We Made A Spaceship Battlecruiser In Unreal Engine 5 - Space Game Devlog #16

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  • เผยแพร่เมื่อ 20 พ.ค. 2024
  • Lots to catchup on this week. A massive new ship, new workflows, radar upgrades and more!
    Join the discord server to follow along with the rest of the progress.
    Discord Server: / discord
    Watch the rest of the Devlogs here!
    • Devlog
    Game Collaborators:
    Checkout John Logostini / @johnlogostini
    Checkout Jonas Hagenvald jonashagenvald.artstation.com/
    Checkout Panzerv1 / panzerv1_dev
    Checkout Milkmans ArtStation ebrowning.artstation.com/
    Checkout Booper boopermusic.bandcamp.com/
    Checkout Uraih's TH-cam / @uriahgnu
    Scralar on Discord
    Timestamps:
    00:00 - New Battlecruiser
    02:15 - Blender To Unreal Ship Workflow
    03:45 - New Collaborators & Lore On Discord
    04:18 - New Spaceship Features
    05:10 - Radar Overhaul
    08:17 - New Data Asset Workflow
    08:54 - New Map Design
    09:40 - World Partition
    10:10 - Upcoming Features
    #unrealengine #unrealengine5 #unreal
  • เกม

ความคิดเห็น • 45

  • @masonmax1000
    @masonmax1000 23 วันที่ผ่านมา +17

    man I wish we could all play in your alpha.

  • @CodenBahn
    @CodenBahn 23 วันที่ผ่านมา +2

    I've been casually following this project. This game is looking better and better every time I tune in. Can't wait for early access, or when it becomes public

  • @rumham8124
    @rumham8124 23 วันที่ผ่านมา +5

    Looks awesome!

  • @2KOOLURATOOLGaming
    @2KOOLURATOOLGaming 23 วันที่ผ่านมา +5

    Any chance that the 'Radar signature' will be orientation specific. The simple idea for this would be that instead of a circle, you have an irregular polygon. Depending on the orientation of a ship, it would not be detected when facing at a certain angle, much like stealth aircraft of today.

    • @LevelCapGaming
      @LevelCapGaming  23 วันที่ผ่านมา +2

      ive thought about this, it really comes down to how easy it is to communicate the function to the player and if it makes it more fun.

    • @kylehenning1696
      @kylehenning1696 23 วันที่ผ่านมา +1

      ​@@LevelCapGaming Setting it up with different modes could be neat. Like a circle but the radar is less powerful and less likely to detect ships. Or a forward-facing radar that is more powerful but you see less.

    • @2KOOLURATOOLGaming
      @2KOOLURATOOLGaming 23 วันที่ผ่านมา

      @@LevelCapGaming I don't think it would be that hard to understand. People can grasp the World Of Warships detection rings just fine. You can quite easily convey to the player the signature of their ship, or any ship in the database by having a topdown view with the circle displayed. The circle just has divits and rises in it. This clearly shpws the player that when viewed frpm one angle the detection range is shorter, whereas another angle that is larger, has a greater detection range.
      Look up microphone diagrams. I can't remember the name but like Cardioid, Hyper Cardioid microphones etc. The diagrams show sensitivity from different angles.

  • @HazelPlace89
    @HazelPlace89 23 วันที่ผ่านมา +1

    ship looks sick!!

  • @ImJustPeter
    @ImJustPeter 22 วันที่ผ่านมา +1

    Its like a 3D version of Star Sector. Looking good.

  • @AnimusBCC
    @AnimusBCC 22 วันที่ผ่านมา

    So stoked for this! Love the concept of missle on missile batteries firing on each other. I think that is a more realistic concept them energy based weapons. Even mirrors modern naval combat.

  • @ROIBR
    @ROIBR 23 วันที่ผ่านมา +1

    NIce Man, cant wait to play this Game!

  • @volcryndarkstar3283
    @volcryndarkstar3283 22 วันที่ผ่านมา

    This will be incredible

  • @supasneaks
    @supasneaks 23 วันที่ผ่านมา

    Dang man, great work.

  • @JohnLogostini
    @JohnLogostini 23 วันที่ผ่านมา

    looking epic

  • @nemesisone8927
    @nemesisone8927 23 วันที่ผ่านมา +2

    AWESOME 07 i get homeworld vibes there lol

  • @ThetaBand
    @ThetaBand 23 วันที่ผ่านมา

    Can't wait to play this game!

  • @MrZemIan
    @MrZemIan 22 วันที่ผ่านมา

    Liking the stripes on the bow of the ship. Inspired by italian ships from ww2 perhaps? 😉
    At least that's the vibe i got. Looks cool! 🙂

  • @AverageWTPilot
    @AverageWTPilot 23 วันที่ผ่านมา

    I have been waiting!!!!

