This was my Super Mario...played it for hours and hours ... Growing up in Germany it was just that game the cool boys played instead of Sega Mega Drive or Super Nintendo...I remember having a lot of cracked games but this and part 2 my father purchased. I also had a gamers magazine with interviews of the Factor-5 team and Turrican was the reason I learned programming in Basic and C+. Then I went to making electronic music...the Techno & Trance scene in Germany by was incredible in the 90ies and the soundtrack of Turrican still is ok one of the best ever composed/sequenced/created. My buddy bought the actual Soundtrack CD because we enjoyed the soundtrack so much... 😂 So much fun back then...we all spent all day outside playing soccer, skateboarding, BMX stuntin' 🤣 and exploring natural preservation areas...but when it was cold or raining we meet at my parents house and played Amiga or Super Nintendo....my uncle had a ridiculous Amiga 3000 and a Neo Geo he paid tons of money for back then....fun times.
Ahhh ....Chris ....Got into electronic music because of him . The best . And this game is part of my heart . So many nice memories and feelings i cannot even start to describe . Hi from Greece .
So I’m an American and know the series from Mega Turrican. As an adult who has played them all now, my favorite is probably the second game, but the first is a close second. I’m still glad I got the MegaDrive version and that it exists because I have a lot of nostalgia going back to it. Mega drive had a lot of great run and guns, and Turrican is certainly one of them!
Recently there was an interview with the main programmers and Chris Huelsbeck. What the development was like at factor five. It was a wild ride. The scrolling maps were cutting edge technology they developed, surviving on coffee to get the game done, while Chris making the soundtrack and play testers in a different room smoking weed. Can't get more 90s than this game. They now all live in the united states when they got hired and work for epicgames, I believe with taking part of developing the unreal engine and Chris moved with them, but does his own thing, still composing music.
Back in the day I coded my own scrolling routines on the Amiga 500 in 68000 assembler, I tried so hard but could never match the performance of Turrican. They are using some black magic here.
This is by far the best ever platform shooter on the Amiga. I can´t understand why more people didn´t see it. It really had no comptetition what so ever. Awesome fluent gameplay, vivid colors, smooth animations and an AWESOME soundtrack. Most other platform shooters didn´t even have in-game music. Not only does Turrican have music, it also KICKS ASS.
His run animation is iconic. I think it’s the best standard run animation in 2-D gaming history with only maybe Alien Soldier being of the same quality. Something about it just seems natural and fluid but dynamic at the same time.
Someone had the fkn idea to just fill 40 screens and make a level out of it and this game was the beginning. Turrican didn't amount to much in the grand scheme of things but damn, were there some geniuses at work.
"Turrican started its life in 1989, while the Berlin Wall was crumbling, as a technology demonstration for the Commodore 64 created by Manfred Trenz. As project director, I started the Amiga version around Christmas, improving on the C64 version thanks to the 16-bit prowess of the Amiga. Smooth movement in infinite directions, an unprecedented amount of action, and the level of graphics, sound and music that we wanted, seemed impossible at the time. Holger Schmidt and Achim Moller proved the world wrong with their brilliantly inventive code, surpassing every crazy goal I set out and defining arcade action for the Amiga." -- Julian Eggebrecht, director "Turrican was a true change of era for everyone involved. For me personally, it signified me having left the Commodore 64 and truly embracing the Amiga. Turrican would eventually become one of my greatest accomplishments. The inspiration ranged from Vince DiCola's incredible works to the sounds of Japanese arcade games with their ability to excite the gamers. The combination of incredible graphics, design and a rich, bold synth rock soundtrack led Turrican to become one of Amiga's most fondly beloved titles, and it never seems to ever lose its popularity." -- Chris Huelsbeck, musician
One of my first computer games, first on the C64. Yes, this was an original C64 game which was later transferred to Amiga and ST. Played parts 1 and 2 on the 64 with much joy and when I eventually got my A500, of course I played both games on that machine all over again and it was like old love renewed. Glorious days. T3 on the Amiga was not my cup of coffee, however. Cannot say why.
Same. One of THE best ever games on C64. I played both versions and have to say i preferred the C64 version over the Amiga. The soundtrack to both versions is still phenomenal to this day.
