The First Ever Stormgate Showmatch: TLO vs. MaNa

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  • เผยแพร่เมื่อ 16 ธ.ค. 2023
  • Get early access to Stormgate by supporting their kickstarter: stormgatekickstarter.com/
    The first ever professional Stormgate Showmatch between TLO & Mana. Casted by Tasteless & Artosis at ESL Atlanta.
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    Stormgate is an upcoming real-time strategy video game developed by Frost Giant Studios
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    StarCraft 2 is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment.
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ความคิดเห็น • 663

  • @SC2HL
    @SC2HL  6 หลายเดือนก่อน +79

    Get early access to Stormgate by supporting the kickstarter: stormgatekickstarter.com/
    I recommend watching the second map (13:15) - the graphics seem to be a bit better as spectator there.

    • @nich.894
      @nich.894 6 หลายเดือนก่อน +5

      Congrats on the sponsorship! I always make time to watch your SC2 cuts, glad you're getting some recognition for all your hard work!

    • @SC2HL
      @SC2HL  6 หลายเดือนก่อน +31

      I didn’t get sponsored, but I do love the dev team and hope Stormgate succeeds!

    • @nich.894
      @nich.894 5 หลายเดือนก่อน +1

      Oh! Well awesome, the game does look pretty fun. Thanks for sharing these matches, I doubt I would have seen them otherwise!

  • @Skorpse
    @Skorpse 5 หลายเดือนก่อน +397

    It's so hard to tell units apart, otherwise the game looks fun and they chose the best casters for this showcase!

    • @wulver810
      @wulver810 5 หลายเดือนก่อน +17

      I felt the same, a big blob of color with some spike shoulders for one team... the catapult looked so bad, like it should be launching spaghetti and meatballs off the kitchen counter.

    • @liampye256
      @liampye256 5 หลายเดือนก่อน +18

      This is my biggest complaint at this time, the saturation and pop of the colours and unit distinctions are waaaayyy to samey... each unit and each faction need to look much different and much crisper

    • @omniscientindisplay7217
      @omniscientindisplay7217 4 หลายเดือนก่อน

      in beta

    • @wulver810
      @wulver810 4 หลายเดือนก่อน

      @@omniscientindisplay7217 it will get worse

    • @omniscientindisplay7217
      @omniscientindisplay7217 4 หลายเดือนก่อน

      good one. super solid logic@@wulver810

  • @ahmedmahmood9067
    @ahmedmahmood9067 6 หลายเดือนก่อน +306

    Iconic casters and nostalgic players- great choices for a first show match.

    • @a.w.8216
      @a.w.8216 5 หลายเดือนก่อน +16

      Casters hyping up a game that was hyped as a 14/10 and looks like a 2/10 meant for kids.... it's almost like the casters mom took a queue from the wrong son
      from a 34 year old SC player... bring war and blood back to rts....
      I'd I wanted to watch kids fight I'd watch chess players ram wooden pieces together

    • @Omgtired
      @Omgtired 5 หลายเดือนก่อน +3

      ​@a.w.8216 yeah adding more gritty vibes and gote would've made it so much better imo, well at that point you will get sc2. Anyway currently I am kinda disappointed, sc2 looks so much better and more complex

    • @JohnnyLt
      @JohnnyLt 5 หลายเดือนก่อน +1

      Artosis farm hog

    • @Mike-vs1gf
      @Mike-vs1gf 5 หลายเดือนก่อน

      For real though. back back to 2010 for a minute here

  • @rojoracing53
    @rojoracing53 6 หลายเดือนก่อน +523

    Really missing the supply and worker count to gauge who is ahead or behind.

    • @justind7151
      @justind7151 6 หลายเดือนก่อน +60

      Game is still early in development spectator mode isnt the #1 priority right now

    • @rojoracing53
      @rojoracing53 6 หลายเดือนก่อน +60

      Yeah I'm aware of it's development status. I just didn't realize I'd miss those metrics so much.

    • @GameFuMaster
      @GameFuMaster 5 หลายเดือนก่อน +17

      yeah, no resources, no workers, no army, kind of hard to know what's the real state of the game.
      Maybe someone's low on army from a bad fight, but they're up in workers and resources

    • @busTedOaS
      @busTedOaS 5 หลายเดือนก่อน +9

      ​@@justind7151when you're doing live showmatches like these, spectator mode should have been more of a priority imo

    • @HoHhoch
      @HoHhoch 5 หลายเดือนก่อน +9

      ​@@busTedOaS Sc2 also had a non-existent observer mode basically up until HotS. You're comparing a game that's been in development for over a decade to one barely out of Alpha.

  • @jessepack180
    @jessepack180 5 หลายเดือนก่อน +678

    This is going to be hilarious to watch in about 4 years.

    • @enc3342
      @enc3342 5 หลายเดือนก่อน +72

      Sooo true! Remember the early demos of SC2 and how much everything changed? Haha.

    • @joshdoldersum9132
      @joshdoldersum9132 5 หลายเดือนก่อน

      @@enc3342 Go back and watch the "Kings of the Beta" tournament from the beginning of SC2. It's basically comical.

    • @MrTetrisz
      @MrTetrisz 5 หลายเดือนก่อน +25

      ​@enc3342 I remember things like the mercbar in beta matches and even a demo level showing off that you had to build the Thor on the ground with an scv.

    • @196cupcake
      @196cupcake 5 หลายเดือนก่อน +2

      We'll call it "The 2023 Dumb-ass Slap Fest."

    • @JakeGittes84
      @JakeGittes84 5 หลายเดือนก่อน +38

      Yes because the game won't be around anymore.

  • @ralusek
    @ralusek 6 หลายเดือนก่อน +850

    Nowhere near enough visual clarity between units.

