"Turrican II was created by a seasoned team, working like a well-oiled machine. Manfred excelled at creating the huge map designs, Andreas Escher pushed the graphics to the maximum, and during one of many long nights in Cologne I convinced Holger that unlimited, parallaxing sky gradients are possible by manipulating the Amiga's Copper chip, birthing an effect copied hundreds of times. Yet, the artistic achievement which stands out the most is Chris Huelsbeck's music. As tough as it was to pull Turrican II together, we knew we had something special when the preview version at a trade show in Cologne caused a riot." -- Julian Eggebrecht, producer (Factor 5) "Moving from the C64 to the Amiga and using Deluxe Paint was a big deal for me, as suddenly I had so many colours and many more pixels to work with. After the great success of Turrican, we decided to make a sequel, with me in charge of the graphics and co-designing the maps. We really pushed the Amiga and the level designs were outstanding. Upon its release, we were all very surprised it was greeted with such praise! I think a huge part of its success was down to Chris Huelsbeck's unforgettable soundtrack. To this day I still like to play it and transport myself back to those great times." -- Andreas Escher, graphic artist (Turrican 2: The Final Fight - Amiga)
Imagine how cool it would be if it were re released and available on App Store. I’d certainly get it. Improved graphically and enhanced audio but same levels and game play.
@@jBear-ku7vp There's a great PC remake floating around called Hurrican. It disappeared off the net a while ago but seems to be back. IIRC it even had a level editor!
Born on 1981, I consider my self very lucky having grown up in the Amiga500 era. The feelings that emerged playing games such as Turrican, Shadow of the beast, Robocop, Double Dragon and many others cant be described. Cheers to all of you who can feel & understand this.
If you weren't around when this came out you will never appreciate how good this sounded compared to anything else. Amiga was streets ahead in the day. I went from a speccy 48k to an a500. Mind blown 🤯
Chris was a legend with this soundtrack. I remember when i was young i left this soundtrack just as background music. Him and Allister Brimble were music gods! There were no others that made full use of the sound capabilities like these 2. (Maybe the lads at Psygnosis got close) I also swore i would make a speed run and try to beat the game with one life. i managed to do so in the end :) I found every secret too! Just listening to the intro theme now.. and it sending back so many memories. i really used to have fun with the Amiga with a friend of mine whom i lost sadly. In short, thanks for the upload (as usual) but this one is special to me dude.
I remember that game very well. My grandfather bought me an amige for my birthday and a whole caste of floppy games was a long time ago. Great times. when it comes to beat music turrican had a mega but for me the best thing that reminds me of my childhood when it comes to playing is the music from Cannon Fodder. I can't beat that!
I remember finally beating this game and being overcome with emotion at the ending and music (blasting out of my Cerwin Vegas). Afterwards I looked out of my bedroom window at the peaceful world below, and couldn't shake the feeling that I'd been on an action packed adventure of epic proportions!
@@kooto870No - T2 was only one disk for sure. At least the *original* which was recorded in a special way (long tracks) onto the floppy to fit. Cracked versions, however, often came on two disks... ;-)
@@kooto870 You said 1.4 MB "each" implying you meant 1.4 MB for both disks. But as someone already said, the actual "original" version you'd buy in the shop came on only 1 Disk that was 880kb.
44yo here - started playing games with an amiga500 and THIS MASTERPIECE is one of my alltime favorites- like many of you say I remember everythig. ANd since yesterday I know it is available in a collection for nintendo switch HOLY MOLY YES
If you've got a Switch, you'll be able to relive all the Turrican games that are being re-released by Strictly Limited Games approximately April 21. I've pre-ordered!
Replaying the remastered version on PS4 right now and still loving it! One of my all time AMIGA classics! The game is also pretty hard, so I have the highest respect of your gaming skills!!