Single greatest game ever. Absolutely loved the game play. Loved the back and forth scrolling, seeking all the little hidden areas. Great fluid motion and animation and an awesome soundtrack. My downstairs neighbors HATED me. I had an Amiga 1000 hooked into a Kenwood home stereo for this soundtrack. Actually beat this game back in the day. Rumors of a Turrican 2 never panned out. I think there was one, just never released in the U.S.
I was obsessed with this game on the Amiga when it was first released. Watching the play now, I don't remember that the character wasn't centered. Why would they have him to thirds of the way he is running. At lease he should have been in the centre or perhaps two thirds back seeing as most enemies are ahead.
Played this and Turrican 2 on Amiga; can't say honestly which was better, they were both awesome games. Love this game, seeing the 5 shot laser gun and hearing the noise it makes, I feel like that ghost army in Return of the King when Aragorn holds their oath fulfilled and releases them.
Do you practice these games a lot before recording? Turrican might not be the hardest game on amiga, but would still need some practice and level knowledge to play as good as you do.
I used the level maps from Hall of Light website - paste them into paint and draw diagrams and plot routes. I make regular checkpoints using save states; the way WinUAE works means I record the video in sections and just join them together - there's no gap between the segments, so there's perfect continuity 🙂
@@AL82RetrogamingLongplays Cool! Thank you. I always wondered how you could be so flawless in games like Apidya, one of the hardest (and best) games I've ever played.
@@TheParappa I wrote a more in-depth guide about the whole longplay process here: vintageisthenewold.com/feature-longplays-a-guide-to-preserving-gaming-history/
I played this recently on a PS4 collection a few months ago and felt the same at first about the difficulty. Eventually after replaying it over and over (without rewinds and save states), realised that the key is to find the extra lives. There are so many hidden that it forces you to explore and it helps enough, that I managed to finish it. There's a lot of cheap kills and a punishing timer but it's doable. I didn't see the point in continues as I'd never last long if I only had a few lives and had to restart one of the later sections such as that alien stage as it restarts you on the first stage of each area.
wow ...what a fantastic game !!! Thx for sharing . I think the first one is even better than the second . I love the Turrican 2 for sure . But i think this first one is really something lol. !!! Amiga Rulezzzzzz !!!
Memories of so many hours wasted playing this... The music was pretty good, at least. And the atmospherics & level design on the "horror" stage was amazing, granted.
As fun as this game looks, it seems a couple of oversights happened in that you don't seem to be able to get a power-up that refills your rolling ball ability (or whatever it's actually called), or a power-up that gives you extra time, so you actually died from timing out. And the organic alien levels actually don't give you any little power-up caches? Wow. Good thing these things were addressed in the sequels, if I recall.
@@AL82RetrogamingLongplays You could bypass that in the Genesis port, and they added power-up blocks too, just play the romhacked version the original release is awful
Playing for the very first time since I only ever played the ones that were on SNES and Genesis. I'll never not find the lack of I Frames and the fact that you respawn right where you died weird in these games, but still fun.
Turrican 1 & 2 are by far the best run & gun available on the good old amiga...ok, Midnight Resistance or Switchblade are there aswell amongst others, but...come on... 😃
Y'know, while this isn't the version in the video, Turrican 1 did actually get a US release on the Amiga, though it wasn't optimized properly for 60FPS at all and features sped-up gameplay and music. It's the same case with the other NTSC releases of the game too, I know the C64 and Genesis (ugh) versions got at least a US release and the Turbografx wasn't even released in PAL regions to begin with afaik
I always wondered why other programmers who wanted to create a shoot'em up game never took inspiration from level 6 and 8 of turrican to make a shoot'em up ????
Mi juego favorito de plataformas!!! Es perfecto! Tiene un parecido muy grande a otro de mis favoritos de msx thexder th-cam.com/video/Dhr1GL85uIw/w-d-xo.html
This was my Super Mario...played it for hours and hours ... Growing up in Germany it was just that game the cool boys played instead of Sega Mega Drive or Super Nintendo...I remember having a lot of cracked games but this and part 2 my father purchased. I also had a gamers magazine with interviews of the Factor-5 team and Turrican was the reason I learned programming in Basic and C+. Then I went to making electronic music...the Techno & Trance scene in Germany by was incredible in the 90ies and the soundtrack of Turrican still is ok one of the best ever composed/sequenced/created.