    • @Redtornado6
      @Redtornado6 5 หลายเดือนก่อน +35

      Bro there’s only been like 1 game that’s been shown calm down 💀💀

    • @louistrinh3608
      @louistrinh3608 5 หลายเดือนก่อน +55

      Yea that's true, still a lot of placeholder as well. That's early access for you. But with the team behind it, it's gonna grow.

    • @MrArxmag
      @MrArxmag 5 หลายเดือนก่อน

      some of us have been playing it@@Redtornado6

    • @VNGAMINGTV
      @VNGAMINGTV 5 หลายเดือนก่อน +39

      They need to have colors pop. Or change the look

    • @mrpipper7271
      @mrpipper7271 5 หลายเดือนก่อน

      well its good to be vocal to help improve the game@@Redtornado6

  • @danzansandeev6033
    @danzansandeev6033 6 หลายเดือนก่อน +242

    not gonna lie it's not hard to notice that units are not only derivative (mostly from starcraft and warcraft which is somewhat understandable since devs are from blizzard) but also don't have visual clarity...

    • @trazyntheinfinite9895
      @trazyntheinfinite9895 6 หลายเดือนก่อน +9

      Its a blob.

    • @392redienhcs
      @392redienhcs 5 หลายเดือนก่อน +3

      I just see.. taurens.

    • @missbelled6700
      @missbelled6700 5 หลายเดือนก่อน +2

      The discount Kodos made me laugh a little. Someone at FG liked that unit a lot it looks like. Also nice little cameo by Tychus' animations.

    • @michaelsander2878
      @michaelsander2878 5 หลายเดือนก่อน

      They kept the zerg op part for sure.

  • @alexthach4670
    @alexthach4670 6 หลายเดือนก่อน +279

    Best casters to do it ! Glad they made it back together for this.

    • @Euruzilys
      @Euruzilys 5 หลายเดือนก่อน +6

      I miss them so much man. I watched them since around 2013 or 2014.

  • @ToTheNines87368
    @ToTheNines87368 5 หลายเดือนก่อน +62

    It’s funny how two factions so different in type aren’t as visually distinct as in sc2 where even a person unfamiliar with the game can tell the difference between the shiny golden laser faction, the robot men, and the gross alien monster faction. This game, I’m not sure what it is. But to me the dogs look like they could easily be a part of the infernal faction as they aren’t that much different from the fast fiends in style.
    Edit: it’s also weird how both factions have very similar looking and performing tier 1 “melee men”. When combat happens it just gets visually muddy and I can’t tell them apart.

    • @allanshpeley4284
      @allanshpeley4284 5 หลายเดือนก่อน +12

      The art style and animations are an absolute train wreck. These guys definitely bit off more than they can chew, overpromised and are now underdelivering.

    • @AzureFides
      @AzureFides 5 หลายเดือนก่อน +3

      this is why art direction is more important than anything. A game in 2024 somehow looks worse than a game that released 14 years ago.

    • @Sturmjager
      @Sturmjager 5 หลายเดือนก่อน +1

      You guys realize this is still REALLY early in development right? The gameplay and mechanics are the number 1 priority right now. And that seems to be pretty solid so far.

    • @AzureFides
      @AzureFides 5 หลายเดือนก่อน +5

      @@Sturmjager these are far for placeholder models and animations, it’s unlikely they will go back and overhaul every unit designs and animations especially as an indie studio.
      Also with a good art direction they shouldn’t have this problem in the first place. I suspect that they didn’t design units from in-game top-down view which is why the visual clarity between different units is so poor.
      Though I would love to see them prove me wrong, but it really doesn’t look good right now.

    • @ToTheNines87368
      @ToTheNines87368 5 หลายเดือนก่อน +3

      @@Sturmjager you realize it’s now we have to voice what we think if we want to hope to see changes right?

  • @prophetezekiel
    @prophetezekiel 6 หลายเดือนก่อน +431

    I wish they'd made the graphics more grim, as it just looks quite cartoony and I'm not 100% sold on it. Games looks really responsive and interesting, some great ideas on units. Just struggling with the aesthetic. Great to see some familiar faces, cant wait to see how the game and meta progresses

    • @QronoZ713
      @QronoZ713 6 หลายเดือนก่อน +152

      Mobile game aesthetic

    • @bjovers1
      @bjovers1 6 หลายเดือนก่อน +20

      Agree 100%

    • @natecw4164
      @natecw4164 6 หลายเดือนก่อน +17

      They do want it to be easy to watch so that's part of it. The other part I'd say is SC2 looked better at launch than it did in beta, about as much as ultra vs medium settings.

    • @ArcadiaCv
      @ArcadiaCv 6 หลายเดือนก่อน +25

      I found it really strange there was no visible resources. How much supply are they up? How many workers do each have? How much bank does each player have? It's basically impossible to watch a competitive match without knowing who is ahead in which ways. I assume the players can see their own resources when they are playing, I hope...

    • @warp1174
      @warp1174 6 หลายเดือนก่อน +14

      Hard agree. Reminds me of rise of kingdom ad style graphics a bit too much

  • @vienna0810
    @vienna0810 5 หลายเดือนก่อน +26

    Feels like starcraft mod made in warcraft 3 engine

  • @FPchie
    @FPchie 6 หลายเดือนก่อน +18

    Just feels like another Blizzard mobile game or a Starcraft/Warcraft DLC... understand this is early dev stage but looks subpar with the visuals aesthetics and units... Its just a heavily promoted/marketed game on social media right now to keep the hype going.

  • @Dantick09
    @Dantick09 6 หลายเดือนก่อน +222

    Is this what it feels like when someone watches StarCraft for the first time?

