So am I. I was sure it was included on one of the compilation sets but apparently not. It is on more modern consoles such as Xbox, Switch etc but they're just arcade emulation.
@@RetroCore Really weird, some of the best things about the Namco Museum series was them showcasing lesser known games. Nice to try Namco games that AREN'T Pac-Man for once!
@@Larry hellooo yooo.... you well sir? Still keeping an eye on your channel as I miss your uploads... Hopes its all going well for you whatever edgy one...
Would never have happened. The final Namco Museum game (Vol 5) was released in February 97 whilst the dual shock controller wasn't released until November 97.
Weird that all these ports decided to play it safe instead of giving upgrades to both the gameplay itself and the visual/audio aspects. On one hand, it's impressive they all managed to be so faithful to the arcade original, but on the other, these systems were all much more powerful than the original arcade board was, so it seems like they should have added more substance to what's otherwise a barebones arcade game. Or at the very least, included it in a compilation with other namco arcade titles.
Well, to be fair, the Super Famicom version does include a lengthy introduction and did add stereo audio. Still, a SFC mode with updated graphics would have been nice.
Yeah, a 16-bit with characters akin to Zelda or Magic Knight Rayearth style would have been interesting. SNES is a nice port but the infill is slow compare to all other version.
Always love the early years of namco and their memorable games they offered at the time Mark. Libble Rabble is certainly one of them for sure. 8^) Anthony..
Another one I never knew, and looks rather fun! Thanks again for the showcase. Although Im wondering whether I havent seen a similiar gameplay somewhere, perhaps a clone of this?
man, Toru Iwatani is a very smart person i know in Namco, a smart moves for his childhood passion to make out this game also once again, nice job for Dempa Micomsoft for bringing the game to Japanese PCs
The controller options reminded me of the rotational arcade stick, can't remember what exactly is called but I always wanted one for my consoles to be able to play games like Ikari warriors and such. Thanks for the video 😊
The SFC Port shows the story/plot of the game that was never seen before the Super Famicom Port. It turns out Libble and Rabble are just two farmer guys. They tie up pests and evil monsters with ropes and toss them one kilometer away.
The font used in SFC Libble Rabble kinda reminds me of Genpei Toumaden, where Namco wrote most in-game text with the same style. At least the font used on LR is a bit cleaner.
I swear just when I think I know all of Namco's early releases I'm introduced to something I've never seen or heard of before. I believe Toru Iwatani's story in conceiving of the game but I can't help but wonder if in the back of his mind he may have been influenced by Qix which Taito did earlier than this? RIP to Nobuyuki who created another banger music wise during his era with this game. 😇
Another great episode, another really interesting game that I'm not familiar with! Did the little hooded creatures show up in anything else, or do they just resemble other distinct characters?
Wizardry: Proving Grounds of the Mad Overlord would be a great non-arcade game to cover. Everyone over a certain age has played that on at least two platforms.
A rare case where all the ports are great, but I’d have to say the Sharp X68000 is the winner of them all. The FM Towns’ more limited resolution is a bit more obvious on stuff like the HUD and the SFC port’s line drawing is considerably slower than the other ports.
When you play the SFC port, you don't really notice it at all, especially since the arcade game would not make it to the US until the ACA series on modern consoles, or an X-Box emulation on XBLA. A bet most who have recently played it had never tried the arcade version before, nor so much as any other version of the game as no port made it to the US. I myself didn't try it till MAME about 20 years ago, and had tried the SFC version in emulation, till I decided to just buy the game for the console. And due to the game's age, the SFC version looks like a spitting image of the arcade game. But you can't say all ports are winners, then say a port is a winner. Kind of sounds funky.
Funny coincidence. I was looking up SFC stuff the day before this video as I was curious to see whether you could get any worthwhile cheap games for it (in condition that doesn't look completely knackered - I don't fall for the "put a scruffy game in a box protector and it's like new" routine). Libble Rabble was the first contender that wasn't some horse/pachislot game, almost bought it until I saw the mould down the box spine.
interesting. I guess this could be seen as the grandfather/origin of all those adult arcade games (Fantasia etc) by New Japan System we had in the arcades back in the days. The Fantasia games were simpler though as you only had Libble (or Labble). For some odd reason they also featured numerous hollywood icons (Terminator, Robocop etc) as "hero" and tons of (very loud) moaning sound FX. lol
I've never even heard of this one, I guess it wasn't distributed much outside Japan and Atari was preoccupied with other stuff in 1983. I guess a 2600 port might have been possible.