My buddy bought the actual Soundtrack CD because we enjoyed the soundtrack so much... 😂
So much fun back then...we all spent all day outside playing soccer, skateboarding, BMX stuntin' 🤣 and exploring natural preservation areas...but when it was cold or raining we meet at my parents house and played Amiga or Super Nintendo....my uncle had a ridiculous Amiga 3000 and a Neo Geo he paid tons of money for back then....fun times.
Ahhh ....Chris ....Got into electronic music because of him . The best . And this game is part of my heart . So many nice memories and feelings i cannot even start to describe . Hi from Greece .
Italy - same experience
So I’m an American and know the series from Mega Turrican. As an adult who has played them all now, my favorite is probably the second game, but the first is a close second. I’m still glad I got the MegaDrive version and that it exists because I have a lot of nostalgia going back to it. Mega drive had a lot of great run and guns, and Turrican is certainly one of them!
It looks great for the Amiga and they got pretty close to the SNES version
@@robertwilson3866 Amiga was the original version of Turrican!
This game has everything: great controlling, magnificent graphics, awesome soundtrack... One of the best Amiga games i ever played!
And its sequel was even better
@@deceiver444 back when games really moved you !
Recently there was an interview with the main programmers and Chris Huelsbeck. What the development was like at factor five. It was a wild ride. The scrolling maps were cutting edge technology they developed, surviving on coffee to get the game done, while Chris making the soundtrack and play testers in a different room smoking weed. Can't get more 90s than this game. They now all live in the united states when they got hired and work for epicgames, I believe with taking part of developing the unreal engine and Chris moved with them, but does his own thing, still composing music.
Welp that explains some of the design lmao
Back in the day I coded my own scrolling routines on the Amiga 500 in 68000 assembler, I tried so hard but could never match the performance of Turrican. They are using some black magic here.
Turrican is ABSOLUTELY AWESOME and STUNNINGLY AMAZING
Amiga .. aah that was a nice time to grow up .. These games where awesome.. 👍👍👍👍
i never played it, but god this music so good
My favorite amiga game of all time. The music was so good, and it was a joy to play.
This is by far the best ever platform shooter on the Amiga. I can´t understand why more people didn´t see it. It really had no comptetition what so ever. Awesome fluent gameplay, vivid colors, smooth animations and an AWESOME soundtrack. Most other platform shooters didn´t even have in-game music. Not only does Turrican have music, it also KICKS ASS.
His run animation is iconic. I think it’s the best standard run animation in 2-D gaming history with only maybe Alien Soldier being of the same quality. Something about it just seems natural and fluid but dynamic at the same time.
Such an awesome game. I will always prefer T2 on amiga, but there is no denying how great the structure and leveldesign of T1 is.
Someone had the fkn idea to just fill 40 screens and make a level out of it and this game was the beginning. Turrican didn't amount to much in the grand scheme of things but damn, were there some geniuses at work.
About time some guy uploads HD full gameplay of the best game of the trilogy.
Turrican is the only game I completed on the Amiga A500. I love the music, it’s just so good.
"Turrican started its life in 1989, while the
Berlin Wall was crumbling, as a technology
demonstration for the Commodore 64 created
by Manfred Trenz. As project director, I started
the Amiga version around Christmas, improving
on the C64 version thanks to the 16-bit prowess
of the Amiga. Smooth movement in infinite
directions, an unprecedented amount of action,
and the level of graphics, sound and music that
we wanted, seemed impossible at the time.
Holger Schmidt and Achim Moller proved the
world wrong with their brilliantly inventive
code, surpassing every crazy goal I set out and
defining arcade action for the Amiga."
-- Julian Eggebrecht, director
"Turrican was a true change of era for
everyone involved. For me personally,
it signified me having left the Commodore 64
and truly embracing the Amiga. Turrican
would eventually become one of my greatest
accomplishments. The inspiration ranged
from Vince DiCola's incredible works
to the sounds of Japanese arcade games
with their ability to excite the gamers.
The combination of incredible graphics,
design and a rich, bold synth rock soundtrack
led Turrican to become one of Amiga's most
fondly beloved titles, and it never seems
to ever lose its popularity."