I'm 49... I played this around a friend's house shortly after its release on the A500. I'd never seen or heard anything like it. It was truly amazing and an experience I've never forgotten to this day. I later went on to buy an A1200 and also completed the game myself. Still comeback to it from time to time even now ❤
Wow I can't believe I never left the title screen long enough to know there was an introduction. Spent my childhood playing the Amiga version and never knew the story behind it 😭
Did you also not press the space bar (during the intro) to access to a complete list of all music pieces? I did that all the time just to listen to that ingenious music connected to my stereo... I got the Chris Hülsbeck CD but that T2 title music, man... :-)
@@bertoluccib6175 yeah I used to love the music, didn't we all? Absolute better of a soundtrack. I sometimes listen to the soundtrack now on TH-cam music among with the Outrun album
Ah, Turrican. I was there! I was around when this series got started. Every friday night was Turrican night in my room! Many happy days and nights with my old 'Miggy. I was lucky enough to get on the train early, was given my computer Christmas 1987 when the Amiga 500 was a true Rolls-Royce computer. It was such a Rolls-Royce, so ahead of the curve that I had only asked for a Commodore 64 for Christmas! That winter was spent playing Defender of the Crown, Starglider, Leisure Suit Larry (if I could get past the 5 adult themed security questions designed to weed out the under 18s!) and Karate Kid part 2 which was a kind of proto Streetfighter 2 game but all the fighters looked like Ryu. There were others too, Mousetrap, Portal (not that one), Skyfox, Moebius, Football Manager 2 is a memory I have too, though that may have been the Christmas after. Everyone who came to the house for Christmas that year were blown away by the graphics, and the 'Say!' program that could say anything you told it to in that Stephen Hawking voice. My Amiga 500, back in the winter of '87-'88 was my one and only experience of what it was like owning the best gaming hardware on the planet, and I was just a kid, only 8 years old. Today I have a PC with an RTX4070, 40GB of DDR4 DRAM, a Ryzen 5600X CPU, a 165Hz 1080p monitor with HDR and G-Sync and a 60Hz 4k monitor, I have 5 hard drives for a combined total of 6.5 terabytes of drive space, I have 2 NVMe drives one of which can read/write at over 5 gigabytes per second and as good as my current PC is, as many thousands of times more powerful than my old Amiga it may be, it isn't the best gaming machine on the planet and it doesn't allow me that same feeling of knowing I have the best gaming system you can buy. The leap from my old PC to this one is not even close to the leap from my Commodore Plus 4 to the Amiga, a computer which, remember, I hadn't even HEARD of until I unwrapped it that Christmas morning. I went from Space Invaders to Defender of the Crown in one move. From beeps and boops to having a computer talk back to me anything I wanted it to say. Later on, years after that heady winter I discovered Turrican, the music of Chris Huelsbeck, Sensible Soccer, Gods, the Chaos Engine, It Came From The Desert and all the other classics. I even came BACK to Amiga late in it's life to play Sensible World of Soccer and Championship Manager when I had moved on not just to the Super Nintendo but then onto the PlayStation. Chris Huelsbeck provided a large chunk of the soundtrack to my childhood, and this big, beige, American computer with an endearing name gave an equally large chunk of memories of my childhood. Fellow Amigans, I never forgot.
One of my all-time favourite games, when I was a kid. Never owned an Amiga, was more a Sega/Snes kid, but my bro had one and we thrashed this game, in the mid 90's. Everything about this game is epic. The graphics, the storyline, play-ability, the music! Epic soundtrack. Huelsbeck is a genius. Love the main theme, and the loading screen tune! Could listen to it all day. Love how the sound evolves, as you go further into the game. I need this game. Now!
One of my favourite Amiga games, fantanstic soundtrack. For anyone that is interested. In 2012 a game was released for the Neo Geo, i came across this by pure accident. This game is basically Turrican II with a modern facelift. It has the exact same gameplay, guns, the graphics improved and the sountrack... well... you must hear this for yourself.... Get onto the PSN or if you have a Nintendo Switch, the Eshop and purchase.... Gunlord X
It's incredible genius how Chris made this possible on an 8-bit system, but I salute him for it, the desert rocks is still my ringtone after all these years
@@RMoocher thanks for the info, my 7 year old self didn't know that.....that makes their accomplishments even more amazing, being as the 16 & 32 bit systems came after, but sadly lacking the same quality....cheers! 👍
@@emmaevans9498 the first 16 bit Amiga computer came out in 1985 was very graphically impressive for the time, and still was up until the beginning of the 90's, but that's when the 16 bit consoles and 16 and 32 bit DOS PC's took over with better quality games and graphics, leaving the Amiga machines behind.
While playing and dabbling arround in alot of games on C16 and C64, Turrican I was the first game i ever finished. And about 2 years later i also made it through this gem on my AMIGA 500. Fond memories.
This has to be one of the best games ever made, regardless of platform (Amiga 500 rules) or age... Forget your Fortnite, Minecraft, Cyberpunk 2077, World of Warcraft etc. etc. etc. this game has it all. The music alone will blow you away and will give you an 'ear-worm' you wont get rid of forever - well done Holger Schmidt, Andreas Escher, Chris Huelsbeck and all at Rainbow Arts & Factor 5.. Mission accomplished.. thank you for the joy you gave to a teenager in the early 1990's... ❤
When I was a child, we only had a cracked version of the game, it came on two disks. You could play the first few levels just fine, then you needed to change the disk and you got to play the space ship. From that point on everything was complete pixel garbage, you couldn't see anything. But you could still control the ship and hear the sounds, so we kept on fighting memorizing every move and just mashing the fire button all the time. Those are fond memories although we never finished that level... Still, it's the most memorable game of my childhood. Thanks for the upload!
I always sucked in action games ... but I slit this 3.5 floppy into my amiga over and over again because the game looked and SOUNDED so bloody awesome!!
I wish some hacker would change the movement of the camera, so when Turrican walks to the right, the camera would put him on the left of the screen and vice versa. The way it is, you don't see what's coming in front of you and that sucks. I know that all games were like this back then but it would be cool if someone would change this. Amazing game.