    • @beckermcguire-b.remarkable5202
      @beckermcguire-b.remarkable5202 6 หลายเดือนก่อน +29

      Ha! I was thinking the exact same thing. Crazy after playing and watching SC2 for so many years to all of the sudden watching something like this and having next to no knowledge or understanding of everything

    • @lordlopikong6940
      @lordlopikong6940 6 หลายเดือนก่อน +25

      Yeah, but this one has mobile graphics. I had the same impression with zero space but zeros space was more pleasing to look at

    • @JustMe4414
      @JustMe4414 6 หลายเดือนก่อน +40

      Nah, when I watched SC for the first time at least I could tell what's going on due to amazing visual clarity. Here idk what I'm looking at and it all looks like a mobile game.

    • @8bitRAM
      @8bitRAM 5 หลายเดือนก่อน +36

      When I saw Starcraft for the first time I loved how the game looked, the graphics were so sharp, even if I had no idea what was going on it was enjoyable to watch. This looks so muddy in comparison.

    • @Lingboysc2
      @Lingboysc2 5 หลายเดือนก่อน +8

      @@lordlopikong6940 graphics polish is like the last thing that they do in game development man

  • @KaibaNerd1
    @KaibaNerd1 6 หลายเดือนก่อน +172

    I'm really excited for this game, I'm hoping it works out. I just hope they upgrade visual clarity, I find it hard to track which units are which. That might just be lack of familiarity though.

    • @skrzatuprzydomowy
      @skrzatuprzydomowy 6 หลายเดือนก่อน +22

      Imagine a mirror match. xD And no, it's rather a lack of colors. I know that the aesthetic of the game was supposed to be like that, but SC2 has it's vivid palette because of reasons.

    • @lordlopikong6940
      @lordlopikong6940 6 หลายเดือนก่อน +13

      Yeah it needs both. Colors and a better unit design

    • @a.w.8216
      @a.w.8216 5 หลายเดือนก่อน +2

      I WAS EXCITED... this is SC with blood mode off and day 9s mom getting plowed as usual

    • @morantNO1
      @morantNO1 5 หลายเดือนก่อน +1

      Even if it is unfamiliarity, that is a problem every new player/viewer will have and might deter them. Definitively needs work

    • @hw8991
      @hw8991 5 หลายเดือนก่อน +6

      A geniune question: why are you excited?

  • @babyboom316
    @babyboom316 6 หลายเดือนก่อน +18

    Graphics sucks right ? Hope its because its in alpha

    • @torzsokszilveszter2444
      @torzsokszilveszter2444 5 หลายเดือนก่อน +1

      It is in beta...and the release year is 2024...so no high hopes.

    • @killr6699
      @killr6699 4 หลายเดือนก่อน +2

      the game design is horrible. "ex blablabla employer" marketing is always a bad sign. its looks like the children mobile version of starcraft

  • @staticallX
    @staticallX 6 หลายเดือนก่อน +71

    Don't like the art style at all, makes everything look similar and don't stand out like it should (i blame the lighting). Units are hard to differentiate, some of them don't have unique features which you can instantly notice, making them look bland. Also, constantly showing rally points doesn't help. And team colors need some work - those helion-cyclones hybrids look like they're from some 3rd race.
    Creep camps look like an interesting idea, in theory. But it heavily depends on the map (and maps look and feel kinda meh so far).
    Hope the balancing is good. But brutes splitting look broken. That unit with E.T.C slide&stun looks broken as well, because you can chain it if you have 2+ of them. White health on top of beefy units? Looks rough.

    • @shapowlow
      @shapowlow 5 หลายเดือนก่อน

      Take it easy with balance whining. God, it's the first showmatch in alpha and you're already looking to balance whine

    • @staticallX
      @staticallX 5 หลายเดือนก่อน +12

      @@shapowlow The only way they can improve the game and make it better is with criticism. But you keep needlessly white knighting, if you want the game to fail

    • @hw8991
      @hw8991 5 หลายเดือนก่อน +13

      ​@@shapowlow The obvious unbalance isn't helping their cause trying to get players interested in the game. They should have caught this way earlier. TLO was fucked from when he got assigned his faction.

    • @allanshpeley4284
      @allanshpeley4284 5 หลายเดือนก่อน +2

      For me at least, balance is the least of my concerns at this point. The game gives me a headache to look at for more than a few minutes at a time. The design aesthetic is just that bad. They need to scrap all the artwork and start again.

  • @andrewbrady5214
    @andrewbrady5214 5 หลายเดือนก่อน +24

    Love the concept of the way the units work. But the visual design screams F2P Mobile game to me and I'm just not a fan of that, but I'm still very hopeful.

  • @ffabiang
    @ffabiang 6 หลายเดือนก่อน +39

    I was hoping for a more realistic or gritty sci fi art design instead of cartoonish. Hopefully the gameplay makes up for it..

    • @dietcab-kem6142
      @dietcab-kem6142 6 หลายเดือนก่อน +2

      It's more sci fantasy than sci fi

  • @TheHarrie93
    @TheHarrie93 6 หลายเดือนก่อน +53

    And Tastosis together to cast it! Awesome

  • @killerm12
    @killerm12 6 หลายเดือนก่อน +108

    I wish devs all the best, however I must question their choice of aesthetics
    I just don't like how it looks - I didn't like it since initial reveal and hoped it will get changed but unfortunately it still looks like any generic mobile game you can find in app store
    it doesn't fit RTS at all, as others already pointed out it looks cartoony, doesn't have enough clarity and has no visual impact

    • @katsuthebun
      @katsuthebun 5 หลายเดือนก่อน +8

      same, hate the aestethitcs, maybe im dumb, but i jsut dont enjoy playing as character and units that dont look good to me. Starcraft units were the absolute reverse of that.

