Cheesed this mission like a mad man. Before releasing any villagers or even going to my southern camp, I used the initial army to raid the cyan villages holding the resources, getting back to the Iman to heal when necessary. Killed the red patrols and the red camp on north. Then, I captured the Gaia Siege workshop and Blacksmith on southwest, researched the upgrades, trained a couple of Battering Rams and leveled the red camp on east. This way, orange started to mine gold and tributed me even without attacking green. Once I was ready, released the villagers from cyan northern camp and built my town in the former red northern camp. For some reason, green wasn't triggered to attack, so I built a castle on the northern side of the green town and drew the attention to it. Only then, I went to the south camp. By that time, I had amassed an army of Gbetos and trained some monks to heal them and leveled green and voilà. Just be careful with the green castle, use rams to deal with it. Patience is key in this scenario, specially at the beginning.
kept screwing myself over in this mission by going for the villagers first and building a TC, and that triggers a massive malian army full of siege to hunt you down while you have just a ragtag group of wounded cavalry with no upgrades, so fun :D
It's nice seeing how other people approach puzzle solving. This mission took me a while on Hard, and I did it without taking out the Sosso encampment in the north. They even mentioned it in the hints I think, I just totally forgot about it or ignored it. But man, watching some of these scenarios is like watching paint dry. Like Watch Towers inexplicably having Murder Holes and chewing up your rams. Yay, let's watch another Castle Age ram go from the east of a large map to the west! Good viewing! Not your fault, though. It comes with the territory. AOE campaigns *can* be interesting, but one's tolerance of the occasional pure tedium needs to be pretty high.
LOL - Just finished this Level on medium - have been playing for SEVEN hours, but, as mentioned in the comments, this mission can take some time if you are a perfectionist like me... Nevertheless: funny: seven hours on medium vs. 45 minutes on hard... ;-)
I went about this all wrong. Didn't reach my southern camp for ages as I took the long route around the west of the map. Kept sending my sheep and camels up to where the Imam was but the bastard captures them and blocks that little valley in front of his monastery with sheep I can't immediately re-capture. I was sorely tempted to change my military stance and whack him but I needed to keep the Arabs alive for market trade due to the lack of gold on the map.
The purple color actually looks like purple here (text and map icons are still pink tho)! Which mod did you use? Man pre-imperial siege against a very fortified base is tedious but you made it look easy!
Kinda easy mission, but long - if You try to be a perfectionist and do everything possibe before freeing villagers. Still easy on hard difficulty btw. (I ran to heal often, almost avoiding any loss in phase 1 lol)
Cheesed this mission like a mad man.
Before releasing any villagers or even going to my southern camp, I used the initial army to raid the cyan villages holding the resources, getting back to the Iman to heal when necessary. Killed the red patrols and the red camp on north. Then, I captured the Gaia Siege workshop and Blacksmith on southwest, researched the upgrades, trained a couple of Battering Rams and leveled the red camp on east. This way, orange started to mine gold and tributed me even without attacking green.
Once I was ready, released the villagers from cyan northern camp and built my town in the former red northern camp. For some reason, green wasn't triggered to attack, so I built a castle on the northern side of the green town and drew the attention to it. Only then, I went to the south camp. By that time, I had amassed an army of Gbetos and trained some monks to heal them and leveled green and voilà. Just be careful with the green castle, use rams to deal with it. Patience is key in this scenario, specially at the beginning.
Ty for the idea.
I think update chance evrerything on some maps.
kept screwing myself over in this mission by going for the villagers first and building a TC, and that triggers a massive malian army full of siege to hunt you down while you have just a ragtag group of wounded cavalry with no upgrades, so fun :D
Guys if you follow exactly what he does its so much easier, so thank you for this walk-through
It's nice seeing how other people approach puzzle solving. This mission took me a while on Hard, and I did it without taking out the Sosso encampment in the north. They even mentioned it in the hints I think, I just totally forgot about it or ignored it. But man, watching some of these scenarios is like watching paint dry. Like Watch Towers inexplicably having Murder Holes and chewing up your rams. Yay, let's watch another Castle Age ram go from the east of a large map to the west! Good viewing! Not your fault, though. It comes with the territory. AOE campaigns *can* be interesting, but one's tolerance of the occasional pure tedium needs to be pretty high.
I think they removed the imperial age upgrade to prevent players sequence breaking this mission.
I enjoy watching your vidoes one day you will have a 10k then 100k then 10000000000000000000
Did anyone else catch the disappearing ram at 20:29
Wanna see a magic trick? I will make this ram disappear!
LOL - Just finished this Level on medium - have been playing for SEVEN hours, but, as mentioned in the comments, this mission can take some time if you are a perfectionist like me... Nevertheless: funny: seven hours on medium vs. 45 minutes on hard... ;-)
I went about this all wrong. Didn't reach my southern camp for ages as I took the long route around the west of the map. Kept sending my sheep and camels up to where the Imam was but the bastard captures them and blocks that little valley in front of his monastery with sheep I can't immediately re-capture. I was sorely tempted to change my military stance and whack him but I needed to keep the Arabs alive for market trade due to the lack of gold on the map.
I deactivated the reed and bamboo files in the small trees mod because they are already pretty small anyway
The purple color actually looks like purple here (text and map icons are still pink tho)! Which mod did you use?
Man pre-imperial siege against a very fortified base is tedious but you made it look easy!
idk if you know this camels ARE fast as fuck boi. irl
The efficiency would be best 1 and 3 because only the first builder gets the full build speed.
Kinda easy mission, but long - if You try to be a perfectionist and do everything possibe before freeing villagers.
Still easy on hard difficulty btw. (I ran to heal often, almost avoiding any loss in phase 1 lol)
All of this campaign is really hard in the start. Like reduculously hard
This mission would be a lot more fun if you could go imp and use fully upgraded Gbeto to kill everything.
I beat this today by capturing the gold mine on the east first and building my town center there.
This is a disgusting scenario