You need to understand why people were doing this or are still doing this. It's not meant to show you what's ahead or not, but to minimize the amount of scrolling. By doing this, there are many instances where the screen doesn't move at all, because you're allowed to move from, for ex, 30% to 70% of the screen without movement. This is very relaxing. If you always keep the character in the center for example at exactly 50%, then the screen will always move whenever you're moving. And if you do what you said, it will be even worse because whenever your turn your back (go left then right then left), the screen will move like crazy. Note that it's possible to find a nice middle ground by using scrolling inertia (so, the more you move in a direction, the more the scrolling tries to show you what's ahead => so you can go left - right - left and that won't cause any scrolling = good), and it's also possible to use some intelligent scrolling, for ex, if you're against a boss, we know that we want to keep that boss visible somewhere, but those methods require fractional scrolling (with float not int), which was not optimal in the past, as it was better to keep the value as int for 8 and 16-bit systems, and this method takes some extra CPU cycles, which were very precious in the past. Still, I implemented such a system with Blitz Basic and it worked great.
@@youuuuuuuuuuutube The way Im proposing is what we do today and the camera does not act like crazy. This method would be great on old games because of the 4:3 aspect ratio. If the games were in 16:9, it would be different. I don't know if you know the Amiga but if theres one thing the Amiga could do better than the other computers at the time, was scroll. Its just a matter of programing. If you know the machine well and you know what you are doing, it can be done. You can find games on the Amiga that don't put the character in the middle of the screen and the camera does not act crazy. Of course you can also find games that have terrible scroll but that's not the machines fault.
@@pnvgordinho Dont´t forget that scrolling worked different on boss monster screens. I never questioned the scrolling in Turrican 2 because I felt it was the best scrolling we had back then. Today Turrican 2 is the reference for me when it comes to scrolling because I never felt uncomfortable. Maybe the scrolling made the game what it was. Remember the delayed scrolling when you jumped off a deep ledge? I don´t think there is anything you can do better because the game made you believe that this is the way that scrolling works. I´ve never again seen a game that incorporates such a degree of individuality when it comes to showing you surroundings :).
@@thomaskluck4164 Its not the scroll I would change, its the camera. Just watch the video and when the character is moving, pause the video and you will see that when moving to the right, for example, the character isn't even in center, its on the right. This gives you a very small "window" of what is in front of you. I wish someone would do the opposite, when walking to the right , the character should be a little bit to the left. I would bet that all games back then have this problem. Maybe it was the 4:3 aspect ratio or maybe it was just the way they learned how to do it.
@@youuuuuuuuuuutube you're saying like it was an undoable thing but even Super Mario World do something like Pedro Gordinho said. That has nothing to do with fractional values at all, it's just a matter of programming and good design
@@rodrigosimas1980 Its called Turrican Flashback and it will be available on January 30th, PSN profiles already got the trophy list today. I preorder my copy from Amazon.
My favorite game from when I was a kid! I never could get past that are type space levels, which frankly blew me away! It turned into a completely different type of game equally fun. Finally, I could see what happens next.
the fact that you have modern games on a pc running everything smoothly, you put this in an emulator once a year and give it a new playthrough..One of the best games ever made! i Saw this first during release and it was so ahead to anything else you had seen at that time.
40:19 one of the reasons this is - till today - the best soundtrack ever made for a game. The ARTS were big back then in Rainbow Arts. I will always love this gem. Simply best game ever made
when fun and emotions mattered more than graphics... or maybe it was us who were just kids... ending music reminds me "never ending story", same emotions, same fun, same sensations, same golden memories in my mind! i have to say it: music is often the best time machine.
One of the best action games EVER! Not only because of it´s cool graphics and gameplay but also because of the music! I hope there will be a "classic release" on PS or Xbox someday :)
@Al82 thanks! I've never been able to see the later levels! Great play, it was fun. Also, I really appreciate the lack of voice comments while you play. Thanks agin
As well as the great soundtrack and cool graphics lets give a mention to the guy with the voice effects... 'laser' 'power up' etc... all sounds so cool
After all these years it is still a technically impressive achievement and a great audiovisual pleasure! I almost feel sorry for the players who didn't have an Amiga. - They had to deal with an inferior game platform which only provides a low quality standard for sound & graphic.
This used to be one of my fav Amiga games EVER!!! Funny thing is it always ended for me at 53:20 of this vid, because my second disc was busted, so I never got to play or see the second half :```D Thanks for this nostalgia trip! :)
This is by far the best ever platform shooter on the Amiga. I can´t understand why more people didn´t see it. It really had no comptetition what so ever. Awesome fluent gameplay, vivid colors, smooth animations and an AWESOME soundtrack. Most other platform shooters didn´t even have in-game music. This music KICKS ASS.
On the Amiga? On ANY platform of the era, I'd say. As far as presentation and art direction goes it stands up to anything made even today! I don't think that's just the nostalgia talking.
I played the first Turrican game so many times that the first time I played this I got to the final boss on the first try. The way up to him was really hard though through this tunnel so I did not have that many lives left and he was just too hard to beat. Never played it again, but think I will get hold of it and play it more carefully. I preferred the style in the first Turrican game since it had more realistic environments, but this one has cool machine factories and well even better music. The introduction is also really cool and quite sad.
