Build more smokehouses my dude!! So you can start preserving your food and not losing so much to spoiling. Your problem isn't production, it's waste reduction.
Interesting. Now it reminds me a bit of Ostriv which I also love! Complicated and you have to get in a frame of mind of how things work. Really liking this game more and more! Love that you can move buildings :)
with your farmfield, you have to keep an eye on the weed and rocky level, some crops can reduce that, but you can also assign farmers to remove a couple of percentages using the same window as the crops themselves. Other that that, looking good ;)
I know I'm late with the comment, but for the beautification of the various living areas, you could be inspired by the same structure you use for Anno 1800. Indeed it would be effective. This is also a source of inspiration for areas that are always new and efficient in terms of aesthetics and functionality. It's a suggestion, I don't know if it can be valid XD Anyway this game and this series are really nice, here is another series that I will gladly follow.
Ya I noticed he wasn't in the Anno state of mind when building his settlement. I definitely would of taken more time spacing stuff out so it looks good but also keeps desirability high
Field I think you need to remove rock and weed before your field is very good, so you can sometime queue a work the field before you put crops, also some years you gonna need to plant something to get more fertility
Never get bored of anno, I still play anno 1404 to this day. For a game that's 13 years old it has better structure and graphics than most current games
Hmmmm a dung heap with all the village waste next to a fishery which supplies the village food.... if i was the dev i would add a negative buff to that to reduce food yield in said fishery 😂
@6:40 This is the result of lack of proper history teaching in school ;) Raptor has not understood the system even after 12 years of playing, you confuse the years with seaseons... The name says it all basically - it is a crop rotation system of farming where you rotare planting of different crops on the same field within a year. It is the further deveolpment of a three-field system. Mind you is is both somewhat non chronological as it started to be used only in XVI century and became popular in XVIII, and incorrect as in reality farmers would plant some plant in late autumn and winter and that would be ready for harvest in spring or early summer ... Having said that it is GREAT to see it in a game! @8:01 Notice the moving current time slider in year I (top verse of the table). @10:55 The slider is now in 4th month both on the top of the screen and in the top verse of the crop rotation table. Theory proved. ;) @18:40 Good thing you've notices the year thing. Bad that you've not noticed the high weed level. I'd start with crop that has high weed reduction... @25:07 The man carried just once unit of clay. I'd try to stop the Arborist production utill there is enought clay, otherwise one labourere will constalnty carry one clay at a time, it seems (just as in Banished).
I like how this game teaches its lessons the hard way, without completely ruining you, the difficulty seems very fair so far
I'm in Love with both of your current running series
Glad you enjoy them!
Build more smokehouses my dude!! So you can start preserving your food and not losing so much to spoiling. Your problem isn't production, it's waste reduction.
We already have one and it's consuming all the meat already.
I mean he's very very very slow. 😂
The Temporary shelter is for remote work camps, not your village centre.
Yep!
Interesting. Now it reminds me a bit of Ostriv which I also love! Complicated and you have to get in a frame of mind of how things work. Really liking this game more and more! Love that you can move buildings :)
Can't wait for this game to come out! Its already at the top of my wishlist
with your farmfield, you have to keep an eye on the weed and rocky level, some crops can reduce that, but you can also assign farmers to remove a couple of percentages using the same window as the crops themselves. Other that that, looking good ;)
I am so ready to buy this game as soon as it goes live.
Can't wait to play fresh meat
It's amazing! They need to work on performance but other than that the game feels very solid
The shelter is for the remoted workforce.
Build near fields , hunter and fishing huts so they don't have to travel all the way back to the houses. Time saver. Love your channel.
Holly Molly, that are some deep game mechanics. Looks like micro-micro-micro-management... :-D
Only old women and young men - my dude's building Cougarville over here.
Two thumbs up! Great video. Thanks!
Thanks for watching!
Love this series, krep it up ❤️
i do not know if you have figured it out already but the little man in the farm choices helps you farm plots out alot
Yes now I know it. Back then not. The video is a month old after all ;)
Yay 3:30 am NZT. AWESOME
Filed work need use after harvest)
and after 3 harvest field need stay on fallow on 1-2 yaers)
better to have 3 fields.
two is used.