  • @roguetechpanda
    @roguetechpanda 23 วันที่ผ่านมา

    Hype for the damage mechanics.

  • @clintcollins8966
    @clintcollins8966 23 วันที่ผ่านมา

    Coming along swimmingly lol

  • @pleasantlygrim6712
    @pleasantlygrim6712 21 วันที่ผ่านมา

    Data assets are so awesome, I'm using them for a weapons system in my game. There isn't enough tutorials on them unfortunately.

  • @pamparam3495
    @pamparam3495 23 วันที่ผ่านมา

    huh, I have almost the same approach in my game on ship customization settings to setup all turrets and other stuff

  • @laxatory
    @laxatory 21 วันที่ผ่านมา

    You guys doing all the programming in blueprints or c++? I've recently started messing around in ue5 primarily with scripting, so I think this is pretty cool. Especially since I come from a game called Star Sonata 2, so i find space games like this very intriguing.

  • @Marinealver
    @Marinealver 23 วันที่ผ่านมา +1

    Hmmm. Angels Fall First 2(nd Antarean War)?

  • @galdorofnihelm6798
    @galdorofnihelm6798 23 วันที่ผ่านมา

    will it matter where engines are placed on the ship on what direction the force goes, for instance if you have asymmetrical engines favouring the left(maybe because your right forward engines got disabled/destroyed) will your ship start turning to the right? or does a forward engine always push the entire ship forward no matter its placement compared to the centre of mass of the ship? something I would understand as its complicated and quite limiting to do it the "realistic" way, though im interested to hear if youre going to that level of detail there

    • @LevelCapGaming
      @LevelCapGaming  22 วันที่ผ่านมา

      we might code that in. its not currently. But in the meantime all ship will be designed with center of mass aligned engines, which they would be IRL for redundancy. So it at least wont look too weird, as any remaining engines should be aligned with the ships body.

  • @DonJohn87_YT
    @DonJohn87_YT 23 วันที่ผ่านมา

    Would be cool if you could retract some weapons systems to increase stealth, and power down completely like in MechWarrior

  • @happerozzi8905
    @happerozzi8905 23 วันที่ผ่านมา +1

    cargo convoy

  • @nickvangeel
    @nickvangeel 23 วันที่ผ่านมา

    Now I just want the MRCN Donnager

  • @pppship
    @pppship 23 วันที่ผ่านมา

    Is the combat demo going to be able to be played by the community? Would be epic

  • @freestatefellow
    @freestatefellow 22 วันที่ผ่านมา

    Main gun is a spinal rail gun?

  • @EfrainMan
    @EfrainMan 23 วันที่ผ่านมา

    Can't have a space combat game without ye olde Cattle Bruiser.

  • @FPClarks
    @FPClarks 23 วันที่ผ่านมา

    Is this game gonna be like Delta V Rings of Saturn?

  • @GrenadeAgent
    @GrenadeAgent 23 วันที่ผ่านมา

    hi can you release the turuail for it'

  • @kilometersbennetdyson2399
    @kilometersbennetdyson2399 23 วันที่ผ่านมา

    What are the chances we see this on Xbox?

  • @rexalpha5957
    @rexalpha5957 23 วันที่ผ่านมา

    Hi what is the name of the game

  • @andrewshandle
    @andrewshandle 23 วันที่ผ่านมา +1

    It'd be cool if disabled engines impacted more than just speed/power but the Newtonian physics too. Like if the thrusters on one side of the ship are destroyed, you can't use them to maneuver. In that direction.

  • @mobius6772
    @mobius6772 23 วันที่ผ่านมา

    A comment for the algo!

  • @outpostjared7835
    @outpostjared7835 23 วันที่ผ่านมา +2

    Dont know why, but it feels so forbidden to see the Unreal engine tools in action!

  • @Oy1505
    @Oy1505 23 วันที่ผ่านมา

    How can someone become a alpha tester

  • @tastymuffin97
    @tastymuffin97 21 วันที่ผ่านมา

    Hey! Very interesting vid, I love seeing new projects being made, especially the Sci-Fi ones. If you're interested I could spare some time to QA this.
    You can let me know via an email adress I can provide ;) Good luck with the development!

  • @CP-pt1ot
    @CP-pt1ot 17 วันที่ผ่านมา

    Was this in any way inspired by my game Space Battlercruiser? store.steampowered.com/app/673740/Space_Battlecruiser/

  • @RoyalMassacreHD
    @RoyalMassacreHD 23 วันที่ผ่านมา +1

    I never do this but I have to... FIRST!

  • @alicatdotcom
    @alicatdotcom 23 วันที่ผ่านมา

    Charlie's been noodling 😂