The best of the worst morons are now reunited, let's see how they handle this one: *Ellis Heavy* : Blown up by a giant charged soldier *Bolted Sniper* : Blown up by a nuke fired by his own Soldier teammate *Larval Soldier* : Blown up by his own nuke by airblast *Cannonball Demoman* : Burnt by a Giant Pyro *Dome Engineer* : Killed by a falling robot debris
EVERY FUCKING TIME someone gets killed, they get replaced by someone else and continues their legacy as the next-gen characters of the series. Does anyone catch my drift?
well i play on blackwonder and it has got pretty good people most of the time but as for uber upgrades it will be mostly looks like say when the soldier shot his own sniper in uber upgrades the sniper is like nah i got resistance and im really op
3:50 FAT MAN????? Fat man: WHAT DID YOU SAY PUNK Me: no nonononononononononomomomomomomom I didn't men it like tha- (Punch) They really need to rename that weapon?
Results. Alive: No one. Death and How: Soldier and Brain maggot: Shot a nuke, but got airblasted to them by a giant pyro. Demo (Drunken man holding beer): Lost connection. Demo(Human cannonball guy): Burned to death. One eyed Heavy: Shot with a rocket and falling to death. Bald Engi: Got hit in the head really hard with a giant pyro head. Pro Sniper: Nuked by Soldier.
MOAR THIS TIME MVM DECOY USING A 9 CLASSES REPLACING DEAD CLASSES AFTER ONE DIES AND THE DEMOMAN FROM THIS ONE SHOULD BE IN THE NEXT ONE AND THEY SHOULD WIN WITH 2 SURVIVING AND GETTING 2 GOOD ITEMS
seriously, that's how they're going to end it like that? *sighs* but it is an awesome video in every way, I just hope that there will be more in the future.
Animation wise, this is sooo good! I just don't get why you don't use lights, no progressive refinement and no Ambient Occlusion. If you don't do that, it all looks washed out, you can see the pixels on the player models and it looks like recorded from in-game. Please, use lights and enable the settings in the render options. With the animation being that good, the overall weak looks are really a wasted potential.
+Ze insane Medic As much as we hate to admit it, our hardware isn't entirely up to spec for that. We'd definitely love to make full use of the post-processing features, but right now it just isn't possible - ALTHOUGH we're hoping on gradually introducing at least some of those into our future projects. And as for the lights, we tend to use them more for balancing and brightness correction rather than highlighting, so the lit areas tend to blend into the environment. That *is* something we should work on, admittedly...
Even if your hardware is bad, that doesn't make it impossible. My pc isn't too notch either. You only turn the render settings on shortly before you begin rendering. That doesn't make you lag while animating, it only makes the rendering process longer. Just render your video in parts, instead of everything at once.
+Ze insane Medic We've tried leaving the rendering options off while animating, but it usually doesn't take a complicated scene until the rendered video starts lagging and/or the audio drops out of sync. As for rendering the video in parts, we've been doing that in chunks of ~20 seconds - it's also useful in the way that we can edit and put the video together at the same time as we animate, so if we can't/don't feel like doing one, we can always do the other. We're going to experiment with the effects in our 25,000 subscriber milestone video. Since it's going to use custom maps, we can decrease the amount of map stuff to render dramatically, which (at least in theory) should leave more rendering power to everything else. Fingers crossed!
Characters announcing their deaths never gets old.
4:56
I don't feel so good, Mr. Conagher.
It was interesting to see characters from the first 5 come back which was amazing like when the engine remembered he used his wrench to kill the tank
It's kind of a shame that no-one from the first two showed up, since both survivors of the first one died in the second.
4:45 Literally what I do to every single tank that I see in any MvM match.
4:06 i wish that was a type of taunt kill for the engie
As a Texan I can confirm we shoot guns like that
You ever heard the term “Son of gun”?
Are you being sarcastic with the shooting your guns with your penis thing is real in Texas?
I'm not even Texan in anyway and I can 100% confirm this fact
Agreed
I knew it!!
4:03 I want this as a taunt kill XD
What the hell? whhhyyyyy? I would laugh till I die if I saw that in the game, community why?
4:06 new weapons "dickmaker"and 2019
Skyloner I wish it was in the game to
I've seen a spy spins his knife then the rude finger
Painis cannon intensifies
It's been 3 years since Moron vs Machine 1 :D
5!
Itsgonna Kostya its been 3 years since you commented :D
@@LeSuperFishe it's been 3 months since you replied to a 3 years old comment :D
Can't wait for moron vs machine 7!
one day
(stares into the distance)
San-t Bandit one day...
( *stares even further in the distance* )
Jed Zuno one day... *Stares the furthest into the distance*
Jacktropolis its in progress
Hi Jack
The ending hit me right in the feels... :(
I started watching the series like a half an hour ago and this just came out. Perfect timing :D
4:07 moment of pure regret
Now i want to upgrade a rocket jumper ;)
+Vittorio Santaniello Just don't do it in Mann Up ;)
Unless the rocket jumper turns into that, than you'll be a monster(avoid using it on pyros) XD
mario64684 then* (sorry mate, Grammar Nazi here)
+Mati Hooti no worries. i purposely do it against my friend, she's hilarious when i do that
Fat Mann - A Mann Co. Tactical Nuke Projectile Edition
6:02 Custom Servers in a nutshell.
