Your videos are worth more than the $30,000 I paid for a 4 year college education. I learn from your videos what I SHOULD HAVE learned from my college degree program. Many thanks and more power to you Jazza!
Jazza will forever be a huge part of my life. As an old man, looking back on my life, I'll remember Jazza and how he helped me achieve my goals. For free.
In the beginning, there was a layer called Petey (rough sketch of Petey) at 7:02, he turned that layer into Graphic and named it Peteyfull, inside that layer, he drew torso, arms, legs, head etc. Outside Petey layer, he was able to move Petey because body parts were all in one layer.
yo, thats what i was looking for! bro, i was trying to learn animation in flash (in adobe animate) but i couldn't find any good tutorial about sybols and etc. 9 years ago but ok lol, it helped me, thx :)
Jazza, thank you very very much. It is extremely hard to find tutorials this in depth the way you do plus you are so kind enough to let us all download your files. I love your videos and especially animation tutorials like this. I look out for them all the time. I've gotten bummed out trying to learn it countless times, but tomorrow I'm getting back to it. Thanks
Man I'm starting late but I'm watching so many videos, I gave up on flash a while ago because I was so confused, but because of you Jazza, I am going back to it and it's so much easier!
I never thought of the torso as the core in doing a character before. But I guess your right. I start with the head. But if the torso looks good I am always willing to resize the head to fit the torso. Thanks for these tutorials. I always find helpful info in your tutorials even though I don't use flash. I'm a Anime Studio 9 user. But you give great info that helps me out. Keep up the great tutorials and other vid's.
can you bring a character into another scene? When I copy the base symbol of the character, all the nested symbols are still linked. for example, If I duplicate the character and edit the nested mouth symbol, the mouth will change on both the original and the duplicate. How can I start fresh without having to duplicate every single nested symbol of the character?
I should've watched this video before I started working on my own animation. I've copied my folder with layers in it, and I've saved all the layers as movie clip files. Well, I know what to do when making the next scene for my animation now. XD
How do you get it to go into having to double click the graphic to view all the layers that makes the graphic up? When I convert loads of graphics to 1 graphic it stays as one layer but double clicking on it singles out each graphic but they are all viewed as one layer
i'm so confused about how symobols fit into all this, when you click on them you get like...another timeline to animate, how the shit does it fit in to the main thing
Jazza, when you import an audio clip onto the main time line, do you also import the same audio clip into each character symbol so that the same audio clip is visible when you animate a character within it's symbol? Or will the audio on the main time line show itself in each character symbol?
wait once you get to the step at the end how do you move every symbol individually within the stage? or do you actually have to edit the symbol itself. For example create a wave motion
Hey Jazza, I was wondering how you keep the mouth brows eyes pupils and Head base together? to me they look like separate pieces and yet as you move the head they are all together???????? please help.
I'm sorry, if you aldready did that but: Could you show your very first Animation you did? To show how you improved since this? That would be so cool :D
Hi , Great tutorials! Can you please share some information on the audio equipment your using for recording the characters voices? (mic type,audio interface etc..) thanks
Sweet twenty third comment i like your art Jazza and also could you do more vids on this kind of thing like the order of character creation and the layers and stuff.
Yoshi Stover Not impossible, just extremely hard for more of patience wise. An anime level of animation (assuming length is the same, it's done in frame-by frame, and the complexity is the same) it could take one person a few years. Not sure if you like MLP, but a new fan animation came out that was animated by one guy. They had help with the backgrounds, editing, etc. but it still took them 2.5 years to make an 8 minute animation, simply because there was only one animator. Another animation, non-MLP related, is an animation to Keisha's Die Young and took two years with one animator, who had once more had help with backgrounds and coloring and such, but both are frame-by-frame, hand-drawn, and incredibly smooth animations done by experienced animators. If you are just starting out, you may not make the animations as smooth at first, since, as you can see that's very time consuming. You may make the keyframes then one or two in-between frames between those main keyframes, instead of filling the in-betweens with in-betweens, making a smoother animation. My suggestion would probably shorten the episodes to roughly around 5 minutes or so. Then slowly make episodes longer as you improve, and more time opens up. Because you *will* need that time. I, myself, am going to be animating my own series, but I'm trying to get as much help as possible. I am writing the episodes with a group of other people, I am asking close friends to help me with things such as towns and such, I'm asking friends for maps or backgrounds, I'm gathering voice actors, etc. The only thing I will be doing is animating and creating the models for characters. I will also be putting everything together, but that's a given. Even with all of this help, I still have time constraints and so I've been working on it whenever free. I thought about doing frame-by- frame or puppet animating, and I'll leaning more towards frame-by-frame so I know this is going to take me a while. I need to set aside that time to work on this, and I need to keep the episodes short so it's a lesser load to do.