    • @Artanis667
      @Artanis667 5 หลายเดือนก่อน +2

      Looks so much like WarCraft 3

    • @xv9021
      @xv9021 5 หลายเดือนก่อน +3

      @@Artanis667 I was thinking the same thing. If you told me this was a warcraft 3 mod i would of believed it.

    • @Artanis667
      @Artanis667 5 หลายเดือนก่อน

      @@xv9021 Yeah I don't think it's necessarily a terrible thing it just feels like more of the same. Would have loved to see something entirely new

    • @mopanda81
      @mopanda81 5 หลายเดือนก่อน +1

      you never played warcraft 3

  • @pentacade
    @pentacade 6 หลายเดือนก่อน +25

    I'm so happy to see more RTS games come out... I really hope the units have some more "pop" to be easier to notice against the backgrounds, but I like what they're going for.
    Between this and Tempest Rising especially, it's an exciting time to like RTS

  • @harlockmbb
    @harlockmbb 6 หลายเดือนก่อน +75

    The two factions dont look different enough.

  • @Warrigt
    @Warrigt 5 หลายเดือนก่อน +8

    a competitive game where they didn't have a caster UI as primary focus of alpha OR beta?
    edit: this game is definitely not sticking around for long

  • @Dman40000
    @Dman40000 5 หลายเดือนก่อน +17

    guys after watching this just remember how blessed we are to still have BW/SC2

    • @itspch
      @itspch 5 หลายเดือนก่อน +1

      Agreed

    • @missbelled6700
      @missbelled6700 5 หลายเดือนก่อน

      Makes me just wanna watch WC3.

    • @allanshpeley4284
      @allanshpeley4284 5 หลายเดือนก่อน +3

      Exactly. Hard to believe this is what $35M in funding and a team of ex-Blizzard employees gets us in 2024.

    • @allanshpeley4284
      @allanshpeley4284 4 หลายเดือนก่อน +1

      @Kern361 You're probably right on that. We have no idea the actual contributions this team made to the games they worked on. And Frost Giant is unquestionably being led by the wrong people. Just because you can cook a good steak doesn't mean you should open a steakhouse.

  • @IamKnucks
    @IamKnucks 6 หลายเดือนก่อน +8

    I grew up with starcraft and so it's familiar. It's just my jam. This reminds me a lot of Warcraft 3, which was very much not my jam. But I'm open to giving everything a chance.

  • @Omgtired
    @Omgtired 5 หลายเดือนก่อน +6

    I really like this mechanics with splitting demons. Something truly fresh.

  • @SirChocula
    @SirChocula 6 หลายเดือนก่อน +9

    I've grown tired of the Wow-ification of Blizzard graphics (soft, round edges with big proportions), I really wish it had a darker tone like SC1's gritty graphics where you FEEL and SEE it's a war in space, etc. I wish the cartoony graphics will be changed for release.

  • @Zamiroh
    @Zamiroh 6 หลายเดือนก่อน +12

    Meh not that impressed.. it's hard to tell what you are looking at. With sc2 I can easily follow exactly what is going on. This just seems like small models that look very similar to each other.

  • @Blueist
    @Blueist 6 หลายเดือนก่อน +12

    The names of units and structures bothers me a little. It feels like the naming back in the Warcraft 2 days and makes the game feel dated to me.

    • @allanshpeley4284
      @allanshpeley4284 5 หลายเดือนก่อน

      It's lazy and uninspired. I mean "Bob's" for workers? Cmon.

  • @montanac223344
    @montanac223344 5 หลายเดือนก่อน +20

    I don't particularly hate the cartoonish asthetic. Warcraft 3 has somewhat of a cartoonish flare to it (certainly more than SC). But the visual clarity is not great. I have a hard time telling units apart at a glance, which I think isn't great from a new player perspective. Overall I'm very happy with how the game is turning out though and I'm excited to watch this game unfold. I hope they can focus more on the asthetics once everything else is squared away.
    I do love the way the terrain looks though!! Very visually appealing to look at.

  • @AutumnflameGaming
    @AutumnflameGaming 5 หลายเดือนก่อน +14

    I think giant grant got it right
    In that there is very little in the wow and cool factors.
    It's difficult to understand what's going on at the best of times and what animations we do have are quite underwhelming
    It needs to be more than a " hey guys remember blizzard before it went to hell "
    Trip in memory lane that will not be enough to sustain

  • @lukex1337
    @lukex1337 6 หลายเดือนก่อน +20

    Bad graphics, visual clarity, and UI. Why does Frost Giant keep showcasing underwhelming gameplay/footage???

  • @eldenbling2615
    @eldenbling2615 5 หลายเดือนก่อน +4

    I'm so happy to see these two in the same room again

  • @xelacremant7396
    @xelacremant7396 5 หลายเดือนก่อน +10

    It's pretty cool to see a new RTS, and I do hope it will be successful and fun to play.
    I'd love to see units that look a bit more iconic. What i've seen so far isn't very exciting, and though units do seem to have their own unique role in both armies, they all feel same-ish, from a purely spectator standpoint.
    I can't help but feel like this is "bitter starcraft" in that a lot of what I'm seeing looks like "we wanted to do this in starcraft, they didn't let us, so we'll do it here." An ultra with a charge, a reverse Archon, same-y helions... And the graphics look very 2000s to me.
    That doesn't mean the game is bad, and I'm no hater, but it does seem to me the game is haunted by SC2 and struggles to stand on its own two feet. Again, I could be very wrong here, SC2 is so iconic, it's hard to leave its shadow. I do wish this game manages to become its own thing.