I don't know if this game is featured in Arcade Archive as of now, but I think if it was ported to modern systems, it would benefit greatly with dual analogue stick movement.
The SFC version seems a tad slow in filing in lines, but that doesn't seem game breaking since it pauses while doing this; you just wait an extra second or two.
I feel like the words "ARCADE/ARCADE PERFECT/X68000/SUPER FAMICOM" are gonna appear again in one of your videos, i just have a feeling, you'll never know... CHRISTUS VINCIT, CHRISTUS IMPERAT. DEUS BENEDICAT TIBI.
Apparently this was supposed to be the 'next pac-man' but was a development disaster and resulted in a lackluster result. So weird to me about the promo art showing off those unique characters that look like they belong in a TV show, but you don't play as them and they only show up if you uncover a secret buried treasure chest.
Surprised it didn't have a Namco Museum port to the PS1, The dual analogue controller would have been perfect!
So am I. I was sure it was included on one of the compilation sets but apparently not. It is on more modern consoles such as Xbox, Switch etc but they're just arcade emulation.
@@RetroCore Really weird, some of the best things about the Namco Museum series was them showcasing lesser known games. Nice to try Namco games that AREN'T Pac-Man for once!
Absolutely. These days Pacman is milked beyond belief, even here in Japan. Bloody PC an and Dig Dug.
@@Larry hellooo yooo.... you well sir? Still keeping an eye on your channel as I miss your uploads...
Hopes its all going well for you whatever edgy one...
Would never have happened. The final Namco Museum game (Vol 5) was released in February 97 whilst the dual shock controller wasn't released until November 97.
This music really sounds like something I would hear played on a theater organ at a "silent" movie.
Never heard of this one - but boi what an amazing musical attract mode!
I adore wakin up too B0TP's ; Mark you've been in my screen for many years now!
Glad to hear that. Sorry about the few times I do miss a week., 😅
@@RetroCore ahh its ok - Japanese work culture is a pretty reasonable excuse 😄
libble rabble is one of the most underrated namco arcade games, and i'm glad to see it get some sort of spotlight
Yeah, it's so surprising it wasn't on the original PlayStation Namco Museum series.
Never played this one, but it looks like something I might find disgustingly addictive! Interesting oddity, thanks Mark!
Hope you enjoy it!
This one is a really interesting game, it feels like a response to Qix in early Namco's fashion
It is quite similar but still different enough not to be a clone.
How convenient, I just picked up the SFC version recently, and love the game.
It's definitely one of the unknown classics for many people.
Weird that all these ports decided to play it safe instead of giving upgrades to both the gameplay itself and the visual/audio aspects. On one hand, it's impressive they all managed to be so faithful to the arcade original, but on the other, these systems were all much more powerful than the original arcade board was, so it seems like they should have added more substance to what's otherwise a barebones arcade game. Or at the very least, included it in a compilation with other namco arcade titles.
Yeah
Well, to be fair, the Super Famicom version does include a lengthy introduction and did add stereo audio. Still, a SFC mode with updated graphics would have been nice.
Yeah, a 16-bit with characters akin to Zelda or Magic Knight Rayearth style would have been interesting. SNES is a nice port but the infill is slow compare to all other version.
Love that early-ish/mid 80s Namco sound
Always love the early years of namco and their memorable games they offered at the time Mark. Libble Rabble is certainly one of them for sure. 8^)
Anthony..
Another excellent episode. Thank you so much!
You're very welcome 👍
Pretty neat. Never saw this one before. I love discovering games from the classic era that I never came across back then.
This is a lot of fun, twin stick games are great! Never knew this one was on the snes and the Japanese computers, very nice episode!
Thanks for watching!
SFC ports looks lovely! It reminds me the lately too Mr. Do port for this system. Nice BotP!
Thanks. 👍
Looks like a fun game! :D Bet it would have been a laugh with two friends trying to play it together
It sure would. Surprised it wasn't a two player.
This is a neat one. I've never heard of it. It's like some kind of free-form Qix fever dream. I'll have to give this one a shot.
