When they admitted they'll be using Unity again instead of Unreal 5 for KSP 2, first I got really bummed out, then I realized there is almost a decade of improvement in the engine and they are really putting a lot of emphasis on performance, especially regarding high part count, so I just hope the game doesn't lag due to a lot of ships orbiting a lot of planets, heck, they even told that would be a feature, where you would automate ships so they will gather resources automatically...! Yeah, the anticipation only grows on this one!!!
I really hope the performance emphasis holds true. I still have a few things left to do to get my channel ready for early access, and I am starting to get excited!
When they admitted they'll be using Unity again instead of Unreal 5 for KSP 2, first I got really bummed out, then I realized there is almost a decade of improvement in the engine and they are really putting a lot of emphasis on performance, especially regarding high part count, so I just hope the game doesn't lag due to a lot of ships orbiting a lot of planets, heck, they even told that would be a feature, where you would automate ships so they will gather resources automatically...! Yeah, the anticipation only grows on this one!!!
I really hope the performance emphasis holds true. I still have a few things left to do to get my channel ready for early access, and I am starting to get excited!
Will the mohole be in ksp2?
I honestly think they’ll include it, because it’s interesting and a fan favorite. I hope they add more features, like caves!