I am happy to have participated in this with my friends at BCS Sacramento and as the Vanguard Club teacher, 3 of my students also participated in the event where one of them was featured on the Bushiroad facebook that played the Zorga. Looking forward to many adventures ahead.
@@kaiten0004 thats some legendary stuff right there🙏🏾♥!! What were your match ups if you don't mind me asking? Congratulations and can't wait to see the list💪🏾
@@jexgamingg R1 Revenger won R2 musketteer katrina won R3 shiranui Won R4 Pale moon dolls won R5 Nightrose won R6 eradicator loss R7 Nightrose won Top cut R1 katrina won R2 highlander loss
Hi, i’m the top 1 shojo in wgp indonesia, for anyone wondering what my strategy is with cabbage, I DON’T USE IT FOR EARLY RUSH, though I sometimes use it for rush if i have multiple copies of it on my hand and i whiff my top 5 and whether I see that my hand will suffice for the next 2 turns. I try to keep one cabbage during kill turn or during turn 3(if i go first) so I can decrease as much hand from my opponent as much as possible because the +5k to units called does effect alot. Cabbage helps in giving free units(the plant token call is free) and helps in bricky situations(helps fullfill shojo put two to soul skill) cause it fills up a board and the token is a 10k booster(if you activate the +5k for every unit called by skill ability). Cabbage also helps during kill turn with the +5k for every unit called, if you stack that up with ougjishi it’ll be basically a +10k front row and a 13 k booster from the shojo skill that calls 1 backrow. Cabbage can be somewhat of an ougjishi replacement ‘per se’ during kill turns because it gives the 2 units called + 5k and also give tsukuyodachis/ridelines called +5k also. I tried using ford and rivaltis but it has a problem of random soulcharging and you need to CB1 in order to call something from soul which is quite heavy honestly sometimes. Overall the deck still feels good right now even though izasaou is limited, it definetly hits the consistency but if you draw your keypiece you’ll be just fine, its just that if you brick, there’s no saving you sometimes unless you get lucky. I tried to slot in cabbage to fix that inconsistency and it really does help so I encourage people to try my build, thanks😁.
@@alexanderdennis7307 u have two choices, GO HAM and rush them as much as possible or just tempo. What i sometimes do is that I just 2 attack during g2 so if they swing side i don’t really minus anything from hand, a smart shojo player will swing side sometimes because they know how to counter it and once you go G3 first, its where you hit them as much as possible. If you go 2nd its a bit more complicated. If the opponent rushes you during g2, when you ride up to g2, swing their side, this forces them to bind the rideline and use it as a fodder while also minimizing their CB, try to give them one CB. What i would do if i go 2nd. On turn 1 i’ll swing them and if i hit a crit i try to pressure them more by hitting vanguard during turn 2 but don’t commit from hand(just 2 attack using vg and the unit called from the top 5)if you go 2nd you’re forced to play tempo a bit, this is risky though since ur giving them CB so do it if you are sure u can guard their first g3 turn. If i don’t hit a crit during turn 1 i usually swing their sides the next turn and NOT commit other than using the unit called from the top 5. Overall if you go 1st u hve a higher advantage and usually its way easy to win if you go first, most shojo i’ve faced just swing face and try to kill ASAP when they go second but giving cb is sometimes a bad idea so try to keep that in mind also if you go 2nd. Honestly i can’t really give that much of an advice if you go 2nd since its a bit situational and how is your hand(good or bad) but yeah, this is what i’ll do.
The matchup against shiranui is actually way more winnable for Megacolony than one would think. Even though I had to g-assist turn 1 and then got double critted turn 3 into immediate defensive OT on my turn 3 I still was in a very winnable position thanks to Shiranui having terrible shield values that allow for Megacolony to go hard in the early game to force out hand
In addition, the new addition of Aspronia&Sapphira allows for the deck to build a board offensively out of much less, and makes ant lion restand far more consistent
4 of my 7 games were prematurely ended by early over triggers. I took the deck specifically to stop Shojodojis defensive skill but wound up fighting everything but. Gravidia Scheiner is the MVP of the deck
You are incorrect, Antonio Tutt (the other Megacolony Player) and Silver (Granblue player eliminated in Top 8) were both 5 pointers (X-2) at the end of swiss rounds.
I am happy to have participated in this with my friends at BCS Sacramento and as the Vanguard Club teacher, 3 of my students also participated in the event where one of them was featured on the Bushiroad facebook that played the Zorga. Looking forward to many adventures ahead.