I remember coming across the SNES port on a Evercade port of Namco Museum a few years ago. Still a great find. 😁
The Super Famicom version came with a plastic D-Pad that went over the buttons to give the controller a 2nd D-Pad. Works fairly well.
Kinda has a "Qix meets Bubble Bobble" feel to it (though it would appear to pre-date both of those games).
Qix was released 2 years earlier I believe.
Yeah, the hooded large eyed characters reminded me of Puzzle Bobble / Bubble Bobble. Maybe they are inspired by Jawas from Star Wars.
That tune is an ear worm! Never played it, will check out the SNES version for sure.
This is one of those games where I'd never heard of it until it was referenced by an item in Namco x Capcom.
What a fun-looking game. Great music.
Another one I never knew, and looks rather fun! Thanks again for the showcase.
Although Im wondering whether I havent seen a similiar gameplay somewhere, perhaps a clone of this?
Maybe you are thinking of Qix?
That was something different. But it was also pretty simple
man, Toru Iwatani is a very smart person i know in Namco, a smart moves for his childhood passion to make out this game
also once again, nice job for Dempa Micomsoft for bringing the game to Japanese PCs
The controller options reminded me of the rotational arcade stick, can't remember what exactly is called but I always wanted one for my consoles to be able to play games like Ikari warriors and such. Thanks for the video 😊
Looks very fun to play. 👍🏻😀
It was quite addictive when playing for this video.
Some of the music and sound effects were used on Takeshi's Castle!
That's probably right. Japanese TV even now uses sound effects from games.
The SFC Port shows the story/plot of the game that was never seen before the Super Famicom Port. It turns out Libble and Rabble are just two farmer guys. They tie up pests and evil monsters with ropes and toss them one kilometer away.
Yep, that's about the gist of it.
The intro on the SFC version is quite long. At least 3 minutes.
The font used in SFC Libble Rabble kinda reminds me of Genpei Toumaden, where Namco wrote most in-game text with the same style. At least the font used on LR is a bit cleaner.
The SFC version comes with a D-Pad adapter for the face buttons.
Oh, I didn't know about that. Cool little extra.
Now this seems like a very interesting game by Namco! I never tried it before, but I bet it's going to be a good game for my first try! 😁
Hope you enjoy it!
I swear just when I think I know all of Namco's early releases I'm introduced to something I've never seen or heard of before. I believe Toru Iwatani's story in conceiving of the game but I can't help but wonder if in the back of his mind he may have been influenced by Qix which Taito did earlier than this? RIP to Nobuyuki who created another banger music wise during his era with this game. 😇
I'm sure Qix was a big part of the idea 😉
Now, this is a quite original concept!✌
The only question being: Why? Why wait for 10 (or more) years for the ports?!🤔
Maybe the screen fill option was complicated.
Hey, it's one of the themes from the first ever episode of Takechi's Castle~
Another great episode, another really interesting game that I'm not familiar with! Did the little hooded creatures show up in anything else, or do they just resemble other distinct characters?
They're inside the treasure chests but only pop out if you successfully open them.
I love Libble Rabble so much is my favorite namco arcade game and my favorite port was Super Famicom (SNES)
I think the added stereo audio helps the presentation a lot.
@@RetroCore I really love the music of the Super Nintendo version
Wizardry: Proving Grounds of the Mad Overlord would be a great non-arcade game to cover. Everyone over a certain age has played that on at least two platforms.
Think is, I've never played any Wizadry game. I'll have to start taking a look at some.
@@RetroCore The while there were older examples on university mainframes, Wizardry is the granddad of home computer and console RPGs as we know them.
Reminds me of Data East's Disco No.9
I'm not familiar with that one.
A rare case where all the ports are great, but I’d have to say the Sharp X68000 is the winner of them all. The FM Towns’ more limited resolution is a bit more obvious on stuff like the HUD and the SFC port’s line drawing is considerably slower than the other ports.
When you play the SFC port, you don't really notice it at all, especially since the arcade game would not make it to the US until the ACA series on modern consoles, or an X-Box emulation on XBLA. A bet most who have recently played it had never tried the arcade version before, nor so much as any other version of the game as no port made it to the US. I myself didn't try it till MAME about 20 years ago, and had tried the SFC version in emulation, till I decided to just buy the game for the console. And due to the game's age, the SFC version looks like a spitting image of the arcade game.
But you can't say all ports are winners, then say a port is a winner. Kind of sounds funky.
