I agree with your opinions at the end. Despite my excitement pre update, my motivation to actually view any content of it staled. I do hope that more overall story updates come as well, as it does feel inconclusive.
I really hope they explore more different ways of making the main game interesting, perhaps they could play with the idea of people trying to become/replace the bishops that they mentioned?
I named my cult Scientology and so named the being after the head of Scientology. I would've named him after Scientology's founder but that name was used for my first follower who dissented and left, which I found so funny I never named after new follower after him.
I haven't gotten my ??? yet, but I do plan on calling them "Voidor", I don't know why -- I just seem to like the void for some reason -- heck, even my Cult is called "Cult of the Void". don't worry about me, I'm fine, I just really like the void for an unknown reason
The relics and new weapon abilities were great, but a bit on the unbalanced side. Having any of the blessed relics instantly breaks the game and they charge way too fast. The throw ability on the axe is more powerful than most of the curses. Personally I would've preferred a completely new area to the post-game versions of the already existing four. Purgatory did nothing for me. I'm glad they're sticking with the game and I'm looking forward to the next update, though.
I agree with your opinions at the end. Despite my excitement pre update, my motivation to actually view any content of it staled. I do hope that more overall story updates come as well, as it does feel inconclusive.
I really hope they explore more different ways of making the main game interesting, perhaps they could play with the idea of people trying to become/replace the bishops that they mentioned?
That would be neat, imagine if you could ascend some followers into each of the bishops ranks, while you, yourself take Narinder's spot
Wow this makes the endgame unambiguously a happy ending.
The one who waits still being a follower:
Seriously tho the endings to the cult lf the lamb are all dark
1:41 Really like that you nick named the mystery being Hades.
I just named him Mr. Wheel.
Thanks, I like Mr Wheels as well. I love how the names change the whole vibe.
@@EvenBadWolvesGaming I just chose that name because of the head shape of him and his friends.
That and biblically accurate angel reference helps.
I named my cult Scientology and so named the being after the head of Scientology. I would've named him after Scientology's founder but that name was used for my first follower who dissented and left, which I found so funny I never named after new follower after him.
@@PlebNC Scientology is a cult in of itself so your naming there is on point.
I haven't gotten my ??? yet, but I do plan on calling them "Voidor", I don't know why -- I just seem to like the void for some reason -- heck, even my Cult is called "Cult of the Void".
don't worry about me, I'm fine, I just really like the void for an unknown reason
Best thing of the Rtof update:
Reuniting aym & baal to forneus
Never heard of this game… sounds interesting though 👍🏻
The main game came out last year and it was pretty good with an interesting story, I just wish they had done more with this update.
I loved this game
The relics and new weapon abilities were great, but a bit on the unbalanced side. Having any of the blessed relics instantly breaks the game and they charge way too fast. The throw ability on the axe is more powerful than most of the curses.
Personally I would've preferred a completely new area to the post-game versions of the already existing four. Purgatory did nothing for me. I'm glad they're sticking with the game and I'm looking forward to the next update, though.
The bishops can join the cult? Lets go!