I Spent a Week Making an AI's Video Game Idea

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  • เผยแพร่เมื่อ 15 พ.ค. 2024
  • I've recently been on a streak of unfinished projects, so I decided to focus one week on actually completing something -- anything! I thought it would be fun to make a small game, and so I asked an AI for some ideas...
    If you'd like to support me in making more of these programming / game dev videos, I have a Patreon page over here: / sebastianlague
    Project Files:
    github.com/SebLague/Super-Cho...
    github.com/SebLague/Cloth-and...
    Music:
    Super Chore Man Theme by Ario Bintang. You can find his TH-cam and Fiverr page below:
    / @ariobintangnugraha1916
    www.fiverr.com/ariobintangn
    Full song: • Super Chore Man Theme
    The Art of Loneliness by Anbr
    Into the Deep by Daniele Musto
    Toony by Liberty
    Bursting Splendor by Cody Martin
    Newborn by Roie Shpigler
    Falling Through the Hourglass by Sid Acharya
    Flight of the Inner Bird by Sivan Talmor
    Chapters:
    0:00 Long-winded Introduction
    1:33 Generating an Idea
    2:45 Inverse Kinematics for Vacuuming
    4:38 Rope Simulation
    7:33 Cloth Simulation
    8:59 Dust! (with GPU Instancing)
    11:22 Procedurally Generated Floorboards
    11:56 Props and Ghosts
    13:13 Suction Lines and More
    14:28 Playing the Game
    15:50 Super Chore Man Goes Shopping
    16:58 Outro

ความคิดเห็น • 4K

  • @SebastianLague
    @SebastianLague  2 ปีที่แล้ว +4939

    Getting a lot of comments that the dust should have accumulated more in the corners, not the middle of the room... Whoops, this mistake will haunt me for sure!
    By the way, if you enjoyed the super chore man song, be sure to check out the artist here: th-cam.com/channels/EVQPEZcTq58f4vdiAxuu-Q.html
    Finally, if you'd like to directly support my work creating more programming / gamedev videos, you can consider becoming a patron here: www.patreon.com/SebastianLague
    Thanks for watching!

    • @leerypixel
      @leerypixel 2 ปีที่แล้ว +53

      U can probably make this an 3 parts series sinds I really enjoyed the video and I wud love to see how the other parts wud turn out. Any wasy loved the video and I can't wait for your next upload keep up the good work

    • @sawyer-m
      @sawyer-m 2 ปีที่แล้ว +17

      For your fluid sim work you should make further away particles larger for performance

    • @anouaraja7256
      @anouaraja7256 2 ปีที่แล้ว +9

      dang thats what i wanted to say! something along the lines of 'the dust placement was the wrongest part, for the rest, 10/10, would play :D'

    • @PKMartin
      @PKMartin 2 ปีที่แล้ว +14

      If it's actually dust, maybe; if it's mud brought in on people's shoes I think you got it right.

    • @schynobonk
      @schynobonk 2 ปีที่แล้ว

      ya

  • @fadia7732
    @fadia7732 2 ปีที่แล้ว +3389

    I like that the ghosts didn't stop attacking him even after he died, kinda brutal lol

    • @To-mos
      @To-mos 2 ปีที่แล้ว +17

      Army of Two and Splinter Cell (both the first ones) do this too.

    • @magicmanhs7718
      @magicmanhs7718 2 ปีที่แล้ว +21

      @Technophilius Pulcherax yeah i was like: "im already dead stop shooting!!!"

    • @abderrahimbenmoussa4359
      @abderrahimbenmoussa4359 2 ปีที่แล้ว +59

      That's because they are attacking your ghost now. That calls for a super chores man in the ethereal plan trying to get back his body by sucking energy from the ghosts using a ghost vaccum cleaner.

    • @10_z-ro_tone
      @10_z-ro_tone 2 ปีที่แล้ว +7

      No no they be tryna kill his ghost

    • @tweef7848
      @tweef7848 2 ปีที่แล้ว +1

      666 likes 😳

  • @ZenoDovahkiin
    @ZenoDovahkiin 2 ปีที่แล้ว +1615

    "It's only really fun to play for a minute."
    So what you're saying is the leaderboards are going to be rather competitive.

    • @theshuman100
      @theshuman100 2 ปีที่แล้ว +135

      every physics game has like crazy speedrun strats

  • @dereksavery3644
    @dereksavery3644 2 ปีที่แล้ว +2870

    The rope simulation seriously blows my mind. There's hardly any code, but the output simulation looks so detailed and realistic.

    • @tiredfox2202
      @tiredfox2202 2 ปีที่แล้ว +11

      any idea what software is used for simulating that?

    • @DrakeOola
      @DrakeOola 2 ปีที่แล้ว +84

      @@tiredfox2202 unity game engine

    • @Skyl3t0n
      @Skyl3t0n 2 ปีที่แล้ว +98

      @@tiredfox2202 You can use anything as long as you can draw rectangles and points on the screen. Did that in plain java

    • @multiarray2320
      @multiarray2320 2 ปีที่แล้ว +109

      @@tiredfox2202 assembly is the way to go because it is very easy to write 3d animations in it.

    • @darylingoteborg3178
      @darylingoteborg3178 2 ปีที่แล้ว +3

      @@multiarray2320 blender is a good all rounder for 3D modelling, animation etc and is open source that’s become pretty good in the last few years

  • @typryor2227
    @typryor2227 2 ปีที่แล้ว +1366

    People: “AI will take over the world!”
    AI: “Castlevania: Toilet of Dracula”

    • @jyjjy7
      @jyjjy7 2 ปีที่แล้ว +38

      I'm sold

    • @Dhjaru
      @Dhjaru 2 ปีที่แล้ว +33

      Its already too late

    • @grapejuice245
      @grapejuice245 2 ปีที่แล้ว +26

      @@Dhjaru The machines have clearly surpassed us! There is no hope left for humanity!

    • @Tom-oj7si
      @Tom-oj7si 2 ปีที่แล้ว +4

      Do not underestimate them

    • @MarinaAndTheDevil
      @MarinaAndTheDevil 2 ปีที่แล้ว +19

      Me when I’m on my period

  • @nettyswobb1
    @nettyswobb1 2 ปีที่แล้ว +4577

    If you kept making this with all three levels and then sold it on Steam, I'd buy it...

    • @roumaaan
      @roumaaan 2 ปีที่แล้ว +125

      I also would buy it but steam refund policy...

    • @snowen2762
      @snowen2762 2 ปีที่แล้ว +401

      Just add a speed running component/leaderboard, infinite replay ability.

    • @johatho1122
      @johatho1122 2 ปีที่แล้ว +64

      would also need a score system.