@@Bloodreign1 I tend to word things poorly regarding the last bit. I edited it now for clarification
Wow it's retro pal's with Danny and Alex
Who?
A pair of twitch streamers who use the Libble Rabble theme in their opening.
@@VivianoPorras I was gonna say! Why does this sound so familiar??
@@WaterArk yeah it's retro pal's there on yt and twitch there all about retro games
There was also a version on Windows but I’m pretty sure that’s the emulated version of the arcade.
It is. It's also on Xbox and Switch. All arcade emulation.
Seems like it could have been a great 2 player experience.
I wonder if people played it as a two player? Technically it is possible.
Funny coincidence. I was looking up SFC stuff the day before this video as I was curious to see whether you could get any worthwhile cheap games for it (in condition that doesn't look completely knackered - I don't fall for the "put a scruffy game in a box protector and it's like new" routine). Libble Rabble was the first contender that wasn't some horse/pachislot game, almost bought it until I saw the mould down the box spine.
Oh man, that's bad news. A lot of paper products for the past have mold on them here in Japan thanks to the horrible humid summers.
Hi!
interesting. I guess this could be seen as the grandfather/origin of all those adult arcade games (Fantasia etc) by New Japan System we had in the arcades back in the days. The Fantasia games were simpler though as you only had Libble (or Labble). For some odd reason they also featured numerous hollywood icons (Terminator, Robocop etc) as "hero" and tons of (very loud) moaning sound FX. lol
Oh yes, I k ow those games well. So funny how they had Robocop and so on in them.
I was expecting slow fill on the SNES.
Same here but it's not so bad. Almost on par with the Arcade game.
It is slower, but not as slow as you might expect to say the least.
I've never even heard of this one, I guess it wasn't distributed much outside Japan and Atari was preoccupied with other stuff in 1983. I guess a 2600 port might have been possible.
Yeah, this is one of those little known Namco titles. It never even appeared on the Japanese PlayStation Namco Museum series of discs.
I wonder why this stayed in Japan? It looks like a lot of fun.
I guess because it wasn't visually appealing?
I don't know if this game is featured in Arcade Archive as of now, but I think if it was ported to modern systems, it would benefit greatly with dual analogue stick movement.
I believe this game is part of the ACA lineup.
@@Bloodreign1 Well in that case, do you or anyone else know if it controls with both analogue sticks? It would be kind of ridiculous if it didn't.
The SFC version seems a tad slow in filing in lines, but that doesn't seem game breaking since it pauses while doing this; you just wait an extra second or two.
Yeah, it is slightly slower but I would have honestly expected worse.
Yeah, I can see why this one never left Japan.
I'm surprised it was never picked up for a euro home micro port.
I feel like the words "ARCADE/ARCADE PERFECT/X68000/SUPER FAMICOM" are gonna appear again in one of your videos, i just have a feeling, you'll never know... CHRISTUS VINCIT, CHRISTUS IMPERAT. DEUS BENEDICAT TIBI.
I hope so!
is this the first version of this style of game or was qix earlier ?
Qix was 2 years earlier.
Would have liked it for the C64
Wonder how it would fare on 8 bit western PC's? Probably either 2 joysticks or joystick + keyboard would be required :)
I'm honestly surprised nobody did a port for those systems.
Wow...no C64, ZX spectrum, or Amstrad CPC😢
I know. That is a surprise! 😲
And a good thing, most ports are a disaster to those PC's.
@@Bloodreign1 Not for the C64
Apparently this was supposed to be the 'next pac-man' but was a development disaster and resulted in a lackluster result. So weird to me about the promo art showing off those unique characters that look like they belong in a TV show, but you don't play as them and they only show up if you uncover a secret buried treasure chest.
I reckon they show those fur ball things as they're the only relatable thing in the game. The main character being an arrow isn't appealing 😂
Pretty sure this is too complicated for my American brain. Maybe for the best that the game wasn’t a thing here.
😂 Maybe for the average Joe. Especially in this day and age of TikTok
Apparently, this was the case even back in 1983, and it’s the main reason why Midway didn’t want to give it an American release.
Not complicate at al, simple concept, simple, but addictive game.
2:02 How Islamophobic! This game would never fly in today's woke era! /s
Woke is BS, bloody mad. Glad I live in a country where all this woke crap isn't a thing.