Show Objects Through Walls with Render Objects (NO CODE) | Unity Tutorial

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  • เผยแพร่เมื่อ 14 พ.ย. 2024

ความคิดเห็น • 3

  • @TheArghnono
    @TheArghnono 2 วันที่ผ่านมา +2

    Excellent video!

  • @YoutuberUser000
    @YoutuberUser000 2 วันที่ผ่านมา

    I tried setting up my FPS weapons and arms like this and it works there's no clipping,
    BUT you can see the arms and weapon through every and any mesh and ive always wanted to understand the render objects more to fix this so hopefully this'll help me if not,
    maybe you could do a little video about it, if possible. To do mesh clipping without a 2nd camera

    • @LlamAcademy
      @LlamAcademy  2 วันที่ผ่านมา +1

      If I’m understanding your issue correctly, I think for that you’d want the arms and weapon only for the current player to be rendered with render objects, not all arms/weapons