Disconnect
6:07
There goes your connection dumbass
4:46 hes trying to upgrade the tank
A sniper trying to upgrade?
2:30 Kaboom!
Sniper:What the bloody hell!
Ava Glitchx what the bloody hell just happened?
" lets do this Texas style " XD I LOVE THE ENGINEER
Tyson Trappa
*"WHAT A BLOODY HELL?!"*
“We have the technology”
i wanna do it texas style
Me too ;-;
4:04 The thrust game is strong within you
AFTER YEARS OF WAITING FOR THE 6 PART....IT WAS WORTH IT
6:07 Would've said exactly the same (Word for word. but with worse attitude) as Nick whenever that happens
Nick:OH COME ON!
This is 5 years ago it feels like it was 1-2 years ago
5:10 every time I fight pyro bots as soldier
Mann Co:
Two Human Teams bound to destroy
Gray Co: *One* Robot Team *unbound* to destroy
loved where you used the fat-man from fallout 3
1:05 - 1:07
Me when I play with bad players who don't listen to advice in MVM.
When shoulder died I was devastated
I loved brain maggot solider so much
The winners of all stars are the guys from hometown heroes
The best of the worst morons are now reunited, let's see how they handle this one:
*Ellis Heavy* : Blown up by a giant charged soldier
*Bolted Sniper* : Blown up by a nuke fired by his own Soldier teammate
*Larval Soldier* : Blown up by his own nuke by airblast
*Cannonball Demoman* : Burnt by a Giant Pyro
*Dome Engineer* : Killed by a falling robot debris
hearing the Sector Swap always feels so good and this is even better
All Stars? NO stars! - Gordon Ramsay.
oh boy this is nice
a tiens ya toi
+Skyriad Man I really see you on ALL the videos I watch o.O
+Skyriad Ye
You read my mind
Hey Sky what's your thoughts on the new NISLT video?
Nice animation!
WidowPainis comfirmed.
That engie is fucking smart as hell!
I want more More moron vs machine best series in TH-cam ever
Eron Hipe when you don't have anything to do with your builders mettel just use the widow thing
I would recommend that you go back to your infected friends
4:06 That Kopps reference though 😂
Nothing its a jojo reference
5:44 That was so funny when engineer got killed by robot pyro head.
Dumb Soldier + Fat Man (Fallout) = *ULTIMATE NAVY KILLING MACHINE*
OH GOD THE ENDING I KNOW EXCATLY HOW THAT FEELS!
somebody once told me the world was gonna roll me...
The airthrusting Widowmaker Engineer
4:15 That sniper don't even know what's comin to him
I can relate to the bad connection
But man I didn't expect this series to continue!
And it was nice to see familiar faces!
EVERY FUCKING TIME someone gets killed, they get replaced by someone else and continues their legacy as the next-gen characters of the series. Does anyone catch my drift?
0:45 damn that was smooth
I wish the pootis pow was actually a weapon because it would be helarious
Please keep making more of these! They are hilarious and awesome!
Sad to see Maggot solider go tho. He was my favorite, along with the idiot engy.
I had a feeling something was going to go wrong when soldier brought the rocket jumper for upgrades.
also the fricken engi and demo. XD
love this serie on this channel
The quick "that son of the bitch from soldier"
oh boy imagine if mvm was like this.....a man can dream....a man can dream.....
well with uber upgrades the fat man part can be imitated or randomizer with one man army
yeah....but for me is really,really hard to find a comunity server that is not horrible...especialy ramdomizer ones.
well i play on blackwonder and it has got pretty good people most of the time but as for uber upgrades it will be mostly looks like say when the soldier shot his own sniper in uber upgrades the sniper is like nah i got resistance and im really op
3:50 FAT MAN?????
Fat man: WHAT DID YOU SAY PUNK
Me: no nonononononononononomomomomomomom I didn't men it like tha-
(Punch)
They really need to rename that weapon?
no they don't fat asses just need to exercise
look like all the people who survives from part 1 to 5 and in part 6
and ir the fat man from fallout 4 was added in TF2?
Well, you certainly wouldn't be rocket jumping with it...
+TheInfectedFilms maybe you could since i think valve would nerfed it :v
Oh really? I'll be the judge of that!
(KABOOM)
*Cough* Ok... bad idea.
the fat man was originally from the first fallout i believe
The Well Known Nobo-
3:27 *Insert sans face here*
The maggot and soldier were good mate
I just realized the characters are from the other sfm's
2:40 i remember this taunt, lol
Heavy is not working for his team,
Poor heavy need anything.
