消耗这才是这个引擎应该走的方向。

  • @ChristianRuppelt
    @ChristianRuppelt 6 ปีที่แล้ว +5

    Ho-ly-shit! This is exactly what I was waiting for … and it’s already there, I just missed it. :D
    I’m to stupid (or impatient) for blender, so this will be the way to go. Thanks once again.

  • @RevenaSurniak
    @RevenaSurniak 6 ปีที่แล้ว

    Can you make a tutorial on how to make a first-person character? As well as building interactions between objects around the player? Like, E to open a door?

  • @jeffhan4119
    @jeffhan4119 6 ปีที่แล้ว

    What a nice tool!! Thank you for awesome video!!

  • @gabrielmcgann7736
    @gabrielmcgann7736 6 ปีที่แล้ว

    This is awesome!! I didnt know about this

  • @NotASpyReally
    @NotASpyReally 6 ปีที่แล้ว

    Wow this is the most amazing thing I need this

  • @billybarela557
    @billybarela557 6 ปีที่แล้ว

    Could you do a tutorial on how to do a leveling up system? I've watched a few but there not as interesting and upbeat like your videos, I actually get excited about coding when I watch your videos lol.

  • @HypeGamer-rv6ub
    @HypeGamer-rv6ub 6 ปีที่แล้ว

    Who needs modeling when you have alllllll the code!

  • @Borhamus
    @Borhamus 6 ปีที่แล้ว

    you are using just the same typeof glasess xD suits you well. Awesome video!!!

  • @thomasengun
    @thomasengun 6 ปีที่แล้ว +1

    What is lighter ProBuilder or Blender?

  • @mayank314mk
    @mayank314mk 6 ปีที่แล้ว +1

    Your glasses is so cool😎

  • @MXKhronos
    @MXKhronos 6 ปีที่แล้ว

    @Brackeys Could you make a tutorial on using Firebase in Unity?

  • @startfire98
    @startfire98 6 ปีที่แล้ว

    Love your videos. Can you make a video about ADS or In app purchase? Thanks

  • @thepithief3700
    @thepithief3700 6 ปีที่แล้ว

    Love the glasses Brackeys! Oh and pro builder :)

  • @XxlegerityxX
    @XxlegerityxX 6 ปีที่แล้ว

    Thanks for an awesome video! Any chance of unity Machine Learning agents in a future video?!

  • @lastdogstanding7723
    @lastdogstanding7723 6 ปีที่แล้ว

    Thank you so much for making this video I am so happy I just started with unity

  • @rafaelocariz1384
    @rafaelocariz1384 6 ปีที่แล้ว

    Awesome tutorial

  • @clemenss.8641
    @clemenss.8641 5 ปีที่แล้ว +1

    I can only recommend using blender for things like this, it's a bit more difficult to learn but it really pays out in the end.

    • @massivepdb7684
      @massivepdb7684 ปีที่แล้ว

      why not make the base design in probuilder and export to blender for detail after testing?

  • @echodev7318
    @echodev7318 2 ปีที่แล้ว

    man, I miss Brackeys