    • @agenttatsu
      @agenttatsu 2 ปีที่แล้ว +57

      and released a new level every month as dlc

    • @endersquid1132
      @endersquid1132 2 ปีที่แล้ว +193

      I feel like there's also potential for procedural room/house generation with how all the objects are individual bodies, making it all the more replayable because you never know what the house will look like

  • @heinrich8711
    @heinrich8711 2 ปีที่แล้ว +1053

    "It's guitar hero but you only play Don't fear the Reaper"
    Good to know that AI can shitpost.

    • @andrewb8876
      @andrewb8876 2 ปีที่แล้ว +16

      Reminds me of that time I decided I wanted to FC the song.

    • @distractioncat7285
      @distractioncat7285 2 ปีที่แล้ว +62

      in the future, humor will be randomly generated.

    • @MetalFan10101
      @MetalFan10101 2 ปีที่แล้ว +20

      Cowbell Hero

    • @hugoguh1
      @hugoguh1 2 ปีที่แล้ว +4

      @@distractioncat7285 dear god...

    • @hugono3938
      @hugono3938 2 ปีที่แล้ว +7

      DistractionCat Weed eater

  • @notonlyhuman6073
    @notonlyhuman6073 2 ปีที่แล้ว +859

    Okay, mind blowing coding aside, the "Super Chore Man" theme song SLAPS 🔥🔥🔥🔥

    • @Weegee26
      @Weegee26 2 ปีที่แล้ว +23

      YES nobody is talking about it

    • @pickle3606
      @pickle3606 2 ปีที่แล้ว +5

      I agree

    • @KixPanganiban
      @KixPanganiban ปีที่แล้ว +5

      Sounds like something out of a late 2000s Mraz album, I love it

  • @WMfin
    @WMfin 2 ปีที่แล้ว +1522

    Unfun fact: as I was working as janitor once, I noticed that most of the dust was at the sides of the rooms and corridors, not in the middle where people walk. So that height map should be inverted :)

    • @korenn9381
      @korenn9381 2 ปีที่แล้ว +218

      that was my tought as well - dust accumulates where people *aren't* moving around. So the dustmap should have been inverted for realism. But that also makes it really hard to get to, which might not be fun to play.

    • @HazewinDog
      @HazewinDog 2 ปีที่แล้ว +16

      @@korenn9381 I think the sucking area is large enough.

    • @DolanGamingPCin1420p
      @DolanGamingPCin1420p 2 ปีที่แล้ว +1

      Came to say this

    • @fluffigverbimmelt
      @fluffigverbimmelt 2 ปีที่แล้ว +10

      @@HazewinDog which is also unrealistic. But then it would be equally little fun as vacuuming :D

    • @theillyri8339
      @theillyri8339 2 ปีที่แล้ว +1

      yeap, I was about to comment that as well.
      It makes the game more challenging as well

  • @KentHambrock
    @KentHambrock 2 ปีที่แล้ว +6303

    That song absolutely makes it. I love everything about that little vacuuming game. It's so cute.

  • @marcelosantos5683
    @marcelosantos5683 2 ปีที่แล้ว +2490

    "our superhero doesn't look super-heroic"
    Me: yes, he needs a basic model
    Sebastian: he needs a cape

    • @ivanalantiev2397
      @ivanalantiev2397 2 ปีที่แล้ว +240

      Sebastian is an experience game developer so he knows where to cut corners xd

    • @throwaway569
      @throwaway569 2 ปีที่แล้ว +72

      Edna would be ashamed

    • @hauntedshadowslegacy2826
      @hauntedshadowslegacy2826 2 ปีที่แล้ว +122

      @@ivanalantiev2397 Ahem, there were clearly eight uncut corners on that fabulous superhero model.

    • @marcusaureliusregulus2833
      @marcusaureliusregulus2833 2 ปีที่แล้ว +21

      He just wanted to flex his fabric programming skills😂

    • @viktorsarge6285
      @viktorsarge6285 2 ปีที่แล้ว +2

      Anyone else got a flashback to "Thomas was alone"? The main characters are all rectangles and it's a factor in why the game is so awesome.

  • @ronaldiplodicus
    @ronaldiplodicus 2 ปีที่แล้ว +257

    "The Incredulous Hulk Has to Do Laundry?"
    "Castlevania: Toilet of Dracula"
    AI names are amazing

    • @implayingsomebass4753
      @implayingsomebass4753 2 ปีที่แล้ว +2

      We need that Castelvania

    • @chitlitlah
      @chitlitlah ปีที่แล้ว +1

      It could probably list off some good band names as well.

  • @tarekmoneimsaid
    @tarekmoneimsaid 2 ปีที่แล้ว +274

    1:07 the fact that the AI was still considering "could be a bike, could be an octopus" until you drew the wheels structure really made me chuckle :)

  • @TeaJayOne
    @TeaJayOne 2 ปีที่แล้ว +714

    When you realise he actually remade Pacman, like the AI suggested

    • @thederpderp7758
      @thederpderp7758 2 ปีที่แล้ว +59

      Dear god.. It was right there the whole time 👀

    • @AlexFigueiredoo
      @AlexFigueiredoo 2 ปีที่แล้ว +25

      With a Luigi's Mansion twist

    • @Dan0RG
      @Dan0RG 2 ปีที่แล้ว +7

      How did I not catch on to that?

    • @ilmalocchio
      @ilmalocchio 2 ปีที่แล้ว +2

      @@thederpderp7758 Pinkie was dead the whole time

  • @CaveSpiderRider
    @CaveSpiderRider 2 ปีที่แล้ว +2428

    Sebastian: Chooses an option other than the one in which you collect dots while getting attacked by ghosts.
    Also Sebastian: Makes a game where you collect dots while being attacked by ghosts.

    • @thatnentendogamer3611
      @thatnentendogamer3611 2 ปีที่แล้ว +43

      You aren't wrong XD

    • @hugoguh1
      @hugoguh1 2 ปีที่แล้ว +43

      he made pacman, but not

    • @_fedmar_
      @_fedmar_ 2 ปีที่แล้ว +4

      RRRRRRRRRRRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

    • @geroldcooper6686
      @geroldcooper6686 2 ปีที่แล้ว +34

      This is just Pac-Man with extra steps!

    • @deadmercy3113
      @deadmercy3113 2 ปีที่แล้ว +26

      @@_fedmar_ if you translate to English, it removes 2 E's lol

  • @catmaster2231
    @catmaster2231 2 ปีที่แล้ว +138

    why is no one talking about the "a dreamy blend of the dating and baseball game genres which tells a story of friendship and immortality"?