  • @yarrbraxas
    @yarrbraxas 6 หลายเดือนก่อน +39

    I really wish these guys all the best, and I understand the game is still in development, so I'm not trying to poopoo it too much... but man. The fonts and the small text with a lot of space around them, the static UI, the way the units, buildings and maps themselves looks. It really, really reminds me of an old Flash game. It's like someone made a pretty okay RTS game in Flash.

    • @EverythingEvo
      @EverythingEvo 6 หลายเดือนก่อน +1

      It's literally in a early state still. Lots will still change by the time it's out.

    • @playmond2461
      @playmond2461 6 หลายเดือนก่อน +1

      Game its not finished at all, there is barely 2 races of 3 out

  • @anonamos701
    @anonamos701 5 หลายเดือนก่อน +5

    Looks promising, I think I would probably just prefer some visual clarity maybe? A lot of the units were predominantly grey and it was hard to tell what units i was looking at as they all kinda look a bit too similar together in clumps. Also Purple vs Green units kinda blended into the terrain so I think now I understand why a lot of games just do red vs blue.

  • @boxtears
    @boxtears 6 หลายเดือนก่อน +11

    Just tell us who the third faction is, Frost Giant. It's obviously going to be some Protoss/Angelic faction, I just want to see the units already.

    • @Rath_9
      @Rath_9 6 หลายเดือนก่อน

      Aren’t the vanguard more like Protoss utilizing shields?

    • @Omgtired
      @Omgtired 5 หลายเดือนก่อน

      It's gonna be some fraction that looks like the build all their stuff at the junkyard

  • @josephnguyen851
    @josephnguyen851 6 หลายเดือนก่อน +4

    SO far the unit design is trach. What the hell is a dude with a giant sward... But I want to say TLO is a legend. When Sc2 beta and alpha TLO used nuked and his games were epic! Thoses who knows, knows.

  • @SolWake
    @SolWake 5 หลายเดือนก่อน +4

    SC: Vulture... Hellion...
    SG:... Hedgehog!
    :'D I can't with this game... still, I'm rooting for Frost Giant to achieve the game they want to achieve. Agree on need for visual clarity. Some things also feel floaty, but I imagine that's the animation not keeping up to mechanics changes. Keep at it! Looking forward to more!

  • @joshmeyer8172
    @joshmeyer8172 5 หลายเดือนก่อน +2

    I'd completely forgotten that this is the same group of people who gave us the original 4 pool rush back when the spawning pool only cost 150 minerals.

  • @Mancubus45
    @Mancubus45 5 หลายเดือนก่อน +4

    I don't know guys. Seems too early for show matches. This looks half-baked.

  • @chairmantripley1352
    @chairmantripley1352 5 หลายเดือนก่อน +2

    Oh...TLO and MaNa plus the Tastosis duo so much nostalgic. The new RTS game looks promising and it's still in early development so I'm really looking forward to how the game will look in a few years.

  • @manumaster1990
    @manumaster1990 5 หลายเดือนก่อน +2

    Beyond All Reason is light years ahead of this.

    • @arthurdent1920
      @arthurdent1920 4 หลายเดือนก่อน

      Its a completely different game though, both rts but thats it.

  • @psychaoticproductions3994
    @psychaoticproductions3994 5 หลายเดือนก่อน +6

    Best thing about it is Tasteless and Artosis, game looks highly uninspiring

  • @khiraadmathura8981
    @khiraadmathura8981 6 หลายเดือนก่อน +40

    The infernals just look super OP - the white health is an insane buff and the Brute into fiend just seems broken basically 3 units in 1 each time. In the first game probably coulda split the first 5 brutes into fiends and cleared an entire mining camp. really hope they balance this much better and introduce some diversity - very much a SC meets Warcraft game. Some good ideas here and there with lots of potential, but the cartoony look is not helping.

    • @MrNikeDanny
      @MrNikeDanny 6 หลายเดือนก่อน +3

      I mean, its still unfinished as a game. Of course its gonna be unbalanced.

    • @Stranzua
      @Stranzua 6 หลายเดือนก่อน +4

      Dude, the game isn't even finished, this is the first showmatch ever, and you are already calling out for nerfs.

    • @Stranzua
      @Stranzua 6 หลายเดือนก่อน +7

      @@dakkerrins6344 Because calling for nerfs before people have a chance to learn and get better at the game makes 0 sense.

    • @justind7151
      @justind7151 6 หลายเดือนก่อน +1

      @@dakkerrins6344 Because first of all, balance is in the top 1 worst complaints you can make in a game that hasnt even hit early development. 2. neither of you two smooth brains have even played the game so you don't even know if it's imbalanced. And 3. what @Stranzua said

    • @MechShark
      @MechShark 6 หลายเดือนก่อน

      @@dakkerrins6344 I think they do

  • @asterpw
    @asterpw 6 หลายเดือนก่อน +3

    Needs an observer UI. I don't know supply or resources for either side.

  • @wreckingball406
    @wreckingball406 6 หลายเดือนก่อน +3

    Finally we gets Orcs in space

  • @tatsumakisenpukyakku5576
    @tatsumakisenpukyakku5576 5 หลายเดือนก่อน +1

    All the critique about a brand new game aside, the professionalism of these 2 is unmatched. They called every unit by its name in this game, and even said "..if you are familiar with Starcraft..".
    This game has serious potential!