I’ve played all the versions of Turrican and this is probably my favorite game/version of the series. Great fun level design with great replay value and boss design.
The timing of the intro sequence is a bit off since emulated disk drives load the sequences faster than the original system from floppy disk. On original hardware, the final 'Revenge!' screen and subsequent switch back to credits is synchronized perfectly with the music looping around. Other than that, fantastic longplay!
Never knew how this game ended, my disk was corrupted by the time you got past the first Katakis sequence it would hang on the loading screen and I was like “is that the end?” I didn’t know there was a final boss or anything, the hardest level for me was the one with the updraft in the wind tunnel and I could never time my jumps right. So it was really frustrating to finally get past that but, get a “escape from the lair” sequence in a spaceship and realize just now that this wasn’t even THE END!
That's peculiar: my (admittedly cracked) game on the Atari was corrupted after the final space ship sequence instead. (so almost the same place) Never got further than that! Wonder if it was a copy protection thing, or just a bad disc... I probably should've saved some money and bought the original though.
My favorite game when i was young, make me remember sunday afternoon with Friends 😃. Welldone with spaceship'stage at max speedy up, u re better than i when i was young 👍
Does anyone know, do the people who were involved in the making of this incredible game, know how much this game still means to people, even 40 years later?
"Turrican II was created by a seasoned team, working like a well-oiled
machine. Manfred excelled at creating the huge map designs, Andreas
Escher pushed the graphics to the maximum, and during one of many long
nights in Cologne I convinced Holger that unlimited, parallaxing sky
gradients are possible by manipulating the Amiga's Copper chip, birthing
an effect copied hundreds of times. Yet, the artistic achievement which
stands out the most is Chris Huelsbeck's music. As tough as it was to
pull Turrican II together, we knew we had something special when
the preview version at a trade show in Cologne caused a riot."
-- Julian Eggebrecht, producer (Factor 5)
"Moving from the C64 to the Amiga and using Deluxe Paint was a big
deal for me, as suddenly I had so many colours and many more pixels
to work with. After the great success of Turrican, we decided to make
a sequel, with me in charge of the graphics and co-designing the maps.
We really pushed the Amiga and the level designs were outstanding.
Upon its release, we were all very surprised it was greeted with such
praise! I think a huge part of its success was down to Chris Huelsbeck's
unforgettable soundtrack. To this day I still like to play it and transport
myself back to those great times."
-- Andreas Escher, graphic artist (Turrican 2: The Final Fight - Amiga)
I bought all of the Soundtracks of Chris.😅
I'm 43...I remember all the stages...all details...all songs.. My favourite game ever. :_)
45 now. but i remember all like it was just yesterday.... crazy life. Time feels just like not real.
I remember playing it and getting lost most of the time
Same. This is the GOAT. Unbeaten. Legendary.
Imagine how cool it would be if it were re released and available on App Store. I’d certainly get it. Improved graphically and enhanced audio but same levels and game play.
@@jBear-ku7vp There's a great PC remake floating around called Hurrican. It disappeared off the net a while ago but seems to be back. IIRC it even had a level editor!
My favourite game as a kid. The music...oh THE MUSIC!!!
Truly a great soundtrack! It sounds like something you'd hear in an action movie from the 1990s!
@@ExtremeWreck No matter how much time passes, I can still play it in my head.
Check out the New song with Volkor X on Spotify that got released today. It is an Epic remake of the intro song!
@@junglisttt REALLY? Dude, thanks. I'll check it out today and put it on full volume in the workshop!
@@mozkitolife5437 Did you like it? :)
Born on 1981, I consider my self very lucky having grown up in the Amiga500 era. The feelings that emerged playing games such as Turrican, Shadow of the beast, Robocop, Double Dragon and many others cant be described. Cheers to all of you who can feel & understand this.
The fact this game still gives chills after 30 years...
If you weren't around when this came out you will never appreciate how good this sounded compared to anything else. Amiga was streets ahead in the day. I went from a speccy 48k to an a500. Mind blown 🤯
Chris was a legend with this soundtrack. I remember when i was young i left this soundtrack just as background music.
Him and Allister Brimble were music gods!
There were no others that made full use of the sound capabilities like these 2. (Maybe the lads at Psygnosis got close)
I also swore i would make a speed run and try to beat the game with one life. i managed to do so in the end :)
I found every secret too!
Just listening to the intro theme now.. and it sending back so many memories. i really used to have fun with the Amiga with a friend of mine whom i lost sadly.
In short, thanks for the upload (as usual) but this one is special to me dude.
Glad you enjoyed the video - I have some more Chris Huelsbeck goodness coming soon 😉
@@AL82RetrogamingLongplays looking forward to it ;)
Yeah the SOTB games came close, but Huelsbeck and Brimble were just legends. Better days.
I agree with you wholeheartedly, mate!
