Good video, here is a little mistake in The Last Of Us part 2: If you go to the room where you find a note that manny takes from you, if you close the door and grab the note, the game will glitch and you will not be able to leave that room.
Fun fact: Anthony Caliber, a speedrunner for these games, discovered after the release of Part I, a long unknown yet in your face glitch in both Part II and this remake, where if you use your bow, your other weapons will have a greatly increased weapon sway (by like a factor of 2 or 3 times as much) until the next cutscene or if you reload the last save. This was there the whole time and none of us found it! We know it's a glitch because I filed a support request with Naughty Dog and they said they are currently looking into a fix. With millions playing these games for millions of hours over 2 years, we can't have NOT noticed it on some level, but perhaps we just assumed it was intentional. I find it very interesting that a glitch masqueraded as a feature right in front of literally everyone's faces for years and through the development of two whole games!
@@NickyBlack24 I agree and I think that’s why we never detected it even though it’s unintentional. Because it resets under certain conditions however that wildly vary depending on how long you’re going without a cutscene or dying, my instinct is that this is KIND OF a feature, as in like they did intend for bow use to increase weapon sway, but only for a short time, like I think it would be a cool mechanic IF the weapon sway reset after like a minute or something, which I was hoping was the case while I tested it for myself. But given we went this long without noticing, it’s no big deal, just a fascinating, right-under-our-noses type deal. Edit: Plus of course they already have the intentional mechanic where holding the bowstring drawn for an extended period of time will cause Joel or Ellie’s arm to shake, the weapon sway to increase and then they put the bow down out of exhaustion, so even if they remove this glitch entirely, what you’re talking about will still be in the game to some extent.
@@The_Story_Of_Us yeah they don’t have to get rid of the whole weapon sway affecting other weapons entirely, they could just reduce the duration of the effect until Joel starts to gain energy again
Near the end of the game, you can use the flamethrower on Jerry and his model reacts as expected, but an exploding arrow just kills him like a regular arrow-the explosion has no effect.
You encounter some rabbits in the forest sections of the game. I wonder if you can actually kill them. I’ve tried but never succeeded because they always ran away too quickly.
I will say, I love when you can fuck with the game and experiment like with the filling a car with bombs clip. Sucks that it crashes. Wouldve loved to see that explosion, even though it probably wouldn't look much different. P. S. You could kill the trapped runner in the original and it does the same thing.
4:52 Okay but how does the line go when Bill says "Sounds to me like there might be trouble in paradise"? When Bill kills it, he grunts and breathes after swinging the machete. Does he say the line the same or did the actor record a separate version?
He skips that line of dialogue. I tried that on my first playthrough of the Part 1 and noticed he skipped it so I reloaded and let him kill the infected and he said the line.
Can you kill the birds in the forest, the forest on the way to bill right after getting out of the subway? Also can you save the fireflies from being executed bu the millitary, right before you meet ellie?
It was nice how you made Sarah watch TLOU :) The various experiments were quite ... interesting! I love that you can't kill the dogs. I did kinda expect that you would be able to kill the deer with other weapons, though. But I guess since you never have them, they never coded that in ... Here's a thought: How many trap mines can you place and activate WITHOUT crashing the game? I forgot, why exactly can't you activate the trip wire at Bill's to prevent the Clicker from spawning? That would be really useful, but since it's an experiment for a reason, I assume you can't normally do it because ...? Overall, nice work! Keep it up :)
Dumb question: With Part1 using Part2´s engine Why does it take so long to see Out of Bounds videos or some Mods like we can see for Part2? Iam still waiting for the PC version if it ever comes...
3:27 Welllllllll, shit!!! Every time I’ve played the first game, I’d always use the hearing mode and just ever so slowly creep by. But I’ll definitely try this way next time!!!
Let me know if there's anything else you'd like me to try! Hope you all enjoyed the video, thanks for watching!
okay but can you kill the infected before it gets to Sam in the Sniper section ???
Well can you still kill ellie with the flamethrower and get her pistol like in remastered
Good video, here is a little mistake in The Last Of Us part 2:
If you go to the room where you find a note that manny takes from you, if you close the door and grab the note, the game will glitch and you will not be able to leave that room.
Can you stop Sam from getting bitten by the infected?
@@matthewrutherford6164 I've already done it.
I could imagine so random survivor out looting and coming across the car and curiously peeking inside only to be blown into atoms
"Gone, reduced to atoms."
Fun fact:
Anthony Caliber, a speedrunner for these games, discovered after the release of Part I, a long unknown yet in your face glitch in both Part II and this remake, where if you use your bow, your other weapons will have a greatly increased weapon sway (by like a factor of 2 or 3 times as much) until the next cutscene or if you reload the last save. This was there the whole time and none of us found it! We know it's a glitch because I filed a support request with Naughty Dog and they said they are currently looking into a fix. With millions playing these games for millions of hours over 2 years, we can't have NOT noticed it on some level, but perhaps we just assumed it was intentional.
I find it very interesting that a glitch masqueraded as a feature right in front of literally everyone's faces for years and through the development of two whole games!