  • @morgue.n444
    @morgue.n444 2 ปีที่แล้ว +35

    I love the way the song is so chill and then it was “game over” and the ghosts are just swarming his poor lifeless body still knocking it around… poor super chore man 😢

  • @MrSafeTCam
    @MrSafeTCam 2 ปีที่แล้ว +553

    "It's like Guitar Hero, but all you ever play is Blue Oyster Cult's "Don't Fear the Reaper"" is the funniest thing I've ever read.

    • @wilderposey
      @wilderposey 2 ปีที่แล้ว +50

      Honestly if it was done in an interesting way, you could make it a psychological horror game.

    • @GhostsonAcid
      @GhostsonAcid 2 ปีที่แล้ว +8

      Hahahahaha
      I was hoping someone would point this out.

    • @noizepusher7594
      @noizepusher7594 2 ปีที่แล้ว +12

      I personally like the golf hacking one

    • @zyaicob
      @zyaicob 2 ปีที่แล้ว

      it's not even a video game it's just a songgg xD

    • @Jay_Jay_Guy
      @Jay_Jay_Guy 2 ปีที่แล้ว

      tbh that sounds AWESOME imo

  • @ariobintangnugraha1916
    @ariobintangnugraha1916 2 ปีที่แล้ว +903

    Seb!! It's very nice working with you, I am so happy to see the reception people are giving me regarding the music! Some are discovering my channel and subscribed, it means so much!
    As expected, Super Chore Man is a very intersting idea! Excellent work on the game!!

    • @SebastianLague
      @SebastianLague  2 ปีที่แล้ว +182

      Hey, I really appreciate the work you did with the music, so thank you again for that! I had no idea how I wanted it to sound, and yet somehow you were able to deliver the perfect piece for the game :)

    • @puppergump4117
      @puppergump4117 2 ปีที่แล้ว +40

      @@SebastianLague Think you should pin this guy so he's not buried? D:

    • @neolynxer
      @neolynxer 2 ปีที่แล้ว +14

      @@puppergump4117 channel is in the pinned comment. He has a lot of good music too!

    • @PlanetComputer
      @PlanetComputer 2 ปีที่แล้ว

      ok

    • @DougTaggart
      @DougTaggart 2 ปีที่แล้ว +3

      digging the chill guitar for sure. ;)

  • @kastro4460
    @kastro4460 2 ปีที่แล้ว +309

    "Nah, I won't make that idea, too similar to an already existing game"
    **proceeds to use the core idea of Luigi's Mansion**

    • @kakyoindonut3213
      @kakyoindonut3213 2 ปีที่แล้ว +20

      super chore man's mansion

    • @ashleybroening6933
      @ashleybroening6933 2 ปีที่แล้ว +6

      I mean-it just means the idea is great.

    • @SpringDavid
      @SpringDavid ปีที่แล้ว +3

      for only the first part doe

    • @ChuckSploder
      @ChuckSploder ปีที่แล้ว +2

      @@kakyoindonut3213 super chore man:sion

  • @jjfattz
    @jjfattz 2 ปีที่แล้ว +142

    From a developer's perspective, it is amazing how much this guy can create in a week. Great content.

  • @Jabrils
    @Jabrils 2 ปีที่แล้ว +7268

    Uh, Sebastian, how are there no Unity Physics components on this game?
    sebastian: lol, that's not the Unity Engine, I actually built a Unity Engine clone from the ground up 😎

    • @technoo4891
      @technoo4891 2 ปีที่แล้ว +390

      It's basically his own engine now

    • @neologicalgamer3437
      @neologicalgamer3437 2 ปีที่แล้ว +76

      Yooo, it's the man himself

    • @verbatim793
      @verbatim793 2 ปีที่แล้ว +301

      "so anyway a spent 20 minutes putting this together", has created his own engine more powerful then ue5

    • @unicornhuntercg
      @unicornhuntercg 2 ปีที่แล้ว +18

      Wtf happened to your pfp ?

    • @verbatim793
      @verbatim793 2 ปีที่แล้ว +16

      @@unicornhuntercg tough times

  • @Azraelfromgamefax
    @Azraelfromgamefax 2 ปีที่แล้ว +1052

    The fact that as smart as you are, you find quaternions confusing makes me feel so much better about also being confused by them

    • @lemmysnickers
      @lemmysnickers 2 ปีที่แล้ว +4

      Amen!

    • @agenttatsu
      @agenttatsu 2 ปีที่แล้ว +17

      i resonate with that statement in the end of the video 100%

    • @DerSolinski
      @DerSolinski 2 ปีที่แล้ว +31

      Quaternions are super easy... if you don't use them lol
      Yeah the rotating component really throws you in a loop.
      But if you mange to get them to work they are awesome.

    • @mawesome4ever
      @mawesome4ever 2 ปีที่แล้ว +2

      Have you guys seen uh uh Dan(?) I totally forgot his name(I occasionally watch his videos) but he’s making a 2d platform (iirc), in one of his videos he tackles quaternions, I felt like I learned quite a bit…. But still confusing lol

    • @Hassan-to3bs
      @Hassan-to3bs 2 ปีที่แล้ว +4

      Quaternions are black magic

  • @liamstanks1547
    @liamstanks1547 2 ปีที่แล้ว +40

    Genuinely, super chore man would be an incredibly fun collection of little chore mini games, make some other rooms in the house, different grocery shopping lists, wrangling super chore baby, etc. The end of the game comes when super chore wife comes home from her super chore convention and they live happily ever after together

  • @AshenDemon
    @AshenDemon 2 ปีที่แล้ว +4

    15:46 What's worse than dying in a video game? Dying and watching your character get destroyed after.

  • @blondiebear42
    @blondiebear42 2 ปีที่แล้ว +526

    I absolutely love that “cleaning” the apartment involves making everything else but the dust a complete wreck, surely creating even more dust in the process as bits of his furniture are destroyed.

    • @Woodside235
      @Woodside235 2 ปีที่แล้ว +10

      @Technophilius Pulcherax He's a good superhero, just a bad maid.

    • @shamardempster3586
      @shamardempster3586 2 ปีที่แล้ว +4

      Super Chore Man 4: Super Chore Man gets new furniture

    • @To-mos
      @To-mos 2 ปีที่แล้ว +2

      Call the game Ironic Cyclonic.

    • @simply.skyler
      @simply.skyler 2 ปีที่แล้ว +2

      Saitama, but his power is contained by household tools and his intense need to save money by not wrecking his furniture lol. Real missed opportunity to make fixing the furniture part of his chores around the house, have you go at it operation style with everything being overly responsive to placement or something. I understand wanting to leave the apartment after you've wrecked it cuz of those dratted ghosts again though.