    • @liampye256
      @liampye256 5 หลายเดือนก่อน

      they are the goats foreal

  • @foberdud7576
    @foberdud7576 5 หลายเดือนก่อน +2

    Definitely the most exciting stormgate match I’ve seen. Players look like they are evolving the meta and the casters are imba ❤

  • @griffoncs6431
    @griffoncs6431 5 หลายเดือนก่อน +2

    I dont remember the faction names off the top of my head but so far it seems like the demon faction has been given every interesting mechanic in the game, while the "totally not terrans" have basically nothing going for them. I mean the demons have creep that gives their units extra health, they have units that explode into more units, they have units that can drop creep right in the enemy base for an instant beachhead for their army... What can the other faction do? They have a Vulcan that shoots good unless it moves? 🤷 If both sides do have interesting mechanics then the terran army needs some better special effects to show what's going on.

  • @darkocelot7342
    @darkocelot7342 5 หลายเดือนก่อน +1

    I've notice people are saying that it looks similar to wc3. But wc3 didn't have this muddy, pastel, plasticine look to it. Everything was so vibrant in wc3, whereas here things really blend together in an unappealing and hard to distinguish way.
    I wish the devs the best but I think the aesthetic needs a lot of work, not just because it looks bad but because to me it affects readability for both players and spectators.

  • @austin702
    @austin702 5 หลายเดือนก่อน +2

    Has anyone else seen those “What English sounds like to non English speakers” videos? That’s what it sounds like to hear Tastetosis cast a game I know nothing about

  • @LiquidPRIM3
    @LiquidPRIM3 4 หลายเดือนก่อน

    For future casts, there is a much better place to put those player cameras. The UI in the cast takes up so much space and almost half of the utilized space at the bottom is being wasted. I think you should consider placing the player cameras in the unused box on the bottom left (you can put that ESL Stormgate emblem literally anywhere else on the screen and have it resized to suit your needs). The player cameras can also be vertical to make them fit appropriately into the box. We do not need horizontal views of the players who really aren't doing much to begin with until their reaction happens at the end of the match. People generally are not watching them regardless.

  • @Stiggandr1
    @Stiggandr1 3 หลายเดือนก่อน

    There are moments where I really feel the spark of SC WC competitive play, but it's not there yet. I wish the dev team luck going forward. I'm eager to see what they can do.

  • @user-ve9ex9vq5j
    @user-ve9ex9vq5j 6 หลายเดือนก่อน +2

    Really hope there is improvement in the replay/ boradcasting interface. such as showing supply counts or resources

  • @scfan7231
    @scfan7231 5 หลายเดือนก่อน +1

    Whoa. Ok, I'm a little bit excited now. Also, the love in having Tastosis and these players here. Ah, this is made for me. 🙂

  • @Rath_9
    @Rath_9 6 หลายเดือนก่อน +1

    What’s the themes for each faction represented today? The infernals seem like they are supposed to take fights and use their smaller/weaker “summons” to stay longer and perhaps secure a victory in a fight? I couldn’t figure out vanguards theme

    • @MechShark
      @MechShark 5 หลายเดือนก่อน

      Vanguard is StarCraft Terran, but with a minor twist - has many support specialists, but beefier units so you have less to control. Infernals are all about macro, with some focus on sacrifice and zone control ("Shroud" auras).

  • @soccerguy2433
    @soccerguy2433 5 หลายเดือนก่อน +2

    all i saw was healthbars fighting each other.

  • @weltsiebenhundert
    @weltsiebenhundert 6 หลายเดือนก่อน +9

    Plz: Better Color Coding for the viewer.
    Eg. Red vs Blue
    For us viewer.

    • @maze4184
      @maze4184 6 หลายเดือนก่อน +1

      yeah more vibrant colors would also help for the minimap

    • @weltsiebenhundert
      @weltsiebenhundert 6 หลายเดือนก่อน

      @@maze4184 even in Teamfights
      I only saw pink helions vs green/gray units

  • @lukasmajerik6439
    @lukasmajerik6439 5 หลายเดือนก่อน +10

    I am excited for this game. I hope, it will be big fat success. So far, I would like to see improved clarity. It's hard to see units. When they attack each other, there are some attack effects, that cover them and it's hard to see, what is happening. The fights are less exciting than in sc1 by a lot. That should be improved too.

  • @varagvarag2007
    @varagvarag2007 5 หลายเดือนก่อน +1

    Tasteless & Artosis THE BEST commentary team!

  • @jeroenwesten
    @jeroenwesten 6 หลายเดือนก่อน +8

    SC2HL and Tastosis convinced me to give it a try and watch. On any other channel or with different casters I wouldn't have spent time on it

    • @brettnorris3140
      @brettnorris3140 5 หลายเดือนก่อน

      well said

    • @Xurre90
      @Xurre90 5 หลายเดือนก่อน

      Were propably well paid to cast this. Just watch it die in a year

  • @-TBH-
    @-TBH- 6 หลายเดือนก่อน +16

    This looks like a mobile game made with random store-bought assets peppered in.
    The game has no style. Are the devs really so delusional that they actually believe this is good enough to show to the public?

    • @tbird81
      @tbird81 6 หลายเดือนก่อน +2

      They're going to make money either way

    • @heathensein6582
      @heathensein6582 5 หลายเดือนก่อน +2

      People who softball them on reddit are the ones delusional. They're making money either way

  • @greasybreads9657
    @greasybreads9657 6 หลายเดือนก่อน +45

    although the gameplay looks great this game feels like what happens when you get a bunch of devs to make the whole game without hiring any kind of artist to make an artstyle or interesting unique asthetic. a lot of the units looks lame and boring and the art style in general is a weird cartoony feel.
    a lot of the demon unit especially look absolutely uninspired.