I remember that game very well. My grandfather bought me an amige for my birthday and a whole caste of floppy games was a long time ago. Great times. when it comes to beat music turrican had a mega but for me the best thing that reminds me of my childhood when it comes to playing is the music from Cannon Fodder. I can't beat that!
My first comment ever. This game was my childhood game and truth to be told i did shear a tear for the ending music. What a fantastic game
I remember finally beating this game and being overcome with emotion at the ending and music (blasting out of my Cerwin Vegas). Afterwards I looked out of my bedroom window at the peaceful world below, and couldn't shake the feeling that I'd been on an action packed adventure of epic proportions!
THX for this...i was crying, i am so old now. I give you are abo...many greetings from East-Germany ! ♥️
Much love to you! Gorgeous music & talent bought us here ❤️
The fact that they used to fit all this in just two floppy discs, with 1.4 mb each, is fucking amazing.
Hm, on Amiga it fit on a single 880 kB floppy... ;-)
@@bertoluccib6175 but i had amiga and remember the game was on 2 discs!
@@kooto870No - T2 was only one disk for sure. At least the *original* which was recorded in a special way (long tracks) onto the floppy to fit. Cracked versions, however, often came on two disks... ;-)
@@bertoluccib6175
You're spot on correct, I bought the original version and it came on one 880kb Double Density Disk 👍
@@kooto870
You said 1.4 MB "each" implying you meant 1.4 MB for both disks. But as someone already said, the actual "original" version you'd buy in the shop came on only 1 Disk that was 880kb.
44yo here - started playing games with an amiga500 and THIS MASTERPIECE is one of my alltime favorites- like many of you say I remember everythig. ANd since yesterday I know it is available in a collection for nintendo switch HOLY MOLY YES
Good times gone by so long ago now......I am glad I kept my Amiga...great vid
If you've got a Switch, you'll be able to relive all the Turrican games that are being re-released by Strictly Limited Games approximately April 21. I've pre-ordered!
one of my all time favorite games on one of my all time favorite computer. Great upload !
Replaying the remastered version on PS4 right now and still loving it! One of my all time AMIGA classics! The game is also pretty hard, so I have the highest respect of your gaming skills!!
I'm 49... I played this around a friend's house shortly after its release on the A500. I'd never seen or heard anything like it. It was truly amazing and an experience I've never forgotten to this day. I later went on to buy an A1200 and also completed the game myself. Still comeback to it from time to time even now ❤
Wow I can't believe I never left the title screen long enough to know there was an introduction. Spent my childhood playing the Amiga version and never knew the story behind it 😭
I had the game for two years before I realized it was there.
Did you also not press the space bar (during the intro) to access to a complete list of all music pieces? I did that all the time just to listen to that ingenious music connected to my stereo... I got the Chris Hülsbeck CD but that T2 title music, man... :-)
@@bertoluccib6175 yeah I used to love the music, didn't we all? Absolute better of a soundtrack. I sometimes listen to the soundtrack now on TH-cam music among with the Outrun album
Dont worry, I never completed the game, I spent more than half of the time in the menu listen to music using track selector
@@CrazyGaming-ig6qq Yeah there were some great soundtracks on the Amiga, I was always impressed with the music. Remember Hybris? That had great music
The best soundtrack among all the games I remember.
Have You play Yo!Goe! ?
Also awesome Soundtrack !!!
Ah, Turrican.
I was there! I was around when this series got started. Every friday night was Turrican night in my room!
Many happy days and nights with my old 'Miggy. I was lucky enough to get on the train early, was given my computer Christmas 1987 when the Amiga 500 was a true Rolls-Royce computer. It was such a Rolls-Royce, so ahead of the curve that I had only asked for a Commodore 64 for Christmas!
That winter was spent playing Defender of the Crown, Starglider, Leisure Suit Larry (if I could get past the 5 adult themed security questions designed to weed out the under 18s!) and Karate Kid part 2 which was a kind of proto Streetfighter 2 game but all the fighters looked like Ryu. There were others too, Mousetrap, Portal (not that one), Skyfox, Moebius, Football Manager 2 is a memory I have too, though that may have been the Christmas after.
Everyone who came to the house for Christmas that year were blown away by the graphics, and the 'Say!' program that could say anything you told it to in that Stephen Hawking voice.
My Amiga 500, back in the winter of '87-'88 was my one and only experience of what it was like owning the best gaming hardware on the planet, and I was just a kid, only 8 years old.
Today I have a PC with an RTX4070, 40GB of DDR4 DRAM, a Ryzen 5600X CPU, a 165Hz 1080p monitor with HDR and G-Sync and a 60Hz 4k monitor, I have 5 hard drives for a combined total of 6.5 terabytes of drive space, I have 2 NVMe drives one of which can read/write at over 5 gigabytes per second and as good as my current PC is, as many thousands of times more powerful than my old Amiga it may be, it isn't the best gaming machine on the planet and it doesn't allow me that same feeling of knowing I have the best gaming system you can buy. The leap from my old PC to this one is not even close to the leap from my Commodore Plus 4 to the Amiga, a computer which, remember, I hadn't even HEARD of until I unwrapped it that Christmas morning. I went from Space Invaders to Defender of the Crown in one move. From beeps and boops to having a computer talk back to me anything I wanted it to say.
