You have a freeport, the alpha AI is attracting the luddic path, and your freeport is attracting the pirates. Freeport and commerce both lower your stability, which makes you a better target. Start slow, keep your accessibility low until your colonies get a bit bigger and stronger. Don't use AI or colony items until you're strong enough to take on the luddic path, as all of these attract their ire. Also keep in mind that both the pirate attention and luddic path attention as to the same bar.
Also, maybe don't pick a deciv world (faster colony growth and lower stability) or refuse to build a com relay until after you've already gone over the threshhold to lower your stab. The system snowballs, and dear ol' Rarr let it get ahead of him in almost every way possible.
For a void like mod add either Adversary: Customizable Star Systems basically a faction with every possible base game blueprint and amazing planets or The Hiver Swarm mod it requires Nexerelin but they are spooky scary space bug fleets with very strong ships and weapons. The Hiver Swarm is configurable so you can't obtain their ships/weapons and vice versa. Beware though the Hivers will saturation bomb a lot of worlds including your own so caution with adding them. Love the videos and take care.
To help control hostile aggression you need to fully upgrade a patrol hq, you only need one for the sector. You can also hire an agent and set to security. Destroying pirate and ludic path bases reduces hostile aggression.
I would've liked to see how you got your planet to where it is now because thid was not how it was previous vod. If i'm optimistic i'd say you rerolled an earlier safe but still would be cool to see how you got to this point.
AI is very silly with the missiles given. My Wolves will shoot all of their 6 harpoons away at a single hound or a mudskipper, leaving them without any ammo for big and coincidentally dangerous guys
Why did the beginning of Day 3 change so much from the ending of Day 2? The Colossus had been destroyed long ago and there was no second Eradicator mothballed or orbital station?!? Also why can you suddenly search the space Internet for bounties now? Is that a mod or was the Comms-link just not finished before? 38:49 Wait, where did all of these come from? Is this actually Day 3 or was he playing a bit before this vid? The hazard rating was also nowhere near that high iirc and he was in a position where he could barely afford to field the Legion, let alone casually decide to induct an Eagle into service I'm sorry if I sound reminiscent of a Hedgemony auditor right now but being an investor in the Rarr corp I think it is pertinent I have access to the financial data
A single tempest can destroy an Onslaught, I don't know why Rarr thinks it's better than a Legion. Unless all he's saying is it's more fun to piolet the Onslaught.
"GET FUCK*D !"
-Rarr's most famous quote.
British moment
You have a freeport, the alpha AI is attracting the luddic path, and your freeport is attracting the pirates.
Freeport and commerce both lower your stability, which makes you a better target.
Start slow, keep your accessibility low until your colonies get a bit bigger and stronger. Don't use AI or colony items until you're strong enough to take on the luddic path, as all of these attract their ire. Also keep in mind that both the pirate attention and luddic path attention as to the same bar.
Also, maybe don't pick a deciv world (faster colony growth and lower stability) or refuse to build a com relay until after you've already gone over the threshhold to lower your stab. The system snowballs, and dear ol' Rarr let it get ahead of him in almost every way possible.
Please explain how high accessability and comm system are negatively impacting colonies?@@MDFification1
that battle at 2 hours technically being a victory blew me away
For a void like mod add either Adversary: Customizable Star Systems basically a faction with every possible base game blueprint and amazing planets or The Hiver Swarm mod it requires Nexerelin but they are spooky scary space bug fleets with very strong ships and weapons. The Hiver Swarm is configurable so you can't obtain their ships/weapons and vice versa. Beware though the Hivers will saturation bomb a lot of worlds including your own so caution with adding them. Love the videos and take care.
Nothing like seeing Rarr leyroy jenkis his unshielded ships into the middle of multiple Omens 😂😂😂
To help control hostile aggression you need to fully upgrade a patrol hq, you only need one for the sector. You can also hire an agent and set to security. Destroying pirate and ludic path bases reduces hostile aggression.
I would've liked to see how you got your planet to where it is now because thid was not how it was previous vod. If i'm optimistic i'd say you rerolled an earlier safe but still would be cool to see how you got to this point.
Yeah, its like an in-game year later than the last vod ended.
Void mod would be cool, but being able to capture ships very very rarely would be cool.
You can get your ai to fire a full barrage of torpedos by switching the weapon group away from alternate firing!
AI is very silly with the missiles given. My Wolves will shoot all of their 6 harpoons away at a single hound or a mudskipper, leaving them without any ammo for big and coincidentally dangerous guys
The conquest is a very good ship when to control.
Why did the beginning of Day 3 change so much from the ending of Day 2? The Colossus had been destroyed long ago and there was no second Eradicator mothballed or orbital station?!? Also why can you suddenly search the space Internet for bounties now? Is that a mod or was the Comms-link just not finished before? 38:49 Wait, where did all of these come from? Is this actually Day 3 or was he playing a bit before this vid? The hazard rating was also nowhere near that high iirc and he was in a position where he could barely afford to field the Legion, let alone casually decide to induct an Eagle into service
I'm sorry if I sound reminiscent of a Hedgemony auditor right now but being an investor in the Rarr corp I think it is pertinent I have access to the financial data
Bro you been cheating like crazy both your legions are in storage and all the organs you sold in the other episode
Huh, I thought he just went back to an earlier save...
watching these back to back got me confused too. no explanation of why he has more ships better developed planet or anything.
Yeah i was so confused too
Damn, the economy is still rarring? Can’t believe we’re gonna be shot with accelerated assault chainguns now, back in my day we never had that happen
Ah yes, I'm gonna put my face into the middle of their's fleet. What could go wrong?
conquest can add hurricane anihilators on front. lines up well
Hold up! Since when do the Vanilla Luddic path have access to Eradicators??
Luddic path and Sindrian Diktat have new toys.
aw hell
most of the guns on the onslaught face sideways.... they're just on turrets with better arcs
Try "Nomadic Survival" and "Experimental Hull Modifications" mods.
A single tempest can destroy an Onslaught, I don't know why Rarr thinks it's better than a Legion. Unless all he's saying is it's more fun to piolet the Onslaught.