Hey, what does it mean when your pivot point won't stay where you moved it? I mean it pops back into the center? [How do i get the pivot point to stay moved?] Thanks!
Well you can get a trial versin of Flash. Use that month to experiment and get to know the software while you save for the current monthly subscription. Free source animation software are pretty bad from my expereince.
Do you have to rig characters when....hmm.... I guess can't think of the name... but a good example is how Oney, Psychic Pebbles, do you need to rig them when you're animating like that?
Hi Jazza! I lovve your videos plz answer my question I'm not very good at drawing in flash as much as I am in illustrator so Im wondering if there's any way to import illustrator files to flash and arrange the cartoon body parts into symbols inside each other? Thank you!
Can I just say: Petey reminds me of Brainy Brian from Horrid Henry. ~So first of all Thanks for the nostalgia, ~ but most importantly thanks for this tutorial, so simple, so clear, awesome.
I have a question jazza, when you draw straight lines like the ones in the pants, do you just have a super steady hand or is there a shorcut that you are using for them to be so neat and straight
He uses Line Smoothing which you can find the settings for in the Properties window while you have the brush selected. It simplifies the line and you can adjust how much it simplifies it by adjusting the percent - Jazza uses the default % which is 50. You can also try using the Pen tool but it will look mechanical rather than hand-drawn. If you want a completely vertical/horizontal line using a brush, hold shift while drawing.
Flash tightens up your lines automatically, but the trick in freehand-digital is to use FAST strokes and be ready to undo it a few times until you get it right. Freehand-traditional (pen and paper) i'd suggest drawing lightly with pencil first and inking it only when you're 100% satisfied
l'm not certain since l only just started watching his videos, but he is most likely (most animators do) using a Wacom Cintiq tablet or other kind of on-screen display to draw with.
Mikey Technically, you can draw with a mouse, and make it look somewhat decent. Just like anything, you need to practice. Lol but a graphic tablet IS indeed easier to use.
At least have the decency to do this on a channel with more than 100K subscribers! This is one of the most useful artistic channels on the web, and there are far more mundane channels to post these advertisements on.
You can try sketching out a rough sketch like he did, and than if you want full control of your linework (if your drawings are messy) try using the pen tool to get definitive line work done.
Hey Jazza! Love your videos! I'm having a little trouble with how I should rig my chars. I'm trying to do like you do, so eyes, nose, mouth goes on a head graphic, which then goes on a character graphic. If I lip sync the mouth inside the head graphic, but I've already animated the motion of the head, everytime a keyframe is played on the character graphic, the lip sync animation inside resets instead of continuing. Im using Adobe Animate CC, and ive tried playing with the looping options, but maybe I'm just not getting how the animating inside graphics works.?
Your videos are worth more than the $30,000 I paid for a 4 year college education. I learn from your videos what I SHOULD HAVE learned from my college degree program. Many thanks and more power to you Jazza!
Yeah😊
Jazza will forever be a huge part of my life. As an old man, looking back on my life, I'll remember Jazza and how he helped me achieve my goals. For free.
whoa that's deep 👍
And he ain't DEAD!!
It's 2019 and I have 3 flash assignments to get through and you're seriously a life saver LOL
Roberta Girdler do you have videos of your animation I want to check them out :o
In the beginning, there was a layer called Petey (rough sketch of Petey) at 7:02, he turned that layer into Graphic and named it Peteyfull, inside that layer, he drew torso, arms, legs, head etc. Outside Petey layer, he was able to move Petey because body parts were all in one layer.
yes. It sucks. My fingers default to these keys: CTRL+z (undo) and CTRL+S (save)
wut?