-- Chris Huelsbeck, musician
I probably completed this game at least 100 times.
Turrican, Speedball 2, and Chaos Engine were a big part of my childhood.
holy carp...that intro gave me goosebumps XD...amazing game!
Sick game!! They dont make them like that today.....
One of my first computer games, first on the C64. Yes, this was an original C64 game which was later transferred to Amiga and ST. Played parts 1 and 2 on the 64 with much joy and when I eventually got my A500, of course I played both games on that machine all over again and it was like old love renewed. Glorious days. T3 on the Amiga was not my cup of coffee, however. Cannot say why.
Same. One of THE best ever games on C64. I played both versions and have to say i preferred the C64 version over the Amiga. The soundtrack to both versions is still phenomenal to this day.
Chris Huelsbeck, of course still a LEGEND today!
sounddesign soo satisfying
The cracked copy I had always crashed before the end. Never could beat it back in the day.
Some of the best music ever composed in a game!
Over the top! È sempre un piacere un gameplay di Turrican.
i'm a fan player of turrican series!
Single greatest game ever. Absolutely loved the game play. Loved the back and forth scrolling, seeking all the little hidden areas. Great fluid motion and animation and an awesome soundtrack. My downstairs neighbors HATED me. I had an Amiga 1000 hooked into a Kenwood home stereo for this soundtrack. Actually beat this game back in the day. Rumors of a Turrican 2 never panned out. I think there was one, just never released in the U.S.
Turrican 2 very much exists - search my channel 🙂
what are you saying? There was Turrican 2 (awesome, even better than the first one) and even Turrican 3 (sadly mediocre)
I got a thing for sure... the music was written by Chris Huelsbeck...
I was obsessed with this game on the Amiga when it was first released.
Watching the play now, I don't remember that the character wasn't centered.
Why would they have him to thirds of the way he is running. At lease he should have been in the centre or perhaps two thirds back seeing as most enemies are ahead.
This game has a striking resemblance to TAITO's Truxton (1988).
? I'm not seeing it. Different genre, very different palettes, very different music.
My goodness, the soundtrack still rocks so much!!
One of the greatest games with one of the best soundtracks. 💊💉🍺😃
my first game experience, 25 years ago. was playing on the amiga my father gave me... nostalgiaaaaaaaaaaaaaaaa
0:32 Goosebumps
Played this and Turrican 2 on Amiga; can't say honestly which was better, they were both awesome games. Love this game, seeing the 5 shot laser gun and hearing the noise it makes, I feel like that ghost army in Return of the King when Aragorn holds their oath fulfilled and releases them.
Do you practice these games a lot before recording? Turrican might not be the hardest game on amiga, but would still need some practice and level knowledge to play as good as you do.
I used the level maps from Hall of Light website - paste them into paint and draw diagrams and plot routes.
I make regular checkpoints using save states; the way WinUAE works means I record the video in sections and just join them together - there's no gap between the segments, so there's perfect continuity 🙂
@@AL82RetrogamingLongplays Cool! Thank you. I always wondered how you could be so flawless in games like Apidya, one of the hardest (and best) games I've ever played.
@@TheParappa I wrote a more in-depth guide about the whole longplay process here: vintageisthenewold.com/feature-longplays-a-guide-to-preserving-gaming-history/
@@AL82RetrogamingLongplays wow, impressive!!
Legendary
A great game for Amiga 500 a good souvenir
This game remembering me about the games RASTAN and BEN 10 - SAVAGE PURSUIT
I was absolutely crap at this game and never got very far.
I used to just listen to the music.
Now thank for for Spotify 👍
I played this recently on a PS4 collection a few months ago and felt the same at first about the difficulty. Eventually after replaying it over and over (without rewinds and save states), realised that the key is to find the extra lives. There are so many hidden that it forces you to explore and it helps enough, that I managed to finish it. There's a lot of cheap kills and a punishing timer but it's doable. I didn't see the point in continues as I'd never last long if I only had a few lives and had to restart one of the later sections such as that alien stage as it restarts you on the first stage of each area.
Thanks for the secret Boss location 🤯😱🥺
Can you help me? Who is the secret boss? What stage?
@@zxbass 16:10 there you go 😊
@@Struggle666 thanks!! I will try play the game today!!