Later on, years after that heady winter I discovered Turrican, the music of Chris Huelsbeck, Sensible Soccer, Gods, the Chaos Engine, It Came From The Desert and all the other classics. I even came BACK to Amiga late in it's life to play Sensible World of Soccer and Championship Manager when I had moved on not just to the Super Nintendo but then onto the PlayStation.
Chris Huelsbeck provided a large chunk of the soundtrack to my childhood, and this big, beige, American computer with an endearing name gave an equally large chunk of memories of my childhood.
Fellow Amigans, I never forgot.
What a fantastic time!! Thanks Rainbow Arts and Chris Huelsbeck an absolute masterpiece!!
Turrican 2 is pure love :D
One of my all-time favourite games, when I was a kid. Never owned an Amiga, was more a Sega/Snes kid, but my bro had one and we thrashed this game, in the mid 90's. Everything about this game is epic. The graphics, the storyline, play-ability, the music! Epic soundtrack. Huelsbeck is a genius. Love the main theme, and the loading screen tune! Could listen to it all day. Love how the sound evolves, as you go further into the game. I need this game. Now!
you can buy the compilation for ps4 or switch even in physical form (preorder only for now)
Greatest Shoot em up EVER. Played on my ST and AMIGA with the greatest soundtrack ever put to a game!
A new, remastered and more complete play-through of this legendary Amiga game - check the video description for more info and time codes!
One of my favourite Amiga games, fantanstic soundtrack. For anyone that is interested. In 2012 a game was released for the Neo Geo, i came across this by pure accident. This game is basically Turrican II with a modern facelift.
It has the exact same gameplay, guns, the graphics improved and the sountrack... well... you must hear this for yourself....
Get onto the PSN or if you have a Nintendo Switch, the Eshop and purchase....
Gunlord X
It's incredible genius how Chris made this possible on an 8-bit system, but I salute him for it, the desert rocks is still my ringtone after all these years
Amiga computers were 16 and 32 bit! Depending on the model.
@@RMoocher thanks for the info, my 7 year old self didn't know that.....that makes their accomplishments even more amazing, being as the 16 & 32 bit systems came after, but sadly lacking the same quality....cheers! 👍
@@emmaevans9498 the first 16 bit Amiga computer came out in 1985 was very graphically impressive for the time, and still was up until the beginning of the 90's, but that's when the 16 bit consoles and 16 and 32 bit DOS PC's took over with better quality games and graphics, leaving the Amiga machines behind.
I had the Atari ST because my dad was tight and this game was absolutely awesome. The music was just unbelievable.
It is, it's gorgeous.
While playing and dabbling arround in alot of games on C16 and C64, Turrican I was the first game i ever finished. And about 2 years later i also made it through this gem on my AMIGA 500. Fond memories.
Brings bake so many memories. What a time to be alive back then
This has to be one of the best games ever made, regardless of platform (Amiga 500 rules) or age... Forget your Fortnite, Minecraft, Cyberpunk 2077, World of Warcraft etc. etc. etc. this game has it all. The music alone will blow you away and will give you an 'ear-worm' you wont get rid of forever - well done Holger Schmidt, Andreas Escher, Chris Huelsbeck and all at Rainbow Arts & Factor 5.. Mission accomplished.. thank you for the joy you gave to a teenager in the early 1990's... ❤
Aww 😌
The Amiga is literally the best computer ever
Until it wasn't.
Turrican 2 is ABSOLUTELY STUNNING and AWESOMELY AMAZING
Witha excellent graphics and a Spectacular soundtrack
turrican II and shadow of the beast I & II has the best music from amiga games
Yo!Goe! Rulez
When I was a child, we only had a cracked version of the game, it came on two disks. You could play the first few levels just fine, then you needed to change the disk and you got to play the space ship. From that point on everything was complete pixel garbage, you couldn't see anything. But you could still control the ship and hear the sounds, so we kept on fighting memorizing every move and just mashing the fire button all the time. Those are fond memories although we never finished that level... Still, it's the most memorable game of my childhood. Thanks for the upload!
and BEST SOUNDTRACK of the a500 times era , still to this day , one of the best melodies in action games
I always sucked in action games ... but I slit this 3.5 floppy into my amiga over and over again because the game looked and SOUNDED so bloody awesome!!
I wish some hacker would change the movement of the camera, so when Turrican walks to the right, the camera would put him on the left of the screen and vice versa. The way it is, you don't see what's coming in front of you and that sucks. I know that all games were like this back then but it would be cool if someone would change this.
Amazing game.
You need to understand why people were doing this or are still doing this. It's not meant to show you what's ahead or not, but to minimize the amount of scrolling. By doing this, there are many instances where the screen doesn't move at all, because you're allowed to move from, for ex, 30% to 70% of the screen without movement. This is very relaxing.
If you always keep the character in the center for example at exactly 50%, then the screen will always move whenever you're moving. And if you do what you said, it will be even worse because whenever your turn your back (go left then right then left), the screen will move like crazy.