😂❤
8 (nearly 9) years later and these tutorials still bring me comfort
yo, thats what i was looking for! bro, i was trying to learn animation in flash (in adobe animate) but i couldn't find any good tutorial about sybols and etc. 9 years ago but ok lol, it helped me, thx :)
Jazza, thank you very very much. It is extremely hard to find tutorials this in depth the way you do plus you are so kind enough to let us all download your files. I love your videos and especially animation tutorials like this. I look out for them all the time. I've gotten bummed out trying to learn it countless times, but tomorrow I'm getting back to it. Thanks
Its crazy how i can learn more from jazza than my own art teacher
Man I'm starting late but I'm watching so many videos, I gave up on flash a while ago because I was so confused, but because of you Jazza, I am going back to it and it's so much easier!
it's irritating how good you are.
Your comments irritating
What about his comments irritating? Is it big, is it small?
I only see one grammatical error, and it's a very small one that's hard to notice. I don't why you find it irritating, but okay.
And besides, it's 2 years old.
You're 2 years old.
jazza you have inspired me to become a cartoon animated when I grow up thx keep up what your doing.
Man you're good...Uhh I'm gnna keep at my animation in hopes I get skills like yours. I love your line weight.
Idk why i just laughed like fuck when he said "that likes minecraft" lol
thank you for the details that you went into . i don't regret suggesting your tutorials to set of my friends .
Thank you, Jazza. This is amazing for studying animation.
Legends are watching this after 7 years.
I never thought of the torso as the core in doing a character before. But I guess your right. I start with the head. But if the torso looks good I am always willing to resize the head to fit the torso. Thanks for these tutorials. I always find helpful info in your tutorials even though I don't use flash. I'm a Anime Studio 9 user. But you give great info that helps me out. Keep up the great tutorials and other vid's.
you are really good with the drums
That background music is strangely soothing
You are so great! I look up literally anything about animation and you are one of the first options.
Thanks for the amazing tutorials and asset files. :-)
You are a wizard Jazza.
I love this Jazza.
bro you are doing a very good work
you are like hope to the beginner animator
I like your tuts, easily understandable and clear. Helped me a lot!
how much time did you spend doing this animation?!
17 hours :D
seu canal e legal
Pera pera pera pera como?
@@Ryan-Felipe1002 uau br aqui 7 anos depois? POG
@@Jabutimado kkk isso aí vamo aprende né kkk
This video helped me SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO much
Good stuff I have been working with Flash since its MX days and I really like your breakdown. Thanks again.
Ah yes, an actual Jazza ad right before a Jazza video.
You’re the best. These vids have been the most helpful to me. Thanx mate.
You ve got a good skill in the art of explanation. You r the boss
can you bring a character into another scene? When I copy the base symbol of the character, all the nested symbols are still linked. for example, If I duplicate the character and edit the nested mouth symbol, the mouth will change on both the original and the duplicate. How can I start fresh without having to duplicate every single nested symbol of the character?
Does anyone know how to create a rig with multiple head angles? I'm getting stuck there
you are just too greate.....perfect work.
Excellent tutorial! Congratulations!
Jazza if I have a flower on my character would that go with bangs glasses or on a new layer on top of it all
Sorry if you've answered this before, What is the benefit of creating the characters in Flash instead of Illustrator then bringing them into Flash?
Illustrator Vectors look nicer than flash drawings. That's about the only true benefit.
I have "CTRL+Z" programmed into my Wacom pen's bottom button. Hahaha Great tutorials, by the way!
I should've watched this video before I started working on my own animation. I've copied my folder with layers in it, and I've saved all the layers as movie clip files. Well, I know what to do when making the next scene for my animation now. XD
32:50 Glasses, to sunglasses, happens in a flash.
Lol I do "the remember the zoom thing" too for the brush size I'm almost sure there must be a better way haha but that's how we learned :P
WOW!!! amazing!!! you rock!!!