  • @TheBlackWaltz
    @TheBlackWaltz 2 ปีที่แล้ว +634

    "The incredulous hulk has to do laundry?" Fucking had me dead.

    • @oblivion_2852
      @oblivion_2852 2 ปีที่แล้ว +11

      Gpt3 is legit funny

    • @gorgeluis
      @gorgeluis 2 ปีที่แล้ว +1

      It's actually a thing, lol

    • @gorgeluis
      @gorgeluis 2 ปีที่แล้ว +2

      th-cam.com/video/_EElE4F0kQk/w-d-xo.html

    • @Waccoon
      @Waccoon 2 ปีที่แล้ว +4

      Why wash? I thought he needed to buy new pants every time he transforms.

    • @edherdman9973
      @edherdman9973 2 ปีที่แล้ว +6

      Castlevania: Toilet of Dracula...well, with Konami circling the drain for years I guess that's putting salt in the wound, huh? GPT-3 is savage.

  • @OrangeDurito
    @OrangeDurito ปีที่แล้ว +12

    How can something so complex look so effortless. Excellent programming, modeling, and editing skills combined with a super soothing voice and wonderful music choices. The singer did a great job as well.

  • @gyzardo3648
    @gyzardo3648 2 ปีที่แล้ว +16

    Honestly I really like the idea of a” ghost vacuum “ that doesn’t QUITE go where you want it to and just kinda floats around 🤣
    In reference to him trying to get it to follow and failing hilariously.

  • @VideoMan0904
    @VideoMan0904 2 ปีที่แล้ว +817

    "programming is complex, sophisticated, hard to learn, and truly an artform."
    "(Stick stick in sticks)

    • @SpicyMelonYT
      @SpicyMelonYT 2 ปีที่แล้ว +17

      HAHAHA OMG literally the best comment I have seen all week!!! That's the beauty of programming.

    • @theRPGmaster
      @theRPGmaster 2 ปีที่แล้ว +14

      Stick stick { Stick otherStick {}; };

    • @dignifried5554
      @dignifried5554 2 ปีที่แล้ว +3

      I think if you change that into "stick stick = new stick", it could work.

    • @SpicyMelonYT
      @SpicyMelonYT 2 ปีที่แล้ว +13

      @@dignifried5554 it would have to be "Stick stick = new Stick();"

    • @trangium
      @trangium 2 ปีที่แล้ว +3

      For those curious, the time stamp is 6:12

  • @chrissugg968
    @chrissugg968 2 ปีที่แล้ว +271

    "A city management simulation about isolation, where you play as an adventurer inside a nightmare". That's just called being a city planner.

    • @notsure1969
      @notsure1969 2 ปีที่แล้ว +1

      Lol.

    • @hauntedshadowslegacy2826
      @hauntedshadowslegacy2826 2 ปีที่แล้ว +2

      ah, the painful truth...

    • @crusher9z9
      @crusher9z9 2 ปีที่แล้ว +6

      Oh so you're playing as both big brother and as a civilian? Great idea.

  • @hamzaakbar4184
    @hamzaakbar4184 2 ปีที่แล้ว +13

    oh, man, Sebastian, you're so talented, man. The algorithms you've written are off the charts. They seem simple but they are quite complex.

  • @photelegy
    @photelegy 2 ปีที่แล้ว +9

    1:57
    The second idea sounds crazy but I see some true potential. This could become a really good game for young and old. 😉

    • @iampointless
      @iampointless 9 หลายเดือนก่อน +1

      pacman was good game

  • @NickGoblin
    @NickGoblin 2 ปีที่แล้ว +436

    "Everyday Superhero" is such a great name and I'm slightly upset you didn't pick that one. It was a stroke of genius.

    • @missingtexturez
      @missingtexturez 2 ปีที่แล้ว +1

      Yeah

    • @vampy5071
      @vampy5071 2 ปีที่แล้ว +25

      I much prefer the super chore man, its got humour to it whilst being direct to what it is

    • @Xenophilius
      @Xenophilius 2 ปีที่แล้ว +16

      While it was far too wordy, "The Incredulous Hulk Has To Do Laundry?" is also hilarious and i would watch that slice-of-life anime.

    • @donatoclemente4421
      @donatoclemente4421 2 ปีที่แล้ว +5

      @@Xenophilius first thing I thought was that it sounded like Light Novel/Anime material that I would watch the fuck out of XD

    • @idleeyez1646
      @idleeyez1646 2 ปีที่แล้ว

      same

  • @icemachinebeast8342
    @icemachinebeast8342 2 ปีที่แล้ว +390

    The intelligence and productivity of this man genuinely scares me.

    • @Loiterghr
      @Loiterghr 2 ปีที่แล้ว +6

      He’s just too powerful

    • @GauravTripathi-ls2nl
      @GauravTripathi-ls2nl 2 ปีที่แล้ว +12

      Sebastian *IS* the Super Chore Man

    • @Padakodart
      @Padakodart 2 ปีที่แล้ว +7

      Same, in one week I would have done only the vaccum 3D model... xD

    • @RealChristopherRobin
      @RealChristopherRobin 2 ปีที่แล้ว +11

      Considering he knows how to code, make 3D, his knowledge of electronics, writting, video editing, narrating. What in the actual hell. I feel so dumb.

  • @AshenDemon
    @AshenDemon 2 ปีที่แล้ว +3

    17:45 Legend says ghosts are still hitting him to this day.

  • @teh1archon
    @teh1archon 2 ปีที่แล้ว +6

    This video gave me a nostalgic feeling for the time I worked in an ArchViz company and I modeled apartments, furniture, props etc and some research on the side to automate and speed things up.

  • @Riv_Falcon
    @Riv_Falcon 2 ปีที่แล้ว +409

    7:41 “I believe the problem is he doesn’t have a cape.”
    Me, have watched The Incredibles:
    *frowning in concern

    • @Kram1032
      @Kram1032 2 ปีที่แล้ว +54

      I was hoping the cape would be able to get sucked up by the vacuum lol

    • @EpicVideoGamer7771
      @EpicVideoGamer7771 2 ปีที่แล้ว +36

      @@Kram1032 lol if the cape is sucked up its game over XD
      or if he rolls over it with the shopping trolley
      or if he burns it on the stove

    • @Kram1032
      @Kram1032 2 ปีที่แล้ว

      @@EpicVideoGamer7771 perfect

    • @irmaosmatos4026
      @irmaosmatos4026 2 ปีที่แล้ว +9

      "No capes"

    • @kevnar
      @kevnar 2 ปีที่แล้ว +9

      I think Pixar wrote that whole bit because cloth physics are incredibly expensive to render computationally. It's like a programmer inside joke.