One stands fallow
This. ^^ Love that the mechanic is in the game!
The 🦌 are eating everything!! 😂😂😂. Regarding the temporary shelter, I assume it's like a remote resting area possibly used in industrial zones?
You're right!
GILF village
The fact that he doesn't build enough houses for people to have kids or waiting so long to make a smoke house is so frustrating!
What do you expect from foreigners who eat nothing but fish & berries.
This dude has obviously never ate a piece of meat in his life.
MEAT MAN!
I know I'm late with the comment, but for the beautification of the various living areas, you could be inspired by the same structure you use for Anno 1800. Indeed it would be effective. This is also a source of inspiration for areas that are always new and efficient in terms of aesthetics and functionality. It's a suggestion, I don't know if it can be valid XD Anyway this game and this series are really nice, here is another series that I will gladly follow.
Ya I noticed he wasn't in the Anno state of mind when building his settlement. I definitely would of taken more time spacing stuff out so it looks good but also keeps desirability high
You could have a designated hunter protect your crops, extra food and you won't lose as many crops.
All this games are great.
Anno: hold my Archie 😎
Field I think you need to remove rock and weed before your field is very good, so you can sometime queue a work the field before you put crops, also some years you gonna need to plant something to get more fertility
I was looking for another game to play coz got bored of anno 1800 and this one looks pretty decent
Not giving you a heart because you're bored of Anno!! 🤪
Never get bored of anno, I still play anno 1404 to this day. For a game that's 13 years old it has better structure and graphics than most current games
For your fields: build two more and look after: de.wikipedia.org/wiki/Dreifelderwirtschaft
Good input, thanks!
I'm thinking that tier 2 "temporary house" might be for mines or farms that are far from the town center.
Correct.
Yep, right!
Hmmmm a dung heap with all the village waste next to a fishery which supplies the village food.... if i was the dev i would add a negative buff to that to reduce food yield in said fishery 😂
@6:40 This is the result of lack of proper history teaching in school ;) Raptor has not understood the system even after 12 years of playing, you confuse the years with seaseons... The name says it all basically - it is a crop rotation system of farming where you rotare planting of different crops on the same field within a year. It is the further deveolpment of a three-field system.
Mind you is is both somewhat non chronological as it started to be used only in XVI century and became popular in XVIII, and incorrect as in reality farmers would plant some plant in late autumn and winter and that would be ready for harvest in spring or early summer ...
Having said that it is GREAT to see it in a game!
@8:01 Notice the moving current time slider in year I (top verse of the table).
@10:55 The slider is now in 4th month both on the top of the screen and in the top verse of the crop rotation table.
Theory proved. ;)
@18:40 Good thing you've notices the year thing. Bad that you've not noticed the high weed level. I'd start with crop that has high weed reduction...
@25:07 The man carried just once unit of clay. I'd try to stop the Arborist production utill there is enought clay, otherwise one labourere will constalnty carry one clay at a time, it seems (just as in Banished).
I tried to purchase this game on Steam as early access but it doesn't allow me. Are we not allowed to try early access by buying the game ?
yaaay!
You do know you cna have 2 fields and then what you dont put in first field you put in another so you have 2 different crops at the same time.
I think he didnt understood the way of "rotations".
tell me, does he finally build smoke houses to make it through the winter?
No… sadly not
Yes I did.
And just for clarification - I haven't lost a single soul yet to starvation and won't.
@@Nivarias yup, saw it. My fault
You doing great with everything but You can do more research on this game because I'm want to watch more of this game
Hey bro 😀
Hey! Have fun :D
how much will this game cost bro? cant wait for august 9. Also do you have any performance tips for anno like a video? would be appreciated!
I think 30 Euro has been mentioned!
Are you crazy with the ads, I had like 10 of them in one video..
What the game name? Look interesting
Not getting any young women.. welp time to go viking I guess
Cabbage is better
I think the cobbler shop should produce peach cobbler instead of shoes. Shoes should be made in China.
Jesus....make some damn smoke houses to preserve food ..you are loosing so much for because you don't have any
We don't lose too much food because we have too much food in the first place. Smokehouse in the next episode.