You're mascot character of yourself should have a part in this animation :b
How do you get it to go into having to double click the graphic to view all the layers that makes the graphic up? When I convert loads of graphics to 1 graphic it stays as one layer but double clicking on it singles out each graphic but they are all viewed as one layer
i'm so confused about how symobols fit into all this, when you click on them you get like...another timeline to animate, how the shit does it fit in to the main thing
WOW IT'S BEEN 6 YEARS NOW
Been 11 yrs
@@ryoiki_tenkai_ WOW! IT'S BEEN 11 YEARS! (man, time flies 😭)
I never thought I’d end up seeing this person carve a statue with a chainsaw
Jazza, when you import an audio clip onto the main time line, do you also import the same audio clip into each character symbol so that the same audio clip is visible when you animate a character within it's symbol? Or will the audio on the main time line show itself in each character symbol?
when you change any object into symbol by rigth clickingand save as graphis symbol so after that you double click on it and work in many layers
very good tutorial man...
After you're done brushing up with toon boom.. Please upload the tutorials about it too!! :p
wait once you get to the step at the end how do you move every symbol individually within the stage? or do you actually have to edit the symbol itself. For example create a wave motion
really good tutorial thanks!
Thank you so much, extremely helpful!
Oh dang, I didn’t know that you made a video on this :o
Great Video! Subscribed.
I would love to see these tutorials in Toon Boom.
How do you make your lines so smooth? Is it like when you create straight lines you press shift? Or is it just how you draw?
Hey Jazza, I was wondering how you keep the mouth brows eyes pupils and Head base together? to me they look like separate pieces and yet as you move the head they are all together???????? please help.
I'm sorry, if you aldready did that but: Could you show your very first Animation you did? To show how you improved since this? That would be so cool :D
Good job man !!
Thank you for tutorial
Hi ,
Great tutorials!
Can you please share some information on the audio equipment your using for recording the characters voices?
(mic type,audio interface etc..)
thanks
Yuval Zohar program - audicity
Sweet twenty third comment i like your art Jazza and also could you do more vids on this kind of thing like the order of character creation and the layers and stuff.
great job man, but tell me, how long it takes to do an animation of this?
How the hell do you stand keeping the smoothing at 50?
may i ask how did you draw the three character did you turn into a graphic ? where did you draw it ? from the rough sketch
Hello Jazza, shall i delete the sketch after tracing it?
How would a person go about doing complicated animations (like anime level animations) or is that impossible (or very hard) for one person alone?
Yoshi Stover Not impossible, just extremely hard for more of patience wise. An anime level of animation (assuming length is the same, it's done in frame-by frame, and the complexity is the same) it could take one person a few years. Not sure if you like MLP, but a new fan animation came out that was animated by one guy. They had help with the backgrounds, editing, etc. but it still took them 2.5 years to make an 8 minute animation, simply because there was only one animator. Another animation, non-MLP related, is an animation to Keisha's Die Young and took two years with one animator, who had once more had help with backgrounds and coloring and such, but both are frame-by-frame, hand-drawn, and incredibly smooth animations done by experienced animators. If you are just starting out, you may not make the animations as smooth at first, since, as you can see that's very time consuming. You may make the keyframes then one or two in-between frames between those main keyframes, instead of filling the in-betweens with in-betweens, making a smoother animation. My suggestion would probably shorten the episodes to roughly around 5 minutes or so. Then slowly make episodes longer as you improve, and more time opens up. Because you *will* need that time. I, myself, am going to be animating my own series, but I'm trying to get as much help as possible. I am writing the episodes with a group of other people, I am asking close friends to help me with things such as towns and such, I'm asking friends for maps or backgrounds, I'm gathering voice actors, etc. The only thing I will be doing is animating and creating the models for characters. I will also be putting everything together, but that's a given. Even with all of this help, I still have time constraints and so I've been working on it whenever free. I thought about doing frame-by- frame or puppet animating, and I'll leaning more towards frame-by-frame so I know this is going to take me a while. I need to set aside that time to work on this, and I need to keep the episodes short so it's a lesser load to do.
Thanks for the explanation.
Well if you are foing first few seasons of Pokémon anime look just use Power Point.
Sorry, what do you mean by that?
I mean the first few seasons of Pokémon were horribly animated.
nice dude. thanx
Love these videos!
Jazza, do you still livestream?
Hey, what does it mean when your pivot point won't stay where you moved it? I mean it pops back into the center? [How do i get the pivot point to stay moved?] Thanks!
Hey Jazza, have you ever lost everything after a long session of animating?
Do you do any animation tutroials in say, GIMP, or Sketchbook Pro?
Because I can't afford to buy Adobe Creative Suite.
