Now, do one where the player rides the bot. So the bot is steering, and the player shoots out the floor via a turret. You can try to guide your own bot by shooting in front of yourself or try to misguide other's bots by shooting in front of them
Silly idea for a future Hide and Seek: on 1 of those big default maps (I know that wouldn't be challenge mode, unfortunately). Seeker has a fast flying vehicle to search the map. Hiders can move all the time, but hud must be off all the time. The first hint should wait a bit longer than usual (the seeker should first have the time to do his best to search the map, since there are 0 true hiding spots). And the hint should be a nuke. The hint has only to be given within 30 seconds or 1 minute of the hint call (so you can place a nuke, run away from it and then snipe it, to not make your location too obvious), though of course you can also use your nuke to your advantage to fling you away (of course though, you can't use multiple nukes for more effectiveness: 1 nuke per hint). After several hints, if the seeker still can't find, you can disable the allowed delay in detonating the nuke to make things easier.
@@mikehorrocks2909 Small explosives can only be seen when you're within a certain distance, it would be too small for a big map H&S. The problem is that hints still need to be functional, hence I thought of nukes.
Similar to an idea I had before: Remote Control Spleef. Players are on on catwalks, the bots are below. Players all have a spud gun, and their bots have controls they have to shoot, but you can also use your shots for other mischief.
An idea for future spleef could be a couple off bots for each person with a manual override so people can jump from one cart to another. It would only be over when all your carts are gone.
Id like to see a juggernaut spleef where its like regular vehicle spleef, but there's blocks that can activate the Juggernaut machine that does massive cuts unless it gets dropped. Make it slightly bigger then Cosmo's truck speef vehicle.
This might work better if both cars could be controlled manually and had bot logic if nobody is in the seat. That way you basically have a spare car you need to keep around but you could drive whatever car is left manually. Maybe even with increasing numbers of cars for each player in later rounds.
Maybe next time you can have it where you guys are blocked in and control your bots from far, but can’t see the map very well and try to take each other out
if you do this again you should make it that if you are out but your bot is in you can still run around on the map, leading your bot AND shooting out the cardboard.
I can't believe how that last round ended. So very Canadian of kAN to give his opponent the win... well, no, not really... the Canadian thing to do would be to win and then apologize for winning.
spleef idea: get another player and do a 2v2, you drive on 2 opposing walls, instead of spudding the boxes under you, the gun's face upwards and shoot the other teams wall instead. 2nd spleef idea: you no longer have a car, you instead have 2 bots that you have to manage instead, you are allowed to try and cut out the others with teh spud gun, you lose if you lose both of your bots or if you fall off the map (your bots still remain a threat to the other players, but you cant get a point since you fell)
Imagine a "orbital strike cannon" that randomly goes around the map and cuts out sections, it can be randomised or unpredictable by using timers and pistions.
Spleef idea.A ring of spug guns around the car that fire in sequence. I don't know if it would take too long for something to happen. If it does you could have multiple pulses in the sequence firing the guns
@kANGaming try hover-spleef. Make fliers that stay a certain height above the surface, and shoot out the arena below. (Put a sensor for each thruster, so it can be knocked crooked by a too-narrow path.)
idea: spleef but everyone has their own large arena and everyone is fighting against the bots of the other people, if you die you can jump over to one of the other arenas and take over one of your bots so its essentially team deathmatch spleef
Spleef idea: the robots start off but they don’t have spud guns. You then on top of the robot shoot with a turret with a restricted angle so you can’t shoot across the map. You can get out and steer the robot as well. Idea 2: when falling off the map you can eject and you have like a mini spleef car
to make it easier to start if you put the button across the map, you could probably build a little aiming reticle from your spot do you only have to shoot once when you start it
I think a map with a tower (who shot) for the loser could be interesting. the one that win is the one that hold the longer on 3 round the round end when everybody fall.
Hows this for a spleef idea. Mono wheel spleef, but the wheel is several small wheels aligned and it uses the suspension glitch for balance and turning.
you could do something like the Mario cherry. where you have clones of yourself but they all use the same input. can anyone explain it better please. to make it more challenging have a clone start on each side of the map.
What do you think about adding a arm on top of the car the ai control it has a gun and the car has a gun how long will you last The arm can rotate and you have if you want you can put add more arm
kan redirecting kosmo's own car into the hole is a genius move
And he didn't even ge3t called on it lol
unbelievable 🤣
Sneaky.🤪
Real sneaky move 😂
It's not cheating if no one notices
that play with you jumping into kosmo's car and turning it at 5:30 is GENIUS! goddamn...
And he didn't say anything lol
BLACK OUT SPLEEF! Totally dark arena with a dim headlight on each vehicle!
would really make a a good video cause be hard to see the action
@@rendratvandonkereschrijver2912bedoel je niet een goede video?
