In our game project, player character's abilities are to align with what we can realistically perform in real life, therefore, it will never be like OverGrowth as doing so would just derail the idea and concept of our project from it's original goal.
looks great!
Very cool
this looks insane nice one
How tf. ✨✨✨✨✨
cyrax!
Would Love to see how you Implemented the TicTac Anim I have one that I've been trying to figure out how to use
The logic to "Implemented the TicTac Anim" is almost-similar to the stairs logic that I gave you.
@@azythegreat oh really👀
Cyrax was upgraded to the LK-420 model
My version of Cyrax: Model UE-5.4
predator
I really wanted to know about project .. can we look forward to meeting?
This is awesome. Is this going to be a asset/movement system for sale or?
Thanks. Tictac is part of our character movement system in our project.
ooo. something similar to overgrowth would be very cool. For humans. If you could make it an actual product perhaps? Be so cool
In our game project, player character's abilities are to align with what we can realistically perform in real life, therefore, it will never be like OverGrowth as doing so would just derail the idea and concept of our project from it's original goal.
Bro please make a tutorial on how to make wall jump and wall running please 😢
Amazing tutorial please!!!
Bro what? This is a complete game movement system full with animations and dynamic interfaces such a tutorial could be 30 hours or something at least
please give the source project bro
It's an open source sample project by epic.
@@zergday9427 The open source does not include tictac.