I'm not sure if gimp is capable of doing such animations.
Scott Weidele Dont buy Adobe Creative Suite then. Hint hint
Well you can get a trial versin of Flash. Use that month to experiment and get to know the software while you save for the current monthly subscription. Free source animation software are pretty bad from my expereince.
***** oh yes doing an animation in a completely LEGAL program that is simple should we say 'off brand' is totally illegal.
Do you have to rig characters when....hmm.... I guess can't think of the name... but a good example is how Oney, Psychic Pebbles, do you need to rig them when you're animating like that?
Ha yea what torso? where? at > 10:42 And yea I used to hate that brush sizing problem but I think I just mastered guessing it now...
very very good my ..........you are a Pro.....
😍thanku so much....
Hi Jazza! I lovve your videos plz answer my question
I'm not very good at drawing in flash as much as I am in illustrator so
Im wondering if there's any way to import illustrator files to flash and arrange the cartoon body parts into symbols inside each other?
Thank you!
great music
hey jazza whats the link to the program cuze i cant find it
sometimes I can't save for some reason so I copy everything and paste in a new file labeled "(file name)FIX" so I know witch one to load :)
Can I just say: Petey reminds me of Brainy Brian from Horrid Henry.
~So first of all Thanks for the nostalgia,
~ but most importantly thanks for this tutorial, so simple, so clear, awesome.
Do you draw the background in adobe flash as well or some other software?
Adobe Flash. He did a video on it.
you da man thanks bro
I have a question jazza, when you draw straight lines like the ones in the pants, do you just have a super steady hand or is there a shorcut that you are using for them to be so neat and straight
yeah, Nice question bro I wanna know that too.
He uses Line Smoothing which you can find the settings for in the Properties window while you have the brush selected. It simplifies the line and you can adjust how much it simplifies it by adjusting the percent - Jazza uses the default % which is 50.
You can also try using the Pen tool but it will look mechanical rather than hand-drawn. If you want a completely vertical/horizontal line using a brush, hold shift while drawing.
Mateo Uribe Flash automatically tightens your lines.
Flash tightens up your lines automatically, but the trick in freehand-digital is to use FAST strokes and be ready to undo it a few times until you get it right. Freehand-traditional (pen and paper) i'd suggest drawing lightly with pencil first and inking it only when you're 100% satisfied
Can’t you just hold shift and draw for a straight line
How do you get that colour picker? Mine is different and much harder to use. If it helps I use cs6 and the default picker.
Can anyone tell me what Jazza is using to draw? Maybe some kind of table, but which one exactly. Thank you.
l'm not certain since l only just started watching his videos, but he is most likely (most animators do) using a Wacom Cintiq tablet or other kind of on-screen display to draw with.
Sam Huang thanks dude.
Is it possible to make a serious looking animation with these programs
yes
what the version of flash are you working?
Awesome
is he using graphic tablet? or just mouse?
Mikey Technically, you can draw with a mouse, and make it look somewhat decent. Just like anything, you need to practice. Lol but a graphic tablet IS indeed easier to use.
Zoel Amp Graphic tablet
SOOOOOO! Helpful
do you make every thing a "GRAPHIC"?
no, more often in animations than games though
How do you do the thing where you can outline your other layer exactly? (shown at around eleven mins)
+Pixelated Warrior It is called Wireframing. Clicking on the square box in the Layers panel.
At least have the decency to do this on a channel with more than 100K subscribers! This is one of the most useful artistic channels on the web, and there are far more mundane channels to post these advertisements on.
How do you do your lines so straight? My cartoons are really messy because of it...
You can try sketching out a rough sketch like he did, and than if you want full control of your linework (if your drawings are messy) try using the pen tool to get definitive line work done.
Thanks man, I'll give it a shot.
Hey Jazza! Love your videos! I'm having a little trouble with how I should rig my chars.
I'm trying to do like you do, so eyes, nose, mouth goes on a head graphic, which then goes on a character graphic.
If I lip sync the mouth inside the head graphic, but I've already animated the motion of the head, everytime a keyframe is played on the character graphic, the lip sync animation inside resets instead of continuing. Im using Adobe Animate CC, and ive tried playing with the looping options, but maybe I'm just not getting how the animating inside graphics works.?