That was so hilarious when you grabbed his car and sent him into a pit.
He grabbed his car on 2 different rounds but only got caught the 2nd time lol
Now, do one where the player rides the bot. So the bot is steering, and the player shoots out the floor via a turret. You can try to guide your own bot by shooting in front of yourself or try to misguide other's bots by shooting in front of them
Honestly came up with the same idea, commented it then scrolled to see your comment
Here from Hyce’s stream, you definitely deserve this. Your content fits my niche of interests perfectly.
You really didn't have to but much appreciated :D
🤯🤯🤯
Jeez u have a lot of money to do that
17:32 kosmo's laugh is so funny, it reminds me of krusty the clown 😂😂
I said the same thing in his comments lol
Always up for an another multiplayer...... tuesday
together tuesday!!
Silly idea for a future Hide and Seek: on 1 of those big default maps (I know that wouldn't be challenge mode, unfortunately). Seeker has a fast flying vehicle to search the map. Hiders can move all the time, but hud must be off all the time. The first hint should wait a bit longer than usual (the seeker should first have the time to do his best to search the map, since there are 0 true hiding spots). And the hint should be a nuke. The hint has only to be given within 30 seconds or 1 minute of the hint call (so you can place a nuke, run away from it and then snipe it, to not make your location too obvious), though of course you can also use your nuke to your advantage to fling you away (of course though, you can't use multiple nukes for more effectiveness: 1 nuke per hint). After several hints, if the seeker still can't find, you can disable the allowed delay in detonating the nuke to make things easier.
Not a bad idea only thing is, using the nukes would be a bit too much. Small explosives would be better for hints.🤪
@@mikehorrocks2909 Small explosives can only be seen when you're within a certain distance, it would be too small for a big map H&S. The problem is that hints still need to be functional, hence I thought of nukes.
Forget the bot, give yourself a remote control second unit
Similar to an idea I had before: Remote Control Spleef.
Players are on on catwalks, the bots are below. Players all have a spud gun, and their bots have controls they have to shoot, but you can also use your shots for other mischief.
An idea for future spleef could be a couple off bots for each person with a manual override so people can jump from one cart to another. It would only be over when all your carts are gone.
Need to make a Spleef on a freely rotating drum!!!
Id like to see a juggernaut spleef where its like regular vehicle spleef, but there's blocks that can activate the Juggernaut machine that does massive cuts unless it gets dropped. Make it slightly bigger then Cosmo's truck speef vehicle.
A spleef with vehicles with 'hole assist' could be fun. Basically just the bot's logic added into your normal vehicle.
This might work better if both cars could be controlled manually and had bot logic if nobody is in the seat. That way you basically have a spare car you need to keep around but you could drive whatever car is left manually. Maybe even with increasing numbers of cars for each player in later rounds.
13:50
since level 5 seats I adjust the steering angles for ackermann steering and it helps a lot with the SM sliding around
Kan, now that was dirty.😅 5:35
Maybe next time you can have it where you guys are blocked in and control your bots from far, but can’t see the map very well and try to take each other out
Way above the arena have a bomb spawner or spud guns attached to a "dvd" logo device.
I like how Multi-player Monday has just kinda shifted to multiplayer someday.
if you do this again you should make it that if you are out but your bot is in you can still run around on the map, leading your bot AND shooting out the cardboard.
I can't believe how that last round ended. So very Canadian of kAN to give his opponent the win... well, no, not really... the Canadian thing to do would be to win and then apologize for winning.
Idk if it’s possible, but what if you made motorcycle spleef
Alternate idea: Reinforcements. After two minutes if you're still alive an AI spleefbot enables
5:40 disqualified for Kan even tho he’s a host, still counts as a cheater.
Tower defense spleef with bot cars?
aww they're cute and cool gameplay wise
spleef idea: get another player and do a 2v2, you drive on 2 opposing walls, instead of spudding the boxes under you, the gun's face upwards and shoot the other teams wall instead.
2nd spleef idea: you no longer have a car, you instead have 2 bots that you have to manage instead, you are allowed to try and cut out the others with teh spud gun, you lose if you lose both of your bots or if you fall off the map (your bots still remain a threat to the other players, but you cant get a point since you fell)
Imagine a "orbital strike cannon" that randomly goes around the map and cuts out sections, it can be randomised or unpredictable by using timers and pistions.
Spleef idea.A ring of spug guns around the car that fire in sequence. I don't know if it would take too long for something to happen. If it does you could have multiple pulses in the sequence firing the guns
@kANGaming try hover-spleef.
Make fliers that stay a certain height above the surface, and shoot out the arena below. (Put a sensor for each thruster, so it can be knocked crooked by a too-narrow path.)