  • @Dogman_35
    @Dogman_35 2 ปีที่แล้ว +1065

    I'd actually really want to see this as a full game. This is giving me major Octodad vibes.

    • @skeetsmcgrew3282
      @skeetsmcgrew3282 2 ปีที่แล้ว +55

      I almost think the creator of Octodad realized how funny his buggy games were and decided to pull a Todd Howard and call it a feature

    • @ashbartley8856
      @ashbartley8856 2 ปีที่แล้ว +1

      I agree lol

    • @PRGME7
      @PRGME7 2 ปีที่แล้ว

      Same actually

    • @LNXiTo
      @LNXiTo 2 ปีที่แล้ว

      @@skeetsmcgrew3282 it’s not a big if it enhances the experience

    • @snelake
      @snelake 2 ปีที่แล้ว

      yes!

  • @icelockk
    @icelockk 2 ปีที่แล้ว +2

    this is so adorable man, i've never heard of you before but this came up as a recommended video and i will definitely be following you to see what else you come up with. love your work man, keep it up

  • @huttarl
    @huttarl 2 ปีที่แล้ว +1

    I really like the way you go the extra mile to set up parameters that can be tweaked to see the visual difference it makes in real time. As well as the test harnesses you set up (e.g. for testing rope and cloth simulation) so that you can interactively test those functions. Very educational.

  • @MiruninOath
    @MiruninOath 2 ปีที่แล้ว +556

    honestly the name "Everyday Superhero" feels like a surprisingly good name for something like this, im surprised you didnt end up going with that one when the bot said it

    • @backinyourcommentsectionag3191
      @backinyourcommentsectionag3191 2 ปีที่แล้ว +88

      I feel like he picked "Super Chore Man", because, "everyday superhero" while being a great descriptor, is a bit cliched and straight to the point.
      While "Super Chore Man" is so direct it ends up being a bit funnier, at least in my eyes.

    • @thesong6984
      @thesong6984 2 ปีที่แล้ว +25

      @@backinyourcommentsectionag3191 yeah I see that. I do like the name Everyday Superhero more but Super Chore Man sounds goofier and fits the game's vibe more.

    • @wiskyr6510
      @wiskyr6510 2 ปีที่แล้ว +4

      @@backinyourcommentsectionag3191 Campyness helps a lot in making a not-so-serious little game

    • @okal2468
      @okal2468 2 ปีที่แล้ว +4

      Yeah I feel like even though it’s pretty direct it shares a common feeling that may pass over us and/or might miss for the people/parents and/or things that dedicate/make easier to keep our surroundings clean lol

    • @backinyourcommentsectionag3191
      @backinyourcommentsectionag3191 2 ปีที่แล้ว +2

      @@okal2468 Yeah, probably.
      Also, man that was a lot of forward slashes lol

  • @andrewsides7250
    @andrewsides7250 2 ปีที่แล้ว +249

    Whenever Sebastian says "I finally got something I was *reasonably* happy with..", I know it's going to look better than my entire life's work

  • @waynewedge
    @waynewedge 2 ปีที่แล้ว

    Absolutely wonderful. Thank you. Very instructive for programming, song writing, game construction, etc.

  • @anarchy5944
    @anarchy5944 2 ปีที่แล้ว

    this is so amazing ! watching the two prototypes made me grin so hard and i absolutely love the contrast of the laid back song and chaotic gameplay (that guy did a lovely job with the song too). but yeah great work and i love the idea of bringing one of the crazy ideas AI's often have to life!

  • @jingato
    @jingato 2 ปีที่แล้ว +2012

    I'm a professional video game developer (engineer) at a large, very well known, AAA studio and your videos make me feel stupid. Great work.

    • @aidencooper9471
      @aidencooper9471 2 ปีที่แล้ว +105

      Hope it’s not activision

    • @jaxblonk5127
      @jaxblonk5127 2 ปีที่แล้ว +173

      @@aidencooper9471 or Blizzard. Or Gameloft... Honestly, ya know what, I won't ask, I just hope you're doing okay.

    • @jingato
      @jingato 2 ปีที่แล้ว +60

      @@aidencooper9471 No, it's not, but why not them?

    • @itzduckyz301
      @itzduckyz301 2 ปีที่แล้ว +96

      @@jingato this is late but they have a bad history with bad workers and lazy company

    • @syst_m
      @syst_m 2 ปีที่แล้ว +74

      @@itzduckyz301 specifically Activision have a quite bad shall we say "sexual harassment and drinking in the workplace" culture. Need I explain more about why it would be less than optimal to work for them?

  • @ashleyn2872
    @ashleyn2872 2 ปีที่แล้ว +333

    I love how he doesn't just go "so then I added this, and then this"
    but instead he says: "I thought this would make a nice addition. Here's how I did it, some complications I had along the way and the fixes I implemented to get around said complications."
    It feels like entertainment, but also a lesson at the same time. This is the stuff you can get lost in and learn so much from at the same time, and it's so beautifully done too.

  • @eastman5181
    @eastman5181 2 ปีที่แล้ว +6

    I love this, such a unique concept and the theme song is very well done. Maybe a part 2 at some point?

  • @THEspindoctor84
    @THEspindoctor84 2 ปีที่แล้ว +1

    this video is simultaneously hilarious, inspiring, and just plain awesome. Seriously, you're work is really impressive, and I strive to have the same breadth of knowledge that you have. Thank you for all of you're work!

  • @honeyxew469
    @honeyxew469 2 ปีที่แล้ว +377

    I would love to expand on the scope of this game to a point where it gets to “untitled goose game” levels of ridiculous

    • @CloneJohn_
      @CloneJohn_ 2 ปีที่แล้ว +7

      💯 especially with that THEME SONG 🔥

    • @seeforkat
      @seeforkat 2 ปีที่แล้ว +8

      super chore man slays the world with a pair of dish washing gloves

    • @ashleybroening6933
      @ashleybroening6933 2 ปีที่แล้ว

      Yes!!!

    • @bionova7
      @bionova7 2 ปีที่แล้ว +1

      This would do really very well on steam

  • @welltatormytots5269
    @welltatormytots5269 2 ปีที่แล้ว +457

    First if all: “it’s like Guitar Hero, but all you ever play is Blue Öuster Cult’s “Don’t Gear The Reaper” is the funniest crap I have ever heard.
    Second of All: what kind of AI bot says the sentence “Nah, that’s too easy.” Thats way too chill to be a bit 😂

    • @PlayerZeroStart
      @PlayerZeroStart 2 ปีที่แล้ว +12

      It probably has a set of pre-determined phrases it says randomly when it makes sense.

