Please upgrade to Jericho v7.6.8 before using it in Alpha 3.23. Lifehack: If you need to lower your speed quickly, just switch to SCM mode, which decreases your speed unnaturally fast. Landing gear out might work, too.
Sorry, I don't understand anything at all. Ok, towards the end I see the changes of direction compared to the tool's indications. But at the beginning (0:49), after the jump to GimHex, at what point do you use Jericho to find your route? You only say "according to previous experience, it's in this direction"!?
You fly into any direction and issue two updates to know how far off you are from your destination. From there on you do the same as me and adjust your course until the offset angle is below 10°. In space there is currently no other way to determine your direction. But there is hope 3.24 allows to see the viewing direction of the player, which allows us to give better instructions to the player, soon.
@Graupunkt OK, I saw your last tutorial videos one more time (with multiple rewinds 😄), and now I understand how it works. I have one question about the Deviation box. Can we use any of the compass types, or is there only one displaying a correct value, depending on where we are? I understand "On ground" is when you are only walking or on a ground vehicle, "Compass" when you are in a ship low enough to have the hud compass displayed, but what is the limit between "In space" and "In orbit"?
@@thierrybo6304 This is something by design of Jericho. It has been build to always to show any value in the current state. The ground compass has the purpose of showing only the horizontal offset and completely ignores the vertical offset. This is useful if your destination is below the horizon. While this can be still used in atmosphere, the other two compass values use different calculations to determine the current angle to the destination. While the in orbit angle uses local coordinates to deal with a planets rotation, the space compass uses stanton relative coordinates since we don't have any rotation ongoing. Thats the main Problem of Jericho, you get all the details but usually you follow only a few metrics to get to your destination
Please upgrade to Jericho v7.6.8 before using it in Alpha 3.23.
Lifehack: If you need to lower your speed quickly, just switch to SCM mode, which decreases your speed unnaturally fast. Landing gear out might work, too.
Looking great!
Nice!
Sorry, I don't understand anything at all. Ok, towards the end I see the changes of direction compared to the tool's indications. But at the beginning (0:49), after the jump to GimHex, at what point do you use Jericho to find your route? You only say "according to previous experience, it's in this direction"!?
You fly into any direction and issue two updates to know how far off you are from your destination. From there on you do the same as me and adjust your course until the offset angle is below 10°.
In space there is currently no other way to determine your direction.
But there is hope 3.24 allows to see the viewing direction of the player, which allows us to give better instructions to the player, soon.
@Graupunkt OK, I saw your last tutorial videos one more time (with multiple rewinds 😄), and now I understand how it works. I have one question about the Deviation box. Can we use any of the compass types, or is there only one displaying a correct value, depending on where we are? I understand "On ground" is when you are only walking or on a ground vehicle, "Compass" when you are in a ship low enough to have the hud compass displayed, but what is the limit between "In space" and "In orbit"?
@@thierrybo6304 This is something by design of Jericho. It has been build to always to show any value in the current state.
The ground compass has the purpose of showing only the horizontal offset and completely ignores the vertical offset. This is useful if your destination is below the horizon. While this can be still used in atmosphere, the other two compass values use different calculations to determine the current angle to the destination.
While the in orbit angle uses local coordinates to deal with a planets rotation, the space compass uses stanton relative coordinates since we don't have any rotation ongoing.
Thats the main Problem of Jericho, you get all the details but usually you follow only a few metrics to get to your destination
Thought the title said "Orbital navigation to bene hana"
I am not familiar with Bene Hana, who or what is it?