Ha! It is funny because damage boosting literally requires hurting yourself. Yes, it is very now that I have explained the joke! Thank you, I'll be here all night
well yeah but that’s a great thing because nsmbw fans get to see a cool recreation. it’s nice that they made do with what they had and nicely recreated a nice level
Still super fun to watch when you do these funny challenges! I think it would still be challenging to try this on normal. You start with only 5 lives and typically normal levels are shorter. That's just my 2 cents! Preeshiate the content!
Ideas to add: Add a “constantly winking/blinking.” Could be interesting for a speed run. Beat the level in a certain amount of time. Tilt your head to the point where you see half the screen (or cover it with paper or something) If there is a clear condition, you have to get more than required, for example if it says kill at least 3 goombas, you need to kill at least 4 (unless it says all) For every jump you have to ground pound. Have a thing that would make a loud sound randomly. Learn a level, then play it blindfolded on the next life.
You can use this concept to make some sort of "Escalation" gametype. Where everytime you finish a level a new challenge from the wheel gets added to the previous ones.
19:24 “it’s definitely giving me some pain in my right wrist”. Dave, you already fell out of your chair! You don’t need to hurt yourself for us! Hahahahaha
I think that was a great video and I'm so glad that you brought it back in SMM2. Here are a few more challenges that you could add: 1. No Running 2. No Groundpounding (only in NSMBU and SM3DW) 3. No Ducking 4. Play While Your Controller Is Backwards (Controller Facing Away From You) I hope you have a great rest of your day DGR, and until next time, take care...
I broke my left hand, so I have to play all games with only one hand. Im playing a lot like this on the old SNES. It's much easier than I though for most of the games. Continue making these great videos! 👍🏻
Seeing people try play a game with one hand always amuses me because I play with one hand all the time due to my cerebral palsy so I know how to use a controller with one hand. Seeing DGR fail at one hand was funny to see.
10:24 DGR: man I haven’t seen an angry wiggler that angry since my- I’m not even gonna finish that sentence you guys can finish my sentences for now Me: since your old college days?
Teacher: Hiya kids! Let me ask you some simple math questions: 1. Mario Maker 2 + Mr. Beast = Who? Kids: Carl Sagan? Teacher: NO YOU UNCULTURED SWINES! ITS DGR! Me: Hmmmmm.....I like this teacher!
The Level you played with the upside down controller is a remake of last castle in New.Super Mario Bros. Wii But à part is missing and the boss fight is a big failure, because there is two bowsers, and he is too close. But honeslty, great work anyway
To add to the wheel : -No wall jumping -no touching walls -no spinning (in the air or on the ground) -No powerups -Killing all enemies -No coins -Collect all coins -Only one chance level (you die, you skip)
Mario 1 negates wall jumps and spins. Mario World also negates wall jumps. What if a powerup is required as a clear condition or is needed to prorgress? What if it's a speedrun for one chance?
Wheel Wedge ideas; Holding your child/children. Amanda has to try to distract you. Blind folded. Only move in increments of a second. Never stop moving. While eating. Being tickled. Holding your breath. With feet instead of hands. While Exercising.
Came here to tell Dave that one of the levels was the 8-Bowser Remake in NSMBW, but glad to see I wasn’t the only one that had a lot of nostalgia and remembered that level!