    • @user-xh9pu2wj6b
      @user-xh9pu2wj6b 2 ปีที่แล้ว +31

      @@PlayerZeroStart that's not how GPT works. Unless that site has a script on top of GPT output to prettify it a bit.

    • @PlayerZeroStart
      @PlayerZeroStart 2 ปีที่แล้ว +3

      @@user-xh9pu2wj6b I dunno, I was just makkng a guess

    • @pauldeddens5349
      @pauldeddens5349 2 ปีที่แล้ว +21

      @@PlayerZeroStart Theres a big difference between adlibbing generators and actual AI neural networks.
      Adlibbing generators arent really AI, they just slot prewritten words into a sentence to create randomized, but predictable outputs.
      Neural Networks are AIs trained by AIs to understand a specific task. Who solve problems like an actual brain. If its a Neural Network, its an actual thing it decided to output, not a predetermined phrase.

    • @dave4148
      @dave4148 2 ปีที่แล้ว +5

      @@PlayerZeroStart no gpt3 is insane. look up some stuff about it

  • @blocksource4192
    @blocksource4192 2 ปีที่แล้ว +1

    the way you described the fabric algorithm at around 2:40 i believe earned you a sub, ive never seen someone explain a pretty complicated algorirhm in my opinion so well. You’re amazing!

  • @lunaponta594
    @lunaponta594 ปีที่แล้ว +1

    dude, doing projects like this is my dream, and you switching back and forth between projects really looks like something i'd totally do. i hope someday i can do these things just like you!

  • @IcyLucario
    @IcyLucario 2 ปีที่แล้ว +268

    Heh, credit to that Fiver guy. I imagine he looked at it and said:
    "I mean.. Kinda weird but sure?"

    • @Killerjerick
      @Killerjerick 2 ปีที่แล้ว +45

      I always love seeing people request weird stuff like this on Fiver, I'd imagine it makes their day, mundane song request after mundane song request, then every now and then, something like this pops up.

  • @kartikeyvhebbar
    @kartikeyvhebbar 2 ปีที่แล้ว +289

    This guy's every project is a mixture of multiple small projects covering major fields of maths and computer science. An ideal engineer tbh. Absolute legend👌

    • @Ratchet2022
      @Ratchet2022 2 ปีที่แล้ว

      Yes, completely!

  • @Glenn_3
    @Glenn_3 2 ปีที่แล้ว

    I'd love a full version of this game. Also, love your content, keep up the good work!

  • @McManthony21
    @McManthony21 2 ปีที่แล้ว +3

    I like how when you're drawing there was always some semblance of a chance that it could have been an octopus.

  • @weirdofromhalo
    @weirdofromhalo 2 ปีที่แล้ว +189

    "Go play golf, you'll hit a ball into a hole and get a score. Nah, that's too easy. Let's make it more interesting. How about, you're a hacker, so you have to hack into all the golf courses and steal all the money from the golfers."
    This is hilarious and I wish someone would make one just to see what they'd come up with gameplay-wise.

    • @joetuxhorn5168
      @joetuxhorn5168 2 ปีที่แล้ว +2

      That's the plot for gta 6😂

    • @dmitrijsmironovs7513
      @dmitrijsmironovs7513 2 ปีที่แล้ว +1

      @@joetuxhorn5168 new gta online update? xd

    • @LouiesLog
      @LouiesLog 2 ปีที่แล้ว +3

      @@joetuxhorn5168 Golf balls remotely detonate sleeping gas

  • @NatiiixLP
    @NatiiixLP 2 ปีที่แล้ว +171

    The cable/sticks simulation is honestly the most fascinating part for me. I had no idea it could look so good in real-time with so little code.

    • @Ratchet2022
      @Ratchet2022 2 ปีที่แล้ว +2

      Maybe the complexity is all abstracted away in these libraries.

    • @DreadKyller
      @DreadKyller 2 ปีที่แล้ว +12

      @@Ratchet2022 What libraries? Rainbow is talking about the part between 4:38 and 7:33, there's no libraries there, it's basic code and basic math. The only thing the Vector2 class is providing him is normalizing, which is just dividing the x, y components of the vector by the size of the vector sqrt(a^2+b^2). What libraries are you referring to, because other than using Vector2 (which is just a holder for 2 floats), Time.deltaTime (time in seconds since last frame) and position.normalized everything is entirely raw C# code.

    • @Ratchet2022
      @Ratchet2022 2 ปีที่แล้ว +1

      @@DreadKyller Well you answered your own question.

    • @Ratchet2022
      @Ratchet2022 2 ปีที่แล้ว +2

      @@DreadKyller Okay, also, while he may have been talking specifically about the cable/sticks functionality, I am referring to what makes it look so good in real time, which requires obviously all of the graphical library components. It’s just a general observation.

    • @imjustaguy4340
      @imjustaguy4340 2 ปีที่แล้ว

      Same

  • @MattyJ66
    @MattyJ66 ปีที่แล้ว

    Thank you for sharing. Such a great video!!

  • @brianwilson7497
    @brianwilson7497 ปีที่แล้ว

    this is incredible thank you for creating and sharing all of this knowledge

  • @stefevr
    @stefevr 2 ปีที่แล้ว +369

    The guitar hero idea where you only play Don't Fear the Reaper sounds great

    • @Sbotkin
      @Sbotkin 2 ปีที่แล้ว +37

      But you can only use cowbell

    • @TimothyJesionowski
      @TimothyJesionowski 2 ปีที่แล้ว +20

      That, but also he really should have gone with "Castlevania: Toilet of Dracula"

  • @mryeester
    @mryeester 2 ปีที่แล้ว +1572

    Your videos are wonderful, I always learn so much whenever I watch them!

    • @PlanetComputer
      @PlanetComputer 2 ปีที่แล้ว +4

      ok

    • @GIN0RMOUSMAN
      @GIN0RMOUSMAN 2 ปีที่แล้ว

      Hi verified person I didnt know existed until know

    • @kimbol496
      @kimbol496 2 ปีที่แล้ว +1

      @@mrpaz410 fancy seeing you here as well

    • @That_Paperbag
      @That_Paperbag 2 ปีที่แล้ว +3

      Next challenge: build a working pc in my house!

    • @tyreseholder4022
      @tyreseholder4022 2 ปีที่แล้ว

      This guy is like dani but serious

  • @darthhunter69
    @darthhunter69 2 ปีที่แล้ว +1

    this game, plot and song are really cool! i wish you continued this project and actually released it

  • @Sonstwer
    @Sonstwer 2 ปีที่แล้ว

    i found your channel today and this is the first video i watched and it's really awesome :)
    Thanks very much for your work !