    • @John-uw2je
      @John-uw2je 5 หลายเดือนก่อน +1

      I think a lot of it is temporary, but yeah I hope they make it a little more consistent and touch more gritty

    • @Burkius
      @Burkius 5 หลายเดือนก่อน +1

      @@John-uw2je:( I hope it’s a just a polish thing. I have the same feel though the art style is just funky and doesn’t vibe with me yet. I was really hoping to get over it since seeing the units for the first time but every time I see the ingame units I’m slightly disappointed. The siege tank also not being a tank broke my heart

  • @liampye256
    @liampye256 5 หลายเดือนก่อน

    The weaver looks sick, unit that stood out the most for sure

  • @gmantubs
    @gmantubs 5 หลายเดือนก่อน

    Gotta give these guys a lot of credit. A lot of things to work out visually but all in all the bones are there for sure. Just remember StarCraft 2 to this day gets updates and tweaks so don’t be too harsh or too quick to judge.

  • @ArtificialCutie69
    @ArtificialCutie69 5 หลายเดือนก่อน +1

    They probably need to tune down how tough Infernals are.
    Units that start out tanky, with white health on top, and the ability to spawn cheap fast attack units in the middle of the fight makes Infernals seem unstoppable once they get enough of them on the field.

  • @XOPOIIIO
    @XOPOIIIO 5 หลายเดือนก่อน +1

    I can't believe my eys, it's RTS. I never thought there are RTSs beside Starcraft.

    • @emmapedersen4012
      @emmapedersen4012 4 หลายเดือนก่อน

      Try Age of Empires 4. Check the games Tempest Rising and zerospace out

  • @selimcelik3494
    @selimcelik3494 5 หลายเดือนก่อน +1

    My only complaint as someone who knows nothing about this game is that the units themselves are hard to tell apart and none of them had that "Cool" factor if that's a thing. So mainly considering aesthetics and design.

  • @joey-pc9mx
    @joey-pc9mx 3 หลายเดือนก่อน +1

    "Mom, I want to get StarCraft!"
    "We have StarCraft at home!"
    The StarCraft at home:

  • @korakys
    @korakys 6 หลายเดือนก่อน +14

    I'm not sure about this decision to aim the art design at 10 year olds, meanwhile the gameplay is so similar to RTS's of 25 years back. This game isn't even that different from Dune 2; how the units are produced and buildings placed on the map for example. Games like Total Annihilation, Battle Realms, and Supreme Commander showed the way to the future, yet here they are trying to get kids to buy into ancient gameplay concepts. I'm not sure it will work.

  • @kpdkchristian2570
    @kpdkchristian2570 5 หลายเดือนก่อน

    "Tasteless and Artosis here" wow throwback to being in college watching SC2 WoL over 10 years ago.

  • @Choppytehbear1337
    @Choppytehbear1337 6 หลายเดือนก่อน +19

    Looks like a fucking mobile game.

  • @hw8991
    @hw8991 5 หลายเดือนก่อน +5

    Yes it is pre-alpha as I understand it but if this is their base for their game, man, this is dead in the water. I hate to say it but everything I've seen of the game simply doesn't innovate, and it goes without saying that if you are to attempt to put yourself next to SC2 you actually do have to bring a lot of solid new ideas, otherwise you should attempt making a game in another genre. Just off the top of my head, maybe Stormgate should have explored a new kind of framework for synergy timings, maybe focused a bit more on fewer units but more skillshots, a different kind of unit command interaction - split somewhere between hotkey-automatic positioning and manual control or whatever, et cetera.

  • @SDanny23
    @SDanny23 6 หลายเดือนก่อน +5

    Idk but zero space looks more interesting 🤷‍♂️

  • @NexusNoxCS
    @NexusNoxCS 5 หลายเดือนก่อน +4

    Yeah, visual design for this game still looks really convoluted. Differentiation between units, structures, favtions, recources is not clear and contrasting enough. If they want to make a compettitve multiplayer RTS with some longevity, that's gotta change. There's a reason why the most long-lived RTS always had iconic design where you could pick up what is what from a glance. And understand the besics right away. That's why for example in Warcraft/Starcraft the resources were Gold/Gas and Wood/Minerals and were called such. They have tine to improve, but so far I am not impressed.

    • @allanshpeley4284
      @allanshpeley4284 5 หลายเดือนก่อน

      Yup, total letdown. I was as hyped as anyone before the gameplay reveal.

  • @MonkeyManJams165
    @MonkeyManJams165 5 หลายเดือนก่อน

    Great match to watch! This really improves my hopes for this game, even better to see artosis and tasteless casting!
    Thanks for this video! TLO and Mana did great.

  • @rockeazymatt
    @rockeazymatt 5 หลายเดือนก่อน

    needs legendary soundtrack but EXCELLENT concept direction, then some next level graphics

  • @Mikeraff0ne
    @Mikeraff0ne 4 หลายเดือนก่อน

    How did I miss this?! Oh man I need to pay more attention.

  • @andresabourin2423
    @andresabourin2423 5 หลายเดือนก่อน +2

    I don't know if it's just me, but I have a tough time telling what's going on during larger battles.

  • @themightiestpen
    @themightiestpen 5 หลายเดือนก่อน +1

    With Tasteless and Artosis?! Wow the hype is REAL

    • @allanshpeley4284
      @allanshpeley4284 5 หลายเดือนก่อน

      You mean the over hype. It will die down and the game will fade into obscurity.

  • @Sapheiorus
    @Sapheiorus 5 หลายเดือนก่อน

    I saw TLO’s name in my algorithm after such a long time and I HAD to see what was up. Stormgate sure looks like SC2 but different. Don’t know if I’ll bother playing, but I hope I get to see more amazing footage with TLO in the future. Was always a fan of his daring Terran plays!