I’m so happy for Gyze getting 5th , to many people doubted it for to long 💪🏾💪🏾 congrats to the player
Im the 5th place player who played Gyze, ngl i started playing that deck at BCS lol
@@kaiten0004 thats some legendary stuff right there🙏🏾♥!! What were your match ups if you don't mind me asking? Congratulations and can't wait to see the list💪🏾
@@jexgamingg R1 Revenger won
R2 musketteer katrina won
R3 shiranui Won
R4 Pale moon dolls won
R5 Nightrose won
R6 eradicator loss
R7 Nightrose won
Top cut
R1 katrina won
R2 highlander loss
6M274 the code to the deck
@@kaiten0004 thats an amazing line up fr. What was the hardest?
So happy for my boy Zack🫶🏼
Hi, i’m the top 1 shojo in wgp indonesia, for anyone wondering what my strategy is with cabbage, I DON’T USE IT FOR EARLY RUSH, though I sometimes use it for rush if i have multiple copies of it on my hand and i whiff my top 5 and whether I see that my hand will suffice for the next 2 turns. I try to keep one cabbage during kill turn or during turn 3(if i go first) so I can decrease as much hand from my opponent as much as possible because the +5k to units called does effect alot.
Cabbage helps in giving free units(the plant token call is free) and helps in bricky situations(helps fullfill shojo put two to soul skill) cause it fills up a board and the token is a 10k booster(if you activate the +5k for every unit called by skill ability). Cabbage also helps during kill turn with the +5k for every unit called, if you stack that up with ougjishi it’ll be basically a +10k front row and a 13 k booster from the shojo skill that calls 1 backrow. Cabbage can be somewhat of an ougjishi replacement ‘per se’ during kill turns because it gives the 2 units called + 5k and also give tsukuyodachis/ridelines called +5k also.
I tried using ford and rivaltis but it has a problem of random soulcharging and you need to CB1 in order to call something from soul which is quite heavy honestly sometimes.
Overall the deck still feels good right now even though izasaou is limited, it definetly hits the consistency but if you draw your keypiece you’ll be just fine, its just that if you brick, there’s no saving you sometimes unless you get lucky. I tried to slot in cabbage to fix that inconsistency and it really does help so I encourage people to try my build, thanks😁.
any tips for the mirror match ?
Congrats for the 1st Place !
@@alexanderdennis7307 u have two choices, GO HAM and rush them as much as possible or just tempo. What i sometimes do is that I just 2 attack during g2 so if they swing side i don’t really minus anything from hand, a smart shojo player will swing side sometimes because they know how to counter it and once you go G3 first, its where you hit them as much as possible. If you go 2nd its a bit more complicated. If the opponent rushes you during g2, when you ride up to g2, swing their side, this forces them to bind the rideline and use it as a fodder while also minimizing their CB, try to give them one CB.
What i would do if i go 2nd. On turn 1 i’ll swing them and if i hit a crit i try to pressure them more by hitting vanguard during turn 2 but don’t commit from hand(just 2 attack using vg and the unit called from the top 5)if you go 2nd you’re forced to play tempo a bit, this is risky though since ur giving them CB so do it if you are sure u can guard their first g3 turn. If i don’t hit a crit during turn 1 i usually swing their sides the next turn and NOT commit other than using the unit called from the top 5.
Overall if you go 1st u hve a higher advantage and usually its way easy to win if you go first, most shojo i’ve faced just swing face and try to kill ASAP when they go second but giving cb is sometimes a bad idea so try to keep that in mind also if you go 2nd.
Honestly i can’t really give that much of an advice if you go 2nd since its a bit situational and how is your hand(good or bad) but yeah, this is what i’ll do.
The matchup against shiranui is actually way more winnable for Megacolony than one would think. Even though I had to g-assist turn 1 and then got double critted turn 3 into immediate defensive OT on my turn 3 I still was in a very winnable position thanks to Shiranui having terrible shield values that allow for Megacolony to go hard in the early game to force out hand
In addition, the new addition of Aspronia&Sapphira allows for the deck to build a board offensively out of much less, and makes ant lion restand far more consistent
No coverage for the zorga player in BCS sac?
I didn't have the deck list at the same, sorry.
@@TheDerickDao all good! My friend is the Zorga player haha
I really wanna play Vanguard, but I dunno where to start.
Check online to see if you have a local community and people are usually nice and teach you, or even give you a couple of cards
Anyone have the Narukami decklist that topped?!
This is all cool, but… how the hell did a Gravidia Masques get into the top 32 at Sacramento? Dang, that player is awesome.
4 of my 7 games were prematurely ended by early over triggers. I took the deck specifically to stop Shojodojis defensive skill but wound up fighting everything but. Gravidia Scheiner is the MVP of the deck
BCS Sacramento Premium actually had no X-2’s in the top cut based on the player count.
You are incorrect, Antonio Tutt (the other Megacolony Player) and Silver (Granblue player eliminated in Top 8) were both 5 pointers (X-2) at the end of swiss rounds.
@@shinokyouku oh weird, guess my friend calculated it wrong.
two x 2 made it
Too bad I have 1 cycler and 1 rokusei😢