  • @dazcar2203
    @dazcar2203 2 ปีที่แล้ว +328

    i love how this seemed like an ordinary more dev log style video than the others at first, just making a game, but no, you made an amazing rope simulation and a realistic dust simulation. how do you do this.

    • @realityveil6151
      @realityveil6151 2 ปีที่แล้ว +5

      "Realistic" lol. I don't know what universe you're in.

  • @BearTheCoder
    @BearTheCoder 2 ปีที่แล้ว +114

    Most people: 1 interesting topic per video
    Sebastian: Oh yeah, I learned fluid simulations, AI, music synthesis, and fabric simulations all to make this video game in a week, CHEERS!

  • @penguinista
    @penguinista 2 ปีที่แล้ว

    Magnifique!
    Thank you for sharing the code, too. Very interesting solutions.

  • @Primalfreeze
    @Primalfreeze 2 ปีที่แล้ว

    Your work is amazing. Both your coding skills, your concept work, your video delivery, the lot. Your sense of humour in your videos is also hilarious, keep up the good work!

  • @glancy0616
    @glancy0616 2 ปีที่แล้ว +405

    I don’t really understand the code, I just love his voice and the games themselves

    • @LouiesLog
      @LouiesLog 2 ปีที่แล้ว +7

      I thought the music was pretty good too

    • @someunfunnyguy
      @someunfunnyguy 2 ปีที่แล้ว +2

      well i understand a bit of the code but they are nice to watch

    • @dcamron46
      @dcamron46 2 ปีที่แล้ว +5

      I don't like his voice, unfortunately, bc the rest of the content is great and the weird trailing words are just distracting...why not just speak normally...

    • @exeforus3067
      @exeforus3067 2 ปีที่แล้ว +7

      @@dcamron46 who cares what you have to say, no one asked you

    • @christopherwiseman1267
      @christopherwiseman1267 2 ปีที่แล้ว +1

      I love his voice too!! very calming to watch, and the code is fun to see

  • @TheNameIsForty
    @TheNameIsForty 2 ปีที่แล้ว +201

    I love how the song is the exact same with different lyrics, and a completely different chore.

    • @porglezomp7235
      @porglezomp7235 2 ปีที่แล้ว +3

      that's how you write the verses of a song!

    • @ariobintangnugraha1916
      @ariobintangnugraha1916 2 ปีที่แล้ว +14

      I'm glad you like it!! Yes, it's matched the game atmosphere doesn't it??

    • @jaspin555
      @jaspin555 2 ปีที่แล้ว +3

      @@ariobintangnugraha1916 oh man, it was amazing, and a perfect touch to the game! I want this on spotify haha

  • @CanyonWanderer
    @CanyonWanderer 2 ปีที่แล้ว +3

    You sir are very talented! The very limited number of lines of code resulting in very realistic cloth / rope simulations is very rewarding. So is your commentary when stuff goes wrong :-) Love it

  • @qs138v3
    @qs138v3 2 ปีที่แล้ว +3

    This is increadible! I would love to see some speedruns of this and maybe a percentage of undisturbed furniture and such

  • @simivb
    @simivb 2 ปีที่แล้ว +981

    Your videos are always a gem!! I am consistently confused how you manage to make things look so polished even though the games are so crude :D

    • @simivb
      @simivb 2 ปีที่แล้ว +203

      Like, you even had the furniture not just spawn but scale up and drop in a satisfying way. How long did that take to setup? I just love all those little details!

    • @SebastianLague
      @SebastianLague  2 ปีที่แล้ว +349

      @@simivb Haha thank you! It took maybe about 20 minutes to set that effect up. I really enjoy adding details like that, so I'm happy to hear they are appreciated :)

    • @benman9242
      @benman9242 2 ปีที่แล้ว +9

      @The 14th Ping Spoofer i think patrons can view the video early

    • @mawesome4ever
      @mawesome4ever 2 ปีที่แล้ว +1

      @@SebastianLague They are! I love your videos! Especially Ep.2 of your poisson disc sampling series… wait…

    • @pvic6959
      @pvic6959 2 ปีที่แล้ว

      @@SebastianLague very much appreciated! I LOVE your videos!

  • @nelsoncabrera6464
    @nelsoncabrera6464 2 ปีที่แล้ว +137

    "Castlevania: Toilet of Dracula"... the greatest game never made.

    • @The_supreme_gamer04
      @The_supreme_gamer04 2 ปีที่แล้ว +2

      the final boss would be taco bell 😂😂😂

    • @atlas_of_prescottia
      @atlas_of_prescottia 2 ปีที่แล้ว +4

      I'm imagining our protagonists enter the sewers, intending to infiltrate Dracula's castle through his toilet... and it's basically just Castlevania-flavored Mario at that point. Plumbers save the day once again!

  • @ultimate8673
    @ultimate8673 2 ปีที่แล้ว

    Just found your channel and as a game developer / software developer im in love, thanks for the great content.

  • @D3M0320
    @D3M0320 ปีที่แล้ว +3

    The vacuum body flopping around all over the place made me laugh more than it should have

  • @petersmythe6462
    @petersmythe6462 2 ปีที่แล้ว +315

    "We need to render a million cubes"
    I'm so jealous of your ability to even do this. Doing things the naeve way and just making a million game object mesh renderers, my machine slows to about half a frame per second and the less said about memory usage, the better.
    My normal way of solving this would be to make a single mesh renderer with 12 million triangles, then keep track of each particle on my own, but as you might guess, that's not very efficient to modify a mesh with 12 million tris on the fly.

    • @nomadshiba
      @nomadshiba 2 ปีที่แล้ว +17

      he is already drawing them in one draw call, using gpu instancing

    • @mre16
      @mre16 2 ปีที่แล้ว +21

      For real. I heard him say this and chuckled, assuming he was joking and would show us lag and then a crashing screen. But nope, just does it perfectly.

    • @infiniti2011
      @infiniti2011 2 ปีที่แล้ว +5

      @@mre16 Because it's all handed to the GPU, in one call.

    • @jamesmnguyen
      @jamesmnguyen 2 ปีที่แล้ว +3

      @Nope Nope GPU instancing is really powerful and one of the only ways for high performance rendering (If you want a lot of similar objects)

    • @realmarsastro
      @realmarsastro 2 ปีที่แล้ว +4

      You should look into GPU instancing, it's an incredible technique, and it's the only way games can have things such as foliage and particle effects. Most game engines have already implemented instancing for the most common use cases, though, so most of the time you don't need to write your own shader for your instancing needs.