ENGANEER NEEDS A NEW GUN. WHERE DID YOU COME UP WITH A PEENUS GUN
Plez more zombie stuff, i like it more then this :o. i hope to see more in the future either way
As soon as the thing soldier was dragging into showed up I said Fat man
4:06 karma charger engineer weapon demonstration
It never ends does it
LOL i laughed very hard when demoman poped his head out of his peanus and blew the robo scouts up
I was watching this a long time ago and it is a great masterpiece
OK, what Engineer did was just crude.
I think sniper in this series just needs aimbot
Thx you for last episode
It's not the last
Somebody once told me the world is gonna roneii I ain't stop a doing the shed
Results.
Alive: No one.
Death and How:
Soldier and Brain maggot: Shot a nuke, but got airblasted to them by a giant pyro.
Demo (Drunken man holding beer): Lost connection.
Demo(Human cannonball guy): Burned to death.
One eyed Heavy: Shot with a rocket and falling to death.
Bald Engi: Got hit in the head really hard with a giant pyro head.
Pro Sniper: Nuked by Soldier.
AS SOON AS I SAW THE SOLDIER'S NEW ROCKET LAUNCHER, I KNEW WHERE THE VIDEO WAS GOING
MOAR THIS TIME MVM DECOY USING A 9 CLASSES REPLACING DEAD CLASSES AFTER ONE DIES AND THE DEMOMAN FROM THIS ONE SHOULD BE IN THE NEXT ONE AND THEY SHOULD WIN WITH 2 SURVIVING AND GETTING 2 GOOD ITEMS
well, all in all, I'd say, robots 3, and humans 2, so the winners are, the robots, thanks for defending humanity mercenaries, NOT!
Dam u have improved
4:06 Extremely funny scene! Lol. 😀
when the giant pyro came, i knew he was going to airblast.
where did you get me calling a robot a gender?
well I was just saying that because i was lazy
u can call a robot a gender if you want i mean it happens a lot in fnaf
You're animation skills-- Wow! Blew me away with how you've improved!
guess what ladies and gentlemen Moron vs Machine 7 is coming
seriously, that's how they're going to end it like that? *sighs* but it is an awesome video in every way, I just hope that there will be more in the future.
1:27 Flashback
I love the money guy
"hey u know all those characters who survived that you like? dead, all of them."
-TheInfectedFilms a.k.a george r.r. martin
Oh thank God the sniper from last episode was here. I'd have been pissed.if he waan't
As reading the title im thinking of Steve Harwell in TF2
you need to add decoy map too
4:06 fuck yeah engie!
Just a note. If you see a soldier using the rocket jumper in Mann up mode or a demo using the sticky jumper, kick them immediately
My Favourite Parts in these Animations is the Canteen Guy
PS:
*MONEY MONEY MONEY*
EVERYONES IN THIS! You should make a 7
everyone died, the end
Rocket jumper secretly OP.
heavy is flying! is great moment of heavy's life! *lands head first in to the bridge* *farts* that part killed me!
there goes your connection
Animation wise, this is sooo good! I just don't get why you don't use lights, no progressive refinement and no Ambient Occlusion.
If you don't do that, it all looks washed out, you can see the pixels on the player models and it looks like recorded from in-game.
Please, use lights and enable the settings in the render options. With the animation being that good, the overall weak looks are really a wasted potential.
+Ze insane Medic As much as we hate to admit it, our hardware isn't entirely up to spec for that. We'd definitely love to make full use of the post-processing features, but right now it just isn't possible - ALTHOUGH we're hoping on gradually introducing at least some of those into our future projects. And as for the lights, we tend to use them more for balancing and brightness correction rather than highlighting, so the lit areas tend to blend into the environment. That *is* something we should work on, admittedly...
Even if your hardware is bad, that doesn't make it impossible. My pc isn't too notch either. You only turn the render settings on shortly before you begin rendering. That doesn't make you lag while animating, it only makes the rendering process longer. Just render your video in parts, instead of everything at once.
+TheInfectedFilms that was good when I saw heavys body in the bridge while the giant pyro was walking, I thought the heavy was gonna get up
+Ze insane Medic We've tried leaving the rendering options off while animating, but it usually doesn't take a complicated scene until the rendered video starts lagging and/or the audio drops out of sync. As for rendering the video in parts, we've been doing that in chunks of ~20 seconds - it's also useful in the way that we can edit and put the video together at the same time as we animate, so if we can't/don't feel like doing one, we can always do the other.
We're going to experiment with the effects in our 25,000 subscriber milestone video. Since it's going to use custom maps, we can decrease the amount of map stuff to render dramatically, which (at least in theory) should leave more rendering power to everything else. Fingers crossed!
Regarding video lag and out of sync sounds, have you tried exporting as image sequence? That basically fixed every render problem I ever had.
I hate it when the connecton goes.
SOMEBODY ONCE TOLD ME THE WORLD WAS GONNA ROLL ME
Connor White no u
Connor White I ain't the sharpest tool in the shed
Its like when your joining a game of mvm all excited and then you get newbies but there good
Soldier Got "The Fat Man" From Fallout
that engie's shotty is so funny
nice work