Obviously we want to see ep. 2 For widget, 1. One life or the run dies. Bc this is hard, make it a really tiny widget! 2. Do a dance while completing lvl 3. No audio for lvl 4. Sing during lvl 5. Constantly blink during playing the lvl 6. Play with a single joycon 7. Constantly scream during whole lvl Pls consider these. They r very fun. I love Ur twitch streams and yt content
#DGR Also you can add another slice, it's called: "Play with your feet" where you're suppose to play the game with your feet on the controller (just to make the challenge more interesting and more fun)
Dave: "You could technically jump on a wiggler ... *it just makes it vary angry*." Also Dave: "We're gonna have to jump on the angry wiggler here ... he just is like happy to let us jump on his back*"
17:55 of course its decently designed! Thats the final level from New Super Mario Bros Wii, which has some of the best, most creative, and most fun level design in the series (and is my favorite game in the NSMB series!). It also has one of my favorite final boss fights, next to Super Mario 3D Land's! They're probably my favorites since I love the concept of having to go through a course to beat the final boss
“A damage boost never hurt anyone”
-Dave 2020
Except Mario
Dave: A damage boost never hurt anyone
The "reach the goal without taking damage" clear condition: Am I a joke to you?
Or not trying to get hurt by enemies through the courses
Ha! It is funny because damage boosting literally requires hurting yourself. Yes, it is very now that I have explained the joke! Thank you, I'll be here all night
dave: "this is a decently designed level"
me: because the level creator copied it off of the last level in super mario bros wii
The boss fight wasn’t that quick. There was a whole section of the level the creator didn’t even put in. But it still was all from that level
Glad somebody noticed.
Omg it is
I thought this stage was familiar.
@@sampseth5887 it is not
Dave: "Oh we're so close"
People who played New Soup Wii: *smiles intently*
I played it and this is really cool remake of bowsers castle
I cant believe he didnt realize that it was a recreation from memory
people who have seen their brother play it: **also smiling intently**
I played the game last probably 5 years ago and noticed it was 8-Bowser’s castle from the first fire bar lol
It's a pretty good recreation.
13:41 is almost even funnier than Dave falling off his chair.
SO TRU
AYYY I GOT A HEART
Dip TV! Which video is him falling out of his chair
@@stop9090 th-cam.com/video/BnJj4i05PVg/w-d-xo.html
When dgr makes the imposible jump
Red ball: I'm about to ruin this man's whole career
Yep. Just how it happened.
Red Bull?
Red balls in morning, sailors take warning.
Cool Kid
?
Dave can't even listen to himself when he tells himself to be patient.
He's probably to much in patient sometimes
Dave: don’t listen to Dave, Dave
I bet Dave hasn't brought up the Wheel of Mystery since his old college days
Yep
I remember when he did
Those were good days
“A damage boost never hurt anyone”
-Famous last words
Dave: *”the wheel of mystery”*
Me: *now that’s a name I haven’t heard in a very long time.*
Since your old college days?
Fill thy horn with oil
Some Moldy Cheese Wafers what I was about to say😂💀
"in a long time………………a long time."
The level with the upside down controler was acrually an exact copy of the final boss level from smb for wii...
It missed the section where the screen moves down and you have to use many blue platforms to not fall in the lava
O my gosh yeah now that I think about it but it doesn’t have the auto scroller
correct
well yeah but that’s a great thing because nsmbw fans get to see a cool recreation. it’s nice that they made do with what they had and nicely recreated a nice level
Dave: A damage boost never hurt anyone
Mario: 》:[
Mario: am I joke you about damage boosting
👌😂
Mario: am I a joke to you?
Im so glad your bringing the WHEEL OF MYSTERY back, I can tell this is going to be an amazing video
Same I like the machanic alot
You're*
I don't really remember that it exists, but the video is good.
Same
My old college days
That upside down controller level you did was a actually a pretty cool recreation of the final level NSMB Wii.
It missed the vertical part
Wyn Cat probably no space :(((
I have been watching your vids for a while just wanted to say you sound like a really nice guy and keep it up
"Maybe this pswitch will help him beat bowser." (expecting a row of munchers). Big bowser drops down "...oh"
Still super fun to watch when you do these funny challenges! I think it would still be challenging to try this on normal. You start with only 5 lives and typically normal levels are shorter. That's just my 2 cents! Preeshiate the content!
Level: Brightest Day, Blackest Night
Me: No evil shall escape my sight. Let those who worship evil's might, Beware my power: Green Lantern's LIGHT!
