Not explaining the dot debuff on the last boss is a crime, more people need to know they can remove it with any anti-snare ability. Aside from that, amazing video.
I loved this guide! I think Uldaman was my worst dungeon for the majority of this season and this video really helps a lot. Do you think you guys can do Neltharus and Halls of Infusion next?
So, something odd happened the other week for me. Doing a 20 tycannical, and I get blamed for the team not getting Bromach down. Their reasoning was that, since I was up on the tent (boomkin), I was bugging out the mobs and they were evading. I mean, it was the first time I'd ever heard of it. It sounded to me like the tank was refusing to go around and get aggro properly, but I jumped down regardless. Any others hear of this?
This was a amazing video! How did you guys pull so much without dying? I know if I woulda done 2 of those pulls with my group they woulda froze and died.
This comes down to the footage being taken from some of the best people doing mythic +. In higher keys, the only way to time keys is to pull bigger to save time. In order to do this, the people in the group must work as a team to not just dps. This is such a big skill barrier for people to get around. Good dps is baseline requirement. People *must* be willing to use their CC abilities, defensives, interrupts and buffs for other people, along with unique things such as using Los (Line of Sight) to not get hit by some abilities. The LoSing of the golems for instance, to not get hit by Thunderclap is such a big help for healers. It also means you don't have to waste your defensives on it and can save them for something else.
There’s no way I’m doing those initial pulls as a tank. Most pugs have no idea how to interrupt, and you think they are going to wait on dps when you’re making that pull? Dare to dream.
Bro gonna be honest here .. I was understanding everything until you mentioned that there is a mob called (Rock Thrower) and his ability is to throw a rock.. Then i got lost! Too much complexity there.. I'm quitting wow!
Great. Now i see my pug-groups pulling half the instance thinking they are MDI Players, die and instantly disband right at the start. These GUIDES suck, same with MDI.
By far the best guide I've seen this season, thank you!
Such a good video! I learned a bunch of things. Can't wait to have those guides at the start of the season. Great channel
Not explaining the dot debuff on the last boss is a crime, more people need to know they can remove it with any anti-snare ability.
Aside from that, amazing video.
Love this vid. Always wanna learn something new and this guide is awesome. Hope you do this next season too
These guides are so damn top notch!! Love it!! Simple easy no fuzz! Much apprish!!
Very good guide, thank you! Has eased my anxiety of doing this dungeon in M+
This is fantastic guide. Thank you for sharing details. Please create more dungeon guides!
this
I loved this guide! I think Uldaman was my worst dungeon for the majority of this season and this video really helps a lot. Do you think you guys can do Neltharus and Halls of Infusion next?
Vortex pinnacle is worse imho
Halls is the worst for me😅
This is by far the best mythic guide Iv seen 👌
At 15:34, how does he have nameplates on afflicted?
Are you able to link the plater set up please? Great video!
Please do one for each season 3 dungeon once next season starts, this is super helpful!
I need more videos of this please
Is it possible to put these out sooner? It’s very useful, but could have saved us some pain maybe a month ago
Great job this guide is the best!! please do de same With Halls !!!
So, something odd happened the other week for me. Doing a 20 tycannical, and I get blamed for the team not getting Bromach down. Their reasoning was that, since I was up on the tent (boomkin), I was bugging out the mobs and they were evading. I mean, it was the first time I'd ever heard of it. It sounded to me like the tank was refusing to go around and get aggro properly, but I jumped down regardless. Any others hear of this?
Some other guides mentioned this and suggested it wasn't worth doing because of the bugginess.
This was a amazing video!
How did you guys pull so much without dying? I know if I woulda done 2 of those pulls with my group they woulda froze and died.
This comes down to the footage being taken from some of the best people doing mythic +. In higher keys, the only way to time keys is to pull bigger to save time. In order to do this, the people in the group must work as a team to not just dps. This is such a big skill barrier for people to get around. Good dps is baseline requirement. People *must* be willing to use their CC abilities, defensives, interrupts and buffs for other people, along with unique things such as using Los (Line of Sight) to not get hit by some abilities. The LoSing of the golems for instance, to not get hit by Thunderclap is such a big help for healers. It also means you don't have to waste your defensives on it and can save them for something else.
please more of this! also maybe put in some pugg-alternatives, i dont see me ever skipping the last mob in a pugg but beyond that great guide!
I only pug , this far into the season finding most pugs know about the skip.
I am farming this for haste mas neck
There’s no way I’m doing those initial pulls as a tank. Most pugs have no idea how to interrupt, and you think they are going to wait on dps when you’re making that pull? Dare to dream.
Good video but where first boss ? :)
This is a low io route ngl
Their audience isn't people running the highest keys
Bro gonna be honest here .. I was understanding everything until you mentioned that there is a mob called (Rock Thrower) and his ability is to throw a rock.. Then i got lost!
Too much complexity there..
I'm quitting wow!
Lmao pugs don’t even pull these overall numbers with an Aug. that first pull can be a lot more aggressive and without lust on tyran.
Wish my tanks could pull like this...
I had the balls to pulling like this
Wish my dps could out dps me
@@Nikzaw ong
You're low io
The meta routes pull bigger on pull 1 lol
Great. Now i see my pug-groups pulling half the instance thinking they are MDI Players, die and instantly disband right at the start. These GUIDES suck, same with MDI.
Bit late..