Multiplayer Monday, on a Tuesday? BLASPHEMY!!
idea: spleef but everyone has their own large arena and everyone is fighting against the bots of the other people, if you die you can jump over to one of the other arenas and take over one of your bots so its essentially team deathmatch spleef
Make a spleef map where you have 2 cars, so when you "die" you get a second chance. should make it even more crazy
What about spud gun turrets you operate on top of robot cars?
Kosmo should have jumped back onto the platform to steer his bot wherever he wanted it.
by placing some sensors on the back and the side of the robots, they can be driven from behind 😂
Spleef idea: the robots start off but they don’t have spud guns. You then on top of the robot shoot with a turret with a restricted angle so you can’t shoot across the map. You can get out and steer the robot as well.
Idea 2: when falling off the map you can eject and you have like a mini spleef car
to make it easier to start if you put the button across the map, you could probably build a little aiming reticle from your spot do you only have to shoot once when you start it
You should do a bot only video, maybe make it so that it prioritizes people over holes or just do it as it is
How about a little modification: The bots drive on the underside while you are above
the inmortal snail a bot that chases the cloest player or maybe pacmen but you are the pac
LOL immortal snail. if it's immortal, we need a way to keep it from falling.
need a spleef like this with a cannon for long range morter style shots ever 30 sec or so
You should make a random number generator to steer the bots in a random direction in the beginning
bro i swear I was watching scraps video and wass think a 2v2 spleef would be so fun
Turn....turn....TURN NOW!!! 🤣
What about having bombs all over the spleef board but they go off randomly as if someone was playing battleship and making random guesses?
5:37 omg 😂😂
ROBOT FREAKING SPLEEEF, YYYYYEEESSS!!!!!!
In writing we have a saying, "Kill your darlings," KAN took that a little literally, and killed his own bot.
I think a map with a tower (who shot) for the loser could be interesting.
the one that win is the one that hold the longer on 3 round
the round end when everybody fall.
do the robo spleef again but you ride on the back of them and influence them!?
Make spleet Where you stand on the robot and be his turret
5:40 🥶
We should call kAN's bot bAT. 😂😂
epic
How about Drift-car spleef? If anyone could make it work, you could.
"GOOGLE, what day is it?"
Hows this for a spleef idea. Mono wheel spleef, but the wheel is several small wheels aligned and it uses the suspension glitch for balance and turning.
You could just turn in a circle and not move in some spots. You could make a full u turn. Other than these two things AWESOME IDEA
Spleef where you don't have a car and have to direct the boy with your character and try rounfs with or without guns
you could do something like the Mario cherry. where you have clones of yourself but they all use the same input. can anyone explain it better please.
to make it more challenging have a clone start on each side of the map.
Multiple bots controlled by the same inputs
Why is it that the TH-cam algorithm always recommends one of your spleef videos around 3pm while I am at work?
wonder if the suspension glitches would be too rough for motorcycle spleef
Would a spud gun shooting at a switch on a vehicle not work? Auto start after 3 seconds everything at once
17:30... There was one block there that would've won the match. :(
Use a mod or something and do remote control spleef
I guess todays monday
How embarrassing would it have been to have all three players die before their bots?
kan 300 IQ move
bots only but you can run shoot their buttons from above to steer them
What do you think about adding a arm on top of the car the ai control it has a gun and the car has a gun how long will you last
The arm can rotate and you have if you want you can put add more arm
pls make it so when the bots drive into one another they explode
Make a same one but the bot car is remote control able
i miss the old mm just 4 people racing no challenge mode just actual maps and made courses
Same
because i started waching when that was mm
Make car the that has 6 wheels. 4 wheels t outside and 2 in the in the middle constantly on. If you balance it go for it. On a spleef.
12:19 i hate that they are just ignoring kann
YOU NEED TO PUT MUSIC AND REMOVE THE SPUD SOUND THIS IS INSANITY
im early for once and its not even a notification??
Why didn't you turn around sooner on the last round
Why is it that kosmo keeps interfering after losing? Its not fun or fair. He lost. Stay in the observation area.
kAN what about having only bots playing spleef and you 3 watch to see who wins after like 3 rounds.
Motorcycle spleef
44 minute Club
Do this again but you only get a bot you seer
1:34
wheres the dog
I would love to see a %map cut out at the end of the rounds
Moonbo…
4v4v4 with 3 bots per player
Bot only match, so you activate it and just watch
Kan's such a cheater.
Kan cheating as always
ANGRY COMMENT... TURNING RADIUS... GRRRR!!!
first like
First
Day 14 of asking kAN to teach me how to play scrap mechanic
Multiplayer tuesday is the best