I said that in my head without even thinking
Shinkai Atusya Yes! Thanks! I searched a comment, like yours. Somebody has to say it.
Ideas to add:
Add a “constantly winking/blinking.” Could be interesting for a speed run.
Beat the level in a certain amount of time.
Tilt your head to the point where you see half the screen (or cover it with paper or something)
If there is a clear condition, you have to get more than required, for example if it says kill at least 3 goombas, you need to kill at least 4 (unless it says all)
For every jump you have to ground pound.
Have a thing that would make a loud sound randomly.
Learn a level, then play it blindfolded on the next life.
You can use this concept to make some sort of "Escalation" gametype. Where everytime you finish a level a new challenge from the wheel gets added to the previous ones.
I never knew I wanted something so much until you spoke!
Upside-down controller, one-handed, always jumping, always running?
Sure, that sounds possible!
@@Azlehria well, that escalated quickly 😀
But, yeah.. I thought about that as well and maybe some challenges need some adjusting if Dave tries this
@@Sj0edjah And going to normal or easy…
@@phosphorus4 That's a great idea!
Imagine getting always jumping in a course with a no jump clear condition lol
Also what if the wheel has clear the course with one eye blindfolded?
I think that would be too easy.
Or getting kill no enemies in a course with the kill these enemies clear condition
Gracjan Szmyt you can kill them, tho.
8:31 You weren't close to killing a Cheep Cheep because they had wings. Two hits required! :)
13:37 Task failed successfully
This is my first time to see this kind of challenge here, honestly. And yes, i like it already! :D
13:37 :)
@@folo2007 yeah ;)
kinda ironic though, to got caught in that moment right at the leet timing~
you picked 1337 for your time
17:58 “pretty decently designed level” lol that level was ripped straight out of NSMBW
Jack Lanning LMFAOOOOOOOOOOOOOOOOOOOOOOOOOO
Jack Lanning So it’s technically a Nintendo level
@Kellen Nicholson its sad how its almost none normal, original, good looking levels in mm2&1
So glad this is brought back! This brings so much nostalgia of your old MM1 videos.
“Says he’s going to do something different”
*Brings back something from the past.*
Come on that was clearly a joke
Jack Music h8er
Jack Music h8er
Otacon464 h8er
Otacon464 h8er
That wheel logo thing must have been hard work... a very intricate design. Also probably had to restart it many times...
19:24 “it’s definitely giving me some pain in my right wrist”. Dave, you already fell out of your chair! You don’t need to hurt yourself for us! Hahahahaha
I think that was a great video and I'm so glad that you brought it back in SMM2.
Here are a few more challenges that you could add:
1. No Running
2. No Groundpounding (only in NSMBU and SM3DW)
3. No Ducking
4. Play While Your Controller Is Backwards (Controller Facing Away From You)
I hope you have a great rest of your day DGR, and until next time, take care...
WHEEL OF MYSTERY: No killing enemies
Kaizo level: hello dgr
What if that really happened
Santos Rodriguez it did
That upside-down controller level is weldesigned because its the end level of mario bros-wii, i love the weel idea btw👍🏼👍🏼
I broke my left hand, so I have to play all games with only one hand. Im playing a lot like this on the old SNES. It's much easier than I though for most of the games.
Continue making these great videos! 👍🏻
Dave:Mario is embarking on a new journey
Me:do you mean journey??
Dave:I mean joursey
The non-family friendlys of DGR Dave.
Twister mc fister.
smack dat axe.
Every hole has a chance for glory.
Hot ding-dong.
Dont forget "golden shower of goodness"
Snow pokeys.
"That's what she said."
Very excited skewer
Also the guy running in his underwear at the center
''Cheatah!''
-In name of waluigi
Dave: the ANGRY wiggler is happy that we are jumping on his back
Me: would you like to repeat that statement?