Note that it's possible to find a nice middle ground by using scrolling inertia (so, the more you move in a direction, the more the scrolling tries to show you what's ahead => so you can go left - right - left and that won't cause any scrolling = good), and it's also possible to use some intelligent scrolling, for ex, if you're against a boss, we know that we want to keep that boss visible somewhere, but those methods require fractional scrolling (with float not int), which was not optimal in the past, as it was better to keep the value as int for 8 and 16-bit systems, and this method takes some extra CPU cycles, which were very precious in the past. Still, I implemented such a system with Blitz Basic and it worked great.
@@youuuuuuuuuuutube The way Im proposing is what we do today and the camera does not act like crazy. This method would be great on old games because of the 4:3 aspect ratio. If the games were in 16:9, it would be different.
I don't know if you know the Amiga but if theres one thing the Amiga could do better than the other computers at the time, was scroll. Its just a matter of programing. If you know the machine well and you know what you are doing, it can be done.
You can find games on the Amiga that don't put the character in the middle of the screen and the camera does not act crazy. Of course you can also find games that have terrible scroll but that's not the machines fault.
@@pnvgordinho Dont´t forget that scrolling worked different on boss monster screens. I never questioned the scrolling in Turrican 2 because I felt it was the best scrolling we had back then. Today Turrican 2 is the reference for me when it comes to scrolling because I never felt uncomfortable. Maybe the scrolling made the game what it was. Remember the delayed scrolling when you jumped off a deep ledge? I don´t think there is anything you can do better because the game made you believe that this is the way that scrolling works. I´ve never again seen a game that incorporates such a degree of individuality when it comes to showing you surroundings :).
@@thomaskluck4164 Its not the scroll I would change, its the camera. Just watch the video and when the character is moving, pause the video and you will see that when moving to the right, for example, the character isn't even in center, its on the right.
This gives you a very small "window" of what is in front of you. I wish someone would do the opposite, when walking to the right , the character should be a little bit to the left. I would bet that all games back then have this problem. Maybe it was the 4:3 aspect ratio or maybe it was just the way they learned how to do it.
@@youuuuuuuuuuutube you're saying like it was an undoable thing but even Super Mario World do something like Pedro Gordinho said. That has nothing to do with fractional values at all, it's just a matter of programming and good design
Turrican is gettin a 30th anniversary release on switch and PS4!
Really???? Where is this news??
@@rodrigosimas1980 Google for strictly limited games! Should be finding it immediately.
OMG!!! 😯😯😯😯
turrican.strictlylimitedgames.com/
i waiting for this so looooong!!!!
Thank you very much 🙌
@@rodrigosimas1980 Its called Turrican Flashback and it will be available on January 30th, PSN profiles already got the trophy list today. I preorder my copy from Amazon.
Played this for a billion hours in the 90's! I wish someone would make a new version...
This game is a legend! So is the soundtrack!
Best platform of all times! Hats off to Chris Hülsbeck for the incredible soundtrack!
My favorite game from when I was a kid! I never could get past that are type space levels, which frankly blew me away! It turned into a completely different type of game equally fun. Finally, I could see what happens next.
Still hold ups one of my favorite games of all time and I didn't even grew up with this
I think I can trace my first taste of euphoria back to this game, soundtrack was next level
We had this game in Iraq 1990 we loved it, now I’m still playing this game and listen to the music.
the fact that you have modern games on a pc running everything smoothly, you put this in an emulator once a year and give it a new playthrough..One of the best games ever made! i Saw this first during release and it was so ahead to anything else you had seen at that time.
This game was sooo much hard caried by the music and sound.
La meilleure musique sur Amiga 500... Juste pour ça, le jeu valait le coup !
i remember playing this, back in the day. was awesome. on a friends computer
music is incredible. the H.R.Giger levels still freak me out - that heartbeat & the strange voice - very creepy.
40:19 one of the reasons this is - till today - the best soundtrack ever made for a game. The ARTS were big back then in Rainbow Arts. I will always love this gem.
Simply best game ever made
Best game theme song ever!
Turrican one was just as good.
Those were the days! 🫡
Nice to see that somebody plays Amiga. I had the Amiga 500 and on it the games were better than on other systems.
when fun and emotions mattered more than graphics... or maybe it was us who were just kids... ending music reminds me "never ending story", same emotions, same fun, same sensations, same golden memories in my mind! i have to say it: music is often the best time machine.
One of the best action games EVER! Not only because of it´s cool graphics and gameplay but also because of the music! I hope there will be a "classic release" on PS or Xbox someday :)
omg, did you see games com yesterday? 27/08/2020,
if not..... th-cam.com/video/0EbvBuxXP4U/w-d-xo.html
@@MrRevengeracer O M G i can't believe it - a Collection!!!!! Thank you for letting me know!!!!!!!!!
@Al82 thanks! I've never been able to see the later levels! Great play, it was fun. Also, I really appreciate the lack of voice comments while you play. Thanks agin
Glad you enjoyed!