It’s lowkey a good “detail” tho cuz their arms would be tired asf after pulling back the bow for so long
@@NickyBlack24 I agree and I think that’s why we never detected it even though it’s unintentional. Because it resets under certain conditions however that wildly vary depending on how long you’re going without a cutscene or dying, my instinct is that this is KIND OF a feature, as in like they did intend for bow use to increase weapon sway, but only for a short time, like I think it would be a cool mechanic IF the weapon sway reset after like a minute or something, which I was hoping was the case while I tested it for myself.
But given we went this long without noticing, it’s no big deal, just a fascinating, right-under-our-noses type deal.
Edit: Plus of course they already have the intentional mechanic where holding the bowstring drawn for an extended period of time will cause Joel or Ellie’s arm to shake, the weapon sway to increase and then they put the bow down out of exhaustion, so even if they remove this glitch entirely, what you’re talking about will still be in the game to some extent.
@@The_Story_Of_Us yeah they don’t have to get rid of the whole weapon sway affecting other weapons entirely, they could just reduce the duration of the effect until Joel starts to gain energy again
Near the end of the game, you can use the flamethrower on Jerry and his model reacts as expected, but an exploding arrow just kills him like a regular arrow-the explosion has no effect.
2:37 When you think the PS5 is a very powerful console, but then reality hits.
I appreciate your dedication in crafting 1000 bombs to test a theory or curiosity. I'm a curious cat too, but I don't have the patience. JAJAJA
I honestly don’t think that was actually 1,000. But who knows.
This video has to be >8 mins to get paid more bro!
You encounter some rabbits in the forest sections of the game. I wonder if you can actually kill them. I’ve tried but never succeeded because they always ran away too quickly.
I always love the music you use in your videos
You do know they are TLOU and TLOU II music right? You have already loved it before you love it.😂
@@peace4myheart No they're not
@@peace4myheart One of them isn't
I knew it would crash once you blew the bombs the game can’t handle this amount of chaos 😂
I will say, I love when you can fuck with the game and experiment like with the filling a car with bombs clip. Sucks that it crashes. Wouldve loved to see that explosion, even though it probably wouldn't look much different.
P. S. You could kill the trapped runner in the original and it does the same thing.
Were there a thousand bombs?
I counted 120
@@churichurinfunflais5269 Does it matter if the video over 8 mins?? The slow motion at the end does count though😁
4:52 Okay but how does the line go when Bill says "Sounds to me like there might be trouble in paradise"? When Bill kills it, he grunts and breathes after swinging the machete. Does he say the line the same or did the actor record a separate version?
He skips that line of dialogue. I tried that on my first playthrough of the Part 1 and noticed he skipped it so I reloaded and let him kill the infected and he said the line.
Caaatch yeer breeeaaath............... Weee're leeaavin'
6:41 as soon as I seen Joel run away from saving Ellie, I started laughing
4:33 It’s a speedrun strat even with the original
2:45 aww shucks
Scavengers on the car door:
I first thought it was TLOU2 because of the new graphics on TLOU remake 😂
6:43 There's a brick in the right but you runned to get the more far one lmao
The video has to be over 8 mins bro!
Can you kill the birds in the forest, the forest on the way to bill right after getting out of the subway?
Also can you save the fireflies from being executed bu the millitary, right before you meet ellie?
More Experiments, dude it's awsome
All Lou animals against goku
The second one was just like a bruh moment
0:18 Poor Bambi 😱
Can you zoom to david face when ellie hits his face with machete in restaurant?
You can’t kill dogs because of naughty dog.
I killed the runner instead of Bill straight away on my first play through
Can you kill the runner before it bites sam??
Bro that deer though can he beat goku
It was nice how you made Sarah watch TLOU :) The various experiments were quite ... interesting! I love that you can't kill the dogs. I did kinda expect that you would be able to kill the deer with other weapons, though. But I guess since you never have them, they never coded that in ...
Here's a thought: How many trap mines can you place and activate WITHOUT crashing the game?
I forgot, why exactly can't you activate the trip wire at Bill's to prevent the Clicker from spawning? That would be really useful, but since it's an experiment for a reason, I assume you can't normally do it because ...?
Overall, nice work! Keep it up :)
i always killed the runner before bill 😂
Omggg does anyone know what music is used in the beginning with the deer and explosive arrows?? Its amazing
Anomalous Hedges - The Mini Vandals
@@Speclizer Thank you!!
2:39 why did you shoot the bomb the game it crashed
The dog running backwards 😂😂😂
Dumb question: With Part1 using Part2´s engine Why does it take so long to see Out of Bounds videos or some Mods like we can see for Part2?
Iam still waiting for the PC version if it ever comes...
I saw this on DayZ and it crashed the ps5 or 4 from the entire server
Can Destruction the truck in Pittsburgh
3:27
Welllllllll, shit!!! Every time I’ve played the first game, I’d always use the hearing mode and just ever so slowly creep by. But I’ll definitely try this way next time!!!
How do you install mods if you're on ps5?
man i wish i could play the last of us remake its the first game i ever played but i dont have a ps5 :(
whats the name of the music in this video? or where can I find it at least? its so peaceful
First one is Anomalous Hedges and the second one is One Down Dog.
Why would you wanna kill the dogs
music?
BAHAHAHAHAHAHA 2:35
Hello there
cool
1st