  • @minibeast21
    @minibeast21 5 หลายเดือนก่อน +1

    I realise its still very early days, but currently seems like Infernal host ability of fiends generating from infected enemy units is OP'ed & needs balancing

  • @panathaninf
    @panathaninf 5 หลายเดือนก่อน +1

    Hmmm I find it hard to distinguish units... i think you need to declutter a bit the visuals , also it needs better movement. I have very high hopes this will be a very good game :) keep up the good work. Also hooray for Mana and Artosis being in the video

  • @AnimeIntroStyles4
    @AnimeIntroStyles4 6 หลายเดือนก่อน +2

    Also Tasotsis is amazing! If anyone can make it work, they can!

    • @shapowlow
      @shapowlow 5 หลายเดือนก่อน

      True. Im glad Artosis sounds more hyped here than he is in his recent sc/sc2 casts. They really made the game worth watching

  • @phunkym8
    @phunkym8 6 หลายเดือนก่อน +14

    yeah nah. as much as sc2 sometimes makes me wannna off myself stormgate doesnt seem to do too much new. maybe its the forresty map but this is too warcrafty for me. its too focused on small armies with battles that last longer and you have more time to micro instead of trying to populate as much bases and constantly trading and remaxing with good macro.

  • @Milarecs
    @Milarecs 6 หลายเดือนก่อน +4

    Units are waaaaay to small for me

  • @taylortetra1781
    @taylortetra1781 5 หลายเดือนก่อน

    Gotta say I'm not super into unit design but I can tell all my StarCraft skills could be transferred well. Best of all, it feels sweet to have tastosis back at it at the ground level of a brand new game.

  • @st1nos
    @st1nos 5 หลายเดือนก่อน

    tastosis casting the first ever pro stormgate game - what a time to be alive!!!!!

  • @Giaza
    @Giaza 4 หลายเดือนก่อน

    TLO looks so stressed, meanwhile Mana is hard chilling

  • @dragontarus
    @dragontarus 5 หลายเดือนก่อน

    Could really use a visual in the minimap to show where the Demon faction has shrouded similar to creep.

  • @vio1583
    @vio1583 5 หลายเดือนก่อน +4

    The big question is: Can the devs make RTS more beginner/Casual friendly?

    • @LookAtTheBacon
      @LookAtTheBacon 5 หลายเดือนก่อน

      Doesn't look like it. It's Sc2 all over again.

    • @vio1583
      @vio1583 5 หลายเดือนก่อน +1

      And I think that is the biggest problem. Then the game will fail@@LookAtTheBacon

    • @naboost9485
      @naboost9485 5 หลายเดือนก่อน

      @@vio1583 what would you suggest ?

    • @vio1583
      @vio1583 5 หลายเดือนก่อน

      I would make the game as "continuous" as possible. In Sc2 it's a lot of building and then one mistake an all is gone. Make the game more rewarding by having many small wins and avoid losses within one second after playing well for 30 minutes. @@naboost9485

    • @jeremitroller4305
      @jeremitroller4305 5 หลายเดือนก่อน

      ​@@naboost9485I think that helping with the macro could be a good way to help new players.
      In sc2, in order to optimize unit production with Terran, you need to be tight on the timing, queuing many units makes you inefficient.
      But what if instead of manually producing units, you would have simply to input the unit you want and the production would be an automatic toggle? This will lessen the skills required to macro the economy but would help newcomers to put their attention into fighting.
      There are probably many other aspects that could be changed in such a way. Lowering the micro input of the economy to let players focus on macro/combat.

  • @balazsjakabffy2556
    @balazsjakabffy2556 6 หลายเดือนก่อน +4

    Looks a bit like dota to me, don't know why

    • @tbird81
      @tbird81 6 หลายเดือนก่อน +3

      Because it's played by those who can't handle sc2

    • @diegolizarazo6302
      @diegolizarazo6302 6 หลายเดือนก่อน +3

      because dota is cartoonish and ugly.

  • @scottmills4164
    @scottmills4164 6 หลายเดือนก่อน +4

    I don't know. Doesn't look that impressive to me... I'm not sure what the hype is about, just looks like warcraft 3 minus the heroes. I'm certainly not blown away...
    I'm going to go play Starcraft now.

  • @CatoLongHair
    @CatoLongHair 5 หลายเดือนก่อน

    Units are hard to differentiate atm, but not as bad as reforged.
    I honestly dont know what im looking at, but it looks and feels like starcraft :)

  • @xXAkirhaXx
    @xXAkirhaXx 5 หลายเดือนก่อน

    Even with the star studded cast doing this showcase, it's hard to get into it if I can't also get my hands on it.

  • @michelcadieux1596
    @michelcadieux1596 6 หลายเดือนก่อน +6

    Art direction doesnt work…

  • @Pacifica.Obscura
    @Pacifica.Obscura 4 หลายเดือนก่อน

    Do the players have the same zoom? I feel like I’m looking at toys sorta.
    Game looks awesome gameplay wise

  • @LoLPawlosek
    @LoLPawlosek 5 หลายเดือนก่อน +1

    It's clear to see that at this stage the game lacks observer's presentation and thus - the negative comments. But the game and the mechanics so far looks promising.
    Units need visual correction, you can't see whether it's map's mob or enemy unit.
    The bars above units are misleading, some progress bar, then hardly visible hp bars when on low health. The "time for upgrade" popups were better than on each unit separately. But i think this should be part of observer gui.
    Also the GUI looks like old version of Starcraft + Warcraft, very big static elements centerized. Why everything should be connected - let it go to each side. The unit presentation next to the map is unnecessary at least.

  • @felipevasconcello8164
    @felipevasconcello8164 5 หลายเดือนก่อน

    I think it has the same issue with war3r where units don't look different enough to actually notice what's going on. But a lot of the mechanics seem very fun.