I watched this intro so much as a kid!!!!
Soooooo EPIC!!!! XXXXX
As well as the great soundtrack and cool graphics lets give a mention to the guy with the voice effects... 'laser' 'power up' etc... all sounds so cool
Turrican is ultimate in everything. Visuals, mechanics, imagination and the MUSIC. 👾🌟✨
After all these years it is still a technically impressive achievement and a great audiovisual pleasure!
I almost feel sorry for the players who didn't have an Amiga. - They had to deal with an inferior game platform which only provides a low quality standard for sound & graphic.
Wow, memory lane, I still remembered where all the 1ups were, but was never as good as this guy!!
This is videogame PERFECTION!!!
One of the best video game ever made.
This used to be one of my fav Amiga games EVER!!! Funny thing is it always ended for me at 53:20 of this vid, because my second disc was busted, so I never got to play or see the second half :```D Thanks for this nostalgia trip! :)
still love it ! and those times... we were happy playin this stuff !!!
great game, great music
Great ! In only one 900kb floppy. The programmers was genius.
I've played this as a kid, but on C64. First time seeing Amiga version, just wow :)
The music.. my god! Good memories! Thanks for sharing!
40 anni fa ci giocavo sul Commodore 64 ❤ ed è stato amore a prima vista 😊
Thanks this bought lots of memories.
THIS WILL BE ONE OF MY GO TO THINGS FROM NOW ON...
The best Turrican game so far. Everything is right in this.
I have a tear in my eye ...
Yeah, doesn't it choke the heart? They had something, I feel it's since lost.
One of the Best amiga game. Musik, Graphik, gameplay is top, i love it.
Music! Chris Hülsbeck!!!
OMG This music is pure perfect!
never heard such good music in a game again...
The music bought me here! Proper video game!
This is by far the best ever platform shooter on the Amiga. I can´t understand why more people didn´t see it. It really had no comptetition what so ever. Awesome fluent gameplay, vivid colors, smooth animations and an AWESOME soundtrack. Most other platform shooters didn´t even have in-game music. This music KICKS ASS.
On the Amiga? On ANY platform of the era, I'd say. As far as presentation and art direction goes it stands up to anything made even today! I don't think that's just the nostalgia talking.
I look back on this now and I have absolutely no idea how I did this as a kid. Not a chance could I do Level 3-3 again!
Best computer game! Best game music!
WHAT A GAME THIS WAS AND STILL IS!!!
My first Game i played with Max dad. I was 8
I played the first Turrican game so many times that the first time I played this I got to the final boss on the first try. The way up to him was really hard though through this tunnel so I did not have that many lives left and he was just too hard to beat. Never played it again, but think I will get hold of it and play it more carefully. I preferred the style in the first Turrican game since it had more realistic environments, but this one has cool machine factories and well even better music. The introduction is also really cool and quite sad.
I’ve played all the versions of Turrican and this is probably my favorite game/version of the series. Great fun level design with great replay value and boss design.
The timing of the intro sequence is a bit off since emulated disk drives load the sequences faster than the original system from floppy disk. On original hardware, the final 'Revenge!' screen and subsequent switch back to credits is synchronized perfectly with the music looping around. Other than that, fantastic longplay!
One of the best platform shooters ever released for the Amiga. Comparable to the arcades (coin-ops) in terms of graphics and sound quality.
Never knew how this game ended, my disk was corrupted by the time you got past the first Katakis sequence it would hang on the loading screen and I was like “is that the end?” I didn’t know there was a final boss or anything, the hardest level for me was the one with the updraft in the wind tunnel and I could never time my jumps right. So it was really frustrating to finally get past that but, get a “escape from the lair” sequence in a spaceship and realize just now that this wasn’t even THE END!
That's peculiar: my (admittedly cracked) game on the Atari was corrupted after the final space ship sequence instead. (so almost the same place)
Never got further than that! Wonder if it was a copy protection thing, or just a bad disc...
I probably should've saved some money and bought the original though.
the Music in this game is mind blowing
My favorite game when i was young, make me remember sunday afternoon with Friends 😃. Welldone with spaceship'stage at max speedy up, u re better than i when i was young 👍
i'm 46 and now seeing this, feeling 16 again
In a pixel art kind of way it still looks and sounds great.
Very good game and music. I finished it several times.
20:00 having part of the music cut out here sounds pretty good actually
Never saw this game in DOS era, I played many good games back in the day I this one first time I see it
Man this game is awesome
I just watched the DOS 256 colors version and I tell you, the original Amiga game is the real one!
Does anyone know, do the people who were involved in the making of this incredible game, know how much this game still means to people, even 40 years later?
40 years later? .. it came out in 1991 making it 31 years old. Other than that, I agree wholeheartedly 👍🙏
@@perihelion7445 not the game, me!
@@emmaevans9498
Oh sorry 😖😖😖 In that case, it means the world to me 48 years later 😁 .. my apologies.
@@perihelion7445 ha! It's all good 😁👍
I did love this game.
i remember everything all stages one of my favourite game