  • @_Wombat
    @_Wombat 2 ปีที่แล้ว +371

    I love how to overcome your side tracking you simply side tracked further haha.
    Also, the way that you create separate interactive simulations just to demonstrate certain coding points is insane and I love it. I feel like I could play that tearing cloth simulation for just as long as super chore man hahaha

    • @eldonhill4840
      @eldonhill4840 2 ปีที่แล้ว +17

      It looked super satisfying. I can imagine putting it in a simple first person sword fighting game where there are a ton of curtains draped all through the room and you have to cut through them to find the enemy you're dueling who's using them to hide and dart between.

    • @roshibomb4247
      @roshibomb4247 2 ปีที่แล้ว +6

      @@eldonhill4840 Or maybe a game where you have an infinite curtain slowly feeding through from the ceiling that you have to cut down, getting progressively faster until it reaches the ground and you lose? I think there's a lot of fun ideas with this curtain based concept, I really like the idea of having to cut them down to find the enemy lol

    • @eldonhill4840
      @eldonhill4840 2 ปีที่แล้ว +3

      @@roshibomb4247 Ooh very cool!

    • @hoveringgoat8061
      @hoveringgoat8061 2 ปีที่แล้ว +1

      Yeah I though I was a master procrastinator. Lol

    • @Soken50
      @Soken50 2 ปีที่แล้ว +1

      I routinely procrastinate my procrastination with more procrastinating

  • @haddi8582
    @haddi8582 2 ปีที่แล้ว

    Omg the soundtrack kills it xD.
    Really good job!

  • @EnigmaticTao
    @EnigmaticTao 2 ปีที่แล้ว

    Absolutely incredible as always mate... So impressed

  • @nohjrd
    @nohjrd 2 ปีที่แล้ว +94

    I can't believe you didn't choose "Castlevania: toilet of Dracula".
    That title is inspired!

  • @CosmicSpiral_
    @CosmicSpiral_ 2 ปีที่แล้ว +193

    If you have the motivation/time, I would really love to see the sand-dune creation and fluid sim videos!

    • @EpicVideoGamer7771
      @EpicVideoGamer7771 2 ปีที่แล้ว +16

      Yeah same, especially the sand dune creation, as i have never seen nor heard of anyone else doing that!!

    • @JohnDoe-hu9wq
      @JohnDoe-hu9wq 2 ปีที่แล้ว +3

      @@EpicVideoGamer7771 agreed

    • @kevnar
      @kevnar 2 ปีที่แล้ว +6

      The sand dune and water physics could also be adapted to Super Chore Man. Mop the floors, sweep up the dust. Shovel the walk. XD

  • @chunchiu0927
    @chunchiu0927 2 ปีที่แล้ว

    WOW, such lovely game developing. This type of minigame really cheer me up. Thanks for share this process to us!! :)

  • @chitlitlah
    @chitlitlah ปีที่แล้ว +2

    There should be a video before every level explaining how the hero had an exciting day saving the planet from some space aliens or something, but now that that's over, he has to return home and vacuum / go shopping / etc., and that's where the player comes in.

  • @xArchie
    @xArchie 2 ปีที่แล้ว +29

    i love how the character just keeps getting harrassed by ghosts even once he dies

  • @jkRatbird
    @jkRatbird 2 ปีที่แล้ว +60

    Amazing as always! The vaccuming is extremely satisfying! BUT... the distribution of dust should be reversed! It gathers up in the corners!

    • @SebastianLague
      @SebastianLague  2 ปีที่แล้ว +28

      Thanks! And yeah, fair point :)

    • @Kaikaku
      @Kaikaku 2 ปีที่แล้ว +14

      @@SebastianLague You can also use two different colored varieties: gray dust in the corners and brownish dirt where you go.

    • @AHSEN.
      @AHSEN. 2 ปีที่แล้ว +3

      @@SebastianLague Super easy fix! Just invert the color of the density map.

    • @chrissugg968
      @chrissugg968 2 ปีที่แล้ว +1

      Some randomness in the mass of the dust would also make it move into the vacuum better.

  • @DriesduPreez
    @DriesduPreez ปีที่แล้ว

    This is arguably your best video yet. I enjoyed the cloud, erosion, and portal videos more overall because of the content, but my goodness this is such a concise and cute video in coding adventures, it will be the one I use to get friends into your work. Take care

  • @Kazeran
    @Kazeran 2 ปีที่แล้ว

    this was great, loved the entire thing, the premise, the explanations, the songs really were a great touch.
    Only... i feel like getting 100% of the dust would be real struggle, even without the ghosts

  • @Mibit911
    @Mibit911 2 ปีที่แล้ว +14

    "Castlevania 2 Simon's todo list"
    WHAT IS A MAN BUT A COLLECTION OF TINY CHORES

  • @terdragontra8900
    @terdragontra8900 2 ปีที่แล้ว +35

    i really want to play "Castlevania: Toilet of Dracula" now

  • @noraa1
    @noraa1 2 ปีที่แล้ว +2

    This is amazing! The song could be a bit more energetic but I love how it’s also not what I imagine for a super hero! Oh and to make him seem stronger you could make it so the vacuum doesn’t effect the other objects in the room it’s just him pushing them over. Add like a super power mode where he like can suck up all the dust and ghosts in a large area!

  • @mistergriffin3239
    @mistergriffin3239 ปีที่แล้ว

    Second video, i'm sold. subscribed and going to watch everything

  • @cryptid-king
    @cryptid-king 2 ปีที่แล้ว +45

    I very much appreciate the accurate vacuum dragging physics, it's like dead on lol

  • @brandondp.23
    @brandondp.23 2 ปีที่แล้ว +40

    I adore the fact that instead of using Unity’s Particle System, Sebastian does everything through code. Wish I had such a big brain… *Sigh*.

  • @ivicaskrobo1896
    @ivicaskrobo1896 2 ปีที่แล้ว

    I loved this :D and the song killed it in the end. Really good gj

  • @michaelmuller6029
    @michaelmuller6029 2 ปีที่แล้ว +4

    Your cloth simulation game looks so satisfying. I'm amazed you're able to code something like this just as a side quest

  • @RelativisticAstrophysicist
    @RelativisticAstrophysicist 2 ปีที่แล้ว +70

    Well.. now I am excited for the Super Chore Man games. When should we expect a full release?

  • @ericadigiulio9639
    @ericadigiulio9639 2 ปีที่แล้ว +22

    *He needs a cape*
    Edna Mode: "Am I a joke to you?"

  • @ABGraph
    @ABGraph 2 ปีที่แล้ว

    Wow, amazing work dude, congrats and thanks for sharing with us mortals!!!