Seeing people try play a game with one hand always amuses me because I play with one hand all the time due to my cerebral palsy so I know how to use a controller with one hand. Seeing DGR fail at one hand was funny to see.
Just one question... Why is Dave in just his speedos in the middle of the Wheel of Mystery?
It's that part of the mystery?
10:24
DGR: man I haven’t seen an angry wiggler that angry since my- I’m not even gonna finish that sentence you guys can finish my sentences for now
Me: since your old college days?
That castle level you played, the one you had to play upside down, was the final castle in New Super Mario Bros Wii.
He didn’t like yours
@@db6862 Oh, he didn't? Wooow, I didn't notice!
Alakazam ok I was just pointing that out no need to be sarcastic
@@db6862 Don't take it personally; I am sarcastic to everyone.
Sorry haha....
Alakazam ok 👍
17:54, dgr not realising this is a nsmbw 8-final remake
JM Hoogje yeah I noticed that glad to see that someone else noticed
DGR: starts talking about Expert Mode. Me: starts thinking about Terraria. Minecrafters: l\l00l3
Terraria Enthusiast Same! (Can’t even beat normale mode btw)
Dgr: Mario has very shallow pockets!
Me: then how does mario carry over 1000 coins?
17:58: Maybe, the level was well designed because it was 8-Castle in Mario Bros Wii. Maybe...
I always rewatch the Wheel of Mystery videos, I'd love more! But remember,
Every wheel is a chance for glory.
"But that doesn't kill him. He's just happy to let us jump on his back."
*ANGRY WIGGLER NOISES*
Ok your name confused me for a moment
Same
9:01 "that is a very excited skewer"
I haven’t felt a strain on my right wrist like this since my old college days
That me right now thanks to social distancing
Dave: that’s freakin progress
Me: Progress City
Am I the only one, who realized that this level is just the final castle from NSMBWII ;) (16:30)
Just lacking the vertical autoscroll section.
I beat that level and it is an awesome level
Thought I was the only one who noticed
Everyone did
I can see the future.
Dave: *spins the wheel*
Wheel: 'no killing enemies'
Nintendo: MM2 SMW with clear condition "kill all enemies"
17:54 that’s coz it’s a NSMBW 1-Fortress remake
It’s the final castle
Thank you for these fast uploads of SMM, I’m going crazy being at my house 24/7 and these videos give me laughter and joy!!
11:39 Well, thank god, that you don't live in Germany😂
Why's that
@@leahluostarinen yeah
DGR: it’s the wheel of mystery
Me:flash backs to old DGR
Teacher: Hiya kids! Let me ask you some simple math questions:
1. Mario Maker 2 + Mr. Beast = Who?
Kids: Carl Sagan?
Teacher: NO YOU UNCULTURED SWINES! ITS DGR!
Me: Hmmmmm.....I like this teacher!
How?
There are FAR superior players to DGR, honestly he is around the bottom of the TH-cam/twitch streamers.
hi dave, I started watching cuz of your troll level playthroughs and I found them hilarious. Thanks for putting some joy in these dark times
I bet you spent 10 hours perfecting that wheel of mystery logo (definitely didn't spend 10 seconds on it)...
@-SENPAI- Kojashi Pretty much him.
@-SENPAI- Kojashi You just made my day!
Yay this series has finally returned
Your vids are getting me through quarantine,
Daves a true soldier
14:21 “Hold on, let me adjust my grip.” 😏
20:05 this was supposed to be mega bowser in new soup bros wii lol
Why is it soup? Its sup or super
Yes I beat that level
This was my favourite of your Mario maker videos so I’m glad you brought it back!
The Level you played with the upside down controller is a remake of last castle in New.Super Mario Bros. Wii
But à part is missing and the boss fight is a big failure, because there is two bowsers, and he is too close.
But honeslty, great work anyway
I’ve never seen this challenge before, I love it! You did so much better than I would have done... cool video!