Fantastiko , mito assoluto degli anni 80'90. Sia x cbm64 che per amiga era eccelso 9+
- Wow - nieźle wymiatasz :) ...
- Jedna z moich ulubionych gier dawno temu ....
this games hard as hell to complete i wasnt able to finish it nice just getting to the ending
wow ...what a fantastic game !!! Thx for sharing . I think the first one is even better than the second . I love the Turrican 2 for sure . But i think this first one is really something lol. !!! Amiga Rulezzzzzz !!!
Memories of so many hours wasted playing this... The music was pretty good, at least.
And the atmospherics & level design on the "horror" stage was amazing, granted.
Somewhat generous with the 1UPs, weren't they
Yet some people apparently always found the game too hard...which it sure was not.
As fun as this game looks, it seems a couple of oversights happened in that you don't seem to be able to get a power-up that refills your rolling ball ability (or whatever it's actually called), or a power-up that gives you extra time, so you actually died from timing out. And the organic alien levels actually don't give you any little power-up caches? Wow. Good thing these things were addressed in the sequels, if I recall.
Yes, the 3-use restriction on the gyroscope was a real pain, and Factor 5 did change that in the sequels :)
@@AL82RetrogamingLongplays You could bypass that in the Genesis port, and they added power-up blocks too, just play the romhacked version the original release is awful
Playing for the very first time since I only ever played the ones that were on SNES and Genesis. I'll never not find the lack of I Frames and the fact that you respawn right where you died weird in these games, but still fun.
Turrican 1 & 2 are by far the best run & gun available on the good old amiga...ok, Midnight Resistance or Switchblade are there aswell amongst others, but...come on... 😃
Don't forget Ruff 'n' Tumble!! :-)
Nice skill!
Unforgettable
This game would be perfect with infinite continues at each level.
masterpiece.
So epic
Buen video bro ese juego lo juge de pequeño no lo termine me quede donde caian las gotas de sangre
Good game. Good times. I think I played the C64 version though.
Bluesmobile in die Highscore eintragen und 99 Leben bekommen beim nächsten Start 😉🤘
It seems to run in 60fps *emulator (stutter). Should be 50fps. Powerful game though!
Y'know, while this isn't the version in the video, Turrican 1 did actually get a US release on the Amiga, though it wasn't optimized properly for 60FPS at all and features sped-up gameplay and music. It's the same case with the other NTSC releases of the game too, I know the C64 and Genesis (ugh) versions got at least a US release and the Turbografx wasn't even released in PAL regions to begin with afaik
One of Nick arcade video challenges on season 1
A forgotten life at 12min14sec to take it fall into the hole ;)
Big like from Old Nerd 👍😉
Well done,
If there is only one out there earned the right to call him selve player one it is now you 👍
This music is bad ass kicked out the mega man and donkey kong tunes
My Favorite Game on PS4 👍
I always wondered why other programmers who wanted to create a shoot'em up game never took inspiration from level 6 and 8 of turrican to make a shoot'em up ????
Lol, turrican 2 was basically the first remake in gaming!
Yeah, but the game was very technically good for its time, so I don't think people minded so much.
What sense does it make to create a QHD resolution video of a game with a 320x200 resolution?
💝
😍😍😍
Could have improved in the boss department
Rainbow arts science fiction games and shoot them up to mind me of like a post r-type
At the ending (music) one channel is missing! Did nobody notice that? 👎
Amiga has its own 16-bit console???
Yep the amiga 500 released in 1987
What stage is the secret boss?
that fucking fish
Bel vidoe
DIE LEGIERUNG🇹🇳🇩🇪
Mi juego favorito de plataformas!!! Es perfecto! Tiene un parecido muy grande a otro de mis favoritos de msx thexder th-cam.com/video/Dhr1GL85uIw/w-d-xo.html
smooth character animation but boy, those backgrounds are SO bland. even worse than NES color palette. bad programming here for visuals!
No?
just because a background doesnt use lots of colors doesnt mean its bad...
So how is the foreground, is that completely f#cked as well? If it is it might to be time blow an NES Cartridge in more ways than one👍
much better than the overrated Metroid which is too oriental and cartoonish. And the soundtrack is perfect, second only to Turrican 2