19:00 it is the New Super Mario Bros Wii's last level
i started laughing irrationally at 8:19. mario spin jumping with his legs apart just looks hilarious.
I wasnt this early since my old college days... :^)
When I saw you put the option of no pushing left, I immediately thought, “What is this? Nathaniel Bandy? NicoBBQ?”
lel ends up im third XD
also 5th like
early gang
never been so early
25 seconds after it was posted
*P DADDY*
Idea: quarantine challenge, where no enemies or entities can be touched in expert mode. Power ups are allowed
first comment
To add to the wheel :
-No wall jumping
-no touching walls
-no spinning (in the air or on the ground)
-No powerups
-Killing all enemies
-No coins
-Collect all coins
-Only one chance level (you die, you skip)
Mario 1 negates wall jumps and spins.
Mario World also negates wall jumps.
What if a powerup is required as a clear condition or is needed to prorgress?
What if it's a speedrun for one chance?
DGR: Slow and Steady wins the race
DGR a few seconds later: We're going to have to run through the door
Wheel Wedge ideas;
Holding your child/children.
Amanda has to try to distract you.
Blind folded.
Only move in increments of a second.
Never stop moving.
While eating.
Being tickled.
Holding your breath.
With feet instead of hands.
While Exercising.
We would love to see more episodes of this series!
9:07 DGR: A little damage boost never hurt anyone.
Mario: Except-a me!
This is my new favorite DGR video. You should certainly do more videos like this.
17:36 when a cat sees a bird
17:50 yeah because he's a remake of the final level from NSMBW
love your editing..love the cut to the music at the end!
7:10 " nothin' wrong with carrying a extra pee"
- DGR ( 2020)
Came here to tell Dave that one of the levels was the 8-Bowser Remake in NSMBW, but glad to see I wasn’t the only one that had a lot of nostalgia and remembered that level!
9:02 That is a very exciting SKEWEERRRRR!!!
Awsome Idea and great execution, I really would enjoy more of this!
there are no words for how badly I need a twitch emote of your Mii running like at 0:30
Dave didn't play it one handed since his old college days
Obviously we want to see ep. 2
For widget,
1. One life or the run dies. Bc this is hard, make it a really tiny widget!
2. Do a dance while completing lvl
3. No audio for lvl
4. Sing during lvl
5. Constantly blink during playing the lvl
6. Play with a single joycon
7. Constantly scream during whole lvl
Pls consider these. They r very fun. I love Ur twitch streams and yt content
I love how this guy can't rage and only laugh, saw one video and I subscribed instantly, keep it up your inspiring!
Dave yes definitely continue this series! It's so different from the rest and the ideas are very funny!
Expert: i m hard
DGR: its eazy
Later no im dead
#DGR Also you can add another slice, it's called: "Play with your feet" where you're suppose to play the game with your feet on the controller (just to make the challenge more interesting and more fun)
Dave deciding which hand he's better at playing with his "stick and buttons" was...an experience.
You should do no jumping, (but not in SMB1 tho) just use the spin jump
That is a very excited SKEWERRRRRRRRRRR! 9:00
Nice idea! Definetly want to see this again!
Dave: "You could technically jump on a wiggler ... *it just makes it vary angry*." Also Dave: "We're gonna have to jump on the angry wiggler here ... he just is like happy to let us jump on his back*"
“Nothing wrong with carrying an extra P”
-DGR
17:55 of course its decently designed! Thats the final level from New Super Mario Bros Wii, which has some of the best, most creative, and most fun level design in the series (and is my favorite game in the NSMB series!). It also has one of my favorite final boss fights, next to Super Mario 3D Land's! They're probably my favorites since I love the concept of having to go through a course to beat the final boss
17:56. Dave: this is a pretty decently designed level. Not realising that it is a remake.
9:04 “that is a very excited SKUWER
Me: brain: chock city?